This is a quick tutorial designed for intermediate users in Houdini guiding on quick workflows for creating realistic small scale droplets, tendril and sheets fast and efficiently
yea its a balance between the two for me, though the problem side is that you'll have to have large storage for all the extra data. but if it looks good.. oh well!
I have been following your work for sometime now. And it is amazing. Thank you for this video. Please provide some tips for good meshing of the flip as well.
Excellent tutorial, very useful! Do you know why using the Retime node is messing my fluid geometry? I have distortions in every directions the mesh kind of explodes I don't know why.
Great tutorial! Would you be able to share some information regarding starting flip sim on certain frame? Let's say I need it to start the sim on frame 55 instead of 1 as it's default. Thanks!
Hey Raasu! Inside the "dop network or AutoDopNetwork" you can go to the volume source node and in the "Activation" setting right at the top you can add the expression $F>54 or $FF>54 which will tell Houdini that the start frame should only be after frame 54
@@SuperVayn Thanks for that! Unfortunately they won't work for me, for some reason. I added volume source node, to the vellum solver and typed the expression to activation. Still starts the sim on frame 1.
Thank you! I am using 32 core 3970x Thread ripper with 256gig of ram a 3070 and 3060 plus a lot of storage, though I did speed up some parts for the sake of editing lol!
Bro. Ni lini utatutegenezea course ya beginners!? Or at the very least a clear cut houdini learning path for those of us that are on the dummy side. Tafadhali mkuu. Either way this right here is dope as fuck and I'm subbing and saving your channel till when Im good enough to follow your tuts. Asante fam.