Watch the actual evaluation for this guy is being either 1 of these: 1: his zap radius actually being bigger but also the closer the troops to him, the more reflect damage he'll deal to them 2: when troops are within his radius, they constantly get zapped whether they're hitting him or not 3: he no longer needs to be close to the troops to reflect their damage, basically his radius being the whole arena
i think evolved e giant will have tornado.. it will pull ranged troops closer.. like valkyre.. they could use same mechanic and code and it's still decent
Something i think would be cool would be a goblin evolution where after the goblins "die" they would remain at 0 hp for 3-5 seconds dealing half of their normal damage before dying like normal.
It could be like their mini introduction video that in their area they randomly send lightning bolts to anyone who is nearby in addition to the lightning bolt that hits you when you hit it.
This is actually pretty good Evo but 8 cycles is way too much so maybe just 1 cycle and I could genuinely see this in the game but it would need to cover the center to and it would need to be able to hit stronger or stun more