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In this video i want to give you a look behind the techniques i used for creating the dynamic deformation effect on vehicles.
It's better if you know something about Unreals Blueprints, Materials and modelling, but other than that no other knowledge is required. There is no coding involved.
Playable Demo: drive.google.com/file/d/1Vym7...
Blueprints:
Construction Script: blueprintue.com/blueprint/yw1...
Event Graph: blueprintue.com/blueprint/fac...
(f) Get Points In Sphere: blueprintue.com/blueprint/vrb...
(f) Update Vertex Positions & Colors: blueprintue.com/blueprint/ji2...
(f) Reposition Wheels After Impact: blueprintue.com/blueprint/1if...
(f) Calculate Impact: blueprintue.com/blueprint/xgr...
Resources:
Meshes and textures i used: drive.google.com/file/d/17Isj...
Meshes by Comrade1280: sketchfab.com/3d-models/gener...
AVS Plugin: www.unrealengine.com/marketpl...
Tutorials:
Setting up a car with built in UE features: docs.unrealengine.com/5.0/en-...
Setting up a car with AVS: avs.seven47.net/tutorials/cre...
0:00 Intro
1:22 Some insights
3:21 Tutorial
7:55 Outro
#unrealengine #unrealengine5
25 июл 2024