half of these routes are either wrongly named, wrongly explained, or just straight up lies about what the route is. i.e. the fade is nowhere near the same as a go route, and what you call a wheel route is actually an out and up. wheel routes are started by looking like a flat route, then rounding off the route to go from flat to straight vertical. Also a "hail mary route" is just 3 go routes with a deep post in behind them, or potentially a goalpost route, which is just 4 go routes angled towards the middle of the field instead of straight vertical
Not EVERY route. But still decent info. The wheel described here is actually an out and up or chair route and then you missed a few like a swing, pivot, post corner, and drag (which is similar to dig)
@@EverythingExplained101what does hmmm mean? It's not the same thing, A go ball is running full sprint down the field A fade is only for redzone, because they FADE into the back corner and it's a jump ball kinda route
Forgot an actually wheel route which is ran from both wrs and rbs. And hail mary is not a route its a play. The wheel route you put in the video is not called a wheel
I thought about breaking them into 2 different routes, but after all they are just different in the types of leverage ... But anyway thank you for the suggestion ^^
@@EverythingExplained101 they're not, though. they're entirely different concepts. a fade is specifically a route that breaks towards the back pylon of the endzone to attempt to outjump the corner. A go is specifically trying to beat the receiver on speed. Think Tyreek Hill speed vs Randy Moss vertical
You forgot a sit route which is similar to a stuck route buts its specificly for the receiver to find a hile in zone. The route is usually called in Flood route concepts
😂and that's not a flat route. That's an out route, missing some running back routes, which is where you would put flat, swing, screen, and wheel route to name some
Good on ya for showing at least one defender breaking up the pass. It's a vid about receiver routes but all the successes make em look like chumps😂 their job is hard af too
Same with a stutter go and stop and go are different Ones more for the jamming zone And the stop and go is more of a post corner route because it makes you think it's one route when it's the other Very sneaking and creative
@@humanboy395 flat is somwhat wrong. a flat/quick out is run more shallow than an out, u instantly wanna run outside, commonly used by te or rb dig is wrong, whats seen is a in/drag not a dig. a dig is deeper, usually like 10yds not "a few" cross is not a drag, shallow cross would be a drag. keep in mind routes usually have multiple names, like the whip route, also a zig its the same thing
Several of these are just wrong (fade is not the same as a go, out 'n' up route is misidentified as a wheel, flat is not the same as an out) but beyond that, your bot didn't talk about post corners, clowns, or halfback screens. Go back and start over and make a real video.
believe me when I say this doesn't even scratch the surface of the one position it covers. Despite being an excellent breakdown of the routes a Wide Receiver can run, you have to run each of these routes against different coverages and in different scenarios. There are upwards of 20 positions on a "fake football" team and each of them have these high levels of intricate detail. It's one of the reasons I love the game so much!