heart machine's dedication to their vision is such a beacon of hope in an industry that's being ground to dust by shareholders and executives. so grateful for their games and the esoteric vision they bring to life.
@billy5688 I love the overlap in both categories. for some reason one of the largest AAA studios, Rockstar, seems to continue to maintain the highest standards of artistic expression and integrity and are truly the exception to the rule, creating works of art at blockbuster prices. on the other end you have independent devs like Lucas Pope who will never be bought out by larger companies and will never compromise on their vision for a weird, esoteric gaming experience
@@NeptuneSega There will always be smaller teams of creators making wonderful things, you will just have to look. Big companies plaster their products everywhere people look, it takes no effort to see them... actually some to look away.
@@NeptuneSega that’s why companies like devolver exist, they find indies, give them funding to make the game as good as it can be and let the developers own the IP. We need more companies like them
14:06, 14:28 - It's not everyday you get to meet the creators behind your favorite video games :’) Meeting Alx and his wonderful team folks of the past & present, checking out the HM office, and celebrating 10 years of HM was truly one of the best moments of my life 💙
Thank you for covering this beautiful dev team and their struggles, as well as their victories. It has been a fascinating journey. I wish them the best, and I will be buying this as soon as it goes early access.
Thank you for giving us an honest look at what game development is actually like Kudos Heart Machine, Kudos Noclip Keep up the great work, you're awesome.
Yeah, too many suits in the industry looking for quick buck. When I started working on games I made a decision to never join a "AAA" studio, but now I think I'm ready to expand that to never joining a publicly traded company.
21:35 - I kinda love how that shot looks like "concept art of a future with reflective buildings and electric cars and artsy stuff in the middle". - The year 2000 is finally here. XD
loving this series so much. I remember watching that old documentary about Hyper Light Drifter's development. It's one of the things that got me into game dev (and here I am now a full time indie dev!) Thanks for sharing us this amazing story. Really looking forward to the next episode!
Over the past couple of months I've attended a few of their game nights so this is a bit surreal. Alx is such a chill dude and it's so obvious how much passion this team has for what they do. Had no idea they were caught up in all of this Embracer buyout craziness. Seriously makes me worry a bit. I'm hoping everything just turns out okay for everyone.
I'm so insanely hyped for this game! Thank you for creating these insights and giving us updates on the game. On a side note: I just love the music of this game, are you planning on having a deep dive into that part of the game?
Hyper Light Drifter was such an eye-opener for me. I got it when I got my first ever gaming-console: the Nintendo Switch. After I beat if (multiple times, mind you), Heart Machine left me with a nigh-insatiable thirst for MOAAARRRRR. That's when I found out they also came out with another, much different game: Solar Ash. Took me a few years, but once I managed to acquire a PC, I bought that game lightning-fast. I love to play and stream it whenever I get the chance. Now, I watching a Hyper Light Breaker video make me feel chills and jitters that I once remember from my first Drifter run. Thanks to Heart Machine for working on such an awesome game, and a big thanks to Noclips for giving it a whole 30 minute documentary. Keep up the good work, both of you!!!
I can't wait to play the early access version, the game looks so good and interresting! Delay it as long as you need to, you guys are making amazing work!
I've had this game in my wishlist since Feb 2023. I keep checking in to see when early access will hit. Really excited to play this one and hope the team finds a ton of success!
16:40 Who's making developers come up with this reason/excuse to explanation for why a game has been delayed? The reason is the exact same every single time: It's not done. We have not yet hit the bar we want/need to hit for a successful release. That's why every single game is delayed, ever.
I'm so so so excited for this game. But I'm also attached to the studio and want them to do well and be healthy independently of the game and its development. One of the studios that genuinely have creative and forward thinking vision. Amazing.
Can't wait for this to come out on steam so I can play :) game looks great and congratulations to the team for weathering such a hard time in the games industry!
I do like how this looks like a mix of elements from Hyper Light Drifter and Solar Ash. But I really wish we could get a true sequel to hyper light drifter.
I hope Early Access happens soon with their finally being a bit of a lull in the absolute insane releases we've been getting lately. Early June would likely be their best bet before Elden Ring DLC and the newest FFXIV expansion gobble up so many players time.
I am all in for this early access, I agree with early June there because omg late June is so pack SMTV, Elden Ring and Dawntrail will consume everything I have time wise, maybe July will work better?
Can't wait till I can get my hands on the game, something between solar ash and hyperlight drifter that's also a rougelite is gonna be amazing. Anyone know if there's any puzzle elements planned for the game?
Pretty sure that they said not all beacons will be combat-oriented, which is something i have no clue how they are going to pull off, but can't wait to see.
I would love to play the early access but I'm pretty sure it won't work on my old computer. I'll be playing it on ps5. I loved hyper light drifter. Solar ash had problems but it when it worked it was brilliant. So I will definitely play it.
I think Alx has the coolest head/scalp tattoo I've ever seen. Like, it might be better than having hair. Here's hoping it all comes good for Heart Machine, and that they can find some way out from under the boot of big publishers.
im not sure if you would be willing to divulge this information, but are you guys working on any more in-depth development documentaries other than this one? Its kind of a shame that you guys dont have more of the development documentaries vs just the post-mortem style ones. (Im just saying this since I think you guys make the best game docs, want more)
We're curerntly working on two other embedded docs we've not talked about. One is an indie game that we're going to produce a "How X works in game development" style series through. The other is an independent AAA game that we're gonna have more embedded stuff in. Quite simply, it's really expensive, and we already do too much for a for a crew of 4 people.
@@NoclipDocs Yeah, I can only imagine. That is fantastic to hear though, I hope all goes well and you guys are able to pull it off. Thank you for replying.
I don't stress on waiting for a game when teams like Heart machine take their time in order to deliver a minimum in their own standards, so I'm more than hyped to hear that the early access is coming soon! 🤘🤘🤘🤘
I know you've seen the game a trillion times by the time you pitch it, but god damn you could do with a little razzle dazzle in that pitch that he's blasting through.
Game looks great! Definitely gonna buy it when released in Early Access, if for no other reason than to make sure awesome games continue to be made. Because, to be honest, my backlog of games is so massive, it would take years to play through it all. Maybe even a decade! With the time I have to play games, that is. I think that might be part of what the industry is running into. Games are so big, time-consuming, and jam-packed with replay-ability and value that it's hard to "finish" them and move on. I've been playing Destiny for like a decade now! I still dig it! I completely ignore all the layers and layers of currency systems and upgrades, for the most part, but I still enjoy running Strikes. What a shit-show the Embracer Group has caused.
Hopefully heart machine will make it out of this black hole that Embracer Group have created… No interview with Wolfgang Traenkle?? Is she still at heart machine? ✌️
@1:38 > the infamous Embracer Group this video is leaving things unsaid, and assuming the viewer has knowledge i do not have i have never heard of the Embracer Group, so have no idea why they are infamous, so am confused in this section of the video
crash course. embracer group went on a spending spree to buy up games. game i.p.'s (intellectual properties.) and studios. they were working a side deal with saudi arabia. when the deal went sour, embracer group started to burn everything to save their own asses to cover the debt load they hung on themselves.
Long story short, they adquired a shit ton of studios and years later decided to either close them down like Volition (Saints Row and Red faction fame) or sell them off to other publishers like Gearbox. And don't even get me started on the Timesplitters fiasco.
Really disappointed they decided to make in a procedurally generated roguelike instead of a metroidvania-esque action game like the first one. I already loved HLD but to see that world in 3d with improved combat and deeper exploration thanks to added extra dimension would be fantastic. But they decided to combine the most played out and tired trends of both AAA and Indie games instead lol. I hope that after all the troubled development at least the people who are intereted in this game will be happy with it once it finally comes out.
I am all in for breaker but I can’t deny it has more risk of rain 2 to it than drifter on 3D, I am full in for the early access, but I do hope some day we get to see a drifter 2 in a way.
6:35 and here is the problem folks. Suits who daddy had a big job and paid for their college then got them a job at sports illustrated then got them the job at the game company. That is who is making decisions. Unreal we continue to never learn.
I'm so emotionally invested in this studio now through these episodes. Can't wait to buy into early access bc at the moment all I can do to support them is have it on my wishlist. Hang in there Heart! Really rooting for your team
I fucking hate the stress these shit big companies but their workers through, especially alx. Like literally he has a heart condition, this stress could kill him. But they don't fucking care, the only wanna see money
Oh man, count me in for that early access release. I love the vibe of Hyper Light Drifter and the game feel of Solar Ash, if this combines the two successfully it's a winner in my book.
Acquisitions suck and indies usually only go for them just to survive. Whatever happens to the publishing, I hope the best for the Heart Machine team. These documentaries have been wonderful.
As always excellent work by the NoClip crew, and much love to the Heart Machine folks for opening their doors and letting all of us outsiders see a bit more about how the games we love actually get magicked into the world.