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Easy Dissolve Effect in Blender 

Kaizen
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28 сен 2024

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Комментарии : 174   
@iamrusdark
@iamrusdark 2 года назад
Wow! This is a cool combination of two methods. And thanx for the explanation using a plane in the beginning. You are a great teacher! Live long and prosper! 🖖😅
@KaizenTutorials
@KaizenTutorials 2 года назад
Thanks a lot! Great to hear :-) 🖖🏻
@supzricky
@supzricky Год назад
OMG! it was complicated for me. But you make it step by step which i can follow you easily! and you make the video time efficient. THANK YOU!
@KaizenTutorials
@KaizenTutorials Год назад
Thank you! Glad you liked it.
@polynormal4038
@polynormal4038 2 года назад
Very nice! I've been wanting to work with this kind of dissolving animation for some time now, thanks!
@KaizenTutorials
@KaizenTutorials 2 года назад
Glad I could help!
@RyanKingArt
@RyanKingArt 2 года назад
That's a really cool effect! 👍‍
@KaizenTutorials
@KaizenTutorials 2 года назад
Thanks!
@dannybouchard4140
@dannybouchard4140 2 года назад
Encore une fois un excellent tutoriel!!! I had to set my texture coordinate to UV on a model of a spaceship in order for the effect to setup correctly. Will be using your effect for a cloaking ship.
@KaizenTutorials
@KaizenTutorials 2 года назад
Merci beaucoup Danny! Yeah using UV coordinates can sometimes be necessary. But that’s why this is so versatile. It works with almost any object and can be used for loads of purposes like yours! Thanks for sharing 👍🏻
@smnv_smnv
@smnv_smnv 5 месяцев назад
Thank you so much, saved a lot of time for me!
@KaizenTutorials
@KaizenTutorials 5 месяцев назад
Glad to hear it!
@sergiopatil7632
@sergiopatil7632 8 месяцев назад
Grateful 🙏
@andersonatlas
@andersonatlas 2 года назад
thank you! content is great! speed is nice too!
@KaizenTutorials
@KaizenTutorials 2 года назад
Glad you enjoy it! Thanks
@RohitBhat87
@RohitBhat87 Год назад
Wow! This is such a cool effect! Thank you so much for this tutorial!
@KaizenTutorials
@KaizenTutorials Год назад
You’re very welcome!
@alfredo.tschamler
@alfredo.tschamler 2 года назад
I love this effect! thank you!! let's see if I can replicate it!😅
@KaizenTutorials
@KaizenTutorials 2 года назад
You can do it! Good luck :-D
@CKDesigner2525
@CKDesigner2525 2 года назад
That's really cool thanks 😊😊👌
@KaizenTutorials
@KaizenTutorials 2 года назад
Great to hear, thanks!
@binyaminbass
@binyaminbass Год назад
Did did us a solid. 👍
@AstaMuratti
@AstaMuratti 2 года назад
thank you for this tutorial, can you please advise on how to make it dissolve directionally (for example, from left to right)? can we mask part of the 'dissolving' shader and move it, creating this effect?
@KaizenTutorials
@KaizenTutorials 2 года назад
You're welcome! You definitely can do it directionally. The easiest way is to replace the Noise Texture with a Wave texture, set it to a very small scale so it covers almost the entire object, no distortion, detail to about 10-15, detail roughness to 1 ish. Use the mapping node to get the direction right if you need to change it! Works like a charm :-)
@AstaMuratti
@AstaMuratti 2 года назад
@@KaizenTutorials ah, seems to be elegant and simple! i was thinking about b/w gradient as mask, but no need to introduce more unnecessarily nodes) i feel the urge to play with different types of textures and see what happen) can it 'react' to fire if fire is domain+simulation? or a mesh can't 'know' where it was 'touched' by this type of fire to create 'holes'?
@KaizenTutorials
@KaizenTutorials 2 года назад
Simple is usually the best way to go haha! But i’m not sure if it can react to fire sims. Object it could though, since you could have it react to dynamic paint in a way that it would burn starting from where another object touches it!
@AstaMuratti
@AstaMuratti 2 года назад
@@KaizenTutorials yes indeed, the beauty of simple solution is so gratifying) i thought of dynamic paint, but i shy from it to be honest, i suppose i don't understand how to work with it properly, need to have another go) as well as geometry nodes-enticing but so intimidating)
@TomWDW1
@TomWDW1 2 года назад
I was gonna ask this same question. I figured using a gradient texture would also work. I am gonna go make a plane and start plugging in all sorts of textures to see what cool stuff I can get!
@danielsonderhoff5882
@danielsonderhoff5882 2 года назад
Thanx! It's a cool effect.
@KaizenTutorials
@KaizenTutorials 2 года назад
Thank you!
@DenicDenicich
@DenicDenicich Год назад
Спасибо огромное автору, очень классное видео.
@KaizenTutorials
@KaizenTutorials Год назад
Пожалуйста!
@summitdesignstudio8631
@summitdesignstudio8631 Год назад
Heyy there !! I have tried it out and worked appreciate the video… only thing the particle size is a bit bigger comparatively … it isn’t fine dust size if you get what I mean
@KaizenTutorials
@KaizenTutorials Год назад
Thanks! Well if you want smaller particles you can just change the scale. Make them smaller and maybe add a few more, that way it will be more like dust :-)
@dkzin1151
@dkzin1151 Год назад
i fear nodes
@KaizenTutorials
@KaizenTutorials Год назад
Don’t! They’re easier than you might think. Just keep on practicing and you’ll get the hang of it.
@dkzin1151
@dkzin1151 Год назад
@@KaizenTutorials thank you ^ω^
@marcel.a.
@marcel.a. Год назад
Great tutorial! Thank you! How would I emit particles exclusively from the material transition borders?
@KaizenTutorials
@KaizenTutorials Год назад
That’s actually not easy using particle sims. I would probably use geonodes for it nowadays. Especially with the upcoming simulation nodes in Blender 3.5!
@marcel.a.
@marcel.a. Год назад
@@KaizenTutorials Thanks for the answer! :-)
@MobSoBert
@MobSoBert 5 месяцев назад
great video bur bro fr start the video from the very start u started on half of it
@KaizenTutorials
@KaizenTutorials 5 месяцев назад
Ok thanks for the input!
@jarredcaris6394
@jarredcaris6394 Год назад
how hard is it to export this effect to unity?
@KaizenTutorials
@KaizenTutorials Год назад
I think you can't export particle effects. The shader for the text should be exportable to Unity I think. The particles would have to be recreated in Unity. But I don't use Unity so I'm not 100% on any of that.
@zurielbabida8162
@zurielbabida8162 Год назад
Hi is there a way to add a color gradient to the dissolve border instead of a single color?
@KaizenTutorials
@KaizenTutorials Год назад
Yes! Gradient texture + color ramp into the emission color. You can control the gradient with a mapping node plugged into the gradient texture and add colors with the color ramp
@zurielbabida8162
@zurielbabida8162 Год назад
@@KaizenTutorials I tried that earlier but it doesnt make a gradient. I also tried plugging the noise texture to the mapping and gradient texture, it creates a gradient but it goes over the whole object rather than following the border of the dissolve effect
@RM-cj1ki
@RM-cj1ki Год назад
It's going great so far but when I hit ctrl+T nothing happens. did something change in 3.3?
@KaizenTutorials
@KaizenTutorials Год назад
Maybe when updating your Node Wrangler addon got disabled? It should still work fine if you have it enabled!
@RM-cj1ki
@RM-cj1ki Год назад
@@KaizenTutorials Yes, that was it. Thank you!
@nbakerify
@nbakerify 5 месяцев назад
You look like Jason Bourne.
@KaizenTutorials
@KaizenTutorials 5 месяцев назад
lol thanks
@ruslopuslo
@ruslopuslo 2 года назад
😍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍
@KaizenTutorials
@KaizenTutorials 2 года назад
👍🏻👍🏻👍🏻👍🏻👍🏻
@iamrusdark
@iamrusdark 2 года назад
I used this method in my music video. 😅 It turned out interest. The girl disappeared. This is a link to a specific moment. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-YDEbUnd51Is.html Thanx again! I love this.
@KaizenTutorials
@KaizenTutorials 2 года назад
Nice work! Thanks for sharing.
@sharathhp8239
@sharathhp8239 Год назад
for the first time, Blender looked like mathematic problem solving,,,time to quit Blender?!?!?!?😰
@KaizenTutorials
@KaizenTutorials Год назад
It's never time to quit Blender haha! But yeah nodes can be intricate and complex and some math will always be involved. However the basics are not extremely hard and when you get used to them it'll become easier and easier!
@noobcaekk
@noobcaekk Год назад
great video! lots of fundamentals to be learned from this tutorial, and a beautiful end result that's applicable to any model you have.
@KaizenTutorials
@KaizenTutorials Год назад
Thanks for the kind words!
@FreyaZeka
@FreyaZeka 2 года назад
I remember the concept of Node Groups by treating them like Pokeballs. You can capture the whole shader into a single node without having to drag the whole monster with you.
@KaizenTutorials
@KaizenTutorials 2 года назад
Lol, I love that! Gotta catch 'm all.
@ikeyboardspammedthisname7933
I never thought about it in that way. I'm crying.
@hrplusupskillyourbusiness9881
@hrplusupskillyourbusiness9881 7 месяцев назад
Hi, great tutorial! I'm having trouble rendering the dissolve material for some reason, I can see it animated in the viewport but whenever I hit render there's nothing there, any tip on that?
@KaizenTutorials
@KaizenTutorials 6 месяцев назад
That's kinda weird. You can join my Discord server and ask for help there with some screenshots, because that's usually a lot easier to help with. Here's an invite; discord.gg/uHNET9GB
@KASH3D5
@KASH3D5 Год назад
Yooo Bro you just made a Legendary Tutorial. Loved that effect ..Keep going
@KaizenTutorials
@KaizenTutorials Год назад
Thanks, will do!
@Sleep_under
@Sleep_under Год назад
I have a crappy old Mac and I've went through so many tutorials to get this effect. I've finally got what I wanted thanks to you, awesome tutorial !!
@KaizenTutorials
@KaizenTutorials Год назад
Great to hear, glad I could help!
@LateInscius
@LateInscius Год назад
5:54 why is better to use alpha blend than alpha clip?
@KaizenTutorials
@KaizenTutorials Год назад
Alpha blend gives better results. It looks cleaner and has better alpha properties for transparency in my opinion.
@metroidsky
@metroidsky Год назад
This is SO helpful! Thank you so much! You just earned a subscribtion!
@KaizenTutorials
@KaizenTutorials Год назад
Thanks for subbing!
@metroidsky
@metroidsky Год назад
@@KaizenTutorials I used this effect in this video! ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-UqQxb652054.html
@rdskew
@rdskew Год назад
Great and informative tut, got a sub and like from me... another impressive part is that as a creator you realize how to create a community by responding directly to your members, well done... I look forward to learning more with you...Keep creating...~~Just me, RD
@KaizenTutorials
@KaizenTutorials Год назад
Thank you RD! Appreciate it. I try to stay in touch with my community as much as possible! You guys are the reason I do this and the reason I can make a living doing it! ❤
@rdskew
@rdskew Год назад
@@KaizenTutorials so true...and as your community grows it might become impossible to respond to every comment, but doing it here and there is still a great idea as growth gets larger...
@KaizenTutorials
@KaizenTutorials Год назад
Yeah for as long as possible I'll try and react to comments. 🙌
@PrilaRis
@PrilaRis Год назад
do you have the same tutorial but for a 2d logo.png image?
@KaizenTutorials
@KaizenTutorials Год назад
I think all of this works just the same on a png logo. Just make sure to make the plane image the shape of the actual logo, not just a square plane
@PrilaRis
@PrilaRis Год назад
@@KaizenTutorials thank you for your reply. Do you have tips on how to achieve that? i'm still new at blender & i'm struggling to find the correct keyword for tutorial of the same effect on .png transparent image plane
@KaizenTutorials
@KaizenTutorials Год назад
Yeah import image as plane and then use the knife tool with K and trace the shape of the logo. Remove all faces outside and voila
@ikeyboardspammedthisname7933
I love this. This really helped me understand some nodes better. Thank you so much. You're a legend 🛐 I'm for sure gonna share this with my friends.
@KaizenTutorials
@KaizenTutorials Год назад
Awesome, thank you!
@NecroOver
@NecroOver 6 месяцев назад
Lol. It's not a legend at all.
@Noble5Consultants
@Noble5Consultants 2 месяца назад
Thankyou for sharing
@perttutuomaalamusic
@perttutuomaalamusic 2 года назад
Its really great that you explain what node make what, and this tutorial is realy easy to follow and make! And good FX thank you!
@KaizenTutorials
@KaizenTutorials 2 года назад
Thank you, appreciate that!
@philmprod
@philmprod 2 года назад
Just Perfect !! Amazing ! Can you make an effect from the Fate: Winx series. With butterfly wings
@KaizenTutorials
@KaizenTutorials 2 года назад
Thanks a lot! I’ll take it into consideration:-)
@ulfsark2665
@ulfsark2665 8 месяцев назад
how do i do the quick search, ctrl + f only allows me to search for existing node things i have placed, how do i add the math node thingy, (i have no blender experience)
@KaizenTutorials
@KaizenTutorials 8 месяцев назад
Shift+A allows you to add new nodes, primitives etc. In the window that prompts you can simply type the name of the node and find it.
@attran2424
@attran2424 Год назад
You can have transparent background by turn on "Transparent" in Render Properties > Film, dont really know why you use world's shader instead of it
@KaizenTutorials
@KaizenTutorials Год назад
Well because I don't want transparent, I wanted a nice even black background! But yeah if you want transparent, you're exactly right. :-)
@attran2424
@attran2424 Год назад
@@KaizenTutorials nice tutorial, luckily that i found you
@Promeneur
@Promeneur 2 года назад
Great ! Thanks a lot because your way is rather simple and powerful too. And your explanation as clear as possible.
@KaizenTutorials
@KaizenTutorials 2 года назад
Thank you! Appreciate the compliments 🙏🏻
@jbernsthemetalhead
@jbernsthemetalhead Год назад
Love this! How would you use this on a mesh with multiple textures ?? I'm new to blender, but would you just need to bake the textures or do I apply this effect to each individual texture of my model?
@KaizenTutorials
@KaizenTutorials Год назад
Thanks! Yes if you have multiple textures you'll have to overlay these nodes per texture and get the effect per texture sadly..
@jbernsthemetalhead
@jbernsthemetalhead Год назад
@@KaizenTutorials thank you for such a quick response. Awesome video 🤘
@kalmdown
@kalmdown 2 года назад
Cool. How do you make the particles come from the glowing edges that are dissolving?
@KaizenTutorials
@KaizenTutorials 2 года назад
Thanks! Sadly there’s not a way I could find. I tried doing stuff like baking the transition to vertex groups etc but couldn’t get it to work :-( maybe if you create a pre-animated weight paint mask then you can do it but I’m not sure it’s possible in Blender!
@22adis
@22adis Год назад
you are my Number Onnnnnnnnnnnnnnnnnnnnnnnnneeeeeeeeeeeeeeeeeeeeeeeee
@KaizenTutorials
@KaizenTutorials Год назад
haha thanks!
@22adis
@22adis Год назад
The first time someone tells you what you're doing there. I completely understood what I was doing. The others say, realistic earth in a minute, dude, they think it's funny to let the video run faster. Thanks
@Spajno
@Spajno 4 месяца назад
How you make bloom in cycles?
@KaizenTutorials
@KaizenTutorials 4 месяца назад
Use volumes or composite it in with a glare node!
@3DWORK4.1
@3DWORK4.1 3 месяца назад
Sir i am big fan your projects i request please your videos post to be in Hindi language please sir.
@KaizenTutorials
@KaizenTutorials 3 месяца назад
Maybe if YT starts allowing multi-language uploads on my channel :-)
@luyolombatha414
@luyolombatha414 Год назад
Kaizen bro.....Amazing tutorial thank you!!
@KaizenTutorials
@KaizenTutorials Год назад
My pleasure 😊
@muneer4k
@muneer4k 2 года назад
I love it concise explanation many thanks to you.
@KaizenTutorials
@KaizenTutorials 2 года назад
Thanks a lot!
@sentient.studio
@sentient.studio 2 года назад
Is there possibly a way to reverse the movement of the particles?
@KaizenTutorials
@KaizenTutorials 2 года назад
Not that I know of... you could reverse the video output or try baking the particle sim and somehow flipping that. But I don't know how to do that..
@EL3.PHOTOS
@EL3.PHOTOS Год назад
When I paste the nodegroup into the text nodes it doesnt show the "shader" option on the top right of the node, is there something im missing or did the update change it?
@KaizenTutorials
@KaizenTutorials Год назад
Maybe you forgot to include a node in the nodegroup. Make sure to check if all the nodes in the group are similar to mine!
@Not_J._B
@Not_J._B Год назад
Go to the last mix shaded on the right and connect the shader part with the group output part
@jessedabup5622
@jessedabup5622 2 года назад
Love the video. I like how you took your time to explain what you were doing.
@KaizenTutorials
@KaizenTutorials 2 года назад
Thanks a lot. Always love to hear these types of comments! Cheers from a fellow Jesse ;-)
@pcy113
@pcy113 Год назад
3:08, you just created a 'Compare' math node
@KaizenTutorials
@KaizenTutorials Год назад
hahaha lol I guess I did
@GersonTLeite
@GersonTLeite Год назад
Great effect, congratulations! How about to reverse the movement: particles to text?
@KaizenTutorials
@KaizenTutorials Год назад
Well simply put you could just reverse the final video export! Or reverse the keyframing of the particles and noise to get the result you're looking for. That would the easiest atleast!
@GersonTLeite
@GersonTLeite Год назад
@@KaizenTutorials Ok, I'm gonna try it. Thanks for your help.
@kremenkokremic2323
@kremenkokremic2323 Год назад
can someone help me? on 4:54 i make all the same but doesnt see the glow in my project, does not happening.... someone know what is problem?
@KaizenTutorials
@KaizenTutorials Год назад
Do you have Bloom enabled within EEVEE? And if you're using Cycles, the glow doesnt show. You'll have to use compositing for it by adding a glare node set to fog glow!
@kremenkokremic2323
@kremenkokremic2323 Год назад
@@KaizenTutorials Oh, man you are so helpful, i didnt expect you will find time to give me answer, but very nice from you.... big thanks from me, man. thanks
@KaizenTutorials
@KaizenTutorials Год назад
No worries! I try to answer every comment. 🙌🏻
@saraheidari2642
@saraheidari2642 Год назад
HELLO, I DONT KNOW WHY MY EMISSION DOSENT GLOW LIKE YOU . I PUT SAME VALUES:( ANY HELP?
@KaizenTutorials
@KaizenTutorials Год назад
Emission doesn't glow by itself. In cycles it requires volumetrics to bounce off and in EEVEE (which I used in this video) it requires you to activate the Bloom option, under the render properties!
@Mikkkke5
@Mikkkke5 2 года назад
Sick, thank you very much! very cool tut
@KaizenTutorials
@KaizenTutorials 2 года назад
Glad you like it!
@nbakerify
@nbakerify 5 месяцев назад
Great video! Thank you.
@KaizenTutorials
@KaizenTutorials 5 месяцев назад
glad you like it!
@TomWDW1
@TomWDW1 2 года назад
Love this one! Great job! I love that in a tutorial about dissolving text, I also learned how to make a black background with an HDRI! Little surprise tip for us.
@AstaMuratti
@AstaMuratti 2 года назад
yes, i never tried it before -if i need some sort of background i just turn transparency on in render setting (leaving light info of the HDR, but not the backdrop) and create something else) this one can bring us to the result of having black background quicker)
@KaizenTutorials
@KaizenTutorials 2 года назад
Thanks Thomas! Glad to hear you enjoy the bonus tips 👍
@KaizenTutorials
@KaizenTutorials 2 года назад
That's also an option. Cool thing here is you could technically show ANY color as the background, or a different HDRI or any of the other background options Blender provides!
@AstaMuratti
@AstaMuratti 2 года назад
@@KaizenTutorials yes, flexible and multi-purpose approach) blender seems to be inexhaustible on different options)
@sanodesenyo
@sanodesenyo 2 года назад
really good trick, well explained
@KaizenTutorials
@KaizenTutorials 2 года назад
Glad you liked it! Thanks :-)
@alphatechlk
@alphatechlk Год назад
Give me the sound track please😘
@KaizenTutorials
@KaizenTutorials Год назад
Around which timecode?
@titusandronicus4826
@titusandronicus4826 2 года назад
Awesome! Very good work, thanks!
@KaizenTutorials
@KaizenTutorials 2 года назад
Thanks a lot!
@aoikage4179
@aoikage4179 Год назад
Its help me so much! Thanks!
@KaizenTutorials
@KaizenTutorials Год назад
Glad to hear it! :-)
@uRick101
@uRick101 2 года назад
- thx!! :^j
@KaizenTutorials
@KaizenTutorials 2 года назад
Cheers! Glad you like it
@Slange717
@Slange717 Год назад
youre the man
@KaizenTutorials
@KaizenTutorials Год назад
Thank you!
@morgott_wang
@morgott_wang Год назад
I learn so much in this video
@DJP_3d
@DJP_3d 2 года назад
awesome i did something like the vanishing effect but with color ramps before but this seems to have way better control over it, thanks for the info
@KaizenTutorials
@KaizenTutorials 2 года назад
Thanks! Glad you like it 🙌🏻
@ato7951
@ato7951 4 месяца назад
where can i get my hdri?
@KaizenTutorials
@KaizenTutorials 4 месяца назад
polyhaven.com is my go to place
@ato7951
@ato7951 4 месяца назад
@@KaizenTutorials thanks!
@L7R-26
@L7R-26 Год назад
I need to know the name of the sound effect in 0.15 sec
@KaizenTutorials
@KaizenTutorials Год назад
Ooh honestly I don’t know anymore. It’s a bunch of sfx combined from Epidemic Sound I think!
@darkvivi6540
@darkvivi6540 Год назад
one problem; when I put the keyframe, I can't see the keyframe(yellow dots) on my timeline. any fix?
@KaizenTutorials
@KaizenTutorials Год назад
Make sure the proper node is selected and the object is selected in the outliner!
@darkvivi6540
@darkvivi6540 Год назад
@@KaizenTutorials got it. thanks! I was only clicking the object but not the nodes. Thats why I can't see the keyframe 🤣
@amirmohyeldin2255
@amirmohyeldin2255 Год назад
one of the best tutorials i have ever seen. really appreciated
@KaizenTutorials
@KaizenTutorials Год назад
Wow, thank you!
@mahutaproductions8498
@mahutaproductions8498 Год назад
This is a really nice effect and easy to save the material and adapt it to more things in the future, thanks! One thing I was wondering is if you can think of a way to have the particles emitting only from the parts that are currently " on fire" e.g. only from the currently emissive area? I think that would bring the realism to new heights especially if you want to film the effect close up.
@KaizenTutorials
@KaizenTutorials Год назад
Thanks! Sadly getting the particles to emit from the specific areas is quite hard using traditional particles. Luckily in Blender 3.5 we're getting GeoNodes Simulation nodes and you can do this with those then. It should be a lot easier to capture the data in geonodes to use within the shader and vice versa. So then it's probably possible!
@mahutaproductions8498
@mahutaproductions8498 Год назад
@@KaizenTutorials oh nice I'm still just getting started with blender in general and geo nodes in particular, but good to hear the new simulation nodes should make this easier. Since posting this comment I tried to find a way to combine the principles from this other tutorial with this one but I was too noob to figure it out. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-OJhNnI4X8NI.html
@rachelhong4435
@rachelhong4435 Год назад
great tutorial! I learned a lot from your channel. Thanks a lot💗
@KaizenTutorials
@KaizenTutorials Год назад
Thank you, love to hear that!
@unzipme5891
@unzipme5891 Год назад
my node group doesn't have a shader output to plug into material output, Does anyone know how to fix that?
@KaizenTutorials
@KaizenTutorials Год назад
You probably forgot to include the actual shader node, like for example the principled bsdf.
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