Imagine being a scav watching an agent come out of the base for the first time using his arbiter ability to get speed, delete several scans from existence for spotting him, pick a fight with the sledge queen, WIN the fight against the sledge queen, and the. Proceed to solo everything all on his own
@@GenzoGamer-fn6wbI recommend to maybe try Maria for extreme fracture, that way SQ does less less melee damage. You still have to watch out for arbiter shots though
8:43 Stumbles into the best outpost ever. Ifak, backpack, firebomb, AND an i4s? As long as you’re goon enough at the game, you’re set! The kind of shit that only generates when you’re not going to outpost that night, are about to get backstabbed by sledge heavy attack, or are doing this kind of challenge.
I hate how true this is. I've been attempting how to melee sledgequeen since the past month. Ever since, i've been getting nothing but good loot, knowing i'm gonna die that night in a private server. I've probably already gotten over 6-8 Deluxes, 3-4 Redeemers, 2 PGMs, A few crafted KSGs/AKMs, enough stims to last you through nights 1-10, and way too many crates. All since last month.
Alternate title: Decaying winter but i completely ravage the hive known as "former raiders" as the last thing i do before saying goodbye to the hellhole we call "eden-227"
I got an idea for future vid. Wanna try soloing wave 40 in holdout mode only looting scav base? I guess no crafting with an exception of acceptic bandages and immobilisers
The period for longshoting is 0.4 second after stretching your whole arm, so wait for arm to be seen fully and at the same moment as it happened press F again Should work, i learned like that, but still it need practise
I have been practicing her melee stuff for over almost a month now and took more than 241 times just to almost kill her(fuxk you random sniper scav) And this dude with 43 attempts just kills her man i need your skills ;-;
He has like an avg of like 60-70 ping, if your wanting to 1v1 sq, the most amount of ping that is manageable to parry with is about 120, but your going to have to have extremely good reaction time and memory of short shell audio cues
@@alguar28 if your fighting with that ping, then it’s going to very fucking annoying since instead of just reaction time, you have to predict the shell shots too.
(LONG PASSAGE AHEAD) TL;DR : Longshot (Knuckleblasts with shotgun sound) happens after every 5 parries (4 if consecutive wind ups), or more precisely, 10 seconds (same as arbiter perk ability cooldown). Shortshot on the other hand (Silent knuckleblasts) is from reaction time and cannot be predicted. LONGFORM: For 1. She has 2 knucklebooms, close shellshots, which can only be triggered when in short range, and longshots, which can be done whether she's far away or close to you. Longshots can be predicted. She will always longshot if 10 seconds pass after another longshot, assuming there is a player in range, in sight, and a slam (jump) doesn't meet its requirements. This can be identified by a shotgun sound before it is release. She will always do a longshot after 5 parries but this can be shortened to 4 if she consecutively does grapples or heavy attacks. (This is in my experience, i am not sure if this is factual.) -> If you're used to it, you may be able to predict a longshot regardless whether you counted or not, though, it's still usually best to count in order to be safe. Close shellshots are unpredictable, however. You may get a few cycles without her ever doing a close shellshot, or you may be unlucky and get a double knuckleboom (before or after guaranteed longshot) which isn't that bad, but it's still dangerous and is usually a run ender if you're not that good or not expecting another knuckleboom next attack. If you're an arbiter, predicting a longshot is no big deal. Once you have successfully landed a single shellshot on her longshot, your cooldowns will be relatively the same. That means that once your ability is up, the same will be for hers. And if she's parried or currently winding up a heavy or grapple, you can just press F and wait for your cooldown once again. I do advise that if she's doing a close shellshot right before her longshot, shove instead of using your ability. This will be safer.
@@esquilo370nope, the perk is Arbiter, he means traits, like Methodical, or Honorable, which are different from perks and give either small or big buffs instead of unique abilities, you can choose just one perk but you can choose three traits
Just adding this; Enforcer-BT is only a skin for the fists. This goes the sqme for the “Tanto” and “Knuckle Dusters” despite all three being some sort of weapon. They are all functionally the same as the fists and all will need the “Honorable” trait if you want to parry. (Enforcer is still the best due to the parrying animation.)
Press F again after extending your hand out fully. This will happen after ~0.46seconds have passed since you have pressed the initial F for the knuckleblast. You have a mere ~200ms to press F again for this. OR Use a metronome (60-80BPM) until you've gotten the hang of it. If you don't know where to get one, search one up on google.
With like 0 ping, the average long shot timing is 0.34 seconds after your first f press. It’s really dependent on ping imo. But I have an avg if like 150 ping so I hit long shots after 0.60~ seconds. But honestly, just look up tutorial, it’s just mainly muscle memory.
Maybe from wounding level? If you've been using an axe or bludgeon with good wounding level before, then that explains it. Fracture makes her non shellshot attacks have absolutely no damage.