Man i cant believe the c&c communty still holding still till this day I wish we had more c&c like red alert 4 ot generals 2 And i am still waiting for c&c 4
I congratulate both players. The level of micro is AI level. Among them: Aurora shields vs Wave force cannon Appollos versus Tengus The moves with the Destroyers Good job to both. [edit] Almost forgot: outstanding job @Sybert
Just got unexpectedly busy at work for longer than usual. I usually know when I'll be too busy to record so I can plan ahead, but this time I couldn't.
"Babe, wake up, Sybert just uploaded a new Red Alert 3 video" *Awakens Aggressively* In the name of Crane! Edit: Dammit, I haven't watched the video yet when I typed the comment, and the first words of this vid (from Sybert himself) were literally to this effect! (except the Crane part)
Hands down the worst designed RTS faction ever devised. There desperately needs to be a mod to rebalance them because they're utterly frustrating to watch with all their OP bullshit.
@@Slahinki Have you watched any Starcraft 2 matches since the last "community patch"? RA3 faction imbalance is not really that big of a deal people make out to be.
It's called Liberation Freeze. I think it's an Uprising map that got ported over to RA3. I have it from the 1.12.6 map pack: www.gamereplays.org/community/index.php?showtopic=1004431
Zugspitze really should drop the mecha tengu shtick, its a powerfull tool in the imperial arsenal, but you have to mix things up. The second game was tense becouse he tryed something different. 4th was just one-sided slaughter, prime example of one side fully exploiting the strategem flaws, important reminder to never get "comfy" with our tactics and strategy. EDIT: Though to be fair, red alert 3 Allies are really cancerous.
Yeahhh, my first thought was "Oh boy! Allies! This won't be dull in the extreme..." Seriously, it isn't that Allies are unbeatable it's that other factions have to PLAY PERFECTLY or else get whomped by the "point and click" options available to the Allies. Artillery vulnerable? Nah, we got shields. Big tough enemies? Cryo. Copters or beam weapons, doesn't matter. Oh and our sea artillery has a blanket attack to just say "nuh uh" to your stuff. TLDR: There seems to be a measurable advantage available to the Allies, skill of players being equal, and it is tedious.
@@fedupN The only time watching Allies games is any fun is when the Allied player(s) gets curb stomped despite all the OP bullshit the faction affords them. And even then it can be absolutely frustrating to watch the other player having to wring a victory out of all the Allied cheese. Worst designed faction ever, in desperate need of a community rebalance.
@@Slahinki I'll admit, I do love seeing Allies lose. And I agree, there is a feeling of "oh, come on!" when a push can be halted or destroyed with a Cryo blast or the force field popping up, while the other factions don't have that luxury. It doesn't feel...earned, I guess would be the word.