where I got some of the differences: • 60 Useless Facts - LEG... Some music was muted to avoid copyright issues #legostarwarsthecompletesaga #legostarwarsiitheoriginaltrilogy #legostarwars #lego #starwars #legogames #ttgames #speedrun
I think it's complete saga where you turn off the music in the settings and the cantina band then have no instruments but when music on they do have instruments.
One difference you missed is in the Death Star Escape level, the ending cutscene actually has Luke Screaming while in The Complete Saga he just has blank expressions. Also even though challenges weren’t in the console version, but Challenge mode was actually in the PSP version. This is how the Prequel characters are unlocked, by completing a challenge you will get a prequel character. Princess Leia (Boushh) is different between both versions. In LSW2 she permanently haves the helmet making her a usable Bounty Hunter for free play, while TCS she doesn’t keep the helmet so you would have to buy a Bounty Hunter from Wuher in the Cantina.
Yeah it's weird how some stuff is better in the complete saga and other stuff is just weirdly missing. That and the sound cutting out at the end of the millennium falcon level is real rough.
I played Lego Star Wars 2 on the PS2. I was able to play as prequel characters because my memory card had the save files of the first game. Therefore I could play whatever characters I had unlocked there. Pretty neat.
In Lego Star Wars 2, with the Custom Character Creator, if you equip a custom character with a Black Hood and then play that character in a level and take them somewhere the camera can’t see them, their Icon will appear and display the Imperial Spy logo. In The Complete Saga, the icons for Custom Characters are just their actual silhouettes.
In the opening cutscene of Betrayal Over Bespin, Han is still wearing his Hoth outfit when he is frozen in Carbonite instead of his Skiff outfit, this was fixed in The Complete Saga. Also in Lego Star Wars II, Leia (Boushh) wears her helmet outside of the Jabba’s Palace Story, which was changed in The Complete Saga.
In Complete Saga many character models and other models has increased number of polygons (which makes them more smooth and detailed), and levels has enhanced textures. In some places, models were fixed to show their back/inner sides. There are many minor differences with shader effects.
They probably removed Vaders breathing from the Dagobah cave because hearing disembodied breathing gave kids anxiety. Sure did to me when I played it as a kid. Got used to it after a few playthroughs but it wasn't very pleasant.
i grew up playing lego star wars 1 and 2 on the game cube and then i played the complete saga on my phone years later. the experience always felt way different playing the complete saga but i could never put my finger on why. so im the exact target audience for these videos. thank you for making them
You we're honestly better off playing the complete saga on the Xbox 360 then on your phone since the mobile port of the complete saga is very buggy and not fun to play at all due to all the microtransactions and the controls themselves
With the R2 cutscene, it doesn't look like they removed the red light, rather just added more lighting to the scene in general so the red light is much less apparent.
In Mos Eisley Space Port during the final part of the level the Imperial spy makes three different sounds into the walkie talkie in TCS. In the original trilogy he makes the same sound three times.
In the sequel the bounty Hunter access panel pictures show Princess Leia in her Bouush disguise only in jabba's Palace. Also in the sequel in Dagobah, the astromech droid access panel picture flashes just like the protocol Droid access panel picture does in secret plans
I prefer Mos Eisley from the second over the complete saga, it is so much more charming, mystique, and well designed. Am I the only one who thinks this?
In Escape From Echo Base, there's the room where you have to slide down a slope and hit the buttons on the way down to open the door to the next room. In The Complete Saga, a clip of the door opening plays, which isn't there in Lego Star Wars II. The Episode Bonus doors in the hub world must be built in Lego Star War II, but are already there in Complete Saga. In Lego Star Wars II, you get a Gold Brick for completing the Super Story (even if you do not beat 1 hour or 100,000 studs). While you no longer get a Gold Brick for completing the Super Story in The Complete Saga, it still counts towards your completion percentage. The text for completing Super Story is also slightly different between games. Using Return of the Jedi as an example, in Lego Star War II, it says: "Episode VI: Return of the Jedi - Super Story Complete" In The Complete Saga, the Episode and Roman Numeral aren't shown. It just says: "Return of the Jedi - Super Story Complete"
This was really interesting to watch. I grew up with both games, played the OT first and then Complete Saga. Always preferred to play the OT for nostalgic reasons. Seeing the differences highlighted made me realize how many subtle ones there really are. Thanks for this video.
For Jundland Wastes in LSW2, there's a protocol panel that can be used by R2D2 near Obi Wan's house. Vice versa can be said for the panel in the Dagobah caves. They fixed this in TCS. Also the puzzle near the end of Dagobah is different. In LSW2 you had to put a motorcycle in a washing machine. TCS you don't do that.
Honestly a lot of the differences between the original games and TCS are probably just them not noticing details went missing when porting over the levels to a different game.
Ah this feels good to watch growing up with the Original Trilogy on PS2. When I played the complete saga years later I wondered why it felt like a worse experience. Pardon if you held it dearly but for me the OT is just the better game and this video proves it.
I think you meant 2006 for the original game, but still a fantastic video! I never realized how much of a difference there was between the two. Thanks!
0:28 tell me about it, younger me STRUGGLED on that room back in the day lol but dang that game was my childhood, I remember playing it on my mom's windows vista computer then eventually playing it on my own laptop
There is actually a trick to make that room easier. Buildable objects actually have checkpoints but only if you stop building them by yourself, so you need to start building then stop when more troopers spawn in and then just continue from where you left off after taking them out
The best strategy is standing just outside the room when the door opens and play as Han as he has the best dodge move. Just spam the shoot button and you shouldn't get hit, then rush to close the doors and kill any other troopers that spawn, and hurry to build the exit. After that no more should spawn, that room is horrible with any other strategy from what I noticed.
The thing about the storm trooper room in Death Star escape is you gotta clear the room, then rush to close the doors, and then hurry building the door. Best way I found to deal with this is stand still and spam shooting as Han Solo as his automatic dodge is by far the best in the game. I almost never get hit when doing it this way, especially if I wait just outside the room and make the troopers rush towards me. But yeah that room SUCKS otherwise. lmao
There was also the turret section in one of the death star missions; in the hallway you fine Leia in, if you enter the elevator the troopers keep coming out of, you can find a hidden room where you control a deathstar turret and shoot tie fighters
Don't a bunch of the characters have different walking/running animations? I thought at least Ben Kenobi and also the custom Jedi characters who have his animations did
1:35 Minor correction, the separated Story Mode and Free Play stud meters *are* indeed present in another game, and funnily enough it’s The Complete Saga for Nintendo DS! Other than that that I noticed, great video! Some of the weird quirks between these two versions surprised me, honestly.
in lego star wars 2 darth vader has his iconic breathing sound but in the complete saga he dose not have his iconic breathing sound, very simular to Dagobah cave when you said about hearing dath vader in lego star wars 2 but no in the complete saga.
7:19 actually I think that’s the same beeping the mines make in Jedi battle I think was the level, in episode 2 The Geonosis arena But in terms of this exact bomb I mean yeah you’re right no sound
ive legit never gotten over the fact that they took out darth vaders breathing noise when you stood still if you played as him in the complete saga.... why would they take that out dude?! its darth vader man
Depends on what scene you're looking at, but yeah. Some look a lot better in TCS, while others look a lot better in 2, which is just really surprising to me, but 2 looks like it had insufficient lighting in a lot of places so I think they just overcorrected sometimes to make sure the levels were readable. Oh, and TCS seems to slightly suffer from the bloom plague of the 7th console generation.
TCS is often way too bright while 2 is often way too dark. Personally I've always hated the way Dagobah looks in TCS, all the atmosphere is sucked right out of it, but some levels in 2 are so dark it can genuinely become difficult to see what you're doing.
@@videogamingfreak13I don’t think the original is too dark. I would agree if your using this video as a reference but he seems to have very low gamma on the recording since the game doesn’t look like this when you actually play it.
3:25 There's a cheat code thats only in Star Wars 2 the original trilogy that allows you to make Santa Claus in the character creator. This is not in the complete saga. (Fun fact before this Santa had appeared in Star Wars: X-Wing video game as a hidden Easter egg)
Correct me if I’m wrong but episode five chapter 1 in the complete saga they added red arrows to point out where to continue the mission because I do not remember that in the sequel
9:53 one difference that’s almost shown in the video itself is that the objective for the first area of Falcon Flight is different between games. In LSW2 you need to destroy all 16 turrets where in Complete Saga you need to use Proton Torpedos to knock out the Star Destroyers.
Wait hold on the one right after shows them being the same, is there different versions of LSW2??? Like I’m playing on GameCube right now I played that level like an hour ago and I know for a fact you can’t even obtain Proton Torpedos in the first area
I find it interesting and somewhat infuriating that pretty much every change that was made for The Complete Saga was for the worse. This goes for Lego star wars 1 aswell.
Since I can’t find a clear answer online, I’ll just ask: what about the DS versions? Are the levels from the DS version of “Lego Star Wars II” included in the DS version of “Lego Star Wars: The Complete Saga” or are they completely different games from each other? I grew up with the DS Complete Saga, I wanna know if I should care about the Original Trilogy on DS, or if I already technically have it.
Wait. I had both Lego Star Wars 1 and 2 on my original Xbox, but I never got access to the prequel characters. Was that only for the 360 version, or am I missing something?
I didn't notice these changes in between 1, OG, TCS, i just think that they didn't have any changes besides the graphics, however the complete saga adds and cuts soo many things and i really don't care, for me the complete saga will always be the best way to play these 2 games, but it's a shame that they didn't add some things from the first game and second game to the complete saga (cuz creative choises), i wish that there's some mod on pc to add and improve most of the things from the first two games and that will be the definitive way to play the complete saga.
Generally the sequel game seems to have much better mood lighting, while the complete saga adds brighter lights everywhere. Maybe it was to make it less scary for kids?