Тёмный
No video :(

Eu4 The Definitive Guide - Trade: Monopolize 

BudgetMonk
Подписаться 37 тыс.
Просмотров 50 тыс.
50% 1

Опубликовано:

 

28 авг 2024

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 150   
@jdwoko
@jdwoko Год назад
Love these types of videos, I thought I was decent at trade but the way you explained it got me to the next level. I appreciate it and hope you can keep it up!
@CharlieKellyEsq
@CharlieKellyEsq Год назад
Hello lord, would you like me to donate my load?
@BudgetMonk
@BudgetMonk Год назад
Very generous sir. Thank you very much.
@jamesbutler80
@jamesbutler80 Год назад
Common eu4 enjoyer W
@marcusaurelius8467
@marcusaurelius8467 Год назад
BudgetMonk's Masterclass in EU4 is a gift that keeps on giving
@the_niss
@the_niss Год назад
That's were the real money is
@freelanceMoron
@freelanceMoron Год назад
2 things: 1.) Putting marketplaces in monopolized nodes doesn't technically do nothing, 20% of the provincial trade power there gets propogated one node upstream, so it can be helpful to boost your trade power in a competitive node upstream (though this is rarely too impactful, you're usually much better off focusing on said competitve node). 2.) The +4 trade power investment doesn't give 4 trade power per province, because the province being in a trading company gives it an inherent +100% trade power. So it actually gives +8 per province (before any marketplace bonuses of course).
@ChristopherAndersonDP
@ChristopherAndersonDP Год назад
This is fantastic! I'm never sure what to do with the Ragusa node in my Byzantium games, and this helped a ton in understanding how to treat different nodes.
@LunaCoco
@LunaCoco Год назад
The Alexandria example is part of why I like taking Estate Monopolies early on. The Mercantilism bonus to Provincial Trading Power is just a nice thing to have to further push your edge. If it costed mana like the normal increase method, it'd be flat out not worth it. But with the cost just being some production income it's not too terrible. That goes especially earlier on where you might not have too many provinces of the same good and may have multiple distinct goods, thus more monopolies to give out. The upfront cash they provide haven't been too great upfront for me, but an extra lil bit of cash to toss at a building or two isn't unwelcome. Same for the estate loyalty at no influence cost.
@DavidLodgeclassof
@DavidLodgeclassof Год назад
Agreed. It's not the best estate privilege, so only use it if you have space, but it is good to have. I would just be careful to choose a trade good that you aren't conquering into very much, since it'll give you money only for what you /currently/ have, but you won't get production income from those newly conquered provinces either.
@Eluno91
@Eluno91 Год назад
Taking estate monopolies is for me an essential part of snowballing, with cash stockpiled early you are less likely to pay for nothing (interest) getting yourself into debt circle AND mercantilism benefit you since day one + 10 loyality early is a must to be able to gain crownland from seizing estates without long penalties for them being below 30
@kyleelward5445
@kyleelward5445 Год назад
@@Eluno91 yeah i personally just love 100 mercantilism and getting loyalty without influence don't normally use it for the money
@PrinceAtheist
@PrinceAtheist Год назад
Wonderful guide Monk! Looking forward to the three mountain finale today 😀!
@swissdave9489
@swissdave9489 Год назад
Always informative content BM, keep up the good work
@Merapsco
@Merapsco Год назад
Agreed!
@acreisbroken
@acreisbroken Год назад
Thank you for your videos, can't wait for next ones in this series
@Kadazzle
@Kadazzle Год назад
I like how you break this down so easily. Thank you!
@TheArmageddon42
@TheArmageddon42 Год назад
Great breakdown of how trade works! Love the short informative video.
@BudgetMonk
@BudgetMonk Год назад
More to come! Thank you!
@TheArmageddon42
@TheArmageddon42 Год назад
@@BudgetMonk Can't wait for more!
@lys_mara
@lys_mara Год назад
I don't normally play with huge goals like WC, but even on a smaller scale, this is super helpful!
@TheLastSoundNL
@TheLastSoundNL Год назад
I did actually already know, but only because of your pseudo end node video way back. The further ideas and conclusions of where to efficiently expand into and build up in this video flow from that automatically.
@markpayne5892
@markpayne5892 Год назад
BudgetMonk probably the best eu4 Trade information Video
@MrBobbyar
@MrBobbyar Год назад
Really good points made in the video professor monk
@benderisthegreatest6
@benderisthegreatest6 Год назад
These videos are even more valuable than nation guides. Thank you!
@benabaxter
@benabaxter Год назад
This is awesome. Thank you! Any chance of more Hour of Power?
@BudgetMonk
@BudgetMonk Год назад
About a 50/50 chance haha. If I do more it will not be in the next few weeks.
@benabaxter
@benabaxter Год назад
@@BudgetMonk between your guides and RedHawk's, I am set to have all of the Balkans as Byzantium for the first time. Loving your content, man. Keep it up.
@BobDoe_69
@BobDoe_69 Год назад
Super underrated youtuber, thanks for the masterclass going through the thought process very insightful
@planetarylizard1297
@planetarylizard1297 Год назад
Every BudgetMonk guide reveals a new even deeper layer of strategy.
@Saydracire
@Saydracire Год назад
When does EU4 come to a university near me? I adore this format, thank you Monk!
@shorewall
@shorewall Год назад
This video blew my mind. I don't ever expect to try for WC, but I love trade, and I learned so much here. :D
@benabaxter
@benabaxter Год назад
Loving these guides. I watch this stuff on repeat. Thanks, Monk.
@SeverusFelix
@SeverusFelix Год назад
I dig the music. Budget Monk doesn't budget on class.
@alfafran6533
@alfafran6533 Год назад
Great video, thank you.
@sefaunur187
@sefaunur187 Год назад
Never thought this way about expansion paths. Good Video!
@John_1-1_in_Japanese
@John_1-1_in_Japanese Год назад
I did the math and you can actually get a minimum autonomy in territories of 0% (only in some provinces, 15% is likely more sustainable). I saw the modifier on a monument in India and couldn't help but look it up on wiki >Hindu USA economic hegemon with full expansionist and the monument in Doaba (Punjab) and Vietnam As soon as I thought of it I wanted to do that campaign but I'm way too impatient to even test it kek
@BudgetMonk
@BudgetMonk Год назад
Stacking autonomy reduction is really good. However that is mostly overkill. At a point you are so strong and you would rather ccr or admin efficiency from ideas then autonomy which is simply more money/manpower/force limit.
@John_1-1_in_Japanese
@John_1-1_in_Japanese Год назад
@@BudgetMonk undoubtedly, I just have a thing for campaigns where the ONLY goal is to stack a specific modifier as much as possible just for the sake of it. I have a txt document with campaign ideas; I was just playing one where you form Mughals as Bukhara while keeping Bukhara ideas, -75% fort maintenence as well as any other fort modifiers you can swing between ideas and monuments. Fortress India. Hindu Monastic Order Ladakh can get -90% maintenance but you're locked to a duchy. I haven't tested all of them yet but Zoroastrian Crusader Livonia should be able to get up to +70% discipline, Tengri Sich Rada Poland +145% cav combat, big number is LITERALLY my fetish.
@combrade-t
@combrade-t Год назад
I forgot this was a thing, I believe I knew about it but because it's not really something you'll see very often outside of super-optimised games I forgot about it. Trade is a surprisingly depth-filled mechanic in EU4 considering the amount of simplification it has (i.e. end nodes existing all trade flowing towards Europe, statically in direction)
@campbell1213
@campbell1213 Год назад
This is that S tier content
@David-bh7hs
@David-bh7hs Год назад
0:53 Advice applies to real life as well. 3:40 I feel like "virtual end node" is a more fitting term than "pseudo"
@tuluppampam
@tuluppampam Год назад
Given how virtual means de facto or in form but not in reality, and pseudo means fake as in something appearing to be that way but isn't, they are essentially synonyms
@David-bh7hs
@David-bh7hs Год назад
@@tuluppampam They are near synonyms, but virtual also means something with a similar effect of something else, and pseudo has a negative connotation of something trying to deceptively appear as something else. I just think its better not to use negative adjectives for something that's neutral.
@miquelmauri5277
@miquelmauri5277 Год назад
Ty very much this is awesome
@oORoOFLOo
@oORoOFLOo Год назад
Best guides ever. Far better than mission tree 'guides' by certain youtuber
@planetarylizard1297
@planetarylizard1297 Год назад
An awesome guide. Thank you for the upload!
@ataberkgedik4876
@ataberkgedik4876 Год назад
Nice
@presidentjames9811
@presidentjames9811 Год назад
wow this is the best advice on trade I've ever gotten
@BudgetMonk
@BudgetMonk Год назад
Glad to be of help. Thanks for watching!
@jonasknoppik9427
@jonasknoppik9427 Год назад
Hey Budgetmonk, i actually wanted to suggest a kind of tutorial series for WC from you. You seem like such a god at playing i always wanted to know what you focus on in your Campaigns. Keep em coming
@Sapheas
@Sapheas Год назад
you are the best eu4 teacher ever - warm greetings from Poland mann
@BudgetMonk
@BudgetMonk Год назад
Thank you my brother.
@dionysos739
@dionysos739 Год назад
I learned something from this! Thank you!
@user-tl9qm3qu3v
@user-tl9qm3qu3v Год назад
Absolutely wicked
@carlosdumbratzen6332
@carlosdumbratzen6332 Год назад
I mean this is what I have been doing since I started playing. It is honestly not that complex and people who say "just collect" dont seem to understand how powerfull trade is. Great tutorial, so that everybody understands (though nothing new for me). You explain it in a really compact way and I was even planning to maybe do such a video myself (because most other tutorials arent as good as this one). Now I dont have to and can stay lazy
@siinuxxblume5123
@siinuxxblume5123 Год назад
"Just collect" is for different cases. let say you have 80% in constantinople node and 100% in aleppo. Best play is to put collect merchant into aleppo instead of collecting in constantinope most of the time, just because the bonus you get from transfering is small
@carlosdumbratzen6332
@carlosdumbratzen6332 Год назад
@@siinuxxblume5123 no lol that would definitely be the wrong play there
@siinuxxblume5123
@siinuxxblume5123 Год назад
@@carlosdumbratzen6332 Why ? whats the benefit of pushing ? 10% trade power in constantinople or 5% trade steering Both garbage in comparison to losing 20% of the value in aleppo
@carlosdumbratzen6332
@carlosdumbratzen6332 Год назад
@@siinuxxblume5123 you have to take into account moving your trade capital and the negative impact collecting outside it has and the fact that constantinople isnt just fueled by Aleppo. In a case where you have 100% in Aleppo you also have to control Alexandria fully. While you might not be able to steer everything from there towards constantinople, you will still increase your income in constantinople. Unless you have basically half of Asia behind Aleppo (at this point however it might be worth asking yourself why you still dont control constantinople fully), this will provide a huge extra percentage of your income. Also we havent even talked about Crimea yet... So in a case where you can put a merchant on all 4 of these tradenodes you have the choice to either collect in Aleppo, Crimea, Alexandria and Constantinople and have your trade capital in Aleppo (losing out on the extra cash from these other nodes) or you would move your trade capital to Constantinople and steer towards it
@siinuxxblume5123
@siinuxxblume5123 Год назад
@@carlosdumbratzen6332 whats the negative impact of collecting outside your trade capital ? You lose trade power there ? Okay you are the only one there. It doesnt make sense to collect in alexandria/crimea, idk why you are suggesting it.
@seejayep4258
@seejayep4258 Год назад
Thank you monk for this guide
@chadstrats2431
@chadstrats2431 Год назад
Great video!
@matthias1762
@matthias1762 Год назад
People always say trade is the most complex thing in EU4. Not anymore, thanks monk
@hellmad
@hellmad Год назад
Oh man i learned some good shit today
@Tobbe628
@Tobbe628 Год назад
Lovely video. Thanks!
@nikolaitregouet
@nikolaitregouet Год назад
Thanks. Great video)))
@nikolaitregouet
@nikolaitregouet Год назад
P.S. Additionally to everything mentioned, light ships are VERY nice, with a trade power per ship flagship especially, in a node where you can’t get a big percentage. It pretty much solved my Ragusa problem in my Florence => Roman Empire game
@StBlueFire
@StBlueFire Год назад
Great video! Some things I'm unsure about that might also be simple in regards to trade. Figure they might be good points to talk about in future videos. Don't think you've covered them yet since I've viewed every video but I also play at the same time so maybe I just missed. 1) What do subjects with divert trade apply to the node? They don't use their merchants right or do they? Does type of subject matter at all? Sometimes I seem to be able to yoink the trade nodes and core them in the middle of subjects and sometimes I can't. Maybe something I don't understand about core range? 2) When peacing out enemies in war, steer trade is always better if you can spare the war score right? Because then you get 100% of their trade power? Do they always steer towards your capital? What are the rules around that? Usually this is just small nations that I don't border yet and don't have the vassal slots. 3) When building manufacturies you should be toward the "beginning" of your trade route right? Because the income continues to get multiplied through each node? Or is it better to build in middle areas like Persia where you might control like 86% of the node to get even more control? 4) Do you have any quick mental math models to determine if a marketplace/trade company + trade/manufactory/workshop is better at any given point? I feel like I am always surprised with how much just 3 well placed manufactories get me. 5) How do lightship/flagship come into play into the money situation? Would it ever be profitable around the 1600s to have like 200 light ships and "dominate" venice with just a single province. Is such a think even possible? Should I be splitting them into multiple fleets? 6) In the mid game around 1530-1600 I have some major struggles with force limit until I get economic hegemon using the trade company nearly everything strategy. On one hand regimental camps help solve this, on the other hand it slows down my economic hegemon. Any tips or things I might be missing on this front? I have a pretty decent save where I played a custom nation -> Mughals just AI stomping with friends. Its about 1600 iirc and on the verge of getting economic hegemon. If it helps I can get it to you as a viewer who tries to implement your guides. Then you might see where the gaps could be in your audience.
@dylanj149
@dylanj149 Год назад
Great video! Would love to see a video on mercenaries vs professionalism!
@o_O29866
@o_O29866 Год назад
Great! Keep up the great work!
@alexanderthomsen3833
@alexanderthomsen3833 Год назад
Wc is actually possible because of you Munk, thank you ❤️❤️
@BudgetMonk
@BudgetMonk Год назад
No problem my friend. Have fun.
@Jiet-sk6pg
@Jiet-sk6pg Год назад
Hey BudgetMonk, Would it make sense (since your capital is in Istanbul and on the "Eastern Europe subcontinent") to un-state a province in the Anatolian Region in the Anatolian Charter and establish a TC there? Was thinking strictly for the "goods produced modifier" you would get across the whole region as well as the TC building affecting the whole charter.
@maras3naraz
@maras3naraz Год назад
Anatolia is the same subcontinent in eu4. So hre Princes can be here ;)
@Jiet-sk6pg
@Jiet-sk6pg Год назад
@@maras3naraz Right, but what about my original question.
@maras3naraz
@maras3naraz Год назад
@@Jiet-sk6pg the same, no tc on same subcontinent
@Jiet-sk6pg
@Jiet-sk6pg Год назад
@@maras3naraz You can if your capital is in Istanbul (Eastern Europe subcontinent), so long as the state you're TC'ing is on the Anatolia side (Levant subcontinent). If you'd like to see it for yourself, start as the Ottomans and you can do it in 1444.
@milanius6283
@milanius6283 Год назад
I would just like to add that you need merchants to steer the flow of trade to your main node. Trade company that owns more than 50% of the province trade power gives a merchant, colonial nation with more than 10 provinces and some wonders and embracing global trade. Its common knowledge and understood, but in my noob days I was struggling to get the merchant count up for securing at least the flow trough most important nodes.
@tuluppampam
@tuluppampam Год назад
If you control all the trade nodes that a node flows into, you don't need a merchant to make it go there That is also why you want to fully control trade nodes (though I never see someone wanting to do it)
@milanius6283
@milanius6283 Год назад
@@tuluppampam Thats only if theres one outgoing direction. If theres two or more and some other merchant steers in the wrong direction, he can take all of it away from you even with small amount of trade power in the node.
@Belkak021
@Belkak021 Год назад
@@tuluppampam and to add to what the other guy said, you still want a merchant since they increase the trade value by 5% and that really adds up as you increase the number of nodes you control
@d00gyplays17
@d00gyplays17 Год назад
Great video. We need more.
@catalyst772
@catalyst772 Год назад
I mean, on one hand we have Budgetmonk's Art of World Conquest, on the other... Revoke the Privileiga rush...
@emil3657
@emil3657 Год назад
nice
@pepito7903
@pepito7903 Год назад
Hey BudgetMonk, Nice video and very well explained as always. But Constantinople is a bit "easy" node to use. On the other hand, it's not always as easy to maximise. I did some game in india recently and it's not that simple to build a good strategy, there is too many connections to take acount. (The cap in south africa with colonial nation is like vampire). I would love it if you plan to share your thought on other more complexe starter point ;) (Afriqua, America or Asia) As always thanks for your time and kindness.
@BudgetMonk
@BudgetMonk Год назад
Say that your own Coromandel trade node. The key is to expand downstream. by taking the surrounding trade regions you will 100% Bengal and pull into this. At a later date if you are able to take the Cape you now 100% Coromandel.
@extrafreshhh
@extrafreshhh Год назад
Never thought about not building manufactories in nodes my opponents are taking large amounts of trade from. MERCANTILISM IS RIGHT
@luddite31
@luddite31 2 месяца назад
appreciate the video, although i think it just clarifies why I don't like the trade system in EU4. Best way to trade = bloody military conquest. conquer every single province in a region, as well as the upstream region. military monopoly > peaceful development.
@CharlieKellyEsq
@CharlieKellyEsq Год назад
Honestly trade is as comprehensible as a voodoo witch throwing chicken bones
@male272
@male272 Год назад
This is exactly the tactic I use when playing any power in the Indian Sub-Continent. With the combination of Production and Taxation, bleeding Trade from Malacca/Molucca, and cutting it all off before the Hormuz and Persia nodes, you can put the Hansa and Netherlands to shame.
@ATemplarIGuess
@ATemplarIGuess Год назад
Remember kids, money = more courthouse = more free gov cap = more expanding = more courthouses
@martinolsson858
@martinolsson858 Год назад
Good advice!
@elmojo9591
@elmojo9591 Год назад
To summerize this video: There can be no trade competion if no other nations exists.
@hawkinslape4510
@hawkinslape4510 Год назад
Learned a lot
@crocworks
@crocworks Год назад
Definitely think the Military Hegemon is more valuable than the Economic Hegemon. By the time you're rich enough to become Economic hegemon, you're also making so much money that more money doesn't really do much extra. I'd happily take the extra war score cost reduction, unrest reduction, and late siege ability from the Military one. Still an excellent guide, though. You'll need plenty of money to afford that army for the Military Hegemon.
@Paweł-Kujawiak
@Paweł-Kujawiak Год назад
Omg I'm so much into that!
@indonesiaops7276
@indonesiaops7276 Год назад
Basic stuff, but well delivered.
@happyelephant5384
@happyelephant5384 Год назад
Is this all worth caring? I remember making calculations, my 100 coins in trade building investment would have returned to me in like 50 years. And it was the best option. I think, I can just build a lot of manpower buildings and conquer more land which will give me a lot of trade and taxes anyway.
@WETEASEIT
@WETEASEIT Год назад
Damn u r good
@RH-jb6lp
@RH-jb6lp Год назад
solid guide!
@viorp5267
@viorp5267 Год назад
mhm, lessons
@GuyFawkes1
@GuyFawkes1 Год назад
Hey Monk, what is a good strategy for Wallachia in this patch and the first 3 ideas?
@akshaymishra3674
@akshaymishra3674 Год назад
4 years of Eu4 and You still learn something everyday . Tf is this game lmao
@DavidLodgeclassof
@DavidLodgeclassof Год назад
Great video. I'm doing a fairly chill Sweden game right now as I just got the DLC, but plan my first WC / OF after that. Planning for Shia Mughals, specifically (for more warscore cost monuments than Hindu, Deus Vult CB, Legalism, etc). I was already thinking wealth first (I was probably undervaluing the min autonomy, but I think force limit buildings are essential to a later military hegemony, and I think that monuments are hugely important). So this just confirmed that taking Persia, India, then going to South-west Africa, is a good way to go. Conveniently, this also lets me assimilate Cushitic culture for an extra missionary earlier. I do have a question, not about general strategy, but about priorities. More or less, how much do you value money? Should I take Trade Ideas early until I have Economic hegemony, then wait until I exceed the hegemony marker by enough to drop Trade ideas, then switch them out? Is that worth it, or is the juice not worth the squeeze?
@psychic_beth
@psychic_beth Год назад
I've had a crack at a similar run the last couple days (Shia Mughals going for WC/OF) and here's my thoughts (I have also done a Mughal WC in the past but not OF) * Early game you want to go west, first Ajam, then rush QQ, then release Syria and rush the Mamluks so you can block off the Ottomans - this keeps them from getting too big. Block them off in the Caucasus too if you get the chance (I did it by diplo-vassalizing Trebizond). * Integrate Syria fairly early in the game, just after you feed them all their cores back as you want to state all that land and build manpower stuff in there (you should be TCing centres of trade in India for merchants, but don't need to in Aleppo or Astrakhan as the goal is to monopolize Persia). I did this way too late. * Expand into the Astrakhan trade node if possible (Astrakhan as a vassal is a great way to do this), I didn't do it and now I'm suffering in the 1600s as Russia and the Ottomans are stealing my trade power out of Persia. * Don't take Trade ideas, you need Diplomatic ASAP (the 20% warscore cost reduction). Take Diplo and Admin as your first 2 (doesn't really matter which one first as you won't have enough MP to get many ideas before having both open, then Religious 3rd (your mission tree will give you enough claims until then) and Influence 4th (if you want a military group you can take that 4th but I don't think it's necessary) * Don't get sidetracked by the middle branch of your mission tree, the far right one (first mission in it has you taking land from Malwa and Jaunpur) is the most important one as you need to go southward rather than eastward as going that way will get you the Deccan mission earlier. * If you get a foothold in East Africa, then by all means expand there, but I don't think it's entirely necessary beyond the Gulf of Aden and Ethiopian nodes as the rest of Africa won't feed into Persia and thus you're better off going into India in the 1500s and following the mission tree.
@DavidLodgeclassof
@DavidLodgeclassof Год назад
@@psychic_beth Definitely India and West is my priority, eventually turning Constantinople into an end node so that I can collect there (though Persia is fine until then). Vassals in the middle East and parts of Europe are definitely the way to go due to greatly reduced AE. My reason for East Africa was to stop Indian trade from being siphoned off, so that it can all go to Persia (and eventually Constantinople). A lot of trade can get pulled if you don't do this. My priorities aren't simply trade. Taking the Horn of Africa gives you missionary bonuses, plus there's some monuments there for more bonuses for Muslims. Then there's Alahambra monument. If I'm near Portugal anyways, I can speak their colonies (not for the money, since I can't take it to Constantinople, but because I'll get 30% their force limit). Getting monuments up and running, increasing force limit, increasing trade control. These are things I can do for the first 2/3 of the game until I get enough unrest modifiers (and other modifiers) that I can expand freely. So Ragusa to India, colonies, monuments, ideas, and East Africa is my first priorities. I agree that trade ideas is probably not necessary.
@hugo12134
@hugo12134 Год назад
Doesnt trade power in a node like allepo gives you more income from other nodes like persia? I though I read something like that, if that is true developing trade power there isnt that useless until you conquer it
@gridiron8728
@gridiron8728 Год назад
I know you will talk more later but what would be the go to trade regions conquest per year mark?
@ymer234
@ymer234 Год назад
When did Basra get an extra "a", or is it a hint to the Arabic word for market: basar?
@dikaios6
@dikaios6 Год назад
Would it be worth it for Byzantium to make the state of Smyrna a trade company? (So it could buff the goods produced of the entire node of Constantinople)
@bioemiliano
@bioemiliano Год назад
2:25 I hated so much seeing opms with hundreds of ducats and without max buildings
@RomanTheNotARoman
@RomanTheNotARoman Год назад
Hi, something I'm not too sure about is what I am meant to core if trading companies are necessary to blobbing. When should I consider moving from coring to not coring new provinces? When they're not of my primary culture group/unable to accept their culture? When they're only far from my primary center of my empire? Or should I just core so long as I have gov cap and admin points to spare?
@BudgetMonk
@BudgetMonk Год назад
It honestly depends on your situation. Govn rank gives GC so Byz has more GC then most nations due to Empire rank for example. In the case of Byz I would do 100% of Constantinople trade region as states. And more or less Ragusa aswell. Some provinces in Ragusa may take you along time to access, at that stage you might not wish to state it. Other options are territories or a subject that you must transfer trade power from. As far as Aleppo is concerned, when pushing easy. I would try to TC all of it. however you may feel a little weak in terms of FL and manpower. Consider stating the area around Karaman with no trade centers which you will probably obtain sooner and TC the rest later. But honestly have 2 trade regions Rag/Con fully stated is a reasonable amount. I hope this helps you.
@bastercall6586
@bastercall6586 Год назад
Nice video
@James-ip8xs
@James-ip8xs Год назад
Problem is aiming for the late game doesn't help me because I usually get bored and start a new campaign by then
@Alorand
@Alorand Год назад
The only thing wrong with this video is the extra "A" that he puts into BasAra...
@BudgetMonk
@BudgetMonk Год назад
Just wait until I start talking about AristAkhan. old habits die hard.
@Redarmy1917
@Redarmy1917 Год назад
Excuse me Mr. Monk, is there a reason for only putting TCs in the trading cities outside of just stating up everything else in the node? Like, what I'm wondering is, say you're at or over governing cap, is there a strong reason to not state *and* not TC a tile? Recently I've been TCing almost everything I can cause well, $$$.
@birkankirman3028
@birkankirman3028 Год назад
TCs, as monk says in the video, does not give you man power and force limit. So TC'ing everything is not a great strategy. TC the high value trade good provinces as well as trade centers until it gets 51% of the trade power in the node (which will give you a merchant) then state or leave the rest as it is. This way you get both the money and the army.
@BudgetMonk
@BudgetMonk Год назад
It is just about Governing capacity. TC is unnecessarily complicated, and very hard to put in simple terms. With that being said. Just TC everything if you have no Government cap issues.
@gizel4376
@gizel4376 Год назад
how do i still learn new thing after 400h, i mean, it took me a while to understand trade, bu this video is adding yet a few more detail on how to use them
@svingvejv3593
@svingvejv3593 Год назад
Why not use half states instead of territories?
@BudgetMonk
@BudgetMonk Год назад
Half states are temporary while you have no governing capacity issues. They would also only be used in the same subcontinent or else I would just TC under the same assumption that I don't have GC issues.
@sasi5841
@sasi5841 Год назад
In the late gave annexing province is just too easy, you can easily annex 3000+ dev worth province in a single war.
@maras3naraz
@maras3naraz Год назад
Mil hegemon is the way to go in WC
@erbalumkan369
@erbalumkan369 Год назад
Great video, except for the distracting piano. I wish i could switch of the music track.
@ericsaxon5736
@ericsaxon5736 Год назад
Noticed this in a different vid. You pronounce it Bas-a-ra rather than as Bas-ra.
@Aarlaeoss
@Aarlaeoss Год назад
I thought high crownland gives you more reform progress regardless of age, even discovery. Pretty sure.
@dantemereanca4596
@dantemereanca4596 Год назад
He means when you’re in the age of absolutism you’ll revoke estate privileges which will lower their influence and your crownland will naturally increase through conquest
@BudgetMonk
@BudgetMonk Год назад
It does but it is very hard to hard high CL early while playing wide. My point is that everyone is used to having high CL in the lategame for absolutism.
@Aarlaeoss
@Aarlaeoss Год назад
@@BudgetMonk I see. Thank you for the response - as well as the other bloke whose comment seems to not be appearing.
@l3igl2eaper
@l3igl2eaper Год назад
The pseudo-end node is not as powerful as it used to be. Going into the 1500s, the Europeans' trade power propagates upstream to such an extent that they will steal 10-15% of the trade from your "end node." It doesn't matter if you own the entirety of Ragusa. They will steal most of Ragusa through propagation and that bleeds into Constantinople. The demonstration in 1444 via console commands is not accurate to the player experience.
@BudgetMonk
@BudgetMonk Год назад
This is true. The reason why is as your node grows and becomes insanely rich. Nations will view it as the best option for merchants even if it is only 0.3% for example. Combined with trade range increases that more nations gain at a later date. When you have many nations doing this, it will add up. You want to "transfer trade power" through separate peace deals and also even through diplomacy for free. To any nation who will potentially do this. It will often compel them to leave the node entirely as they have such a small piece of the pie. It is about maintaining all the trade that you can until the point at which to competition no longer exists.
@Gaetano2005
@Gaetano2005 Год назад
i was just wondering about how to conquer the world. Also, has any of you any ideas on what to spend money on? I've got this campaign with brandenburg->prussia->germany where i've conquered half of europe and now in the 1700s i'm getting some colonies in the new world. I'm just so full of money, between eco, trade, the dutch polders etc.. and i'm making 1,3k a month
@tuluppampam
@tuluppampam Год назад
Gift it away
@DanielRBW
@DanielRBW Год назад
You're missing the vital step. 1. Make too much money to know what to do with it. 2. Spend it all on going massively over forcelimit (or building forcelimit buildings if you're a weirdo.) 3. Conquer everything. It eventually just becomes a grindy mess of microing a shit tonne of armies and possible coalitions.
@Gaetano2005
@Gaetano2005 Год назад
@@DanielRBW that"s exactly what i did, in the end i had a 2000k army, comquered the new world, conquered the rest of europe, stole from uk and spain coastlines in guinea and south africa aroud the cape, subsidized 100 to all my colonies so that they could develop a decent economy and actually went out to build forcelimit and manpower buildings for them so that they reached 100 or more divisions. And about money i ended up with 3,600 income (1,800 minus the expenses) and i had 1000k money (wich is max money) for the last 10 years of the game
@Eluno91
@Eluno91 Год назад
If I see any Byzantium players that take some sh!tty desert provinces instead of Delta+Benghazi / Aleppo+Damascus in Mamluk peace deal, I know they actually don't understand how EU4 trade works 😐 Also, I found it really annoying since 1.34 AI vassals add themselves to HRE when they are loyal, you no longer can TC their provinces in Eastern Europe while playing Western country like Austria or Italian minor
@BudgetMonk
@BudgetMonk Год назад
Yeah. In the past hre provinces could be added in the trade window. People used to exploit this. Now they are incompatible which is kinda hurtful haha.
@suleymantnr6749
@suleymantnr6749 Год назад
instead of using console to reach late dates, you can try selecting a date from before starting dates.
@stallionsdude80
@stallionsdude80 Год назад
Eu4 guide: I cheat...
@gabri-immortale
@gabri-immortale Год назад
First
@gonzalodelamora7408
@gonzalodelamora7408 Год назад
2nd
@fazz2052
@fazz2052 Год назад
I'm assuming you added the music because you plan to make shorts out of this video, but it's quite distracting when watching the video as is.
@arwys
@arwys Год назад
building a market does do something in a monopolised node. if you are only putting COTs and estuaries into the TC. the market will increase the trade power that the TC controls. if you have built them only in TC provinces. which will increase the % of GP that all the other provinces get. so for teh small cost. they are still well worth
@darrendin2050
@darrendin2050 Год назад
Very very interesting, as trade is still the part of the game that I don't full understand after 3k hours.
@abbierollin6180
@abbierollin6180 Год назад
Keep on rockin'!!! Crush your competition with "promo sm"!
Далее
Eu4 The Definitive Guide - Trade: Developing Income
14:51
The HRE Path NOBODY Does in EU4!
27:48
Просмотров 18 тыс.
EU4 A to Z - Can I RULE THE WORLD With ONLY ONE CITY
25:43
EU4 ГАЙД НА ТОРГОВЛЮ
20:00
Просмотров 35 тыс.
Rise of Chihuahua! - Hoi4 Full Chihuahua Gameplay
2:33:59
Land Doctrine Guide 2024 - Hearts of Iron IV
22:16
Просмотров 12 тыс.
A Comprehensive Tag Switching guide - EU4 1.36
16:39
Просмотров 10 тыс.
EU4 Trade Guide I Trade Nodes and Steering Guide
15:41
Просмотров 141 тыс.
The Entire History of RPGs
2:43:35
Просмотров 3,2 млн