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Enemies - real-time cinematic teaser | Unity 

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14 окт 2024

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Комментарии : 2,3 тыс.   
@eletric_shower
@eletric_shower 2 года назад
Can't wait to use this to make another low poly game
@Kridian01
@Kridian01 2 года назад
cop-out! 😃
@maedaeburning
@maedaeburning 2 года назад
For the ps Vita
@zentradingtech
@zentradingtech 2 года назад
Savage haha!
@JamesBrown-rd2ku
@JamesBrown-rd2ku 2 года назад
😂
@erixavierdelarosa2700
@erixavierdelarosa2700 2 года назад
@@Kridian01 said she was still ooooooooioo
@phxbadash
@phxbadash 2 года назад
that's probably one of the most impressive facial animation rigs I've ever seen, very close to bypassing uncanny valley completely. amazing
@ZephrusPrime
@ZephrusPrime 2 года назад
I was amazed how much they nailed that upper lip.
@beezrow
@beezrow 2 года назад
Agreed... It's absolutely amazing And I'm a perfectionist who draws photo realistic portraits with every imperfection... I am thoroughly impressed 🤯🤯🤯
@deathbunny8322
@deathbunny8322 2 года назад
Agreed, the only thing I felt was off was the teeth had too much luminance but beyond that it was super close.
@Ben-rz9cf
@Ben-rz9cf 2 года назад
they just acquired ziva dynamics who's face trainer rig is basically like metahuman but can generate those wrinkle maps for animations. no doubt they are the reason the facial animation looks so good. but the real thing on display here is their new dynamic lighting system... finally we have something that can compete with lumen. and as someone who recently had to deliver to unity for a client recently i can say their previous versions at least have been incredibly lacking compared to unreal engine when it comes to quality global illumination options, this is a very very welcome improvement.
@chapolim360
@chapolim360 2 года назад
@@ZephrusPrime you are the MVP hahahahah
@georgeytg
@georgeytg Год назад
The fact that this is done in real time blows my mind. We're slowly bridging the gap between movies and games, this is incredible.
@Omnivoid22
@Omnivoid22 5 месяцев назад
What does real time mean exactly
@linQian-rq9qe
@linQian-rq9qe 5 месяцев назад
@@Omnivoid22 Any program could run in at least 24 frames per second. When pictures are generated to play continuously at a rate of 24 pictures per second, our brain automatically brainstorms them into continuous motion, and most films are also 24 pictures per second
@kawcco
@kawcco 2 года назад
When you get close, I can tell it's a model. When you're a few feet away, it's a very good green screen. This is scarily amazing.
@mnomadvfx
@mnomadvfx 2 года назад
IMHO we should be well past the point of green screen by now with the tech we have. Everything would be so much easier with IR time of flight sub pixels for every pixel to carve up the frame by depth. it would just simplify everything VFX and compositing so much for nothing more than the cost of another 'color' channel per frame.
@3dbob891
@3dbob891 2 года назад
@@mnomadvfx if it would be that simple we would already have it.
@yaezah
@yaezah 2 года назад
Same, I definitely thought it was a real person until 1:02, then I was mindblown.
@mikebarwise
@mikebarwise 2 года назад
@@mnomadvfx
@samvanDev
@samvanDev 2 года назад
definitely
@nicolassabumathew8451
@nicolassabumathew8451 2 года назад
I showed this video to my dad, he is a very keen person and is great at observation. He still refuses to accept it's not a real human.
@Damaged7
@Damaged7 26 дней назад
Its easy to tell by the hair.
@CodeMonkeyUnity
@CodeMonkeyUnity 2 года назад
Wow that's insane! I'm used to seeing gorgeous hyper real environments but I totally thought that was a real human. And this is running in real-time? Truly incredible, congrats to the team!
@Huffman_Tree
@Huffman_Tree 2 года назад
I was like "Oh lame it's just an actress with a green screen" for a few seconds
@LOJPIK
@LOJPIK 2 года назад
what it means , that is running real-time? Sorry but dont understand.
@GeniiX
@GeniiX 2 года назад
@@LOJPIK it's not a precalculated movie, so it's totally like a video game, where you control the camera or other things.
@LOJPIK
@LOJPIK 2 года назад
@@GeniiX thank you so much , I was googling for an answer . but everywhere it was explained in the most complicated way (for me)
@avijitsinha
@avijitsinha 2 года назад
@@Huffman_Tree It did look like that for a few seconds.
@jma331982
@jma331982 2 года назад
Wow…I respect any digital animation that leans into the difficulty of replicating human faces instead of dodging it. Looks amazing!
@DimitriosChannel
@DimitriosChannel 2 года назад
You don't even have to put a paper bag over her face when you bring her home after the bar.
@Mushe94
@Mushe94 2 года назад
I would love to see one day one of these Unity demos that at any moment in the cutscene the camera shifts to a gameplay one and you can move freely, that would truly make it feel realtime.
@NextgenPL
@NextgenPL 2 года назад
Brah. After playing the last of us 2 and seeing how insane faces look on ancient PS4 then The last of us 3 on PS5 could be close to this! 🔥
@markschoennagel371
@markschoennagel371 2 года назад
The Adam cinematic from the Demo Team featured a freelook mode. Wouldn't work well for this one as the environment animation looking correct is key to have the camera in the correct position.
@alexthomas3628
@alexthomas3628 2 года назад
repent of your sins and ask for forgiveness
@xnadave
@xnadave 2 года назад
Book of the Dead.
@TwinStick
@TwinStick 2 года назад
All the Unity demos are available for download, so you can even check out how they are made yourself :)
@Icewind007
@Icewind007 2 года назад
Pretty sure that's the best real-time rendering I've ever seen of a person.
@itzKal
@itzKal 2 года назад
The hand animations are equally as impressive as the facial animations. Very well done.
@Reavenk
@Reavenk 2 года назад
It's pretty realistic, to the point where the most unrealistic thing I see is a flame rising "upwards" in microgravity.
@TimeBucks
@TimeBucks 2 года назад
That is pretty impressive.
@marufhossain7955
@marufhossain7955 2 года назад
Right
@CollapseDev
@CollapseDev 2 года назад
Sorry to burst your expectations but Unity probably isn't capable of more than the videos of the games I made on my channel. All these videos they produce will never be what goes in the hands of us developers. They introduce new systems and as soon as users complain they find that they did not do proper testing and cannot solve the issues users complain about so they post a "will not fix" and then leave the tech in the dust and then they introduce a new system which repeats the cycle and only makes users more upset. Who knows maybe this time is different but fool us once, twice, three times....
@PMAndrews
@PMAndrews 2 года назад
​@@CollapseDev I mean no offence but Unity is capable of way more than the videos shown on your channel. There's no new system on display here, this demo is just demonstrating what the currently existing hdrp pipeline can do combined with other techniques such as photogrammetry and motion capture, all of which are tools which are readily available to developers in one form or another.
@CollapseDev
@CollapseDev 2 года назад
@@PMAndrews You didn't even read the description did you - it's demonstrating several new features. I'm warning people not to fall for it. Very few in the Unity community use HDRP for serious games because it's no where near production ready mainly in performance areas. The Unity demo team so far only make cutscenes with them because that's all that's practical even for the best GPU. All my latest videos use URP btw at hundreds of fps to spare. I've never been more content.
@SolWake
@SolWake 2 года назад
Ohhh the clothing looks incredible! The lighting on the skin is fantastic! The eyes feel natural--I didn't notice them. I think the main gap that stood out to me was the facial animation, it felt a bit jelly-ish and motivated by forces on the surface rather than muscles underneath.
@Hozq3D
@Hozq3D 2 года назад
Yeah its one of the downsides of traditional 3D real time rigging where that's literally how it works, by moving points on the mesh around. I don't think there's any real time solutions for actual muscle based movement where the skin slides across and gets pulled by muscles that are underneath.
@SolWake
@SolWake 2 года назад
@@Paco3dArt I can't. I'm not a billion-dollar tech company with 5000 employees trying to push the boundaries of real-time rendering. My comment was largely of excitement and awe about what they've accomplished. The critique on the facial animation is an observation of where the limits are and where we've yet to go. It doesn't detract from the impressiveness of the artistic and technical achievement, nor does it suggest I or others can do better.
@Paco3dArt
@Paco3dArt 2 года назад
@@SolWake Yeah sorry to be a salty bee. This kind of stuff in CG has evolved so much in the last few years. But it is still something that will take us a whole lot more to advance.
@pearz420
@pearz420 2 года назад
You know what cinematics looked really good? Starcraft 1998.
@jasonstarrising
@jasonstarrising 2 года назад
@@Paco3dArt for sure, for sure, a singular dude doing cgi at home with most likely a mediocre setup (at least mediocre in comparison to unity’s top of the line pc equipment) definitely has the ability to make more realistic cgi than an entire development team working with top of the line pcs. You have to be joking…
@CinecomCrew
@CinecomCrew 2 года назад
Super impressive!! Gongratz to everyone who worked on this demo. I look forward discussing it at GDC this Friday :-)
@vigosaurus4665
@vigosaurus4665 2 года назад
Me too
@mal-avcisi9783
@mal-avcisi9783 2 года назад
Not very good. Ps2 level
@vigosaurus4665
@vigosaurus4665 2 года назад
@@mal-avcisi9783 It is good. If you call this ps2 level then basically ue5 is also ps2 level.
@TarkasBane
@TarkasBane 2 года назад
@@mal-avcisi9783 Literally Atari 2600 graphics, 0/10.
@mal-avcisi9783
@mal-avcisi9783 2 года назад
@@TarkasBane pong-machine
@nanno4048
@nanno4048 Год назад
This has already become one of my favorite characters just by the trailer, I have no idea what the story behind it all is.
@AMN_2080
@AMN_2080 5 дней назад
Me too😂
@smpfilms
@smpfilms 2 года назад
Very impressive Unity! Release this tech to us indie film makers and I’ll hop back over from Unreal Engine!
@MegaMiley
@MegaMiley 2 года назад
The tech is already available in Unity :), most of the improvements made to accomplish this demo have already been released in the latest versions and the things that are left are currently in the PR stage and should be coming in the next couple weeks
@criko3d
@criko3d 2 года назад
Let’s see how you can go in it without the weta specialists team.
@nunyabidness3429
@nunyabidness3429 2 года назад
You should make the hop anyway. Before your project files t- Memory excess violation 0x00000009: Unreal crashed again for the hundredth time today.
@tstone9151
@tstone9151 2 года назад
@@MegaMiley what about the groom and hair simulation? That’s doable within unity?
@MegaMiley
@MegaMiley 2 года назад
@@tstone9151 Should be, the project was made with Unity. The technical details and explanations will come soon I guess :) (I'm not part of the Demo team at Unity)
@nickytine
@nickytine 2 года назад
This is incredible. Breathtaking graphics, and have to admit, the ending stare raised goosebumps on my arms.
@lolo88877gg
@lolo88877gg 2 года назад
are u ?
@MuhammadAdnan-uw6pf
@MuhammadAdnan-uw6pf 2 года назад
Iiii9
@pearz420
@pearz420 2 года назад
happy in your cave
@vaffcontentcreator
@vaffcontentcreator 2 года назад
under your house
@randoedits6906
@randoedits6906 2 года назад
I kind of wish she didn't get burned and then just started a slow evil laugh as it panned back out of the scene. Still super awesome though.
@GasGasGas2024
@GasGasGas2024 2 года назад
Like how has Unity been mixing reality within the virtual world itself without losing the high quality graphics 🥰
@rustygear447
@rustygear447 2 года назад
I like how the background can be seen through the curtain's meshes without visible artifacts. Of course, the human model detail is incredible too.
@obalfaqih
@obalfaqih 2 года назад
Honestly .. I started watching the video* thinking it was made to show the “real-time” of the background CGI either as an LED screen or green screen.. until the last few seconds I realized that the character is CGI as well! This is just amazing! Let’s hope it’s an announcement for a new Ziva or Weta product/feature 🎉 * I was watching it on my phone
@EnzoTheBaker
@EnzoTheBaker 2 года назад
Technically, not even CGI. CGI would be like Dawn of the Planet of the Apes, or Thanos from Avengers. These are game assets, theoretically playable and can be manipulated on the fly.
@SimonNitzsche
@SimonNitzsche 2 года назад
@@EnzoTheBaker It's still a Computer Generated Image
@DDazzleD
@DDazzleD 2 года назад
CGI cannot be dynamically controlled real time. This one may have a demo for you to test your PC performance.
@SimonNitzsche
@SimonNitzsche 2 года назад
@@DDazzleD Huh?
@Ridlay_
@Ridlay_ 2 года назад
This looks so close to a live action movie that it scares me. It looks about as good as a well done CGI animated character, where you can tell it’s a bit off but still works well.
@tayofasunon1520
@tayofasunon1520 2 года назад
The lighting of the character is more successful here than anything I've before seen from a realtime engine. Great job!
@Batorg1
@Batorg1 9 месяцев назад
Because its rtx
@tayofasunon1520
@tayofasunon1520 9 месяцев назад
@@Batorg1 I've seen rtx renders, but this video manages to successfully cross the uncanny valley with a realistic character. That is quite a feat, even for non-realtime renderers.
@KIRAnovantaquattro
@KIRAnovantaquattro 2 года назад
Impressive is reductive to define how good looking this demo is. Sadly we won't see such an high quality graphic like this in a game for years... Today games have too high development cost. Making an entire game on these standards would be impossible to manage in terms of budget... But good to see we can actually runs this in real time.
@verified_tinker1818
@verified_tinker1818 2 года назад
I've never used Ziva, but if they've managed to more or less standardize the process so that you can feed the program a regular high-fidelity model and get something of this quality back, this kind of future may not be so far away.
@pleasedontwatchthese9593
@pleasedontwatchthese9593 2 года назад
I follow the 20% rule where the thing in a tech demo will look only 20% in real projects. But even so as you rase the full 100% the 20% gets better too
@HeloisGevit
@HeloisGevit 2 года назад
@@pleasedontwatchthese9593 You're way too pessimistic. Everything you see here will become commonplace in 3-5 years without question. Just reference older tech demos if you don't believe me.
@weeaboofish174
@weeaboofish174 2 года назад
@@HeloisGevit unity put out a real time render called Adam in 2016 and no game currently out looks as good as that. Some are getting close but we won't have any until we stop having cross gen games. It's unrealistic to imagine a video game looking this good anytime soon unless we get ai tech to advance far enough to take a lot of the legwork out of making games to this level of visual fidelity.
@SimonBuchanNz
@SimonBuchanNz 2 года назад
@@weeaboofish174 cyberpunk had AI generated animation for most of it's conversations and nobody noticed, so it's not that implausible!
@ultravioletron
@ultravioletron 2 года назад
I knew it when Weta came on board. They have been doing best facial animation since the beginning of this century with Gollum. Finally metahumans of Unreal has a proper competition!
@Choco-sk2gj
@Choco-sk2gj 2 года назад
I'm very happy about that
@ultravioletron
@ultravioletron 2 года назад
@@Choco-sk2gj Me too. Metaverse is gonna be wild.
@Lowlet1
@Lowlet1 2 года назад
This demo has nothing to do with Weta. It was done by Unity demo team using Ziva facial technology
@gtanerd1999
@gtanerd1999 2 года назад
>Finally metahumans of Unreal has a proper competition! Sorry, Is this free to use comercially and available to all RIGHT NOW? no. The engine itself isn't even open source. So no, metahumans doesn't have competition. Yet.
@peterquill726
@peterquill726 2 года назад
@@Lowlet1 No they are not using zeva in this clip. They are planning to move the pipeline to Ziva though.
@dennisdzeko3916
@dennisdzeko3916 2 года назад
This looks more real than I do.
@micmacha
@micmacha 2 года назад
Yeah, it's called HcDR-- Hardcore Dynamic Range.
@Syrsly
@Syrsly 2 года назад
This looks so much better than I expected. Better than Unreal's stuff even.
@savathunthewitchqueen4763
@savathunthewitchqueen4763 2 года назад
Hellblade 2
@Syrsly
@Syrsly 2 года назад
@@savathunthewitchqueen4763 Hellblade and Hellblade 2 are beautiful games with beautiful characters, but they only ran in the Unreal engine and did NOT use Unreal's character generation tools. I believe they had in-house character artists manually creating every character.
@Syrsly
@Syrsly 2 года назад
This enemies demo is meant to showcase not only improved visuals but an improved character creation pipeline for Unity, something Unreal has also been working on with their MetaHuman project. I'm hoping Unity's product is better in the end.
@SnrubSource
@SnrubSource 2 года назад
isn't this just a premade model, while unreal's metahumans are almost completely procedural?
@Syrsly
@Syrsly 2 года назад
@@SnrubSource It was created using tools they're developing for Unity HDRP. Hair uses Maya XGen, but they're making that pipeline easier at least. They've partnered with other companies to try to develop more character creation tools, but that's a speculative thing right now. You can see they have a "Digital Human" package in the works.
@jaseenacelik1313
@jaseenacelik1313 Год назад
For you who did not know. This model is a combination of actor Ally Walker ("Samantha" from the serial Profiler) and Jeri Ryan ("Seven of nine" from serial Star Trek).
@Redsword603
@Redsword603 2 года назад
Amazing! This engine has really come a long way since it's first inception back then.
@faresmhaya
@faresmhaya 2 года назад
That bit at 1:29 with the tongue is really selling the humanity of the character. It's so great to see all the advancements that are happening. But it's important still to remind ourselves of what's not working just yet. Of course there are the movements of the eyes, and the lips moreso in this case. But even at 0:25 I could feel that something isn't quite right. Maybe it's the fact that everything looks too clean? The lack of imperfections, dust particles and haze? Maybe the camera not adjusting to the light difference or lack of blur and aperture bokeh? I can't put my finger on it, and that's quite impressive in itself. Can't wait to see what can be made in the next 5 years.
@Keji839
@Keji839 2 года назад
What are you saying? Do you know how advanced and flawless this is? Why would they exhibit volumetric lighting and obscure the micro details on the environment or make the 4k renders more hazy? They are aiming for a mood. And they nailed it
@faresmhaya
@faresmhaya 2 года назад
@@Keji839 I don't know, maybe you're right. But I usually take these tech demos as attempts to show how close we are to mimmicking reality more than anything else. And reality is imperfect.
@BLCKVD
@BLCKVD 2 года назад
I have been with games since when I was 4 years old, and I have developed very senstitive eyesight, that I can just see of something is real and something is animated, and infortunately I can see it here too, but sure it’s god damn impressive and one little microseconds there was moment that I saw that it’s actually real human which she is not, so I guess we are getting close when they can trick me too!
@GwaiZai
@GwaiZai 2 года назад
@@Keji839 he is using reality as a benchmark. That is a great compliment if anything.
@PySnek
@PySnek 2 года назад
Her teeth still look off to me.
@WarlordRising
@WarlordRising 2 года назад
Everything looks incredible, but the facial animation is truly next level. We are on the other side of the uncanny valley.
@Sikanda.
@Sikanda. 2 года назад
I’d love to see a short film with this digital human tech. Truly astonishing.
@Ziplock9000
@Ziplock9000 2 года назад
Extremely impressive. Unity seems to be ahead of the competition and just as good as full movie level offline rendered CGI for human facial animation and texturing.
@breakhart
@breakhart Год назад
these isn't just game changer for gaming industries but also filming industry... just few more step to perfect reality 👏👏
@farid-frederick
@farid-frederick Год назад
Just use real actors
@Denomote
@Denomote Год назад
just use unreal engine
@nithuk3712
@nithuk3712 2 года назад
I didn't know Unity can do this! this looks so Unreal 😮
@sps014
@sps014 2 года назад
So now you know what's next 🤩 ?
@masonwheeler6536
@masonwheeler6536 2 года назад
Unity's been ahead of Unreal on digital human technology for a while now. Check out The Heretic, released a few years ago; compare to Unreal's recent demo featuring a Tomb Raider-esque adventurer who still looks like a cartoon character. And now we get this! 😁
@nithuk3712
@nithuk3712 2 года назад
@@masonwheeler6536 yeah i know. ✌🏾
@therexbellator
@therexbellator 2 года назад
Id like to think that's the best game engine joke in all Creation.
@Yanus3D
@Yanus3D 2 года назад
hehe good one :D
@Tryyton
@Tryyton 2 года назад
And I thought Unreal 5 was already impressive... Can't wait to play VR in this new Unity version! 🥰
@BigAbuelaEnergy
@BigAbuelaEnergy 2 года назад
Breath taking. Are these real time demos available to run and explore on local hardware? I’m looking for a fast track to melt my 10-series gpu.
@macaronmunch793
@macaronmunch793 2 года назад
Download blender, go into sculpt mode, where it says remesh add an extra 3 zeros after the decimal point, then watch as ur GPU dies
@LifeHacker8
@LifeHacker8 2 года назад
@@macaronmunch793 add Skin* modifier. Make it to the highest :) see the ram die
@NTGoten
@NTGoten 2 года назад
They usually release them later on. You can download some older ones like the one with the robots.
@dampflokfreund
@dampflokfreund 2 года назад
This demo makes heavy use of Raytracing. I doubt your Pascal GPU can run it.
@YavuzAltug
@YavuzAltug 2 года назад
Previous demos are available to download in their pages. This one probably will be available after GDC
@terramidia3d
@terramidia3d Год назад
The fingers holding the chess piece, amazing.
@cevinpro1
@cevinpro1 Год назад
Better graphics than most UE5 demos
@firstpersonlooter
@firstpersonlooter 2 года назад
Looks pretty great. I wasn’t aware unity could be used for realistic graphics, I thought it was more for mobile applications. Definitely impressed. One small bit of constructive criticism, I’m still not feeling the physics. I feel this way about current engines as well. Sometimes movements feel realistic, but most of the time it just feels a tad slow and a tad too smooth. Like if there was a settings dial for “underwater movement” for character movements, that dial would be set between 5-7. I don’t know how to describe it, and maybe that’s part of the problem. There is something about actual physical human movements that feel sharper, quicker. I don’t know if in real life there are micro shakes or micro movements, little twitches, something. Real life movements still feel quicker, sharper and heavier. Movement in video games feels like the characters are underwater. Movements are slower, they seem to “float“ they seem much smoother. As I understand it, technology isn’t (or at least wasn’t) fast enough to process that level of detail and movement?
@jonerogan7537
@jonerogan7537 2 года назад
Your words have the truth.
@guillermodanielmazzarigiov1768
@guillermodanielmazzarigiov1768 2 года назад
I had never though it this way, but ya, it is true, damn, now I'll think of this every time I game 😂😂😂😂
@Blaxpoon
@Blaxpoon 2 года назад
Yes, I think it's because this is a rig animated by a human while irl we are constantly doing small micromovements to adjust ourselves to what we are doing and we feel less in total control of our movements
@nikosorf4250
@nikosorf4250 2 года назад
this has nothing to do with tech and the engine being used, how a character moves is most of the times completely done by animators, and well, their skill and time will determine how good the movements will look though i agree with you on the physics being often on the side of priority for game engines when they really shouldn't, we have already reached a graphical fidelity level that is beyond satisfactory and yet the level of interactability your character can have on their world is often limited and very much behind the level that our graphics have reached... and that's going to continue being the case for as long as we try to reach for something that "looks real" instead of "feels real"
@Ashmodai
@Ashmodai 2 года назад
This is probably the most impressive real-time human I have seen so far.
@amirZareiofficial
@amirZareiofficial 2 года назад
@@virtualpilgrim8645 😑
@virtualpilgrim8645
@virtualpilgrim8645 2 года назад
@@amirZareiofficial thank you for the support
@rvv27
@rvv27 2 года назад
Than you have not see Unreal's
@voreincorporated3056
@voreincorporated3056 2 года назад
@@virtualpilgrim8645 so?? Is being white illegal now?
@autorotate1803
@autorotate1803 2 года назад
Ok, I will be honest, I had no clue it was a 3D model until I read the description. Totally insane!! Great job!
@texx8205
@texx8205 2 года назад
It's photorealistic mocap, they had an actor.
@spaceman-pe5je
@spaceman-pe5je 2 года назад
@@texx8205 mocap only determines how the bones in the character were animated. nothing to do with the 3D model and textures itself
@meme_me
@meme_me Год назад
I literally thought she was a person... Unbelievable surely surpassed Unreal
@YusufSaidCANBAZ
@YusufSaidCANBAZ 2 года назад
it seems like filming industry is on an edge of a revolution
@SpeedTutor
@SpeedTutor 2 года назад
I'm really looking forward to get my grubby hands on the demo (I'll sanitise my hands before, I promise). Then I'll continue to stare blankly in confusion at the new tools. (This happens on a daily basis for me, until one of the buttons works!) :P
@mal-avcisi9783
@mal-avcisi9783 2 года назад
Not very good. Ps2 level
@SpeedTutor
@SpeedTutor 2 года назад
@@mal-avcisi9783 I do remember those REALISTIC PS2 graphics when I was a kid! :P
@GlitchVR
@GlitchVR Год назад
What was even used to record this in such high quality?
@TonsOfHunStudios
@TonsOfHunStudios 2 года назад
Beautiful work all around, but the shot at 1:46 takes the cake for me. Incredible!
@rudeusgreyrat5784
@rudeusgreyrat5784 2 года назад
Just watching this video was enough to get my pc on fire
@hi_its_jerry
@hi_its_jerry 2 года назад
for one moment, i was convinced it wasn't realtime, let alone CG. good job ya'll
@zombieguy
@zombieguy 2 года назад
God damn, that is hands down the most impressive human rig I've ever seen in realtime, apart from a few minor things it's almost perfect.
@aleskuro
@aleskuro 2 года назад
u actually found a flaw in that?
@foxeh123
@foxeh123 2 года назад
That's not realtime
@zombieguy
@zombieguy 2 года назад
@@foxeh123 I mean it is though, and that's what makes even more impressive as well.
@tomislavv
@tomislavv 2 года назад
@@foxeh123 the title says real-time
@foxeh123
@foxeh123 2 года назад
@@tomislavv And you instantly believe that? This is clear clickbait jargon. No PC could ever run this real time. It's prerendered. It's like believing Todd Howard after saying "You can climb this mountain"
@midrangemonroe1
@midrangemonroe1 2 года назад
"I have in my head everything that anyone has ever known" *moves a knight one square to the side*
@vigosaurus4665
@vigosaurus4665 2 года назад
lol
@GOGODEV
@GOGODEV 2 года назад
🤣
@drinkwatrr9883
@drinkwatrr9883 2 года назад
This is the most impressive digital human I've ever seen, it looks even better than MetaHuman to me
@MarcZero7
@MarcZero7 2 года назад
The thing about metahuman, is that it's modular and available to any user. Super highly customizable. But this is custom. And from any amazing character artist, custom can look amazing. Not that it's not good. But comparing it to metahumans doesn't cut it. If they come out with modular characters of this caliber for unity, then i'll agree. Till then.
@TedThomasTT
@TedThomasTT 2 года назад
@@MarcZero7 I'm not sure I'd ever call metahuman super highly customisable when compared to other options, CC3 etc.
@jack1313
@jack1313 2 года назад
​@@TedThomasTT ​ Well, the problem with MetaHumans is that it uses a database of scans to create it's characters. Which seems similar to a Disney paper "Interactive Sculpting of Digital Faces Using an Anatomical Modeling Paradigm". So every move you make, it base's it off a database of human 3d scans. So with more scans in the database it's a cool way to make background characters/peds because they have to be more plausible, but not the greatest for flexibility and customizability because of its's limits.
@zombiehellmonkeygaming1956
@zombiehellmonkeygaming1956 2 года назад
The real test would be to take the same character model and compare the results in Unreal and Unity since it's a custom model and is probably using a much higher texture resolution than MetaHuman, also note that this model only has the hands and face and the rest of the body is hidden by clothing.
@zefir813
@zefir813 2 года назад
@@zombiehellmonkeygaming1956 to be honest, hand are faces are the hardest parts in comparasion
@nickdev
@nickdev 2 года назад
and FINALLY the answer! congrats!
@picopalqueleectm6615
@picopalqueleectm6615 2 года назад
"I have in my head everything that anyone has ever known" Proceeds to make a wrong move with the horse. That was a great demo. Really looking forward for a closer look.
@Andre-df4dh
@Andre-df4dh 2 года назад
Haha, well observed! 😊
@Czesiek2012
@Czesiek2012 2 года назад
she already on that chess 2.0
@Ponk_80
@Ponk_80 2 года назад
This is crazy good, I really had to look hard, to see the parts that look digital, You guys will change the game and movie industry for ever.
@TeslaElonSpaceXFan
@TeslaElonSpaceXFan 2 года назад
Nice cinematic teaser, but we need real-time video games.
@TedThomasTT
@TedThomasTT 2 года назад
Even without the tech, I always find the Unity demo's really compelling. The concepts always seem more original and intriguing than actual AAA games.
@alejandrodilorenzo9003
@alejandrodilorenzo9003 2 года назад
Couldn´t agree more!
@MattRPD
@MattRPD 2 года назад
Amazing, can't wait to play it on my PS9
@wisdomjamin5297
@wisdomjamin5297 2 года назад
Honestly, It looks more like a real footage with some cgi effects on. Incredible
@Kazeon
@Kazeon Год назад
I noticed at 0:51 on the second window from right, there are two birds flying toward the exact same direction with exact animation & timing. Otherwise looks very impressive!
@alessandrocaviola1575
@alessandrocaviola1575 2 года назад
Absolutely stunning! Hard to compare with metahumaa until they show the tools they will offer to customize and animate the models, but the rendering is flawless. Even on closeup we are definitely out from the Uncanney Valley! By the way: realistic hands are almost as hard to do as faces, and they nailed it too!
@BobStein
@BobStein 2 года назад
And realistic facial gestures. I thought the hair motion looked uncanny. But the face and eyes were very canny in texture and dynamics!
@malisancube01
@malisancube01 2 года назад
This is absolutely unbelievable! Mind-blowing! Its hard to imagine what can be done after this.
@Fancy_PotHead
@Fancy_PotHead 2 года назад
I've shown this to a few people and only the ones who plays video games knew that lady wasn't real. It's incredible.
@Gejam_GameDev
@Gejam_GameDev 2 года назад
unlike my game's graphic, this is actually lookin pretty good
@NickDePalo
@NickDePalo 2 года назад
God, I love Unity and how they keep pushing the boundaries of what can be created in their game engine. I would have never learned to code and make games if it wasn’t for their super open community that helps with open arms. Looking forward to the future!!!!
@rookieblue3294
@rookieblue3294 2 года назад
They FINALLY got the face movements right. So many tech demos always get the mouth still “too” wrong to where it looks odd and uncanny valley like. But they finally got it right, as well as the tongue. This is super impressive.
@calimio6
@calimio6 2 года назад
Well guys they made it. Computer graphics are now indistinguishable from reality. What a time to be alive.
@Lexios_iForcer
@Lexios_iForcer 3 месяца назад
❤The Power of the Inner Citadel The Unity Engine demo, the teaser for the film "Enemies" that will never be made, intrigued me so much that I momentarily forgot the threatening reality of missile attacks. This short video probably contains less narrative depth than I imagined, but certainly more than many modern Hollywood blockbusters. The creators of the demo visually touched upon several facets of a familiar, yet fictional and real, story. It depicts the "halls of the mind" where the heroine, engaged in a long and dangerous game with herself and the surrounding reality, dwells. With a seemingly indifferent demeanor, she makes a decisive move, addressing her subconscious, which perceives the entire informational field of the universe: “I have in my mind everything that anyone has ever known.” The creative surroundings of the halls change. They were constructed over years of the heroine’s work on her earthly ego, so fleeting for this universe and so meaningless from the height of the orbital citadel into which the creative interior transforms. “You have in your heart everything that anyone has ever felt,” - thus the invincible consciousness synchronizes with the genetic memory of the body. The flesh is prone to instinctive reactions, but these reactions can be anticipated and controlled. She strengthens her spell as the mistress of the halls with Dostoevsky's words, giving them her own meaning: “Power… is given only to those who dare to lower themselves and pick it up.” She already knows how to handle the external system. The move, the result of a path of painful failures, has been made. The goal, understandable only to the heroine herself, is about to be achieved, and no one will be privy to this plan. Even if the inner citadel is impregnable, why provoke potential enemies? I must confess, I deliberately avoided Dostoevsky back in school. But I fully absorbed Gonchar’s "The Cathedral."
@atinyatinyatz
@atinyatinyatz 3 месяца назад
this is so beautifully written
@chronosoul1837
@chronosoul1837 2 года назад
Can we get a sequel to The Heretic short film? Or even a prequel. There is so much backstory in that, that it just makes you want a whole movie or even a multi season show out of that world.
@habibpines
@habibpines 2 года назад
maybe there will be a time where 'Live Action' movie is turned out to be a real-time cinematic on Unity.
@SetZor666
@SetZor666 2 года назад
This is happening with unreal engine and the Disney Star Wars shows like The Mandalorian and The book of Boba Fett
@Booneface
@Booneface 2 года назад
It'd be great to walk around a scene with a vr headset!
@tobyfredson5668
@tobyfredson5668 2 года назад
Well with real time ray tracing, it really doesn't make much of a difference if it's a a space station engine or a potato, it will look good but, yes, Unity has improved very much with HDRP, I can confirm, I'm liking it.
@pearz420
@pearz420 2 года назад
CGI has been doing this for literally 20 years now.
@habibpines
@habibpines 2 года назад
@@pearz420 what I meant is fully real time like this, but it was marketed live Action like those Marvel Movie, but in the end they reveal it they use recoding app to capture a game cutscene.
@SuperchargedW12
@SuperchargedW12 2 года назад
I'm in love with the sequence of the environment shot and the sliding doors.
@Siciliano77
@Siciliano77 Год назад
Jesus...this was one year ago?! I can't wait to see what they release next. This is as close to photorealism as I've ever seen.
@TenYearsOldGamer
@TenYearsOldGamer 2 года назад
God of CGI! my Mind gonna blowing !! how is This such a super hyper realistic !?
@gamesplusjames
@gamesplusjames 2 года назад
This looks so cool! Wild that it's running in real time, too!
@whoisj
@whoisj 2 года назад
finally, a ray tracing demo from Unity - it's about time!
@INeatFreak
@INeatFreak 2 года назад
The face animations looks so realistic, specially the mouth animation at 1:27. The eyes looks a bit off tho.
@UltimateDillon
@UltimateDillon Год назад
Gone are the days where Unreal Engine is your only option for truly photorealistic graphics. This looks better than most UE5 demos.
@EeVeE3D
@EeVeE3D 2 года назад
This is truly amazing... More realistic than metahuman...
@AaronLeuppeth
@AaronLeuppeth 2 года назад
She has in her head everything that anyone has ever known, and she simply said: "power is given only to those who dare to lower themselves, and pick it up."
@Dialethian
@Dialethian 2 года назад
Mass of knowledge does not cleanly translate to the ability to communicate.
@DanielPereira-vc9ms
@DanielPereira-vc9ms 2 года назад
It is a quote from Fyodor Dostoevsky.
@pearz420
@pearz420 2 года назад
@@DanielPereira-vc9ms I assumed it was just word salad, but it makes sense that it's stolen.
@MrYelly
@MrYelly 2 года назад
Knowledge vs emotion Technology vs humanity Power through a game of chess. It's a nice, simple concept for a showcase. Ballsy too.
@InteractViz
@InteractViz 2 года назад
This is absolutely *stunning!* Looks better then UE Matrix.
@enigmaticimagination01
@enigmaticimagination01 2 года назад
Fanboy! Unreal still have Nanites and Lumen. No matter what you provide the CGI will cost you Baking time, powerful GPU, and higher cost of poly count.
@InteractViz
@InteractViz 2 года назад
@@enigmaticimagination01 fangirl! Your probably right. But it still looks good
@nulldeveloper7882
@nulldeveloper7882 2 года назад
@@enigmaticimagination01 as a game programer UE have a problem , nanite gives a bad idea about if i want to make a game i only will use high poly models , you can create a stuning visual video game but with a lot of problems of optimization , for run nanite u need 32 of ram and rtx 3080
@junechevalier
@junechevalier 2 года назад
@@nulldeveloper7882 Yeah, but as someone who makes cinematic, I for one am very grateful for that technology, I just hope nanite works well and seamlessly with foliage
@researchandbuild1751
@researchandbuild1751 2 года назад
UE matrix humans looks like trash to be honest
@derpthesherp8207
@derpthesherp8207 2 года назад
Absolutely STUNNING 🤩 The gaming world is looking at a bright future indeed!
@OneOneTwo3
@OneOneTwo3 2 года назад
Finally, the Real Engine
@syntaxed2
@syntaxed2 2 года назад
The hair looks so good...and its realtime - I am used to houdini/redshift and quite some time to get hair looking that good for offline renders.
@FollowPhotiniByDesign
@FollowPhotiniByDesign 2 года назад
Absolutely incredible, well done folks, hands down, this is amazing work...
@StudioTatsu
@StudioTatsu 2 года назад
That is pretty impressive. The animators even included "sticky lips." My only questions now are, Is this running in real-time, and how many modifications to Unity Engine source code were needed to create this? Congrats to the team that created this.
@adventuresinAI1982
@adventuresinAI1982 2 года назад
Look. Just because someone was given the nickname "sticky lips" by some asshole in college doesn't mean it should haunt them the right of their life.
@markschoennagel5076
@markschoennagel5076 2 года назад
Made with 2022.1 beta. The custom tools that were created, hair, skin shader, skin tension, updated eye shader, etc... will all be released shortly as an update to the Digital Human Toolkit. No source mods.
@StudioTatsu
@StudioTatsu 2 года назад
No Source Mods!!! That is outstanding! Finally, something all developers can use.
@KHos73
@KHos73 2 года назад
Super detailed stuff, interesting and exciting.
@brouyer
@brouyer 2 года назад
@@markschoennagel5076 i'm gonna cry... amazing job guys
@50shadesofbeige88
@50shadesofbeige88 2 года назад
Neato. I'd like to see it rendered in real time at a constant 60 FPS. That would be magical. 😆
@DavidSolv
@DavidSolv 2 года назад
Considering that this can even be done in real time I could care less about 60 fps
@FaithSeeker_
@FaithSeeker_ Год назад
That looks UNREAL!
@MonsterCreations662
@MonsterCreations662 Год назад
It is Unity = 1
@ruslandad365
@ruslandad365 11 месяцев назад
... Engine 5?😂
@darron13
@darron13 2 года назад
This is probably the most realistic digital human I've seen, and you're telling me it's real time? That's crazy amazing
@Howlmighty
@Howlmighty 2 года назад
Impressionante.
@Patrick-rm2ny
@Patrick-rm2ny 2 года назад
A mulher era cgi tbm?
@leandrodmsi
@leandrodmsi 2 года назад
Atores estão com as suas carreiras em risco. O computador vai substituir eles e ninguém vai perceber o.o
@GeneralKenobi69420
@GeneralKenobi69420 2 года назад
Unity can make the most impressive tech demos in the world, it'll always feel like the only actual games that use it are inde lowpoly ones and those for adults...
@CollapseDev
@CollapseDev 2 года назад
The sad reality that Unity has had a track record of is that what we see them use and what is finally released to consumers really is indeed a shadow of what was promised. It started with Enlighten which failed, then the progressive GPU lightmapper which also failed mainly due to memory issues and light leakage, then came HDRP which also failed because it used even more resources then the Unreal Engine did even in an empty scene! Then comes this new system which will probably follow the same trend. The reason you see indie lowpoly and adult games is because that's what Unity is efficiently capable of and mobile games. Every other aspect brings extreme headaches. You can see the game I am developing on my channel and it uses the URP not HDRP so my game will not be capable of crazy graphics but it does achieve a good middle ground with graphics and performance.
@vigosaurus4665
@vigosaurus4665 2 года назад
@@CollapseDev That's not completely true. The real reason why low poly games are made more in unity is because the amount of indie devs that are using and inspired by low poly games plus how easy it is to create a low poly game compared to making realistic graphic games. Since a lot of people who use unity are making low poly games these days, therefore the low poly stuff or even stylized graphics gains more attention which encourages more developers to push over that category. Back in the old days, people aims to make FPS/TPS games (not low poly graphics) with unity and brackeys tutorials were really the golden spot for everyone, and after a couple of years that fps/tps without low poly graphics trends shifts into low poly and more towards survival/rpg type of low poly game afaik.
@AgentSmith911
@AgentSmith911 2 года назад
Looks great! Almost real... It's the human movement that gives it away to me.
@EMB3D
@EMB3D 2 года назад
finally, catching up on unreal. A bit of a competition is always good. Lets go for nanite next!
@cardinalwhale
@cardinalwhale 2 года назад
Damn, very impressive, I'm glad that Unity is on the same level as Unreal!
@adonistechshow2308
@adonistechshow2308 2 года назад
Totalmente impresionante, los labios y los ojos son super realistas. Siempre he sido fan de las animaciones realistas y es increíble pensar que esto esta corriendo en tiempo real.
@bmozumder
@bmozumder 2 года назад
The detail every human animation misses are the eye movement. You can push in and out your eyes, there are muscles that control the shape of the eyeballs itself, not just rotate it.
@simongravel7407
@simongravel7407 2 года назад
Then you must invent the perfect real-time rig Bobby!
@LukeAngusAnimator
@LukeAngusAnimator 2 года назад
"I have in my head everything that anyone has ever known" *Proceeds to play Nxb1, an illegal knight move.
@kikeoenr
@kikeoenr 2 года назад
Maybe she wasnt playing Chess , looks are deceiving.
@雪鷹魚英語培訓的領航
@雪鷹魚英語培訓的領航 2 года назад
Wow, the cloth, skin, and eye contact were all best of class. You guys went from robots to humans. Like the path Pixar took. (toys)
@Mrqwerty2109
@Mrqwerty2109 2 года назад
1:41 Real-time simulation of Me looking at my graphics card
@YoungJSantiago
@YoungJSantiago 2 года назад
I'm always impressed to see what the Unity dev team comes up with in these teasers/showcases. It's time for one of us indie devs to see how far we can push our games using the HDRP!!!!
@BS-we7xp
@BS-we7xp 2 года назад
Amazing filmmaking for such a simple short. The character is impressive for what I understand is a 4d scan. If so, scan technology getting impressive. Although 4d scanning technology is nothing new. Sadly it’s still expensive for custom scans. Not sure how that will benefit the end user. Regardless it’s still impressive short film.
@Coldsteak
@Coldsteak 2 года назад
these are cool, but are you ever going to make a GAMEPLAY demo that showcases all of these AAA features that has this level of quality? Edit: I'm not talking about graphics, I'm talking about EFFORT.
@PeterSedesse
@PeterSedesse 2 года назад
You can never do it. Gameplay graphics are always going to be behind cinamatic graphics... and that has been true since the 1980s. Being able to exactly control the camera angle allows you to ramp up the graphics. Unity goes back and forth on it though.. Book of the dead was cinamatic, Adam was gameplay, and now this is cinematic again... but as unity and computers get stronger, you now could basically make a game with Book of the dead graphics. You also need to remember that Unity is more than just for games.
@plorks445
@plorks445 2 года назад
That's up to Nvidia and AMD.
@naughtygirl6505
@naughtygirl6505 2 года назад
Maybe in future GTX 10700 RTX lol 😂
@MentalParadox
@MentalParadox 2 года назад
No.
@pearz420
@pearz420 2 года назад
Seems like they gave up on the very concept of gameplay years ago. Turns out that people who need kindergarten-level tutorials were never going to make the next hit game. So now they are desperate for someone to make the next Pixar movie with their engine and give them a cut.
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