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I am kinda dumb founded on why he didn't activate the dark ruler no more on first turn, but it is no coincidence because there is Amorphage Lechery on the Pend zone that negates the activation of Spell cards.
@@-Cetus- The archetype barely functions as is. 1. They are a pend archetype in which you can only pend summon like 3 of their monsters. 2. Unsearchable 3. You have to tribute your own monsters to keep their effects, inherently destroying your own board every turn. 4. The field spell doesn't do shit and when it does, its only to summon the boss monster 5. The boss monster doesn't connect with the archetype. May as well be one of those non archetype cards. 6. They brick. You gotta draw two correct scales and a monster to pend summon. If you just normal them, they don't do anything. Yeah. This is like worse than pre structure ice barrier. They need some stuff.
@@benshiotsu8553 Agreed, but they're searchable with Odd-Eyes Revolution Dragon. Also Amorphactor Pain is a non-archetypal card, it doesn't have "Amorphage" in it's name, so is Amorphous Persona. Lorewise it's obviously related, sure. But anyways, they 100% need more, a nice Link Monster would be a good way to start, potentially searching your Spell/Traps including Persona and then maybe a good way to Ritual Summon, followed by some better backrow.
i love how much more powerful barcha became thanks to recent support it legit went from an impractical beater to one of the best extenders the deck has
If you don't mind me asking, where does this dueling site that figures the faces of the duelist represents the players came from? Anyway, this new Dragunity deck with new supports are amazing.
@@ricedemon9541 If Exordio had Ascalon in the Extra deck, at 13:21 when he used Darkness Metal effect, he should have resurrected either phalanx or couse to Synchro Summon Ascalon by using Phalanx/Couse and Leyvaten so he is able to banish his opponent's monsters knowing that Ascalon's banish effect is not once per turn, and after banishing all monsters on the opponent's field, he is able to attack directly with all of his monsters for game.
@@ricedemon9541 Oh yeah I forgot that, but if he banished all of his opponent's monsters, Double Evolution Pill will be useless if there's no non-dinosaurs in the graveyard.
Guys thanks for the content, i was really looking for It. Only, why don't you play darkworm/gate 0 and odd eyes Revolution? They're the best extenders for dragunity right now!
That last duel against dino 🔥🔥🔥 This deck is crazy ! Notice how each replay the opponent had 2 handtraps at least ... this deck is scary and I have doubts that konami will hit D-Link engines to push the sells of the products which is sad x/ Elpy should have been banned formats ago.
Como siempre, excelentes jugadas y construcción de deck. Gracias por todo el esfuerzo. Seguramente el duelo contra Salamangreat debió haber sido muy frustrante.
Uno de los mejores arquetipos del juego, una facilidad de hacer combos incluso otk, todavía no pruebo lo nuevo que traen los dragunitys pero veo que no pierde su esencia
Recuerdo cuando jugaba con el y era deck fun, después salió el soporte dónde salió ascalon y pensé que lo habían nerfeado feo por la banlist que en ese momento le mataban el combo, pero al ver este vídeo me doy cuenta de todo el potencial que tiene, me sorprendió ver qué se recomienda para duelistas expertos y ser deck de control, y vaya que hay que pensarle. Me encanta saber que el deck que consideraba fun llegó tan lejos. Aún conservo mis cartas y ver este vídeo me anima a conseguir el nuevo soporte y volver a jugar
El único momento donde el deck murió fue cuando los Dragon Ruler abusaban de la carta de campo "Dragons Ravine". Dado esto creo que se fue a 1 en banlist y ahí si el Dragunity murió por qué perdió el corazón de su deck.
Yo jugaba este deck desde que salió en su primer estructura y debo decir que incluso antes del soporte ya era muy fuerte, aunque claro muy frágil también. Ahora con la llegada del soporte se anula un poco de esa debilidad y eso me encanta. Lo malo es los nobs que solo ven los combos y tratan de copiarlos, esa gente mejor que se dedique a jugar Stun por qué deck combo (Y más el Dragunity) es muy avanzado para ellos xd
Me sorprende mucho como el deck cambia entre DL y TCG/OCG, en DL el deck es muchisimo mejor si vas segunda, a diferencia de TCG/OCG que es mejor ir primero gran video! XD
Yeah but that's if you are going second. You either dude or don't play it. Card is by no means bad but for what yugioh is now, it doesn't have much place, same for the counter trap. The dark ruler ultimately does the job better.
Yes, it's basically non-once per turn soul charge for tuners. And there are combos in which you use both in one turn. The card that probably isn't worth it anymore is vajryana.
part of me was confused with that lost duel aganist dinosaur, how come he/she was able to use double evo pill twice in the same turn even tho it is hopt?
It's all just variants of Dragonlink, which is kinda sad if you ask me ☹ Though this variant certainly seems at least a little more on theme than mash all good dragons.dek 😂
Whirlwind es mejor en Side Deck considerando que siempre buscas ir primero aunque es simplemente mejor ir por cualquier carta como Lightning que supla un mejor rol yendo segundo. Draft es genuinamente mala, y la counter depende de la versión que jueges. Por lo general, solo buscas oubliette cuando ya tienes Glow y como se usa a 1 va a ser lo primero que busques con Romulus. Si juegas 3 Glow juegas la counter. Si juegas 1 Glow no juegas la Counter.
Well lol probably slow make this if things get cheaper. I already got some of the main deck but it scares me to waste money on metta it always gets hit after a year and i hate that.
De funcionar funciona pero pierdes mucho recovery, ya que los deck combo siempre es bueno llevar por si te frena con una Ash o Nibiru la TTT te da el recovery paga seguir jugando
I don't know if is sad or not, but if a Deck has a Bad Recovery is very likely that is will never see Competitive play. With all the HandTrap that are currently in the Game, you are basically playing with pure Luck 🃏🃏🃏🃏🃏
Deck is very difficult to pilot, your resource management, memory and attention to detail are tested with remembering zone placements, certain combo lines and moving your pieces around well enough so you don't stop your own turn.
Los locks como el de este vídeo con los dos amorphages son lo más cancerígeno que existe. Todas las cartas que sean potenciales locks y floodgates deberían estar prohibidas por siempre.