You dont want to deal fire and ice damage. The fire will reverse the freezing effect and ice will reverse the burning effect. If you want to run multiple elements its lightning with either fire or ice.
@@SoulKingsss yeah all guides say thief with lightning-enchanted daggers, and let you pawns wait at the side as you climb & stabby stabby kill kill. Works for me every time.
Yr 100% right Majority of weapons are bought from shops.... Thats lame af imo Give us more unique loot to discover in random caves (like in this video) Bcuz THATS what's exciting and super fun to continue doing Bro, could've been SO EASY. they have tons of chests in caves that give U crap. Garbage. Could've just thrown weapons into there, rather than at shops, and boom. Game is instantly better.
They designed it this way as kind of time sink, need to grind for gold, keeps you playing more, as opposed to finding everything cool in chests. Totally agree though, it’s lame AF and not anywhere near as fun as searching for unique and hidden gear. Which is a LOT of what this type of game is about…the exploration and the need for it.
@@stevenjohannesson316 i dont agree. You could have the discovery AND the grind. Just make the upgrading system more extended or indepth. Soo instead of grinding for gold to buy items, u explore to find items first then grind for gold or materials to upgrade the items..... Sooo easy to integrate too. and then they can have their "Time Sink" and exploration. Its so desperately needed too bcuz The incentive to explore is so disgustingly crappy in this game. Its pissin me off. I explore a full "Secret Mtn Cave" to find freakin nothing interesting. I dont feel the urge to explore new caves bcuz i know all ima find is some useless potion.
Fair enough, but yes, in whatever capacity the game has lousy rewards for a very large percentage of the game. It could have been made far more interesting than currently. It’s lazy design in that aspect and you’re exactly right, it doesn’t incentivize exploration anywhere near what it could have been.
As a warfarer that magic bow might just be a good healing item instead of curatives I can just take a step back from the fight and pull it out to get to max
2 Questions: 1: How did you come to the conclusion that the frost weapons increase the rate of frozen on mage/magick archer weapon skills? Did you test non frost weapons first? 2: With the staff that silences, is it just your Magick bolts that proc it, or do weapon skills as well? Thanks in advance! Great video
@@CQchaos7474 huh...ok, I'll check there. Though to be Perseus I have to be a warfarer 100%. Because from what I know only warrior can chop off Medusa's head. But I can't use a shield as a warrior)
@@Sargatasonly build that can equip weapons that do slashing dmg. You can climb up to her head, release your grip to where you are standing on her head and go to town.
I got the thunder mollywhopper(cyclopean thunder i think) somewhere else before I found it in the darkbeast cave…i see theres a chest near volcanic island camp but I don’t think it was there either 🤷♂️
I think the lightning hammer is the rare exception where for warrior going bahtal or elven over dwarven makes sense given its already got a bonus knock down effect and it's also got bonus stun thanks to the lightning If feel like it doesn't need dwarven.
the armor i had in video i just bought from shop in Bathal lol.... 95% of armor is just bought from shops unfortunately 😑 even less unique discover then weapons
Greetings from Germany my friend.❤ Thanks for this guide and your description for the items. I don’t know if this words existed until now, but they should. Now I’m going to farm this “Blazing Schabonker” and “Infernal Unga-Bunga“ Weapons.😂
Weapons with permanent elemental enchantments have higher total attack power than non-enchanted weapons since they have both physical and magical damage. However aren't High physical damage weapons + Mage's Affinity buff technically stronger in the end?
I dont think so, yesterday I was using Infernal Edge (upgrade 2) and switched to Fool’s Prize (upgrade 1) which have very similar stats. With the Fool’s Prize I noticeably dealt more when I got an Ice buff from my mage, even against enemies like wolves that are weak to fire.
I wish the fire didnt go on strike type weps, since fire is more effective on soft/furry targets where slash/slice/cut/dice damage is better! But hey, those maces looks so damn good its all good anyway!
Well that's actually better! Bcuz now you are effective against nearly every enemy type, either with yr Fire or with yr Strike, u got somthin that's extra effective 👍💪💯 (I fr had this in video but took the section out. I think it's a perfect pairing bcuz of what u said)
@@felge1your character and I believe vocation level affect your damage with weapons, among other things. Whenever you level up look at the card that shows up, the +strength is giving you more base damage. In game you can open the menu and go into the status menu to see your current strength, the numbers in parentheses are your base stats without anything equipped
It has that one Fire Spear, but literally EVERY other weapons video is already showcasing it (I tried to showcase fresh weapons havnt seen other creators show yet)
Best thing about inherent weapon buffs is that they stay the same even if pawns try to buff you. I like that because I HATE trying to kill something and then my dumbass pawn "buffs" me despite it being an element the enemy is HIGHLY resistant to. Like, people, please use holy buffs rather than ice for your drake slayer mages. It does nearly as much damage and is FAR more reliable against other enemies
Every game needs builds...some for efficiency, some for straight up roleplay. This is not Elden Ring to be so meticulous but still...everything can be better😁
No game will fill that hole you get after finishing Elden ring sadly Elden ring is in its own class, a true masterpiece. The most similar games I would say are the dark souls series. All of them are amazing but 3 is the most similar to Elden ring, you don’t have to play them in order but I would recommend it anyways. If you want something similar but also a little different I’d recommend the Witcher 3.
broo ik , i wanted to showcase Frosted Edges dagger but TBH with you, literally EVERY OTHER 'weapons' video ive seen is also showing the Frosted Edge dagger. Right in the dang thumbnail too. and I really dislike saying things that other videos have already said a million times....so i tried my best to find weapons that ppl havnt rlly showcased yet but yeah Frosted Edge dagger, or Spite dagger!
@TheeSoulKing I appreciate the fresh content. Thank you for not doing the same click baity spam content other creators do. Just earned a sub from me. Btw, does frost buildup actually stack between siocadh and frost hunter bolts? If so then I'm never taking that bow off.
@Khazzham I am fairly certain it does, as using Frostseeker with Siocadh will Freeze sooo quickly... Like it's crazy. I should do more testing with other skills tho. I wonder if skills like Sagittate Downpour or Ricochet Seeker will do frost. Skills with no elemental. Nd Thanks dude welcome 💯 my upcoming videos will be totally unique content I havnt seen from anyone else yet 💯
@TheeSoulKing it would be awesome to showcase your testing, this is a topic that I dont think has enough coverage yet. As it stands now the end game weapons far outshine the majority of the elemental weapons; however, if the elemental weapons compliment and stack onto of elemental weapon skills then they would be a superior choice for those trying to apply status ailments.
@@SoulKingsss Totally scoured for these as soon as I hit Bakbattahl. :) Indubitably the best looking boom stick there is. Thank you, kind ser. My pawn fashion is now complete. :D