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Easy Guide to Merging Objects in 3D Scenes with 3ds Max 

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Discover the simplest way to merge objects from different max files into your current project, enhancing your 3D scenes with assets you've created before. Learn step-by-step how to use the Merge feature in the File Menu, including tips on selecting objects, managing duplicates, and ensuring your materials match perfectly. Perfect for designers looking to streamline their workflow and add complexity to their scenes effortlessly
🔍 What You'll Learn:
How to seamlessly load objects from other max files with the Merge option.
Navigating the Merge dialog box: selecting objects, utilizing search functions, and managing object influences.
Expert tips on selecting multiple objects efficiently using keyboard shortcuts.
Understanding display options and layer matching for a streamlined workflow.
Dealing with duplicates: smart solutions for object names and material conflicts.
💡 Perfect for: 3D artists, designers, and anyone looking to enhance their 3DS Max skills by integrating assets and scenes with precision and ease.
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00:00 Intro
00:11 Merge a new file
00:20 Merge Panel - search and select objects
01:09 Subtree
01:27 Display and Select Influences
01:43 Match Layers by Name and Parent
01:56 Filter by List Types
02:06 Initial Merge
02:26 Duplicate Name Screen
03:22 Duplicate Material Name Screen
03:59 Outro
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#archviz #modeling #3dsmax #rendering #exposure #3ds #architecture #3dsmaxtutorials

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5 мар 2024

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Комментарии : 3   
@sajeevan26
@sajeevan26 3 месяца назад
Looking for more video like this, good work brother 🎉
@ArchVizExplained
@ArchVizExplained 3 месяца назад
Thank you for watching!
@lsy88888
@lsy88888 3 месяца назад
HI, so using merge material is to let the incoming file to use the same material in the main scene file? and use scene material is to let the material in the main scene file follow the incoming file, which means any alteration to the materials before merging will be overwrite?
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