I really don't understand the point system in EUIV. You had like 2 times the income, 3 times the forcelimit, like 3 times the provinces, and 2 times the development but had less points.
I always feel that the first 3 ideas group tells a lot about the game strategy since you take them very early in the game and you often develop them at the same time. In this case is interesting how both took quality and offensive but one went for Administrative (sweet coring cost and extra admin point) while the other went for trade (money bro).
Francisco Franco I would say it's 92% of Poles + 7% of Ukrainians And yet this 7% looks often even more agressive And so - nope, Poles aren't worse than Arabs in western Europe
Not having them work off the same seed/save makes this comparison weak. you can instantly see a difference in AI behaviour with novgorod and muscovy. Next time start game and let 1 day pass, then make players play the save. If that is already the case, maybe disclose that in description. Interesting video still though, lots of good content.
Arexsis exactly his opponent had to deal with a stronger hungry and Muscovy while he didn't so it's not a fair comparison however his opponent won in score.
Sweden to Prussia is heresy! I do also find it interesting Bolololo went west to conquer Lübeck and the English channel first. While Zlewikk conquered a wider area I find it hard that he would have as strong a base and economy as Bolo.
Baltic Sea is quite profitable trade node. but to be able to get money there you should either kill Teutons or take Trade Ideas. also, he took Sjaelland, which is in Lubeck, even more profitable und even more challenging node. the dude just wanted pure income, since his starting provinces were trash
Fuck me. I almost have the same amount of hours. Yet... I have fuck all achievements. I mean I do have SOME but I just don't know how to do a WC properly or any of the hard achievements. Hardest ones I've done is Basilleus and Mare Nostrum... God this sucks.
Huh, and here I thought the general opinion on the internet was that Sweden has been overrun by immigrants. Glad to see that's not the case. Cheers Franco.
This time was exactly the opposite. You swapped to Prussia and just started eating, while he remained Sweden and built a beautiful border with ottoman, taking their entire coastline and leaving the rest intact.
It's all about the Ideas. Bololo didn't take Admin or Influence early game which is almost critical in a world conquest. -25% admin points for coring means you have thousands more points to add more cores, or buying other necessary things for state like stab or use that efficiency to focus on Diplo/Military points.
Hi. I really enjoy this series a lot. With a player with over 2150 hours in the game I was wondering If I could maybe participate in one of the episodes. Is that a possibility? Thanks
Wszystko ok tylko troche zle idee dobrane ,myslalem ze wlosy powyrywam jak quality wziolescie jako pierwsze , i jeszcze potem offensive , straszny push w militarke , czego jako szwecja tak nie trzeba robic , i quntity bylo by lepsze i snakowanie do indi zeby tam wziasc teren do utrzymania tych jednostek , szczegolnie ze teraz quantity daje wiecej jednostek ktore moga byc drillowane
+Mr Kitty a poza tym do 1600 ten run byl tylko rushem acziwkow pod Szwecję. Gre kontynuowałem po 2 miesiącach i tak naprawde od tego 1609 gralem normalnie
I'm sorry but if you're not gonna end this game as sweden there is no way calling it SWEDEN. I wanna see that nice tone of blue on map when I hear Sweden.