Good times..... When I played this, I thought, "omg, next Empire Earth games are gonna be awesome, just like this, but with more mechanics, more units....". Little dummy...
@@Hunter-jo8ud exactly. The only improvements for Empire Earth 2 and 3 were the graphics and sound effects, that's all. The rest came worse, much worse from EE1.
Well, you could have built more walls along with the towers. They cost less than towers, also enemy units are unable to land on your island due to the walls. I often found it easier to put artillery units (trebuchets/howitzers/paladin cannon/basilisk etc) near the towers to protect my island from enemy warships.
Certainly a good strategy - I do that sometimes when I know I won't be able to afford all the stone required for tower coverage. However, I prefer going with towers as my sole defensive damage output so I don't have to waste resources on units and slow down epoch progression.
@@classicgames9827 Plus you also don't run the risk of walling out your own people since they have to build each individual section of the wall out which can easily result in a few getting stuck on the other side.
Que clásico amigo. para mi mejor AOE pero le falto economia mas desarrollada y era absolutamente un juegaso. Los otros EE II+ nunca me gustaron perdían todo la magia de este clásico.
@@gergelykoncsar8229 if you install drexmod 2.0 you can zoom out farther. Direct3d or something limits the resolution to 1080p, there exist fixes, but I haven't used any of them myself.
Ah damn, I was hoping for green and cyan to advance from Industrial to Atomic Age WWI before you'd kill them :/ I wonder, when does it become impossible to ROFLstomp the AI like this age-wise? Could it still be done with them in the Atomic Age(s) possibly?
This is just a personal thing, but the fact that you leave buildings on semiopacity bothers me so. In this game idk why but i hated the look of a building going opac, it is so jarring i guess in comparison to other games of this nature I suppose is the best reason lmao weird I know
: Wow.. I'm sooo impressed... : I tried being reasonable. You just didn't listen... did you? DID YOU?!? : Now I must destroy you. Remember, this was your choice. : Say goodbye to that Wonder. : A Wonder, eh? Wonders burn reeeal good. : This is your last act of defiance! Your Wonder will fall! : You call THAT a Wonder? HA! 10 minute later: Get rekt
And the A.I say that, AFTER you know launching HOW MANY attacks on your people prior? Yeah real "reasonable" when you decide brute force versus diplomacy.
I have several other 1 vs 7 hard AI uploads starting with low resources, feel free to check them out. Also, feel free to upload a 1 vs 7 hard AI in a plains map yourself.
settlements, send in villagers by stationing them into the building. that way settlements upgrade to towns and capitols, which are able to create villagers.
Haha, well my next upload is going to be a 1V7 low resources in hard difficulty large map, still islands though. Should be out tonight or tomorrow, just finished recording.
Empire Earth was superior to the Civ franchise for a few important reasons. In the Civ games, it took forever to build simple things. In EE, it didn’t. I don’t really want to learn history by playing Civ.
what taking 20 citizen and 10000 resources no no give them nano age when starting and you take the first age can you defeat them no hahah easy easy very easy brother very very easy i guess rise of nations the quick battle is boom can you defeat 8 computer/rush in rise of nations quick battle
what taking 20 citizen and 10000 resources no no give them nano age when starting and you take the first age can you defeat them no hahah easy easy very easy brother very very easy i guess rise of nations the quick battle is boom can you defeat 8 computer/rush in rise of nations quick battle