Unless you were around in 83 you just can not understand how mind blowing this arcade game was when it first appeared in your local arcade. Just imagine that all you know is Donkey Kong and Pac Man. Then all the sudden you see a machine with ten people standing around it and a TV monitor on top of the machine so everyone can see the screen. You Look up and you see what looks like a Saturday Morning cartoon and you ask the guy standing there " what is this?" "Is he actually playing the cartoon?" There was just NOTHING else even close to Dragons Lair at the time it came out. It's was always being played and there was always a crowd of people around it. Five guys would play and get killed immediately and then someone would step up who knew what to do and everyone would watch and cheer when he finally saved the princess. Its was really an awesome sight to see. It was also the first arcade game I personally remember paying more then a quarter to play. Some places it was actually 75 cents or a full dollar. It was also the only arcade game that I was actually afraid to go near. Lol. I was only 5 or 6 and the way Dirk looked when he finally died , all green with that rotten look on his face, I wouldnt even go up the row that it was in at first. But it was so amazing looking that I had to overcome my fear and play it. Over comming that fear lead to Dragons Lair being my favorite Arcade Game of all time and pumping in more money then I care to remember but it was worth it. The jump from Pac man to Dragons Lair was like the Jump from 8bit Nintendo to Sony PlayStation. Greatest game ever but I really think you had to be there and experience it to understand what I'm talking about
I got a chance to play it at a local arcade that’s dedicated to having various games from the 80s to the 2000s, and I don’t even think I made it past the first room! People weren’t kidding when they said this was the hardest arcade!
@@outdoorscholar6016 it's not that it's the hardest arcade game ever it's just that you have to watch it first to have some idea of what's going on and from there it's trial and error you're going to die a bunch the first dozen times you play it but as you play on and begin to realize which way to go in certain rooms and what to do you will get better and better but even when you know every button push and joystick move necessary for every room you still have to have the timing down which wasn't the easiest thing in the world either
I remember when it was featured on 60 Minutes. There are a handful of scenes that were in a demo but never made the game. One was Dirk walks into a cavern and a one eyed demon throws a knife at him.
They do end up having like 15 kids so I guess it was worth it. In fact now that I think about it the most amazing part of DL 2 was that the princess had that many kids and still looked amazing! Lol
Ah, this transports me back to that old 80's arcade room as a 12 y/o playing this game with sweaty palms and a crowd of kids over my shoulder... good times
Growing up when arcades were the only source of electronic entertainment, I cannot tell you how many times I saw those death scenes on Dragons Lair. And how many quarters I pumped into that slot. Different world then.
What a game. What a concept. When this came out, our local arcade had 2 of them with giant TVs (for the time) on top of them because so many people were trying to watch. My friend Robbie was the 1st person in our area to beat the game. I was like 5th.
5:08 - notice how the level is at an angle. 7:02 - shows a staircase that wasn't in the actual level. 12:03 - "DRINK ME" turns to "EAT ME" in reference from Alice In Wonderland - Drink Me made her shrink and Eat Me made her grow large. It's also the achievement for PS3/Xbox 360/Steam called "Eat Me"
That's because "Dragon's Lair" was originally supposed to be more of a "choose your own adventure" type game (similar to "Thayer's Quest" released by co-creator Rick Dyer in 1984), way more ambitious than it ended up being. When they did a focus group a few months in, it did not test well. Bluth had the idea to streamline it into a right move/wrong move game. That's why "Space Ace" and DL II play straight forward.
@@xyablethecoolpersoniglol6595 hey quick question if you play the game on Xbox or any other console have you tried playing the game with no arrows showing you where to go ?
I still have this game for SegaCD in my basement. It's been over 20 years since I played this and I only got as far as after the opening bridge when I stopped playing it.
So watching this just confirms that no home version of Dragon's Lair has ever truly represented the arcade version accurately. There were far more mirrored scenes than we see here- the second version of the river rapids scene should be reversed, instead of being an exact duplicate.
Lol. There are some really good ones. I wish there was footage of the guy playing Dirk doing all those screams. He never talks right? I know he says Ut Oh a few times but thats it I believe.
Yes, but sometimes the scenes in the game are mirrored.Lets sat one scene like the rapid is up right right left for example. The mirrored scene will be up left left right.These were in not only to eat up time (ick) but the player has to pay attention to the scene correctly if the animation there showing is reversed. This is very common to see these types of gameplay back in the day.Bloody hell it is, but keeps you alerted :/
You wouldn't think they're hilarious if you were the knight Dirk in this crazy game.This game is extremely difficult for Dirk the Daring to save Princess Daphne.
Even Lets Play RU-vidrs Died there so much since you have to react fast before the elevator panel goes down and plus you might press the button at a bad Timing or slow Timing
@@nintendorakyamato1859 well it’s was that old man fault for doing no shit no nothing man so blame him he’s wrost making that game for kids and kill death for animation and then they were gotta make the movie but it was cancelled don bluth just fucking mess everything around 😤😒
When this came this was the original film along with Space Ace and Dragon's Lair 2. When they came on Steam in 2013 their remastered in High Definition and their widescreen too.
19:47 - yum yum Dirk get some... Daphne did some serious sword swallowing after that! I hope she shined his sword well after going through all of that...
If the dragons lair movie really becomes a thing. The only way these could be shown is if the guy has a legitimate ability to come back from the dead. Which would make him stand out from other Don Bluth character.
One thing i'd like to know is when you do a mirrored scene,does the game give you less time to react to the prompts?.Planning to get this on Steam some time.Thanks for the upload for this great game. :-)))
I never sat and watched all the death scenes through like that. Having played this game a million times both on PC & SEGA CD, and of course on A real Arcade Machine. Not to mention all the times I watched other people play. Yet there actually were a few deaths I had not seen before. I never saw the drink me death because I never watched ANYONE play that was stupid enough drink it. 😁😁
You think so right? but shockingly it is not. The first arcade laserdisc game was Sega's Astron Belt, an early third-person space combat rail shooter featuring live-action full-motion video footage (largely borrowed from a Japanese science fiction film) over which the player/enemy ships and laser fire are superimposed.Developed in 1982, the game's unveiling at the 1982 AMOA show in Chicago marked the beginning of LaserDisc fever in the videogame industry, and its release in Japan the following year marked the first commercial release of a LaserDisc game. However, its release in the United States was delayed due to several hardware and software bugs, by which time Dragon's Lair had beaten it to public release there. (takenfrom wiki)
The great old times of arcade,, one of best in it's time but ruined part 2,, it should of been escape from since castle,, making his way out,, sushi a shame they ruined that