thank you very much, i'm an architect, and all of your tips and tricks helped me a lot improving my renders. some stuff you can not just figure out by yourself, thanks man!
The study of my colleagues from China, unfortunately, I do not understand English, but I also learned a lot of knowledge. Very valuable, thanks for sharing!
Beautiful work! I have two considerations, 1- Enscape's natural sun shadows can be softened by adding and moving clouds; 2- The natural sun has a perfectly defined celestial trajectory, so it is necessary that the position of the artificially created sun belongs to this trajectory so that the image is not only photographic but also geographically consistent if it is a real project.
Thank you. The clouds don't soften the shadows that much, I always need more softness. 2 If it's a real project then you could do a sun study but for marketing purposes the accuracy of the sun position is not that important. Of course you can always set the fake sun according to the real sun.
Fantastic as always, I'll need to really study this and apply it. The caustic trick and the Look Up Table Tip show a great insight and knowledge!! I recommend anyone watching this video to watch it to the very end!
Hello from Indonesia. Thank you for your tutorial sir. It helps me to realize that photographic lighting in enscape are needed. You make this tutorial easy to be learned. 👍
Hi again. I was missing your tutorials. I want to thank you so much for your help and craft. A true pro who is willing to share with us his knowledge. You make a difference!
Hi, I gotta say I learned a lot from your tutorials. They are amazing! And it really great if you can do some tutorials for the exterior render as well. Thankyou!
Another great tutorial Vlad! Your content is one of the best I've seen in RU-vid! I recently found your channel and I've all ready watched all of your videos! You've helped me a lot already, and I'm sure I'm not the only one. Can't wait for the next one! P.S. Colud you consider doing a tutorial on night outodoors render? I'd love to see how you approach the lighting and the athmosphere!
Thank you for the in-depth and informative tutorial! Your explanation all throughout the process is much appreciated. I'm glad that I found your channel as it would definitely guide many folks like me in the future. Thank you again for sharing your knowledge!
As usual, your explanations of how you approach a project, the way you put in place everything and finally the great pedagogue you are, allowed me to progress in my rendors for professional projects. The best example i have in mind, is your tutorial about the "transculent pavillon" ! Because i had to worked on a retails project using "polycarbonate honeycomb" (not sure this is the right translation in english, sry). It was really complicated to have the realistic render i had in mind. Thank for sharing all your knowledges in such a good way. Your channel is really under rated compared to others more popular ones. EDIT : One more thing. I'm working with Enscape for a while now. It's a really good render. But i've recently tried "D5 Render". I don't know if you know this render ? It has a very similar utilisation as Enscape but with pros and cons (as Enscape). I think you should take a look on it. You can use it for free (for now) and i'm pretty sure i could be a good "complement'" ? (once again, english is not my native language not sure if this is the good word).
This video helped me a lot to improve my work! I think youve figured out the way how to get maximum from Enscape! Thanks, and cant wait for some new ones! Thanks a lot!
Wow... how perfect! I'll make you a request, is it possible for you to provide this scene finished with the configuration of the enscape, just to study more and learn. I speak here from Brazil.
Hey man just want to say thanks to you for your enscape tutorial, i really learn a lot from your videos it helped improving my skill and also my job. Thank you so much ❤
great tutorial, it helps a lot. Been wondering how do you get the sanded/smudged wall textures? mind giving some pointers of what keyword should i use in acquiring the PBR online?
I used to be a big proponent of vray and lumion. But when enscape came out it was still buggy. But the team has really made a good software . I don't think I've used lumion or vray anymore.
Thank You Vlad. Amazing Tutorial on the details. Will you do a detail tutorial on what you did to the carpet. How did you mask the carpet? Thanks a lot for sharing!
Thank you so much for sharing this knowledge, Vlad. Like so many others I have also progressively improved my work through your channel. Great job!! ps: have you thought about creating a course focused on Enscape + Photoshop?
Thanks for the video, a revelation to pushing the limits of enscape. What is the color look up in photoshop at the end ? can you explain how i get this ? - Best Peter
Great sensibility you have! Thanks for sharing your knowledges. Your hdri seems very smooth and natural. Could you share where you got it? Or is it custum made?
Oh, that's just a grid I have in my template. It's a 10 meter grid divided at every meter. I just use it for scale and I use it to snap to it when I'm doing basic architecture modeling.
Great tutorial! It's too bad that enscapes lighting has to be manipulated this much to make an image look good. Hopefully we see some native improvements with the sun, global illumination and shadows in upcoming releases.
It's true but over time I come to see it as setting up a movie set or photo shoot and it helps me. I mean that you could have the best camera out there but in real life, you still have to set up the lighting for what you are filming.
Amazing render! How did you do the curtain? Could you do a tutorial on curtains? Mine is not as translucent and soft as your curtains, yours look awesome!!
I used a transparency map to control the translucency. Use foliage material and use a white image as transparency and just lower the brightness on it until you get the result you want.
Hello, Vlad, that is a masterpiece artwork using Enscape! Can you share the alpha map that you used for your fabric material? This is the first time that I knew that the fabric curtain material must have an alpha map to make it so accurate like yours
Quick question, how do you avoid the reflection of the line lights when the materials are shiny? for example bronze or tiles that is reflective or even mirrors. I've been using your method for quite some time now and that's my main problem.
That's my problem too :) I don't use line lights if they show up in reflections. If I have to, I do 2 renders, one with the lights and one without and blend them in photoshop. Or I use a different way of lighting the scene. Maybe multiple spotlights out of frame.
I would move them out of the way. Out of frame, because the extra lights are just used to bring up the lighting in the room so you can move them around until you like how it looks.