i feel like taking 4 7 cost kid can really brick your hand, i was thinking dro it to 3 and maybe add a 10c shanks? aswell as king, drop 2 and go for more counter or maybe another rush luffy. thoughts?
I'm just trying the top4 list from LA but I don't think I'd make the changes you mentioned. 10c shanks for 7c kid / rush luffy for king still leaves you with bricks. theyd have to be replaced with counter and I don't feel as though I was short on counter while playing the deck
Im new to the Tcg so i dont know much but I wonder why you didnt attack his leader with your leader in the 2 turns between 03:00 and 04:30 I would be happy if you could explain this :)
Hello friend, Black/Yellow Luffy needs to get to 0 life in order to use his leader ability and start his engine to do damage. The Red/Purple Luffy does not attack to avoid putting his oponnent at 0 life as long as possible and to make the Black/Yellow Luffy use his own cards to take his own life.
Its the leaderability. He can put any Ace/Sabo/Luffy with 5c (Black/Yellow) into life. :) There is no color restriction only the cost needs to be exact 5c.
@@canquixote yea does the card not have to be in trash for it to be able to go into life? Or can u go straight from hand to life, bc the only target available was the ace since he discarded it with leader effect