Very cool guide, for extra safety on round 98 and 99 you can also upgrade your mortar to shattering shells and target it to top right, and still have the exact money to buy the submarine and the tack zone at the end :)
not anymore. Now if you buy the shattering shells, you'll be 421 gold short of being able to upgrade the sub to first strike. I've tried 100 over again and again trying any combo/upgrade I can think of that can be bought with 13619 gold.... None works so far. If you're reading this, do NOT buy shattering shells.
very good srategy but for version 44 you need to buy a 000 glue for the middle lane for round 40 because the lvl 3 of sauda got nerfed and now does 20 dmg less. the price nerfs that the 004 glue got don't impact the strategy at all
Hey, Doreo, do you have any tips for people looking to make their own strats for expert maps? I'm not going for black borders just yet and the maps are starting to get a bit tough for me! Thanks.
Round 40 is messed up because of the Sauda Level 3 nerf, I tried putting a 000 glue gunner right above the hallway to the left and it seemed to work but appears to be some rng.
Thankyou so much, I received my black border! On 44.1. I played most of it on regular speed and was careful about placements, I think I only randomly leaked 1 blue balloon on the left very early on which I used the left trap to stop. On round 40, I put down the round 80 glue down in the middle as some comments suggested. I noticed you had a good chunk of money left over at the end so before 93 I purchased another cleansing foam engineer placed to the left of the glue gunner in the middle lane to make it safer removing DDT camo. I purchased Tack Zone when I had the money for it. On round 98 I used leaping sword on the top lane when I saw the ZOMGs start to come out, and then switched Sauda’s targeting from close to first (another comment mentioned trouble with 98). No issues. I bought Ballistic missile & first strike when I had the money for it, so it could be prepped I switched the mortar to middle before level 100. I spent the rest of my money buying random stuff to help the mid lane for level 100. On round 100 - I waited until the BAD was almost destroyed and used the First Strike to finish it off. But it didn’t look close at all.
no idea what happened but I got wrecked on 98. A few fortified MOABs got through the top and ruined me. Am I supposed to still have Sauda on close there?
Hey Doreo, I've been trying to do a 4tc only using primary towers and getting to round 140 I've tried all kinds of combos and I can't seem to get it any ideas?
It’s impossible to beat round 140 with only four primary towers unless you play on a custom map. Because if you placed down every single primary tower on the map logs, you just barely beat round 140 so I do not think it’s possible with four towers.
@@paumb64 with embrittelment and top path bomb you can get close and with prema charge and inferno ring is the closest I've gotten where the white bandage happens right before it exits
@@johnandrews141 Those Towers can’t pop camo white bloons a part of the inferno ring, but you cannot afford the inferno ring before round 37 when the first camo white bloons come out.
@@robomonkey3472 I've tried with all three types of darts to get the white camos and unless you break the rules and use geraldo and his items I'm not sure if its even possible hence why I asked the god of chimps daddy Doreo
Don't be fooled by the title of the video, although the strategy is cool, it is NOT that easy to use. Especially when it's about Dark Dungeons where RNG can and almost always is at its highest and you have to be perfectly precise every second of the run. No, I'm totally not talking from experience.
if we go only on base game maps, then honestly I really enjoy ravine (but I think I'm the only one), but my favorite custom map is one called solemn sanctorium, it's pretty tough but really fun