I just love randomly finding a youtube channel where the authors brain works in a very similiar way to my own. Lets go taxonomy, charts, and sorting things into basic bits!
Practically read my mind at the end with the mention of color. I was just thinking about tying the elemental system to colors since you used them so illustriously in your geometric models
13:17 My mind immediately goes to The Magnus Archives which has a system of 14(ish) Entities which are the basis for the podcast's magic system. Each entity represents a fear: darkness, the uncanny, violence, being watched, pain/loss, etc. But because fears are subjective and cultural they evolve over time, meaning the Entities, which embody different fear, evolve as well. Fundamentally they're part of the same thing: the supernatural manifestation of fear, much like how different hues are all (somewhat arbitrary) divisions of the same electromagnetic spectrum. But like colors, even though the distinctions are arbitrary, and blurry at the edges, those distinctions are still useful. Good luck trying to describe a shirt by explaining the concept of color.
8:28 my computer engineering courses have prepared me to respond, in this scenario all gated could be created from NAND gates (the opposite of AND) so you nave a one elemental ststem. (and ofc all are made by transistors)
This series has actually helped me figure out a general idea to how to form the elemental typing system in a video game I'm coding. Thank you so much! (Maybe I'll share what I came up with when I'm finished.)
In my world there are 3 basal essences that make up all matter and energy, and they each are sentient with their own wants and needs. Darkness is cold and stagnant but needs to create and add to what exists; Light is hot and destructive and wants to send the world back into an ordered state, whether that be nothingness or a perfectly ordered state of matter and energy, bringing about entropy and tte heat death; Change wishes to sepparate the two, allowing the nature of each to form and shift throughout time, allowing one to create and the other to destroy in a cosmic cycle. From this are born 6 elements which exist in my world: Darkness births ahadow, the coldest element and equevelent to the Bose-Einstein condensate dtate of matter. A perfect fluid. Stone is the equivelent of solid Water is liquid Air is gas Fire is its own unique thing in my world (it's unscientific but I treat it scientifically as if it really was its own state of matter) Lightning is the light tearing through matter for an instant, burning hot before it destroys itself. That's how I do things. I'd love to hear your thoughts :3
That’s actually very similar to my personal 9-element pet project. I use the four states of matter + absolute zero, but also represent the transitional phases between each state as their own elements. The structure is a sliding scale relating thermal energy to divine connection. You essentially get fire > electromagnetism > air > chemical reactivity > water > kinetic energy > earth/metal > dimensionality > ice/void. Each of those are reductive ways of stating their conceptual domains, but that’d be a whole video in itself.
@@ElementFreakYT that's sick!! I'd love to hear more about it in a video sometime! The elements are weird in my world cause on one hand they're very clearly arbitrarily separated by the people that live in Theia, since one of the main aspects of the magic system is an invisible superfluid all Mortals secrete from their skin which possesses the essence of change. But on the other hand, I have the elemental cycle, which is very important cause it determines how the elements sort of rub off on nature if you will, leaving behind residue that can change how things work in weird ways. I also use a sort of platonic ideals idea of the elements, where each element has a "pure" or "elemental" form, but they're usually only present in their regular form (for example elemental fire appears purple spreads rapidly to any non-elemental substance). I also would highly recommend researching other states of matter like the previously mentioned Bose-Einstein condensate and the quark soup. Strange matter is also worth including in some way, and was my inspiration for how my elemental fire works. PBS Space Time has some amazing videos on the stuff.
I love this kind of stuff. Astrology uses two systems - the four elements multiplied by three somethings. MBTI has a complex structure where by choosing one of eight elements, then combining with another of two options still allowed once you make that choice, you get a massive cascade of implications. Its really involved. Logic gates are a fun idea, but you can make any logic gate with combinations or either only nand or only nor gates (among other sets - look up universal logic gates) but maybe those could your "quintessence" which generates the elements, as it were.
I VERY much enjoyed this. my current theory is sort of a Black Box theory wich I define roughly as..what ever your black box is, as long as it is logical and coherent or systematic, then it doesn't matter what's inside or that we know what's inside. it will always process its input systematically into it output and will tell us truth about the input to produce something unique and truthful/real. that's been my goal in developing my Elemental Philosophy inspired by Astrology which I try and reorganize into a logical and coherent system (or just system). many astrologies are incoherent, have overlap or gaps.
Collapsing all edges to just be edges is a bit too simplistic for me, the edges are where the meat of definition is, directionality, typing, etc. What im saying is your elemental system for the description of elemental system needs more than dichotomous nodes and edges.