Heres my updated list not including ult moves: First Abilities: 1. Normal punch 2. Flowing water 3. Flash strike and Crushing pull 4. Homerun 5. Quick slice 6. Machinegun blows Second abilities: 1. Ignition burst and Windstorm fury 2. Beatdown and Consecutive punches 3. Whirlwind stream 4. Whirlwind kick 5. Atmos cleave Third abilities: 1. Stone coffin 2. Hunters grasp and Shove 3. Grandslam and Blitz shot 4. Scatter 5. Pinpoint cut Fourth abilities: 1. Preys peril and Explosive shuriken 2. Split second counter 3. uppercut and Explosive push and Jet dive 4. Foul ball (can actually be 1. if you know how to use the non variant)
The quick slice is the worst, why? Cuz you can literally block it and dash forward, and if you get hit you can back dash or side dash, very escapable you can try it.
I saw you switch to genos for the 4th ability and I was about to get really mad, but then you used sonic and that’s wayyyy worse, you almost had me, haha
4 m1s into a pinpoint cut (air varient) into a frontdash (curve slightly) into atmos cleave, (start using m1s while your in the air) on the 4th m1< make it a mini uppercut, side dash, jump twice, side dash to them and 4 m1s into a side dash towards them, look directly behind them and wait for the quick slice "roll", then face towards them and wait for the move to finish, then use 3 m1s and dash immediately, sidedash, and hit them with 4 m1s into a downslam and they're dead. I have used this character for 2 days, Idk if this combo works or not, test it pls. 27:27
Consecutive punches are actually pretty strong. If you combo into 2 m1s, consecutive, then use an m1 into either uppercut or normal punch it will do a lot of dmg
10:43: as an atomic main, i can tell that you CAN combo out of it using pinpoint cut right after that, which is easier to pull off on a controller because of lock on
atomic is my main and what i do is i do 3 m1 downslam atmos cleave and spam m1s to down slam them before they get up then i side dash and pintpoint towards them then i side dash to where they go and either quick slice to get there or just run forward and catch them
mine is similar to that its 3 m1 whirlwind kick back up then air explosive shuriken scatter 4 m1 dash forward side dash to them 4 m1 flash strike i think its near 1 shot
odayadham77 (i just want to see you in game tbh and get a pass btw i hope you get famous and please remember me wen your famous i really like your content
bro yall hate on him for his picks and its cause he is a small yt like if lord heaven would have said that yall would belive him and agree like leave mans alone
Bruh I always use atmos cleave like it’s gonna make me win every single fight I start. Yk how good it is to hit an atmos cleave into pinpoint cut, then catch them with forward dash, and then finish the combo? And if you hit a split second counter, you can repeat it all over again with atoms cleave! (Although the last part I stated does require a different starting move.) -Blade master main, A.K.A me.
I HATE HOW HE SAYS THE BEST SECOND ABILITY CONSECUTIVE PUNCH AT LAST PLACE LIKE BRO YOU CAN BLOCK IT BUT IT'S A VERY GOOD COMBO STARTS LIKE HERE'S A ONE SHOT COMBO 3 M1 CONSECUTIVE SHOVE M1 SIDE DASH UPPERCUT CATCH 3 M1 MINI UPPERCUT NORMAL PUNCH
SPOOCHIE DO THE LOPPY TECH WITH GENOS ITS 3 M1S SIDE DASH FRONT DASH MACHINE GUNBLOWS LOOK BACK BEFORE THE LAST HIT LOOK BACK 3 M1S SIDE DASH FRONT DASH 3 M1S (it does over 50%)
My man is not cooking atlest not in the 1st moves i havent seen 2nd yet quick slice isna better 1st move then all of them its i escapeanle if u do 3 m1s quick slice tech side dash then continue ur combo and u just did alot of damage Ok 2nd moves and bro said consecutive normal punch is trash and doesnt have to much combo potential man try 2m1 consecutive 1m1 normal punch A INESCAPEABLE 2 MOVE COMBO THAT DOES OVER 40% OF THE OPPS HP AND IT HAS THE 3M1 DOWNSLAM COMSECUTIVE DOWNSLAM AND IT HAS 1 M1 CONSEC 2 M1 WHICH IS ALSO INESCAPEABLE also lethal whirlwind is worse then atmos cleave whirlwind kick is better then beatdown consecutive is the 2nd best atmos cleave is tied with whirlwind (this guy is delusional so far) he atleast put ig burst at the best 2nd move which is accurate
Spoochie hear me out, for your next video do a Every Character's Ultimate Theme ranked worst to best Or every character's passive ranked worst to best.
Boi you cant watch the separate videos? The only one he does not have are the 1st ultimate abilities but you can be lazy and wait till he puts it onto a “tier list”
Dawg said consecutive punches was trash, Without consecutive punches you wouldnt be able to do like ninety nine percent of actually good saitama comvos.
Flash strike to me is underrated, or I use it well. You can't dash and block at the same time so you can flash strike them right when they do so, and the amount of times ive stopped kids while they fromt dash at me in a combo or dash to the side is crazy.
I am new and subbed. Btw u can time the explosive surukin when they're on the groud [means they're stunned and laying on the ground] Name: aidan8oh8 privite serv plss
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Here’s a one shot saitama combo: downslam consecutive punches downslam upper cut dash mini uppercut shove dash another mini uppercut if their not dead into a normal punch
Homerun is super good for combos but homerun is horrible if you miss it. It can easily be dodged and they can punish you for it. And it can be countered + you can hit it mid dash
Tatsumaki’s third move by the way Is at the bottom of the tier list Why unless You use crushing pull and then the third move It’s golden but if you use it alone it’s trash
Actually consecutive isnt that bad, you can actually make a combo by predicting somebody side dash and catching them with consecutive so technically you can make a combo with it
Man I really like grand slam lol User: Solongfant Passes: private server plus Also just wanted to say I love you’re content probably the best strongest battle ground RU-vidr keep growing and become popular! I subbed btw
To be honest quick slice is bad because one time i atmos cleave then quick slice i flew like crazy to the wall when i was at the middle of the map i was like how am i gonna hit it
atmos ceave + quick slice is great for runners. like dude, some one runs with 10%, so you try to catch them. you do atmos ceave and do quick slice without waiting, you go VERY near to the runner.
better idea but harder: if they cancel out of atmos, side dash in the opposite direction they running in, face them, use pinpoint cut air variation, if you did all that, should give combo and stops runner