This is a non-canonical video about the size of the enemies in Tower Defense Simulator, from most minor to biggest. *Note, not all enemies are shown in this video.* By the way, health size doesn't always matter when it comes to size. I hope you guys enjoy! This video is my first cycles blender render, so it took a whole while to render lol.
DUDE, this intimidates me while playing tds, i mean image being a spare gladiator/golden scout placed only to deal a little more damage to the fallen king bc you reached placement limit with accel
Darn, I forgot about those guys. Glad you enjoyed! Edit: Also, I didn't add all of the enemies because there are just simply way too many in the game that would be the same size. It was my fault that I forgot about the big ones, such as Mecha Clause and Wox.
@@YourAverageParatrooper nahhhh the void would be like a universal threat since the void is no matter. and reaver means robber. its a good chance that when unbounded it can do better than umbra and be a universal threat. especially due to the portals and the attacks being stronger than umbras attacks.
When the toughest and tankiest enemy in the whole game, that being the Nuclear Monster, is just as big as a semi truck, while the fragile molten boss is a whole freaking skyscraper.
I mean, ik this is pure bs but mutation can really only go so far in size growth, but the Molten Boss is a huge combination of hardened and molten magma from the pits of hell where land is big and lava is plenty.
Umbra (an alien queen that colonised galaxies), the fallen king(ruler of an empire, king of all other bosses.), void reaver (an ancient beast the size of a sky scraper, made out of darkness itself): *accelerator scary*
Now can you do Tower Battles:Battlefront now? To let you know: Lord jack is the biggest enemy in the game,when you have 30+ people with you,he can have 1.071M health.
@@SDStudiosAnimations they probably meant an enemy, not the boss, since in the game they are small and looking at their speed it seems that they meant to be small, haha
void reaver and fallen king don't look that tall ingame they're the height, a few story building because when doing fallen on abandoned city, fallen king doesn't look that tall
necromancer is approximately 9x the size of scout or 17 feet tall which in real life would be gigantic. grave digger: approximate height: 100 ft number of times it scales over scout: 55x
I got a question, why do people keep calling the Frost Spirit small? I wasn't playing the game back then and now that I see images of it in renders and stuff, it actually seemed big, to the point it was almost as tall as a mountain in a render I think
Hey paradox I think u should add trading where u can trade towers and skins and consumable or add new tower called robots where they are giant and deal massive dmg or make new map or new skin called dimamond skin which it will give the regular tower more dmg or more boost or why not make new event called skibidi toilet season 2 where the boss will be Sientist toilet or make a new boss mode called future mode where the boss is a mech with guardian bots where they can have the health over 150k and will be the strongest mode
Remember this would be in studs due to this being Roblox and not real life so bosses like the fallen king and void reaverwould be the size of a Roblox figure
@@SDStudiosAnimations if it was reality they would be that but normal robloxians the players are under the size of a milk label or for simple a roblox figure making void reaver small if it was in reality
All i know fallen king is almost as high as a streetlight because in the map night station u could measure him kinda with the height from the street light
The author was smoking on smth ngl. How is tank bigger than gun slinger? and how is cavalry same height as gun slinger when ingame it is 2 times more bigger. not to mention any other miscalculations.
@@nuclearbirdutsuho i know but let's pretend the height of all the towers is around 1.7/8 meters, if they are decently bigger, then fallens should be around 2-3 meters, NOT FIVE lol