Seems like there will be more fighting in the game. In the video they said "top lane is an island" but since there will be these new creatures spawning multiple times I bet top jungle mid support will be there quite often.
A jungle may want to be Pro-active at obtaining these new buffs but now the map allows everyone to contest even easier. Looks like next season will be fun.
What's to stop bot lane from going top now? Seems like that would be the case since they are more protected. Also red side bot seems to the be the most vulnerable position now
@@voice5sur5 it seems like voidgrubs are really valuable early game especially if it means you get more plates. Just seems like drake isn't a big enough reason for them to not switch lanes
If this actually pulls a Smite and Top laners go to bot lane while the duo lane goes to top this will be interesting. As less work for the support to ward and less opportunities for the enemy jungler to gank
As a fiddle supp main those are really bad changes: Bot lane will be a constant gank party, and I cant roam and gank mid anymore becouse the bushes are to far away. Which means jungler will camp at bot side for literally every gank.
The void monsters will shift the meta sooo hard. Now fights at min 5 and min 9-10 will be a constant thing because they will be very impactful so top lane and midlane prio/dominance is more important.
I don't think this will have any impact on top lane. The lane is too far away from any objectives. Now with the gank paths cut off it would be etter to hard shove every wave. Make your opponent lose cs while stuck under tower.
@@herpderp66 ??? We are talking about the baron pit void spawns at min 5 and min 10. How is the baron pit far away from toplane ? The effects of those are soo good that every game jungler will try to kill them so having a strong toplaner that can shove the wave and come to help will have a big impact on the toplane and the whole team.
its called rotating, its already a thing lol. and no we arent going to see that because a top laner will still be ahead in levels because of 2 top and will just destroy them
No, turret plating in botlane is alot squeshier than the rest. It would be dis-advantageous position for the team if the solo laner is in the botlane vs. duo/supp.
@@KevinPao-fj9cb Maybe reverse swap? Bot starts top, top starts top. They fight for the void mites or what, getting turret destroying power, then rotating to bot.
Originally bot lane was the two man lane because Dragon was there to fight over, while top only had Baron. If the grubs turn out to be a more compelling objective than early dragons, that might lead to a swap.
@@driftwisp2797 which would be funny as the bot change was for the duo lane to be ganked more. I would like to see the look on Riot's face if this does happen. And watch them make the same change to top lane then
I like all the changes except I feel like the grubs are unnecessary and gonna be too impactful. It’ll change meta for early skirmish/assassin champs and/or allow too many split push champs to just end the game no matter the circumstances.
meh toplane used to be an easy-to-gank lane because of how long and isolated it is, now it will become much harder. To get the early void monsters, junglers would actually need help from their laners.
The made the jungle more important but cucked junglers except for bot there's less gank opportunity and now i gotta spend more time farming, which means you laners in soloQ might wanna help ur jungle every now and then
Well, as an adc main, I think its over for traditional marksmen in low elo. Unless we see a shift in lane-meta. If botlane goes top, we might be good. Having the duo being bot while the most important and impactful early-buffs are topside seems risky. I see multiple people talking about rotations, but that doesn't make up for the fact that marksmen don't have tp. It seems better for a sololaner with tp to rotate top then tp bot, then for a marksman to rotate top, then walk all the way down. It's just not practical. In other words, if grubs become powerful, it might shift the meta entirely. I hope it will, or my role is gonna be useless untill all earlygame is decided. And so the game is decided too. If you accumulate too much power, you just snowball the game out of control. Also all these changes makes for an even more team-reliant game. I'm looking forward to seeing my emerald teammates not being able to coordinate shit.. There is no voice-chat, and the way chat works atm its just better to have it off all the time. I dunno. Sceptical
im in bronze, when I finish my first jungle clear(hecarim) one of my lanes is already 0/5 and they blame me for starting on the opposite side and not being there to babysit them
So let me see if I'm tracking this correctly. Two years ago Riot nerfed bot lane exp directly. One year ago they buffed solo lane exp (nerfing bot indirectly). And this year they made bot even more gankable while simultaneously making solo lanes less gankable. Apropos of nothing, anybody know why adc is now an autofill protected role?
I don't think you appreciate just how insanely broken marksmen can be if they are given an inch. Crit is arguably the strongest stat in the game. It's not fair to be reduced to 20% hp because someone hit you once with an auto attack.
As a support main I love the changes around gank paths in lanes. It gives a larger incentive for my jungler to actually gank bot instead of only having the enemy jungler just turn up 7 times in a row.
As a jungle main I love the changes around gank paths in lanes. It gives a larger incentive for my support to actually roam from bot instead of only having the enemy support invade me 7 times in a row.
This is gonna be an exciting update, finally for a season they change something major unlike the last 2. Glad that Baron is gonna have an elemental frame effect (If only around his pit). I think riot took the baron field outrage and worked in a better way, but now I’m really interested to see how a baron field would affect gameplay now that we know how it works.
Holy shit this is so hype, it feels like a new map almost. The mid turret being away from the wall is always huge, it means it's harder to funnel enemies into the tunnel on the wall side of the turret, making it easier to defend. At least in theory.
7:15 These changes may appear small but it really helps immobile laners. For one instance midlane walls have specific areas shaco players can invis and box stun lock immobile mages.
I'm excited about the new season changes! The game was starting to feel stale so these are exciting and will change things up in a fun way... I just hope the randos in my ranked queues are actually going to read patch notes and not go "Wait the map is different??"
could really be the case since the new void monsters seem pretty strong and they are more protected up there. Depends on how bad you need dragons and how well adc and support can rotate.
@derkonigk4011 To me, the new voidlings seem to be a high priority, and leaving that to just your top laner and jungle seems more risky. A good support will also know to rotate to dragon when the time comes. The adc is safe up there. I'm hopeful for this to be the new meta lol
I don't believe the lanes will swap due to one sinole question: "What happens if the opponents dont swap?" And due to multiple reasons, its insanely bad if they dont. 1. Bot outer towers have the least defensive stats in the game. This was a tactic done by riot to remove the previous lane swap strat. Even if I'm entirely wrong and the meta does flip, this may be another lever they adjust to accommodate. 2. Being 1v2 in top is much easier than 1v2 in bot. A top laner would be under serious pressure just due to how easy bot is to gank. With the top laners exposed position in bot, they'll likely get pressured out and not be able to defend the previously mentioned squishy turret. 3. Grubs can be easy countered with dragons. Theres an obvious cross map play, so it's not quite as one sided. Also, if you fail to capitalize on your 2v1 in top and the enemy takes grubs, well that squishy tower bot becomes paper. 4. The easy to gank aspect of bot also makes it easy to roam for supports. Itll be much easier to get active on the map in bot than top just due to the pathing. Beyond that, one aspect of being a roaming support is return ganking, which will be easier to do to bot. Do I expect some teams to try a swap in say pro when they want to press a strong early game comp? Probably. However, if the strat becomes standard itll likely be patched out.
but if you get them your tower pushing is way better, seems like riot wants to make games shorter and more full of action and fighting, also around the new scuttle and buffs since stealing/invading the enhanced buffs will be incredibly valuable.
These are huge changes, pretty exciting. Should make junglers much more impactful in the game, as well as allow tactical objective based players to win a game, despite a losing team through rift bugs.
OK - But I love all of this! The new gateways through the jungle make so much sense, and I feel like generally you want to create more battle arena's and zones where there is space and fairer play. I'm an adc main and I love the idea of botlane becoming this constant brawl lane. Cause it is like that already but now the way ganks could work felt toxic. Now it will feel fairer.
no.. lol that would be the dumbest idea ever, a regular top laner against 2 players will be ahead in experience because facing 2 top by yourself you get more exp, he will just be ahead and able to counter easily while the xp rates with the two top will be so messed up the bruiser will just instantly destroy them. its never going to happen lmao@@herpderp66
my take on this is: adc+sup on toplane, secure 6 void minion and then hardpush all the turrets before min 20? there isnt realy a counterplay because toplane is now near ungankable.. why would sup and adc stay on this bullshit botside? securing the most important objective (drake) was the reason they went bot in the first place, wasnt it?? these minions seem to be MUCH stronger then the first drake..
i havent played for years..paused for a good minute when he said "ride the rift heraled"..this would have come as a huge shock to me if i had just jumped back in lmao. It seems they want games OVER much FASTER. and thats good
so in top they removed a gank option and instead of doing the same to botlane they just added one it is either gonna be a tank jungle meta because of the items or an assasin jungle meta because of the easy bot ganks
So IF for some reason Top lane stays a solo lane this is a major buff to Soraka top or any support top really, especially if they start red side as harder to gank with the changes. Also i say if as when Soraka Top was meta before 10.4 literally people would have shut it down if they rushed a exe as first item. You know the situational item at the time made to kill healing, but they prioritized their own personal build and that gave her a near 70% wr till 10.4 Pretty much league players don't really know when to do good strats till they are popular
to be honest im glad they are having fun with the game, but this is a completely different game entirely than it was a even just a year ago. i really enjoyed old league where everyone built up and then fought. seems like everyone just fights all the time now lol
Mid Lane changes: "We want it to be harder to gank so people can play immobile mages ADC changes: "Lets open it up so its even easier to gank a lane with no real early game agency who rely on scaling..." GG Riot lol
It seems to favor poking, because it does not stack. If it was applied directly it would be a lot stronger for high attack speed champions, but now it is more even
Why not make the map completely symmetrical so that camera advantage for blue side doesn't exist, they just removed all the advantages for red side and the win rate gap will become even larger.
The walls would help a lot if half the champions that play jungle couldn't jump them, not like it matters to me tho, I play botlane, I'm ready to go 0/9 at 5 minutes from the constant 3v2 dive
They wanna slowdown snowballing, but they add mites and cinders...ya, just what we need. Hullbreaker yone with max cinders and mites...riot is fucking dumb.
As a top laner i would humbly ask yhe sup and adc to go top from now on, and i can play my garen in bot, objectives in toplane is so much more important now, and the added safty is good for adc and sup
@@XPusatX Except by making the other 2 lanes harder to gank, you are making bot lane easier to gank by definition. Also ADC will do no dmg now. It will jsut be on hit adc who can also build dmg items.