Hey everyone! Welcome to my Total War Pharaoh Short Gameplay 🚩► Series Playlist - • Total War Pharaoh Shorts ► Mod Lists are only available to RU-vid Channel Members / @simpzytotalwar #totalwar #TotalWarPharaoh #Egypt
@@wilhelm7450 just showed you have no idea how to play TW but hey,they have new graphics,who cares about strategy,unit formation not spaghetti when attack,who cares that its a copy/paste saga who have to do with historical facts like Warhammer? (there are people there,so its historical) Yeah,eat nice packed shit cause you have good taste
@@sloganreadersloganreader6736 I ever seen the same with Rome 2,but then updated, it's not again. Let's us hope the release version of Pharaoh has been fixed
Troy...3 kingdoms..now this..total war is dead now imo. Medieval..shogun..rome2...so sad to see how backwards they have gone. I'm buying manor lords and avoiding this total dead serise ni w. I used to buy every tw game....3k and troy gas made me w a lk away.
@@healyalvarado4791 I think what he meant is we are meant to move forward, not backwards, espeically when considering this whole franchise is mostly copy-pasting previous work XD
@@vladimirboskovictrue but play it today and they'll throw javelin when the gates open. Hell they'll throw javelins at their own men if it means taking out a couple helevti.
The great thing about this is, that the towers are not even properly connecting to the walls (one should think, that this would be one of the things most easiest to manage from a programming perspective). Not to mention the fire arrows and the fact, that they didn't even use their javelines...
There was some traps and stuff in attila custom battles and they added a bit in total war warhammer 3 but more freedom to choose what defenses you want would be epic, especially like the fortifications in napoleon for ww1 stuff
Probably gonna take a few years for that mabye they will add ditches for medieval 3 when that comes out in like 10+ years since it took them untill this game to add terrain advantages from swamps ,mud etc also it took then untill this title to give a move forward and give ground button.....Attila is also the only game that gives you meaningful traps and stuff which is crazy since throne sof britannia although upgrading the towns and castle got rid of most of that and every since Attila level seige traps and delployables havent been a thing 💀
Sigh... I really hate how CA went for "we just make all Walls, townplaces and Castles big and wide so big armys can operate on/in them... Historicly denfders allways tried to lead enemy into narrtow spaces and if we look at Walls that still exist today you can immagine if there where such big and wide walls in ancient egypt...
Total war has really declined hard, as a former historical total war fan it’s been sad to watch the series abandon everything that made it popular in the first place. It really looks like a mobile game ripoff of itself now.
All CA needs to do to sell a TW game. -enhance kingdom building/politics to CK2 lvls. -go back to classic historical gameplay for battles. -bring back the fun side of TW games like agent action movies. -go back to original way of unlocking factions and not this dlc/expansion stuff. (Personal ones for me) -use the scale of WH3 to make a truly proper Empire 2 or Medieval 3. -Have a game start in the late dark ages and have an endgame in the Renaissance period or even to guns just about taking over the battlefield. -perhaps a focus on formations and not just thin vs dense. (In addition matched combat for formation and broken formations) ...or Hell just make Total Warrior 3. PS have actual matched combat. If you dont want Shogun 2 then do Medieval 2. Least then it was clear they were trying to hit each other and not the air swinging in modern titles.
Towers look way too big and sophisticated, not too mention they’re moving super quick for their size and there is a lack of timber in Egypt, where did they get all that wood?
The defending commanding officer: "You're telling me you just stood there and took it without even throwing your javelins?!" Soldiers: "Yeah, we're broken."
@@destinsteitler2236 😅😆 I can only suggest to play Atilla 1212 Europa perdita age of Justinian ancient empires classical empires submod And wait for future updates with new maps ,any Charlemagne campaign This is how I see the brightness of the total war future and the big boooom is dawnless days Not there garbage any more
Were siege towers even a thing in the bronze age? Can you build such big moveable objects without steel? Would be nice to see CA adding other types of attacking walls, like siege ramps, that were defenetly used. You'd have to protect some units while they dig and construct the ramp up the wall. At least something new, if they still stay in the sword and spear period...
I hate to be that guy, but Egyptians did not use mobile siege towers This was invented by the Greeks. The Egyptian's typically captured cities through intimidation infiltration or typical starvation.
"Evidence for use of siege towers in Ancient Egypt and Anatolia dates to the Bronze Age. They were used extensively in warfare of the ancient Near East after the Late Bronze Age collapse, and in Egypt by Kushites from Sudan who founded the 25th dynasty." - "Siege Towers" wikipedia
@@Hell_O7 I have issues with trusting Wikipedia more generally... but this particular case does not apply to the setting of total war pharaoh, which is pre-bronze age collapse. The title takes place in the 1200 and 1100s BCE which is prior to the adoption of siege towers, according to that source. Nubian dynasty was specifically iron age. The setting of total war pharaoh is late Bronze Age. This is kind of like having B-52 bombers in the English Civil War.
@KohanKilletz You said "Egypt did not use" as absolute, so I hyperfocus on that. They still count as Ancient Egypt, but yeah, in the context of Pharaoh TW, I should've cut the latter half and instead added the one about the depiction of mobile siege tower in the first intermediate period (2181-2055 BC) Wikipedia has its issues, but they're usually more trustworthy and have more sources than random comment on RU-vid.
@@Hell_O7 I couldn't verify the source used in the wikipedia article because it is behind a pay wall facepalm. But It looks like I was wrong about that! Pretty cool to know. Also the Hurrians had such technology in 2000 BCE as inticated in Harput.
Never seen such a boring animation of events in any video game. What is happenning? After we had 3 Warhammer games, we have the 4th Rome now, but in bad?
We rely on indie devs to push genres forward and explore new territory. I think people are getting bored of the same game that has a few extra features
@@SimpzyTotalWar Its a reskin of Troy and recent titles like the Warhammer series, which can be seen with AI behaviour, animations (and in some cases the lack of animations) and the pathfinding is still an issue when fighting in settlements or places with cliffs. It feels more like a mobile game. They sacrificed realism for a more casual experience. The older titles had their issues sure but they at the very least had replayability. I can jump back and play any of the dozens of other factions and they all had felt different. The music while ok is not as memorable as the ones made by Jeff Van Dyke. Its not a bad game but you quickly find yourself wanting something more but there isen't a whole lot to go for.
BEAUTIFULL.... BUT....... They didnt have SIEGE TOWERS in ANCIENT EGYPT (BRONZE AGE) 😅😅😅😅😅😅😅😅😅😅 WTF!!!!! I know Iliad IS a poem, but there IS a fundament in It BEING a War fought on foot/chariots. In fact, the Genius of Odysseus was that he INVENTED THE FIRST SIEGE WEAPON.
They wanted to make another 'Saga's' game, they should've picked another historical era. This looks waaay to similar to Troy. And Troy was mid at best.
Siege towers as we typically envision them, with multi-story wooden structures used to breach the walls of fortified cities, did not exist during the Bronze Age. The technology and engineering required for such advanced siege equipment developed later, during the Iron Age and medieval periods. During the Bronze Age, which lasted from around 3300 BC to 1200 BC, siege warfare primarily involved techniques such as battering rams, tunnels, and simple ladders or ramps to breach or scale fortifications. Siege towers became more common in later periods, especially during the Roman Empire and the Middle Ages, when more sophisticated military technology and engineering capabilities emerged.
This game is broken. The mechanics, the animations, the gameplay in general. Sophisticated siege towers in the bronze age ? Sure. Perfect walls and use of stone to make such large battlments ? Sure.
Total war Attila is still the best my opinion. I love the Charlemagne campaign. All the total wars before that game are great. Anything after Attila is ify ify i am considering three kingdoms total war but Warhammer , bronze total war and Pharaoh Total war is garbage. I don't know why they had a drift off into fantasyland and if you're going to make a Warhammer at least make the creatures look kind of realistic, almost like a Lord of the rings
@@SimpzyTotalWar warhammer franchise they put effort in. the npcs all were active and moving without all mimicing the same animations at one giving time. but their historical titles are awful with the exception for rome 1 and medieval 2.
why they doing the same game mechanics over and over and over again. This looks like the same like in Rome from 2004. Even units have the same waypoins on the siegetower.