cg-school.org/... Learn how to create cinematic lighting inside UE 5.1
=Technical specifications=
• year of creation: 2023;
• author: Oleg Verenko;
• version of programs used in the course: Unreal Engine 5.1, Nuke 12;
• total lessons in the course: 13;
• total duration: 3h;
• size (materials and lessons): 3.53 Gb;
• video specifications: file type .mp4, frame size - 2560*1440 pixels;
= Course content=
0.0 Course introduction.
01. Starting the new Project and new level. Basic lighting using Skylight with HDRI.
02. Migration assets and shaders between projects.
03. Cinematic creation pipeline.
04. Main assets setup (accelerated video).
05. Cameras and character setup. Level sequencer.
06. Post Process Volume.
07. Environment creation (accelerated video).
08. Lighting setup.
09. Rendering setup. Movie Render Queue. Cryptomatte pass. Console variables.
10. Fast VFX - camera shake, air dust, fire, smoke.
11. Fine tuning.
12. Postprocessing in Nuke - bugs fixing.
13. Postprocessing in Nuke - color grading, camera effects, optical flares, finalizing.
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FB / comp.graphics.school
26 сен 2024