Don't worry too much. Humans like pearls too much to let you go extinct. You'll just end up moving to pearl farms and being fed pig or something. Who knows, maybe there'll even be oyster farms in the Rockies.
@@oimate6357 No, it’s more than that. It changes the context in which you interpret the information by phrasing evolution in terms of a series of logical, strategic decisions. When they say “humans evolved to walk on two legs”, you don’t learn about why that decision made sense over other decisions, or what things they had to sacrifice and what those sacrifices mean when compared to other builds that chose different stat allocations and special abilities. This channel accomplishes what very, very few educational programs accomplish - which is to both deliver the facts, but also to impart the context and understanding in which to put them. That “context and understanding” is usually what you get when you go to college…verses the “facts by wrote memory” you’re expected to barf out for tests in highschool. Also, though, this channel stimulates neural circuits associated with learning and memory retention, such as relating content to something you feel is relevant to your personal survival (through the vector of suggesting you’re maining this character), and hooking knew knowledge to data points you already learned in your brain (game terminology). There’s a whole branch of education called game theory, and in psychology and neurology, it discusses, at length, why learning in a game-like context has been scientifically shown, extensively, to be far superior to other methods of learning. So yes, actually. Teaching the knowledge in this fashion improves your brains ability to understand it, remember it, and use what you’ve learned creatively to understand related things you haven’t learned yet - which is one of the highest measurements of information comprehension.
I feel like there was a secret nerf to human’s intelligence, though. Some players might’ve found a way around it but I’ve seen a lot of players recently with a much lower intelligence level than some
It's possible they're trying to buff the Orcas to the point where they can contend with the still far superior Humans, though good luck with that, I say.
Not just buffing orcas but also debuffing already weak classes. Maybe they want to remove the weak classes from the game to have some space for the assets for the next update, the martian one.
Don't forget that the ocean acidification has one more consequence. It has caused the phasing out of the coral reef biome. Many ocean builds that specialized in this biome had been completely abandoned by players.
"It's been over 500 million years since jellyfish were top tier, so I see this as a fair balance change." When you put it like that, it's hard to argue...
Yeah but then turtle players are just going to have to invest some of their experience into intelligence so that they can learn to see the difference between jellyfish and plastic bags. The meta is always updating got to keep on top of it.
I doubt it. The devs added humans, which were buffed so heavily, they actually had to delete many of human mains' save files (part of this update, new virus). Now they are dropping trailers that are potentially introducing new intelligent builds that can COMPLETELY break out of bounds. The human players are a little upset more intelligent builds are being added.
I wonder if they'll bring back the Ice Age event for this patch. Yeah, it would be kinda out-of-place in the middle of a patch that's specifically designed to make things warmer. But the devs have thrown us so many curveballs already, and it would have great nostalgia value once players are adjusted to the heat. They even dropped the "Little Ice Age" in the recent pre-industrial lore for the Human players, and we never heard about it again, so I'm convinced they've just been forced to push back a bigger cold shift-themed event while they're busy with the development for 1.3.7. I'm also a human player that really enjoys the cold weather playstyle, so any part of the "two degrees Celsius" that the leaks community keeps talking about that we get respite from will be splendid by me. Even if they don't make the event permanent like how they left most of Zealandia underwater after "Land Down Under the Sea" back in 1.3.2.
I heard that the new climate patch might be incompatible with the current ocean current system. This glitch might actually make the climate colder in the European server. If true, they've really messed up this patch.
@@xergiok2322 I heard that too, and it wouldn't surprise me. I've noticed that patches almost never seem to get as much playtesting as they should. Just take what they did to the Saurians in the 1.2.x to 1.3.x rollout: They just dropped a big ass rock on them, without so much as an update bulletin. That's pretty rude to pull on a playerbase that stuck with it for almost 200 million years.
wolves already got a huge update about 40,000 years ago, probably the quickest and most extensive of any species, you should have opted in at the point of domestication if you'd rather avoid repetitive prey seeking quests
Other Nature Channels: "It's so tragic that so many species are being threatened by climate change!" TierZoo: "Lol, play a better build, frog players."
I hate to tell you this, but the Adamantium buff was just a popular mod. It's not accessible in the official servers, and even if it were, the debuffs to swimming just aren't worth it in the "Rising Sea" expansion.
Ok , but can we just take a second to realise that these do actually feel like balance changes from an actual Dev to keep the earth as a whole alive rather than randomness That's just mind blowing to me
This is because self-regulation is one of the main properties of life. If we consider the Earth as one big living being, then there is nothing strange in the fact that nature regulates itself.
@@alexpav845 mhm - everything is connected. those jellyfish mains might be having the time of their life, but what happens when their main source of xp is spawncamped and forced to quit the game?
Keep in mind once the other players ragequit that server, they will no longer get exp, forcing them to delete their game data. The whole server will have a reset, for the first time ever!
As a walrus main, I'm a little bit concerned by the coming changes. It might lead to a faction dispute between us and the orcas, but they should definitely be wary of instigating such a conflict. Sympathies out to my narwhal mains out there, though. That's rough, buddy.
Next patch should be where the worldwide temperature is nerfed, causing a smooth movement of the seasonal-class entities. It appears they are going from desert heat to tundra cold in no time flat ( only in some areas). For smoother gameplay, I as a human main with a wolf secondary with friends of the season-supporter class recommend this nerf to smoothly transition heat to cold. The movement is too buggy playing as them.
@@dureremu5897 I'll bet against you then, cephalopods would need a reason to adapt to such form. So unless they need to face cthulhu, I don't see it happening
Bro after that event i immediatly hanged to fish main because if you look real close the reptiles got nerfed by 35 percent after the event when while the event i was the most broken and op class
sadly dinossaurs were banned, i even had the deluxe season pass so i could grind them just for them to get banned, now i need to start random off meta(european grolar) just to see if i can stop the human's currently broken build
Orcas are such bullies, it's not fair for them to get buffed! They always gang up on me and spam kill me. Seriously, I'm getting sick of it. If the DEVs don't fix this problem, I'm deleting my account.
@@CalvinNoire I'd consider aquatic reptiles like the Marine Iguana, Turtles, and some Snake builds. You get a similar visual aesthetic to amphibians, and you get to spend a decent amount of time in water biomes. You also gain the benefits of superior terrestrial mobility.
@@Jedislayer19 I tried turtle main before, but it kinda suck since humans keeps hunting and eating me, and the ocean is acidified right? I don’t wanna be a human main, cuz it’s kinda boring since ur just gonna stay in a house forever because viruses 🦠 got buffed😡😡😡.. for me, my main is a support class, Dog 🐕
This isn't true. Social media and news have made it easier for groups of people to find each other. In effect, people lacking 'common sense' have a much easier time finding each other and sharing their 'ignorance'. But because only shocking/misleading news/social media posts are interesting, you're vastly more likely to be misled/misinformed and led to believe things are the way they're presented, when reality is different. For example, flat earthers aren't as stupid as they sound - most people could actually learn quiet a lot from their sceptical view of governments and science. That doesn't change the fact that 'flat earth' is very wrong: But the fact you think it's just idiots and people lacking common sense that believes it to be so is even more ignorant (or arrogant, depending).
@unk Did I hit a nerve? You're being abundantly pathetic. Plural of friend is friends, not friend's, kid. You're projecting hard, work on your self-esteem.
Some of humans characters started getting permanent banned by the dev and/or heavily nerfed due to "too much" PvP, thus reducing their eusocial points and leads to breaking the game environment by exploiting unreported glitches
Earth isn't and will never "die" because of anything us humans do. Unless maybe in a couple of millions of years when you have planet destroying bombs like the black hole bomb. But until then stop saying this crap.
StaRMaestroS Maybe we won’t kill it, but we for sure make the servers harsher and deadlier for any other player and other human players with less experience and that means the human player base will end up falling with everyone else , in the long run the best thing to do is to keep the servers like they are now
@@flygawnebardoflight Actually, captive poison dart frogs lose their poison if they can't eat the venomous ants they predate on in the wild, because unlike most poisonous builds, Dart Frogs don't make their own poison, they collect it from prey.
I'm definitely an fan of these changes. I felt the human centric meta was getting very stale. I'm glad the devs went this route instead of nerfing their intellect as that is what draws so many players to the human class in the first place. This, I feel, is a great way to shake things up while keeping the feel of the class the same. I look forward to see what innovations humans make to their playstyle as a result of these changes.
Sadly a lot of human players are actually majorly misplaying their class rn by not specing into int, many of them are apparently trying to replicate the nostalgia of the early human meta before they gained the civilization perk and thus are focusing on aggression
some guy leaked the database for the next update, alot of people are saying they are adding a new trait in the lizard skill tree that will allow them to spec into a unique "Growth Trait" And unlock the dinosaur class again. The devs are still looking for the guy who did it.
Honestly, it seems like the devs are punishing humans for underutilizing their intelligence more than anything. The human playerbase has a bad habit of not even bothering to pick up all the xp they get, or destroying areas that give them and their structures massive passive buffs, like wetlands which decrease the damage floods deal. This could be a temporary patch just to see if the human playerbase is at the point where they can use their unlocked technologies to directly counteract the patches and stop lagging servers with their inefficient resource management. Regardless, I'm thinking of changing classes to an orca, they've always seemed to have one of the best builds.
It's what comes from letting too many server masters use the "randomise seasons" settings. After a while it sets in too much and the game does huge weather disasters on its own!
it is fake. hence why all their predictions fall flat. the worst things humans ever did to the atmosphere was deplete it with old school aerosols, which we banned and stopped using, and would have resulted in if anything, cooling - which Earth has been for millions of years.
It's easier to just pretend it's not happening when it is a problem so global and insurmountable as this. Just ignore it, it'll go away, or I'll die before it becomes a problem. MIRITE?
I dont think to many deny the climat change, more about what effects the climate change actually have on the world and if the small efforts individuals to to reduce it actually has any effect on it when the rest of the world isnt on board with stopping it, its just a dissagrement on if reducing climate change is actually possible, if individuals and buisnesses can make change as long as other buisnesses wont, and if it is even a viable solution to try since it would mess with the economy grately, less production means higher prices to produce, and to sell, solving one problem by creating another one isnt a viable solution no matter how creat the cause is
I played the human build on a server in Georgia (U.S.) for about three years or so, the climate change balance patch was running in beta, s the weather was pretty bad during October, so bad that we had to migrate servers to Illinois. We decided that the Illinois servers were better for our play style, since people in the Georgia server of st. Simons island were easily aggroed and only played the golf and football minigames. They did have a buff to fishing though.
Humans respond by starting to dig. Like: No matter what goes on in the overworld, if we get some km of rock between it and ourselves and capitalize on geothermy...we might run into trouble concerning Water and Oxigen and cave gases...
What if premiers could be used to trigger demonitization and such and be reviewed before launch date? I'm curious about any pros with this system. I'm an optimist after all.
whats pretty cool is the devs are working on a sequel. its called "mars" it will have mains that live in the toxic water layers and beneath the surface there are caves filled with potential spawns for new mains.
@@passerdomesticusfemale7936 There is a glitch that humans discovered that disables mating for mosquitos after about 7 generations, but they're hesitant to release it as it could devastate the food chain because mosquitos make up a very large portion of available insects at any given time, so i don't they are going to get nerfed any time soon unless their numbers dwindle to the point that they wouldn't mess up the food chain
I don’t think we can ever return to the old patch. We can, however, make newer patches better than what they’ve been so far by completing the missions you speak of.
Though I feel that the most influencial human players on the NA or EU server where the most competitive human meta seems to be, don't realize that they need to invest less time in griefing non competitive human players in Africa or Asia for cheap mainly cosmetic loot (an overabundance of which actually triggered the devs into thinking about a new update in the first place) and start to form larger teams and use the crafting skill more effectively to adapt to the imminent changes due to the new update.
one thing to keep in mind is humans counter being parasites and flying insects which have recieved major buffs, albiet to the detriment to mamels more generally, though the devs unwillingness to directly alter stats is definitely hurting everything, with how adaptable the S teirs in the current meta are any nerfs to them would be game enders to many other builds.
It's no big surprise, virus class players have hard time during the last years due to human leveling up in medicine. Devs are trying to bring ballance every 100 years I think. See patches from 1920's and 1820's for more info
@@silentspeaker8352 Plus virus classes are the only ones who gave humans any real pause since they left Africa. Now that humans started crafting vaccines and specialized poisons against parasites and bacteria, there needs to be an S-tier virus to keep humans in line.
Darth Cookie No I believe they have just made data collection give a potential to debuff intelligence for a small amount of time, which’s effect can stack
Really sad about the amphibian builds... Tho I think axolotls can still use their quick-regen skill to survive these times. Even though they dont have a very good capture resistance
The only way to take out a human main is with another human main. Maybe we should start a revolution, where we human mains who want other species’ players to be able to thrive fight against those greedy human players who just want to be the richest players in the game.
The biggest counter to humans is disease. Especially because it constantly gets updated to counter anything the humans do. The developers clearly have a bais.
The devs clearly have a path for penguins and it doesn't involve flying. Wanting to be a flying antarctic pescatarian is like wanting to be a half-orc bardish rogue.
But flying has no benefit for them in the arctic, and it'll continue to lose benefit as more ice melts. They should really just focus on swim, perhaps even become the first purely aquatic birds.
The best way to solve problems with the current meta is by forcing the best S tier out of the game becaise it has been on a killstreak for way too long and we need to shut it down 🙃
Tbh, humans could do with a bit more nerfs to the player count. We have more and more players who only spend the bare minimum into intelligence and just throw away the leftover points because they "don't need them", would be nice to have a patch that focuses on weeding out these players, maybe force them to swap to a house cat or something more fitting for them.
@Kaiser Franz von Lappen der 2. exactly, we are just more aware of it. We wouldn't have the technology to know about it if we didn't do industrialization. Complaining about it on the internet is a little retarded imo lol.
THAT is a proper serious nerf! I wonder if human players can do anything to solve it...outside of shooting people that walk on the coastal ones with "bathing shoes"....actually that would give some free loot back to the aquatic servers....
@@Elenrai I personally know some human modders who are trying to make a patch that saves some coral species. They're running small servers called laboratories, where low-level coral players can grow with human support. Their idea is getting a large coral player base for coral builds, who may someday be relocated in the ocean servers, and maybe some of them will be able to overcome the acidic ocean nerf. However, coral builds take a long time to reach high levels, so even if a lot of them manage to overcome the acidic ocean, it will be a really long time before the Coral reef zone is restored (if ever).
@@iluan_ cool! you might wanna tell those modders to find a way for the corals to attract a "coral shoe" eating apex predator too! I love diving and watching those servers as a human main but it angers me to no end when I see a "land whale" in a bikini wear those shoes...last place I went to had dead corals for about 10 meters/30 ft out, it was only when it got too deep for those land whales to step on the poor corals that they were alive :(
The biggest nerf to the ocean is really if the salt water balance collapses with the temperature rise. All the quick travel routes will get erased in addition to the Great Barrier Reef instance.
@@chillibyte6209 I don't want to listen to a guy who thinks Sans is Ness and also makes constant self depreciation jokes as if it would make him less cringey
Noo... he makes them because a lot of people enjoy them. And the Sans is Ness episode is one he admits sucks. I have no idea what "self depreciation" means since english is not my first language But anyways, you have your opinion, i have mine, who really cares, bye