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Engineering MEGA TSUNAMI sea defenses in Cities Skylines! 

Real Civil Engineer
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We're back in Cities Skylines (City Skyline) engineering a way to stop a huge tsunami from wiping out my city WITHOUT using the super mega pumps from last time. Can I put my real life drainage knowledge into practice to build an unfloodable city that can withstand a tsunami? The five step process all real engineers use is in place once again!
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#realcivilengineer #Tsunami #CitiesSkylines

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27 мар 2024

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Комментарии : 1,7 тыс.   
@sparking023
@sparking023 Год назад
The main problem here is trying to work irl solutions to a game that has wonky fluid physics *at best* That said, the city survived with minimal damages, so that's an irl win. Well done, Matt
@bw4life704
@bw4life704 Год назад
THIS IS TRASH MY CONTENT IS BETTER!!
@philosophy_bot4171
@philosophy_bot4171 Год назад
Bleep, bop. I'm the Meme Bot.
@philosophy_bot4171
@philosophy_bot4171 Год назад
Beep, bop. I'm the Philosophy Bot. Here, have a quote: "We are what we repeatedly do. Excellence, then, is not an act, but a habit" ~ Groot
@philosophy_bot4171
@philosophy_bot4171 Год назад
Beep, bop... I'm the Philosophy Bot. Here, have a quote: "I am Groot" ~ Groot
@Insertname0814
@Insertname0814 Год назад
@@philosophy_bot4171 Beep, bop: I didnt ask
@MichaelHumphrey
@MichaelHumphrey Год назад
There's nothing I like more than learning actual engineering from RCE, but I do feel bad we're learning about it in a game with the worst water physics in recent memory!
@matthumphrey4915
@matthumphrey4915 Год назад
agreed... awesome last name btw XD
@neetaugemuge304
@neetaugemuge304 Год назад
Agreed
@SnaFubar_24
@SnaFubar_24 Год назад
Agreed...
@superkid5mini937
@superkid5mini937 Год назад
Yeah man he using real to fake and it not work cuz game logic
@nobodyjustbrad2750
@nobodyjustbrad2750 Год назад
The physics aren't that bad. What a lot of people don't seem to understand is that the water has an extreme amount of momentum. The water pushing up over his obstacles, even the curved ones, is realistic. The water behind it is still pushing forward. Trying to deflect the wave doesn't work because all of the water not in contact with the wall is still trying to move forward, leaving the deflecting water nowhere to go but up again.
@mathieub3953
@mathieub3953 Год назад
How those power plants work: Basically the sun heats up the area bellow the mirrors, the hot air is lighter and tries to escape. It can only escape through the pipe in the center. In this pipe are wind turbines.
@bbgun061
@bbgun061 Год назад
Then why does it have mirrors? It should have anti-mirrors. (Or paint the base black)
@mathieub3953
@mathieub3953 Год назад
@@bbgun061 sorry, wrong word, maybe some kind of glad or different material that sucks in the heat or maybe Glas or lenses.
@DragonflyPrincess
@DragonflyPrincess Год назад
CHALLENGE: Stop the Tsunami in the sea BEFORE it gets to land.
@lagrangewei
@lagrangewei Год назад
@@bbgun061 it not mirror, it window, it is basically a greenhouse. there is no lens or reflection involve, the idea is to let the heat enter and heat up the air that is trap under it. if you pain it black, the roof would be heated, not the air, it requires the heat to reach the ground, heat up the ground and hence the air under the roof. if the roof is heated up, the air above the roof would heat up and that would put air away from the system then into it. it basically a play on air pressure, you want the air pressure low so it suck cold air in from the side and pushes hot air up from the center. if the air is of the same temperature on both side of the roof, it would not be effective.
@RexxyRobin
@RexxyRobin Год назад
It basically combines the mechanics of a greenhouse, a hot air ballon and a wind turbine
@aaronbush6306
@aaronbush6306 7 месяцев назад
I know a civil engineer is sort of the opposite of a military engineer, but I'd love to see a video of you doing this using the principles of a Vauban defense star. I once helped some friends making a sand castle and realized we'd started at low tide where it'd go under water so spent the next several hours with a shovel making a 3 ring 9 point star that got roughly 10 meters across and 1 meter peak to trough. The castle was eventually taken but it lasted about 2 hours past when the tide would have taken it, which i thought was pretty good, so I thought you might like to have a go
@montytiger9700
@montytiger9700 Год назад
‘I think it was designed by an architect. It doesn’t take the most direct route’ after seeing RCE’s previous spaghetti roads it becomes clear that we must stage an intervention, he is starting to be become what he hates.
@cheffrin3751
@cheffrin3751 Год назад
I came to the comments to tease him about this as well.
@monad_tcp
@monad_tcp Год назад
to be fair, I think that was a downloaded map, but still
@Simon-jv9bm
@Simon-jv9bm Год назад
@@monad_tcp he’s talking about a spaghetti road that he built in a previous video, not the hairpin in this video
@JellyFix
@JellyFix Год назад
@@Simon-jv9bm This hairpin was build by me :)
@bw4life704
@bw4life704 Год назад
THIS IS TRASH MY CONTENT IS BETTER!!
@DraakjeYoblama
@DraakjeYoblama Год назад
Working with these frictionless water physics, I think the best design would be a straight wall with a trench behind it. When the water flows over the wall, it will fill up the trench.
@BigmanHaus
@BigmanHaus Год назад
I would say probably trench in front to reduce height first
@lucyk.5163
@lucyk.5163 Год назад
He should've made them longer. The V shape stuff, the walls should have been longer to avoid the water flooding, or at least to reduce the volume.
@graysonbelk7003
@graysonbelk7003 Год назад
We have bridges like the one in your bridge review in the US. They are built that way to minimize impact on wildlife in the mountains. One example is the “Blue ridge Parkway”
@ric06mor
@ric06mor Год назад
wow thats a beautiful road. will have to drive it someday
@Wasbever_14
@Wasbever_14 Год назад
As a Dutchman whom is constantly at war with the sea this is a pretty good video
@maayu8108
@maayu8108 Год назад
I'm pretty sure there's no friction in this game's engine, that's why water doesn't slow down when it moves through flat land. The 45° wall actually should work better then just a straight one, but there's no friction so water slow down because it transfers kinetic energy into potential energy, but the overall energy in the whole wave is still the same, so when water finally is able to get through the wall it changes the potential energy into kinetic. Of course some of the water isn't able to get through, because it's kinetic energy is too small. It's probably water which is behind the extremum of the wave because there's less water giving it kickback energy (it's not pushed by anything) that's why only half of the water get's through when the wall is the size of the wave. Normally some of the energy would go into soil, packing it tighter, heating it, even into the sound the crashes make etc. and some water would sap into it earth, so the waves wight would get smaller and smaller, so overall energy in the wave system would decrease and another systems would gain same amount of energy.
@allthingsandres1653
@allthingsandres1653 Год назад
Bro you wrote a few paragraphs under a RU-vid video but yes you do make some good points
@hellothere6627
@hellothere6627 Год назад
@@allthingsandres1653 I’ve seen a few pages, i copies it and put it into google docs and it was 2.3 pages long
@allthingsandres1653
@allthingsandres1653 Год назад
Wow that's a lot more than a few paragraphs
@bw4life704
@bw4life704 Год назад
THIS IS TRASH MY CONTENT IS BETTER!!
@wietboy
@wietboy Год назад
Exactly what i was thinking
@FoxDog1080
@FoxDog1080 Год назад
I think in this game water physics are quite "linear" A series of walls will work pretty much exactly the same as a bunch of bumps, though bumps let the water drain after When presented with a perpendicular wall, a tsunami will act ignoring momentum from the middle hitting the splitter
@bw4life704
@bw4life704 Год назад
THIS IS TRASH MY CONTENT IS BETTER!!
@DragonflyPrincess
@DragonflyPrincess Год назад
CHALLENGE: Stop the Tsunami in the sea BEFORE it gets to land.
@lagrangewei
@lagrangewei Год назад
the game simulation block are also quite large, so it actually doesn't see alot of thing that are "small" you need a fairly thicc mountain for the game to actuallly "see" it.
@GrandLivingSoul
@GrandLivingSoul Год назад
yeah, the water physics in this game is jarring to deal with.
@alvinsjostrom8226
@alvinsjostrom8226 Год назад
RCE: "whoosh, if this was slightly shorter that would have been a disaster" CITY: *coverd in water*
@drrodopszin
@drrodopszin Год назад
It made me crave a first person game where you randomly wake up as one citizen of a town about to be hit by a giant tsunami and you need to survive.
@backyardastronomer
@backyardastronomer Год назад
City Skylines is DEFINITELY the best series of this channel together with Planet Crafter and Timberborners!
@NiklasTheFox
@NiklasTheFox Год назад
yes
@jacetheawesomegamer5558
@jacetheawesomegamer5558 Год назад
Ya
@jacetheawesomegamer5558
@jacetheawesomegamer5558 Год назад
And inner space
@yessiechi
@yessiechi Год назад
I agree
@robloxitynews9705
@robloxitynews9705 Год назад
Yes
@stevewithaq
@stevewithaq Год назад
RCE: It (the road) was built by an architect - it doesn't take the most direct route... Me: *eyes RCE's InfraSpace playthrough...*
@BurningWell
@BurningWell Год назад
His roadways in InfraSpace are engineered for very specific purposes.
@eixonm
@eixonm Год назад
@@BurningWell yes, to be a chaotic as possible!
@nathnathn
@nathnathn Год назад
Remember malicious compliance is a thing maybe the infraspace city council has pissed of the infraspace engineers.
@bw4life704
@bw4life704 Год назад
THIS IS TRASH MY CONTENT IS BETTER!!
@DragonflyPrincess
@DragonflyPrincess Год назад
CHALLENGE: Stop the Tsunami in the sea BEFORE it gets to land.
@WeirdWonderful
@WeirdWonderful Год назад
"It doesn't take the most direct route." MEANWHILE IN THE CONCRETE TORNADO OF INFINITE CIRCULATION: The journey from point A to point B takes about 7 years.
@PaulReed
@PaulReed Год назад
Watching these videos and coming from the previous video I was thinking of deflection too. I thought about a large ship with the bulb below water / at the bottom to break ahead and deflect it up to the main hull where it gets split. I'm going to install the game and try it myself.
@ArinJager1
@ArinJager1 Год назад
there should be a game that's just _this_ (stopping tsunamis, floods,...), like how polybridge is a bridge-building puzzle game, this would be a tsunami-stopping puzzle game! (good idea? bad idea?) >x'D
@Zeegall
@Zeegall Год назад
i mean i distinctly remember an og ios mobile game similar lol
@BarbeqdBrwniez
@BarbeqdBrwniez Год назад
fantastic idea
@definitionofinsanity9042
@definitionofinsanity9042 Год назад
I think we need a bridge that can deflect tsunamis
@acousticremixesyt2839
@acousticremixesyt2839 Год назад
Genius
@exclusiveturtles
@exclusiveturtles Год назад
Smart
@bw4life704
@bw4life704 Год назад
THIS IS TRASH MY CONTENT IS BETTER!!
@atomatopia1
@atomatopia1 Год назад
12:40 “I think she’s crying. Ignore her, ignore her.” *pans to cars driving straight through each other*
@konstantinavilov1192
@konstantinavilov1192 Год назад
It looks like the game uses a simple friction-less and turbulence-less model for water. So the only thing that matters is the height of the dam (which should be high enough to be able to contain all the water wave's kinetic energy in potential energy (when the water goes up at the dam)).
@bw4life704
@bw4life704 Год назад
THIS IS TRASH MY CONTENT IS BETTER!!
@HansLemurson
@HansLemurson Год назад
I think a series of walls where each one can take a "slice" off of the wave height that overtops it should probably work. How is that different than his canals? Umm...
@konstantinavilov1192
@konstantinavilov1192 Год назад
@@HansLemurson I don't think low walls would work: canals + very low walls practically did not work (see 12:30). Ditches or "inter-wall ditches" large enough to "swallow" all the available water volume may work, but it is a one-time solution, not a universal wave deflector - so it is a kind of cheating...
@HansLemurson
@HansLemurson Год назад
@@konstantinavilov1192 Yeah, I think it's nothing more than just a "really deep ditch" that would become useless once it fills with water. It's just that it would be a high-altitude ditch.
@DragonflyPrincess
@DragonflyPrincess Год назад
CHALLENGE: Stop the Tsunami in the sea BEFORE it gets to land.
@ManualPixarPresents
@ManualPixarPresents Год назад
I remember watching a video demonstration wave reduction and pure vertical wall is one of the worst options due to the wave crashing, going up, and the forward momentum carrying a lot of spillage over top the wall. The 45 was better due to the under wave crashing earlier and lowering the momentum of the total wave. The best, as you mentioned, was the c wall. However I’d like to have seen a Dong shaped retaining wall… And I can only trust one man for the job. You up for it?
@billul1
@billul1 Год назад
Love that your anti tsunami wall ends up looking more like a 17th century Vauban-style fortification. If CS ever do a war DLC then I say you already got it covered.
@matthewtalbot-paine7977
@matthewtalbot-paine7977 Год назад
"Just build these under the road like we do in real life" Oh we know Matt, we know when our roads are dug up for every utility company 5 times a year.
@formu1fan
@formu1fan Год назад
I loved this has turned into a "Coastal Engineering Simulator" Series
@bw4life704
@bw4life704 Год назад
THIS IS TRASH MY CONTENT IS BETTER!!
@maximthompson
@maximthompson Год назад
Your first straight wall was more effective than that monstrosity
@anthonylaviale3021
@anthonylaviale3021 Год назад
The comment I was looking for. Flood barriers pretty much reduce the wave height by the height of the barrier. Using the terrain tool to build a few barriers with sizes comparable to the first one should work while being much more compact.
@bw4life704
@bw4life704 Год назад
THIS IS TRASH MY CONTENT IS BETTER!!
@Entenuk1
@Entenuk1 Год назад
Yes, but that would've made the video shorter and kinda boring.
@anthonylaviale3021
@anthonylaviale3021 Год назад
@@Entenuk1 easy solution, put it at the end. Plus despite the wonky fluid dynamics, the wave should slosh between the walls, and possibly get positive interference.
@DragonflyPrincess
@DragonflyPrincess Год назад
CHALLENGE: Stop the Tsunami in the sea BEFORE it gets to land.
@Jordan-ws6jy
@Jordan-ws6jy Год назад
This was great to watch! Having barely avoided a tsunami myself this year. No where near as crazy as this simulation but still great to learn what types of nonmechanical methods work.
@NFSHeld
@NFSHeld Год назад
In this game, the counter-physically-intuitive method that is a wall straight up is the best solution, because water in this game only has 2 properties: height over ground and speed over ground. Water goes from higher to lower, speeding up, and slow water next to fast water tend to level their speed. But "friction" with riverbeds etc. is not really a thing as you can see at 2:14 - the water at the riverbanks should be slower but it really isn't or if any then just barely at all. Therefore, the best way to deflect a wave is a steep wall because that will decelerate the most and introduce a backwards current.
@pompey333
@pompey333 Год назад
Man I got to say this sea fighting series is amazing! I love watching the methods you use. Engineers will always win!
@epiccollision
@epiccollision Год назад
Your mitigation technique depend on CS modelling fluid dynamics somewhat correctly and since water in CS acts like liquid jello it does not.
@krabby8216
@krabby8216 Год назад
Congrats on reaching 14 on trending and congrats on saving the city as well 👏 love your vids keep up the good work fellow Matt!
@randomaccessfemale
@randomaccessfemale Год назад
2:29 Person in the city: 'Those aren't mountains...'
@LockwoodMakuRocsBones
@LockwoodMakuRocsBones Год назад
I'm wilded out by the fact that I regularly follow valid engineering decisions when I play Cities, including strongest shapes tucked subtly into the streets and maps.
@lumirbaca1831
@lumirbaca1831 Год назад
The anarchy mod brought me an idea of doing those canals extremely close to each other so that they are actually overlapping which means that 1 m³ of space where there are 2 canals will actually hold 2 cubic metres of water.
@kristhebrownie
@kristhebrownie Год назад
I vaguely remember a tsunami protection technique that is several smaller walls spaced out to disrupt the energy of the wave. Wonder if something like that would work in this game.
@sushijones
@sushijones Год назад
I've been loving this series, it's really cool to learn about actual civil engineering!
@SergeyPupkoMusic
@SergeyPupkoMusic Год назад
I think what might have helped even more is some of those large pool style ditches on the sides to take on some of the water coming in from the sides behind the city... that said, very nice Matt! 👍
@NoahGooder
@NoahGooder Год назад
i have to admit city skylines have pretty decent water physics when it doesnt freak out or just completely ignore physics
@ArinJager1
@ArinJager1 Год назад
better (water physics) than the beaver game for sure
@sircaioamaral
@sircaioamaral Год назад
It's great until it's not
@tomlxyz
@tomlxyz Год назад
You mean pretty good until it doesn't?
@DragonflyPrincess
@DragonflyPrincess Год назад
CHALLENGE: Stop the Tsunami in the sea BEFORE it gets to land.
@DarkPesco
@DarkPesco Год назад
"A lot" of electricity is a matter of perspective. Demand at once? Yes...a lot! Overall demand, start to finish of a tsunami? Not all that much. The key might be in trying two things: An emergency energy storage pack that stays a maximum charge to be released as supplemental power AND.... The wave...is pretty powerful! We have the ability to capture normal tidal wave energy so it seems logical we could develop tech to capture this...using the energy of the wave against it?!?
@Nick_Smith1970
@Nick_Smith1970 Год назад
Solar Updraft Towers work by letting the sun heat the air under the canopy at the base, which rises up the "chimney" at speed, turning a wind turbine in the tower.
@SkelitonLord227
@SkelitonLord227 Год назад
"it was designed by an architect, it doesn't take the most direct route" queue up the infra space reel
@ImmortalAbsol
@ImmortalAbsol Год назад
I appreciate the connection to engineering deeper than just the word.
@KahavaveCAPIPI
@KahavaveCAPIPI Год назад
From the way it works, it would probably be best to just make a series of tall walls. Like, if you noticed how the Tsunami was reduced in height by half in the second wall (Which I think you used as your height limit), then if you just added a second wall it would probably absorb the rest. And since stress isn't an issue, there's no reason that each wall can't be incredibly thin.
@Cenitopius
@Cenitopius Год назад
The ending shows that if you'd only put the flood barrier further from the city, it'd have been pretty much dry
@xtrim1993
@xtrim1993 Год назад
1:39 min - "Ahh i think it was designed by an architekt. It doesn't take the, ähh, the most direkt route" so you literally confirmed that you're also an architekt O.o xDDD
@mrdykacz8898
@mrdykacz8898 Год назад
I’m finally starting to believe, that this guy is an Engineer!
@silaswolfe381
@silaswolfe381 Год назад
I'm glad you redid this bc I was a bit unsatisfied with the lack of actual hydrodynamic engineering last time
@devinsullivan6160
@devinsullivan6160 Год назад
I absolute love this. These are the kind of problems my little engineer brain dreams about solving all night long
@jonashuscher8713
@jonashuscher8713 Год назад
,,it doesn’t take the most direct route“ May I remind you of something called „Trucknado“?
@goatboy150
@goatboy150 Год назад
Waterworld was vastly underrated.
@whitetailprince
@whitetailprince Год назад
very true.
@phitc4242
@phitc4242 Год назад
wouldn't it be cool to have a game that specializes in tsunami defence? levels like poly bridge etc
@margaretann944
@margaretann944 Год назад
I like this one and the previous one because despite all the silliness, the actual science and hypothesis testing were fantastic! :D I love your C:S videos!
@IluvRRsws
@IluvRRsws Год назад
I really enjoy watching these videos, and actually being taught some rough civil engineering tips. As its something id like to go into as a career
@saithvillalobos3228
@saithvillalobos3228 Год назад
You should try making a Tesla Valve, if the water physics are somewhat accurate it should diminish substantially the flow of water
@ziiofswe
@ziiofswe Год назад
I think we can tell already from this video that "somewhat accurate" isn't the way to describe Cities: Skylines' water physics.
@77PurpleHaze77
@77PurpleHaze77 Год назад
Mate, your videos are so good man. Really refreshing.
@horizonforevergold
@horizonforevergold Год назад
The rows of mounds gave me a flashback of my physics courses last year when we went over diffraction etc, should result in very interesting patterns which amplify and deaden. The friction on the mounds should also to my understanding cause vortices... such an interesting problem/phenomenon! I'm just a CS / ICT major so my physics knowledge is not the best. Thank you for the video!
@houlej19
@houlej19 Год назад
The fisrt wall that was straight and not deflecting water was looking pretty effective
@commenter5728
@commenter5728 Год назад
I LOVE CITY SKYLINES
@johnny1o1
@johnny1o1 Год назад
Defense system is probably more expensive than the whole city together lol
@bloodblade5860
@bloodblade5860 Год назад
I love watching good old RCE. Recently re discovered you mate. You always manage to entertain and educate me. I love your videos and so happy to see how much your channel has blown up
@laurie1183
@laurie1183 Год назад
Dig a trench. a 10ft wall with a 6ft trench becomes a 16ft wall.
@Vraxes
@Vraxes Год назад
Since when does RCE worry about "the most direct route"
@bogosflorin7741
@bogosflorin7741 Год назад
I know right? His spaghetti roads are literally so annoying to me, they give me anxiety. When he does it i m like “WHY, why is this necessary”, it literally makes his fun videos less enjoying to watch for me. Am i alone in this?
@lizpurvis1064
@lizpurvis1064 Год назад
As crazy as it sounds, it would’ve been rly cool to see if there how mangroves combined with the canals or another structure!
@Mason_DePetrillo
@Mason_DePetrillo Год назад
I always ALWAYS love watching you, I play cities sky lines to and you are always giving me ideas of how to improve (hope you see this)
@rumpf.richard
@rumpf.richard Год назад
Side note, anyone else get AOT vibes at 1:20?
@gregvogler4995
@gregvogler4995 Год назад
RCE the most powerful engineer
@DragonflyPrincess
@DragonflyPrincess Год назад
CHALLENGE: Stop the Tsunami in the sea BEFORE it gets to land.
@rubenwoods4722
@rubenwoods4722 Год назад
keep an eye on rivers too- estuaries and rivers spell doom during large tsunami, as they can track multiple km inland (over flat/sea level ground) up rivers :)
@kingcos19
@kingcos19 9 месяцев назад
One of my favourite vids cause you taught actual engineering
@heathbrinkman3126
@heathbrinkman3126 Год назад
I'm surprised you didn't use the strongest shape to break the tsunami
@ltcolthorin8661
@ltcolthorin8661 Год назад
It's entirely possible that the wave simulations in this game are not the most accurate... That said, I want to try these with my kids next time we're at the beach.
@webjr1981
@webjr1981 Год назад
They also change with simulation speed. By running at full speed instead of normal speed, it lowers the water simulation detail.
@SnaFubar_24
@SnaFubar_24 Год назад
@@webjr1981 good point
@DragonflyPrincess
@DragonflyPrincess Год назад
CHALLENGE: Stop the Tsunami in the sea BEFORE it gets to land.
@DaedruTV
@DaedruTV Год назад
well done thanks for the laughs. the comedic pause with the ... and all it took was.... lmao was gold
@stevdor6146
@stevdor6146 Год назад
1:02 "solar updraft towers - which i don't know how they work.." So i don't know if these things exist in real life, but the way it _appears_ to work, at least based on the image the game provides, is there is a large surface area at the base to collect solar energy, and redirect the heat to the central spire. Presumably heated air is vented/expelled up through the column within which there is a series of propeller blades/turbine generators that convert the mechanical energy into electric current through rotor windings.
@lukasmartinschmidt9563
@lukasmartinschmidt9563 Год назад
I have a question for RCE, Why do you hate Arquitecs?
@FennecFoxLabs
@FennecFoxLabs Год назад
Cus they are Arquitecs
@parrot2604
@parrot2604 Год назад
arquitecs are absolute architects
@FennecFoxLabs
@FennecFoxLabs Год назад
@@parrot2604 yes
@ewancampbell3707
@ewancampbell3707 Год назад
There is an easier solution, a giant wall around the city that goes to hight limit
@luminatron
@luminatron Год назад
That's obviously not viable irl.
@ArinJager1
@ArinJager1 Год назад
@@luminatron neither is the thing RCE did, but whatever
@jeanlucgagnon6494
@jeanlucgagnon6494 Год назад
to me the best solution is changing of map or close your eye if u dont seen it happen it definitely didnt happen
@DragonflyPrincess
@DragonflyPrincess Год назад
CHALLENGE: Stop the Tsunami in the sea BEFORE it gets to land.
@Wasbever_14
@Wasbever_14 Год назад
I enjoyed the part where you were talking really passionately about the engineering! Really shows you enjoy it
@IrishViking99
@IrishViking99 Год назад
That worked out pretty well at the end good job
@micbicteeth2355
@micbicteeth2355 Год назад
Day 140. Play scrap mechanic. Please
@lanky3
@lanky3 Год назад
Ur first
@McThompachme
@McThompachme Год назад
E
@darthgonk4398
@darthgonk4398 Год назад
E
@bryanthudson2721
@bryanthudson2721 Год назад
@@darthgonk4398 E
@themonster9oh
@themonster9oh Год назад
E
@ArinJager1
@ArinJager1 Год назад
*_F_*
@littlelauchie
@littlelauchie Год назад
So happy I’ve found this channel! It’s actually the best!
@whydontyouhandledeez
@whydontyouhandledeez Год назад
Ah man I loved water world as a kid. The practical effects for that movie were incredible.
@Rikard_Nilsson
@Rikard_Nilsson Год назад
1:05 solar panels at the bottom heat air that gets funneled up the tower through a turbine.
@Shywolf2
@Shywolf2 Год назад
Good job man, cool thing you made.
@thepassenger6499
@thepassenger6499 Год назад
I love the RU-vid algorithm! ^^ I was looking for rc crawler videos and RU-vid came up with this. Awesome job, by the way! ❤️
@Aarongla55
@Aarongla55 Год назад
this is a great demonstration of how waves surve around pobjects and is anoter form of physics proof like the doubble slit experiment
@PorscheDuesnburg
@PorscheDuesnburg Год назад
2:43 The Poseidon Adventure ship: "Oh hell no! Not this bullox again! I'm outta here! Duces!"
@jimmyleg5
@jimmyleg5 Год назад
CE: I feel sorry for you. Architect: I don't think about you at all.
@captaindelta43
@captaindelta43 Год назад
9:00 RCE becoming Real civil engineer ...giving lessons and all Chat :- Matt where's the nob jokes man
@mohammedraihanhussain1438
@mohammedraihanhussain1438 Год назад
Dude you are funny. I watch these video just to listen to you talking.
@thehwguy4293
@thehwguy4293 Год назад
Hearing the "YEEEEEEAAAAAH" from Won't Get Fooled Again by The Who used like how it was in 4:44 never gets old.
@Reve_Hyrulier
@Reve_Hyrulier Год назад
Great job bro I loved it I learned something
@buzz4633
@buzz4633 Год назад
3:10 Was totally expecting Monty Python crew to sing, "Lovely spaaaan, wonderful spaaan...". So I found the video and played it in another tab during the segment. 😉
@RryhhbfrHhgdHhgd356
@RryhhbfrHhgdHhgd356 Год назад
I love that super nuclear power plant cluster. I suspect that water goes in, and plasma comes out. 😂
@murph508508
@murph508508 Год назад
Congratulations on stopping the tsunami with no pumps! Awesome videos. The humor is great!
@eduardomartinez-ti3kb
@eduardomartinez-ti3kb Год назад
respect to this man for posting everyday 🙏
@SgtKilgore406
@SgtKilgore406 Год назад
0:05 Every "Unsinkable" ship that sunk has just been triggered.
@RYANROF
@RYANROF Год назад
Commenting for the algorithm because I appreciate your insane videos. ❤
@CattCrap
@CattCrap Год назад
Thank you for getting me through study hall on first day!
@Kenneth-js3gv
@Kenneth-js3gv Год назад
"From small sail boats to HUGE unsinkable vessels" *shows vid of Costa Concordia which capsized*
@cesarpalmos8235
@cesarpalmos8235 Год назад
I feel absolutely safe knowing this man designed some infrastructures that my life depends on.
@TheHuskyFamily
@TheHuskyFamily Год назад
you need to try concave shape barriers to reduce inertia before trying to direct/split the current/wave.
@snapfui1490
@snapfui1490 Год назад
This is a really cool channel, thank you for the content.
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