He has 1,328 health so the Scion would body him but he'd be a good match for some of the dungeon bosses in Limgrave, which is fitting since he's literally the second boss in DS3 and Limgrave+Caelid+Liurnia is basically as long as all of DS3 on its own.
Do we have a chance to see characters such as powerful warriors from Drangleic (Lost Sinner, Ruin Sentinels, Smelter Demon, Velstadt, Fume Knight, Sir Alonne, Looking Glass Knight, Darklurker and King Vendrick) against Elden Ring?
DS2 is the only game in the series that runs on a completely different engine from the rest or so I've heard, if that's true then bosses from specifically ds2 are impossible to port
Out of all the bosses FromSoftware ever made, they probably did Vordt the most dirty. You can't just give a banger ost to an awesome-looking boss and then have it be the easiest one in the game
Can you make ER bosses vs 4 Black Knights together(great sword, ultra great sword, great axe and glaive)? Or silver knights(Spear, sword and great bow).
That attack is way too op for any boss in Elden ring😂 the only ones that can withstand that attack is every boss with a second health bar. Bosses with single health bars are done for (Maliketh, Radagon, Elden beast, Mogh, Godfrey, etc) since this attack can one-shot basically all bosses with one health bar since the damage of this attack is far too high for any boss (the player is an exception because of umbilical cords).
I'm waiting to see the halflight, the church spear and the champion gravetender and the gravetender greatwolf. They may not be the best bosses, but it would be interesting to see them.And I like their story of the champion who swore to defend his master's grave, though it is not known who it is, I guess that it is a knight of lothric or astora by the greatsword in the grave, and halflight the last member of the divine spears of the church that came of oolacite, Before Manus destroys her, it would be nice to see Shiva, the mad king's crucifix would do a lot of damage and she's pretty tough.
I love your boss v boss vids and jist wanna know if you plan on doing all bloodbourne bosses like father gacoigne or the one reborme, gherman, laurence or even ebrietas
Morgott and Radagan with the absoloute dismissal here, dang. Also, stop making Malenia easier for these matches than she is for us: whether your viewers want to see bosses minced by a goddess as a palate-cleanser between serious matches or have a childish grudge against the stupid difficulty boss (as if that wasn't what she was made for) and want to see her OP-ness mean nothing against superior size/force, that's not what we came to see.
I mean, it's not literal scaling. We all know Mohg is a end game boss and if the stats were true then no way the boss that is easier than the tutorial boss is ds3 would win.
GoE,you should make a video where elden ring bosses one shot everything,you know just about a 2minute one so the elden ring glazers can stop crying in your comment section.
At this point Mohg's Nihil is practically nonexistent. Whenever I see a boss vs boss video, for the most part, Mohg's Nihil is never present. I'm talking about the damage part. Kinda annoying at this point
Souls boss lovers: "WAAAAAAA, this elden ring boss' ability is too strong. IM GETTING RID OF IT" Meanwhile: giving all ds3 bosses infinite poise, massive poise damage, and immunity to statuses.
@@leontoro4737 also "we will remove Malenia's healing [she doesn't have lifesteal] to make it fair" but also Vordt has x20 health and x15 damage and infinite poise and is immune to statuses and poise-breaks every boss in the game in two hits.
@@mensarius6432 wow, so even the stats are more skewered than I thought for vordt. He should have lost to scion tbh, because he is weaker than Iudex gundyr
Dude he has less health than the Grafted Scion, everybody already knows he would get bodied by almost every single boss in the game. It wouldn’t be fun watching him get two shot by everyone.
@Jay_Tsunami_ I would be entertained more if he had poise health, could me status effected. Didn't stun everything and have so much resistance that he deals 800+ damage with every hit and takes sub 500?
I don't get what you want here. Elden Ring math is on a more significant scale than DS3 math. Without the adjustment, the two don't work. There's no reason to assume that ER characters are objectively stronger than DS3 ones