Look man, I know you get Shinji for a total of 5 minutes, but you can't keep ignoring him like this. Your leaving him out when he is just as much a SEES member as everyone else. TLDR: Your a real meanie head.
@@mclaranma7571 Fire Amp. Auto Masuku is better learned by the protagonist on a dedicated turn 1 persona instead of a party member accessory, Dark Amp is more useful on Koromaru, and Fire Amp can still be replaced with an accessory if need be.
What I did on my first playthrough: Yukari: instead of diarahan and amrita drop, i had samarecarm (revives were helpful, it also built up her theurgy well) and mediarama (it heals up a lot anyway). also, i used pulinpa on her until i got to replace it with wind amp. Koro: Tempest Slash is too inconsistent for me. I kept Getsu-Ei my whole run. I remember it dealing over 1000 damage to the Hermit boss. It is a very consistent and strong move, especially since Koro loves his crits.
Isis I don’t know why you would need both Amrita Drop and Amrita Shower. Same on Dia and Media. It’s only 11 SP to fully heal the whole party. she does 44 cost skills at 11 Is there a situation where you would specifically need to cure one guy or heal one guy? she saves so much Sp it does not mater. I think the Theurgy charges off healing too
I personally like running Revolution over Fire Amp on Koromaru. Since Koromaru theurgy also charges with critical hits it's honestly worth it considering Revolutions works well with Aigis and Akihiko and best with Junpei. His theurgy is literally a team charge. Imo it's worth considering if you have the team comp to take advantage that interaction.
@@cringecity124 I know, the others cab change it to something like diarahan once they get the armor. I just haven’t done it because it’s not gonna cost me any battles.
i did not know that chakra ring would work on fuuka, heck the thought never even crossed my mind while i was think of ways to fix her sp problem. now i just feel dumb for giving her a generic +50 sp accessory when this was on the table.
I also didn't know at first and i was looking for an armor for girls with +SP but there isn't. Still +50SP and the Queen Elizabeth necklace with +100 SP are good for her at the start of an exploration and you can change to chakra ring just after she is under or close to her original Sp.
Over armor of light I would say Fallen Nobel Armor is better because it comes with Unshaken Will which blocks all mental status. I personally just run Armor of Light on MC with the Amritite Necklace and give Yukari the Null Elec accessory. I also think Dragon Boots is probably better than Shoes of Light for Akihiko so you save 1 turn from not having to buff his crit. For the girls minus Aigis, BiS is Goddess Boots which gives Invigorate 3 with the second place using Shoes of Light. Insta-heal is also very unfortunate on Aigis since Soul of Athena negates it, but I'm not sure what would replace Insta-heal for her. And Koromaru has Tyrant's Knife that gives +7 magic and Dark Boost which is what I use on him. Gungir also gives Ken Elec Amp which is good if you want Ziodyne to also do extra damage. Koromaru also has the Gaia Dog Suit which gives him Invigorate 3 and Regenerate 3. I don't bother with break skills because if I have to use a break skill I'd rather just have MC spam Morning Star. Mitsuru I run Spirit Drain since I only have one Goddess Boots and that's on Yukari. Yukari I kept Pulpina but Wind Break is probably better.
Hello! Im new player and just playin P3Reload for first time, any reason why you skip shinji? Shinji just joined my party and i want to uae him until end of the game, any recommend for him?
I think everyone here is gonna ask why amrita drop and shower for Yukari lol I personally stuck with shower since most endgame bosses target everyone for ailments anyway EDIT: Yeah, I see it in the comments 😂
Could go further with diarhan over Samrecarm, if you get really good at persona you may be able to time the heals perfectly on when you need it, having a revival can at least gives you a safety net if an ally dies and there is no other way to bring them back in the fight
Thanks for the video. I liked the insight Personaly, I would give Yukari Samarecarm instead of Amarita drop, but i can see your reason for this, plus it's IA may be more willing to use Amarita drop when a single character is affected by some random aliment than shower. Junpei Regen 3 instead of shift boost. But i guess that if you are looking pure damage at once shift boost may help sometimes for that. I have Mitsuru. for mops i have her with earie sound instead marakunda (I can give debuff with items or MC), but that's because distress made easier to crits for all out attacks, but if it were for Nyx or the reaper i would follow your recomendation. Spirit drain could be better for mobs than icebreak if you want her to regen MP. Also, her characteristic made crits easier on foes with aliments for all the party and the aliment itself help to raise her theurgy, so is not wasted. There is also some accesory with distress boost, so she rarely fails aliments unless it has some resist/null.
Why bother with Diarahan and Amrita Drop on Yukari? You can use use Amrita Shower and Mediarahan and be fine. That kind of baffled me TBH. At the very least you can drop Amrita Drop for Samerecarm in case anyone does go down that isn’t Yukari herself. To be fair as well, outside of Yukari, every other build is identical to my own. With the exception that I kept Virus Wave on Koromaru, just because having someone else with Almighty damage is useful.
Yukari has one of the biggest SP pools. Especially late game. It’s just a waste of a skill slot to try and save SP late into the game with early game though I can agree with the saving SP assessment, but mid to late game you can spam Medi skills with little consequence.
If you want to know what incense to use on your party look at their either their highest stat and focus on that or use the strength/magic ones depending on what skills they use.
i feel like at like level 80+ it’s safe to swap out all the single target spells (except some physical skills and diamond dust) to make room for more fun builds. but i generally agree with everything except yukari otherwise
To be honest, i would replace Amrita Drop and Diarahan on Yukari and only keep the aoe version. SP after mid to late game is not a problem. So 2 slots to make her with more utility should be better.
Just keep firm stance. You get it at lvl 70. It reduces incoming damage by half but you can't dodge any attacks. Imo worth the trade off since he also has no weaknesses.