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Xynode, I have followed your guides for vAAhm and vHRC hm and then led my guild to clearing them with no problem! thank you so much for the guides. Following the mechanics makes it so much simpler and it was so fun too.
Thank u xynode this help very much! New player and wanted to see what this looked like before i joined this one. I had a bad start with vCR+0 earlier but my team kicked me for me not really knowing that much about some mechanics... With this i can atleast be prepared!
Nice video, about to run this for the first time tomorrow with my guild. Our leader's good at explaining mechanics but it's nice to know what to expect
Hey there Xynode, pretty cool tutorial for HR. I've been there just one time. But I want to get my 5 piece Eternal Warrior together. :)) Also, how often do/did you run this aside from normal or hard modes? Keep it up and thx for all your content TESO related! Kind regards , Drachenfuchs aka Holger from Germany ;D
I wanted to do normal Hel Ra Citadel yesterday. Everything went fine until we had to split up. I got ported out the left door, ran to the right one. Which closed right before my eyes. I couldn't get in. Same happened to our only!!! tank. One of our mates suggested to wipe yo we could get back in but nobody listened. We stood outside. First boss was super easy compared to Sunspire.
I wish Veterans dungeons add 1 random buff to some of the ADDs to make this game more spicy. Buffs like - increase/decrease damage - ignore taunt - increase attack range - random elemental buff - 50% health resurrection - Magika/Stamina burn per attack
Can The shield throw also target off tanks positioning the adds? It was kind of hard to see was was going on at some points, or can it target anybody at any point in time.
i did explain this pretty clearly in the video. However, to add more detail to it... You can take any synergies you want BUT the stone one will kill people. The problem is THAT synergy will lay on top of ALL other synergies. SO, someone trying to be clever grabbing a random synergy COULD get turned to stone AS they take it, TAKE the stone one (because it lands on top) and THEN make the group go boom. SO while practicing until your group is capable of having the responsibility of keeping an eye on mechanics. It is safer to just NOT take any at all :)