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Easy Geometry Nodes - Procedural Rocks Blender3.0 

ALL THE WORKS
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In this video, I have created a very basic setup to create some procedural rocks/cliffs using geometry nodes in BLENDER3.0
I have used BLENDERKIT & AMBIENTCG website for textures.
Hope you like it.
Download this Blender file here:
ko-fi.com/s/a45e1f21e1
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/ all_the_works

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31 июл 2024

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Комментарии : 78   
@advaitchougule242
@advaitchougule242 2 года назад
I think you are the only one who make practically useful techniques for geometry nodes
@toriitoraa
@toriitoraa 2 года назад
Yeah I love me some abstract stuff, but seeing practical uses for GeoNodes is very very cool!
@eclecticgamer5144
@eclecticgamer5144 2 года назад
Haha. Wait until you see my 100% customizable humanoid made entirely in geo-nodes. 😆 Or my "Draw a shape and get an entire building with interior layouts". Check my channel for early proptotypes.
@Dmitry2184
@Dmitry2184 2 года назад
That is insane. That makes sketching environment in 3d/3d->2d pipeline extremely easy
@Telechus
@Telechus 2 года назад
Fine sir this is amassing. I tilt my hat towards thee.
@abhiraaid
@abhiraaid Год назад
This is dope!!! Really creative idea
@ALLTHEWORKS11
@ALLTHEWORKS11 Год назад
Thanks man
@AlexandrPhilippov
@AlexandrPhilippov 2 года назад
Thank you so much for all you tutorial.
@ObiWineKenobi
@ObiWineKenobi 5 месяцев назад
THANK YOU LORD NODE!! I finally found EXACTLY what i need for a project! Much love from Planet Veroni!
@klaudialustig3259
@klaudialustig3259 Год назад
Thank you for including the download!
@thewalkingbread1
@thewalkingbread1 2 года назад
thank you so much for this tutorial!! maybe the best tutorial ive watched for blender for a looong time.
@EliasMahfoud
@EliasMahfoud 2 года назад
This is brilliant! I love this workflow. Keep up the good work!
@Pinkninja0708
@Pinkninja0708 2 года назад
I finally found a goldmine of geometry nodes! Thanks man!
@ampo2004
@ampo2004 2 года назад
Genius use of geometry nodes and remesh modifier!
@especedaventure
@especedaventure 2 года назад
Brilliant as always. Thanks for sharing your knowledge.
@jaredralphstanley
@jaredralphstanley Год назад
Wow this is great
@SteveWarner
@SteveWarner 2 года назад
That's simply amazing. To be honest, I've never had much of an interest in learning Geometry Nodes. Just didn't see the point as for one-off jobs, it's simply faster to mass things together and call it done. But this... This is something remarkable, and can easily shave hours off concepting work. Thank you for posting this!
@roguecherry
@roguecherry 2 года назад
Simple and effective - love the use of bezier which makes things intuitive and fast. This set up can be used in so many ways beyond rock formations. Thank you and like many others have said - keep it coming. Would love to see more on using “selection” set ups in geonodes to differentiate objects to add features to these setups in scene design.
@seamlessloop
@seamlessloop 2 года назад
Glad I found your channel..
@garviegarzo6853
@garviegarzo6853 Год назад
mind BLOWN
@neerajbhatt3368
@neerajbhatt3368 2 года назад
Simply WOW!!!
@ManpreetSingh-wu4hh
@ManpreetSingh-wu4hh Месяц назад
superb work
@blakeXYZ
@blakeXYZ 2 года назад
Thanks for sharing, All The Works!
@aslltronaut
@aslltronaut 2 месяца назад
this is really helpful! thank you so much
@FollowPhotiniByDesign
@FollowPhotiniByDesign 2 года назад
This is brilliant, thank you...
@joespadaford
@joespadaford Год назад
you explained this really well for me . thank you
@andyklyen6885
@andyklyen6885 2 года назад
Thank you for the excellent demo - subscribed!
@davidedozza
@davidedozza 2 года назад
Great tutorial, thanks! And thanks for the file, very useful !!
@ayres9934
@ayres9934 2 года назад
Really well done sir, the explainations are extremely good.
@eclecticgamer5144
@eclecticgamer5144 2 года назад
Jaw-dropping good work!
@thepotatoking7339
@thepotatoking7339 2 года назад
You sir, are a wizard.
@mattpierson
@mattpierson 2 года назад
Fantastic! Keep up the great work 👍
@exaltedpotato6677
@exaltedpotato6677 2 года назад
Holy moly.... That's insane!! Geometry nodes are OP af 😳
@eclecticgamer5144
@eclecticgamer5144 2 года назад
You have *no* idea. It's utterly limitless. One node group can represent every single human, of any age, that has existed or every will exist, or even fictional... and morph between any of them over time... the ultimate photo-real shapeshifter.
@HoustonCavan
@HoustonCavan 10 месяцев назад
Very neat, thank you so much..
@GrimbornWolf
@GrimbornWolf 2 года назад
Great use of geometry nodes!
@jimmycheng7997
@jimmycheng7997 2 года назад
very nice tutorial, thx for sharing
@Szzachraj
@Szzachraj 2 года назад
Awesome tutorial!!
@HopeSparkle.3D
@HopeSparkle.3D 2 года назад
great job and very well explained.
@nurb2kea
@nurb2kea 2 года назад
Very nice explained. Thank you! :-)
@jezelf2774
@jezelf2774 2 года назад
cool thanks. sort of like the "Procedural Rock/Mountain Shader in Blender" by Artist Corza as seen on 80.lv . Great stuff!
@brajwanirasoi8050
@brajwanirasoi8050 2 года назад
Very Informative
@Aliens420
@Aliens420 2 года назад
Very usefull tutorial. Thanks a lot 🙂
@MrAjitb502
@MrAjitb502 2 года назад
Really good one!!
@-erikros-
@-erikros- 2 года назад
great tutorial! Using different primitives as an input creates very drastic differences in the result.
@billyand2
@billyand2 2 года назад
bless your soul
@pixelricebowl
@pixelricebowl 2 года назад
Hey, thanks so much for this tutorial. (Btw. you can press ctrl + shift + t to add multiple images/maps to a shader node at the same time.)
@YatendraSaraswat
@YatendraSaraswat 2 года назад
👌👌👍👍
@lalohead
@lalohead 2 года назад
I agree with some people commenting here, you are the one that shares useful uses for GNodes. Do you have a clever way to create wind affected procedural grass and scatter it with level of detail by distance and camera clipping? that would be awesome!😀
@christopherniv1755
@christopherniv1755 2 года назад
Magic blenderian you are
@BrettWarniers
@BrettWarniers 2 года назад
Blender was really slowing down from this, and I figured out why - in the ReMesh modifier under the geometry node modifier, the voxel size was set to 0.05 and it was taking like 7 seconds for a render calculation. I set it to 0.5 and now it's regular fast. Hope this helps someone who might run into this problem lol
@nima_asadi
@nima_asadi 2 года назад
Tnx a lot ☺️☺️☺️
@martinianogarcia9167
@martinianogarcia9167 2 года назад
Great job sire! this technique wll be useful for imitate "volume meshes" in C4D. Could you a tutorial also for it? it would be great
@mwauraerick
@mwauraerick 2 года назад
Earlier on, it would have been a nightmare to make such without nodes...just imagine the painful process of sculpting rocks
@atekdigital
@atekdigital 2 года назад
Plz make tutorial on each node how it works where to connect basic to expert
@DmitrievTHERUSSIAN
@DmitrievTHERUSSIAN 2 года назад
Hi, amazing work ! Do you know if it's possible to use the pencil to call object from a library (a library of pipe and fittings for exemple) and draw a pipe network ?
Год назад
amazing! thank you for sharing this! by the way in 3.5 after the remesh modifier the texture doesnt appear. is there any fix for that?
@fabbrobbaf
@fabbrobbaf 2 года назад
🤯
@John-mz8rj
@John-mz8rj 2 года назад
Very good. Can you export it as obj or fbx. Thanks.
@audriusdeikus5464
@audriusdeikus5464 2 года назад
How do you apply remesh ang geo nodes modifiers or how do you convert your figure to mesh without distorting the mesh?
@semprepi6503
@semprepi6503 2 года назад
how to access and edit your nodes, in the blend file
@ampo2004
@ampo2004 2 года назад
I don't know how you don't have tons of subscribers simply A-M-A-Z-I-N-G!, by the way is it possible to use different geometry nodes in the same project? like for example the trees nodes and this one?
@ALLTHEWORKS11
@ALLTHEWORKS11 2 года назад
Yes.. Because geometry nodes are applied to an object like a modifier.. So we can have multiple objects with different geo nodes
@Zikwaga
@Zikwaga 2 года назад
Thank you for the awesome tutorial! I tried recreating it and ran into a problem where the remesh modifier removes the material that's set in the geo nodes, do you know why that might be happening?
@Geonsleeps
@Geonsleeps 2 года назад
Same problem, the whole geometry node tree disappears
@yj4719
@yj4719 Год назад
Thank you very much for the video! I can't see my object with rock material after the set material node. Would anyone happen to know this problem? When I don't use Remesh modifiers, the object is well-seen with materials..
@ivanvuicik9502
@ivanvuicik9502 Год назад
Place your Set Material after Object Info instead
@CorvoCG
@CorvoCG 2 года назад
bro please make tutorial about low poly texture creation in krita.
@ALLTHEWORKS11
@ALLTHEWORKS11 2 года назад
Sure.. Will post soon
@matthiasscholer5776
@matthiasscholer5776 2 года назад
Hey, thanks for your Tutorial. It works fine on Blender. I want to use it to create some Assets for my Unity project, but there is a little problem. I can't assign a material to my cliffs/rocks in unity. Okay, it assigns, but it doesn't show up like it should. Is there anything to do while export?
@plastic2666
@plastic2666 2 года назад
There is this video on exporting to unity that he made. idk if it is what you need but... ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-qrXZNG4yAa8.html&ab_channel=ALLTHEWORKS
@matthiasscholer5776
@matthiasscholer5776 2 года назад
@@plastic2666 Thanks for responding. I figured out, it was the missing UV Map. And after all I needed to mark some seams to prevent stretching.
@vuxanov
@vuxanov 2 года назад
How do you prevent remesh modifier from deleting your texture?
@matthiasscholer5776
@matthiasscholer5776 2 года назад
Create UV-Map after applieng the modifiers
@BleachedBroccoli
@BleachedBroccoli Год назад
Working on blender 3.5 and as soon as i add the remesh modifier the model looses the material. If I turn off remesh in the viewport the material is back. Any idea why this is happening?
@BleachedBroccoli
@BleachedBroccoli Год назад
I solved it by adding another geo nodes after the remesh with only a set material node inside the tree. Just wondering is there a better way?
@GBCM_
@GBCM_ Год назад
@@BleachedBroccoli Another commenter had the solution, place your Set Material after Object Info instead
@cgcode
@cgcode 2 года назад
Amazing Tutorial! Thanks!!