The number at the start is most definitely wrong. If anybody wants to correct me, feel free to reply with the actual amount. Edit: my Bleed information is, in fact, wrong, and clashing while winning does not affect Bleed count. This only affects one part of the Bleed segment, however it is a big mistake. As an apology, here's another fun Bleed mechanic: when an enemy is inflicted with enough Bleed to kill them, you can speed up the process by losing clashes on purpose. Every time a coin is broken in a clash (or a tie occurs), Bleed procs, meaning that if you purposefully put a weak skill up against the enemy, you get a Bleed proc for every coin in your skill. This works especially well on characters with a 3-coin s1 (Ring Yi Sang on top once again) Just make sure that you don't get staggered if a skill next turn would have dealt more damage than the additional procs of Bleed this turn. (Obviously irrelevant if using this trick allows you to close out an encounter on a given turn)
Nope, I recounted all the ids, used a possible combinations calculator and got the same number of 2,813,729,380 (without repetitions, with repetitions it's 3,652,745,460). So, good job on that
You are right to think that this number is wrong. If you use a possible combinations calculator online and plug in the amount of identities and the team size you will get exactly that number, but that calculation did not account for the fact that you can only use one identity per sinner, so it couns a team composed by 6 yi sangs as a valid team. In reality, the number should be lower. But it still a fucking lot, by my calculations it is around 0.5 to 0.6 billions (not 2.8 billions)
i did not calculate with precision because the sinners having a different amount of IDs make the precise calculations way more boring to make, and i am too lazy to download a better calculator app and do it
SL Yi Sang not being mentioned is nuts. He honestly does WAY more for the entire team with better overall damage than deluge man. Unless you're running MD, SL Sang is core either way. Other than that, good video.
My girl Butler Ryoshu not being mentioned is pain. I know her main draw is really just her high clash values, Speed, and 2 Skill ATK Weight, but her poise generation is so self efficient its insane. That saie she's probably best mentioned in a generalist/unga bunga team, huh?
As someone who mains the Blade Lineage Team, consider your bones claimed. I will not tolerate such disrespect for BL Sang and BL Sinclair while BL Faust is simultaneously being promoted as one of the best Poise IDs. BL Sang is very reliable as you can quickly fulfill his passive's conditionals, which make his skills' max rolls arguably better than BL Faust's, and additionally, his S3 deals much more damage compared to BL Faust's S3. While BL Sinclair's S1 and S2 aren't as good as BL Faust's, his S3 deals a ton of damage on crit, applies a good amount of paralyse, and has the added bonus of turning human enemies' corpses into a bunch of giblets if he overkills them by a lot. In conclusion, I have no clue why you put BL Faust onto the "strongest units" section for Poise but I hope and pray with all sincerity that she gets obliterated and replaced with BL Sang or another ID who has more usage in non-BL Poise teams, such as Pequod Ish. (In case you are unfamiliar with her usage on Poise teams, her S2 pairs well with Poise teams because it contributes to and benefits from Poise Pride chains, and can allow other Poise allies to build Poise quicker because of the Poise gen on their S1. Her passive and S3 after attack effect are also very good for helping allies quickly build up their Poise, and unlike Kimsault, the Poise generation isn't limited to a specific faction.)
I haven’t watched the video yet but if burn or envy res is done dirty I’m writing an essay …WHAT THE FUCK the fact that you didn’t mention the PANTHEON on strong egos that burn has is a CRIME you skipped past all of the nuence and complexity that making a burn team comes with like if your focused around meeting conditions or just dealing damage and even then how are you dealing that damage? Is it with the status or with strong skills and ego? You also got to account for what kind of SP healing you bring cause it helps a ton thanks to burn using a lot of ego or just eating SP, do you use blind obsession at a steep cost but massive sp heal or do you just rely on passives to heal sp like base Lu, yi sang and Nfaust or maybe an in between and use a cheaper sp healing ego like bygone days or even the question of if you use contempt awe for the passive and that is simple scraping the surface I haven’t even gotten into the Liu ryoshu vs meursault You didn’t even mention envy res, die
@@alastellabears8083 not talking about how ardor blossom ishmael is just free 6,9,12 burn EVERY TURN helping you stack it extremely quickly how FMF rodya is good to further boost wrath damage (all you go for) capotle meursault just being one of the best egos in the game and butler ryoshu being a good burn unit despite not having a singular burn skill! the fact that her typing is perfect, s1 for whistles and s3 for the wrath res nukes (what you want to go for) while also being able to further boost FMF damage with crit + passive just make her so good
@@perdiconta95 I agree accept for that last part, people need to stop trying to make none Burn IDs work, they don’t. Adding to the burn stack AND doing a lot of that but slightly worse is far more important
That's crazy. Almost like every part of this video follows a set pattern and doesn't go too in depth. I have a playlist of actually helpful guides on my channel, and burn is the next team that will be added there. You can check that video out once it releases, your input will be taken into account. Also how is RingSang bad for burn?
If Rupture was too easy to stack Count on, there'd be no reason to use any other team. Not even for damage types either, because Rupture ignores all weaknesses.
unga bunga team is lcb sinners, literally no thinking needed. Story team is "Evil" version of sinners (cockroach, gripclair, bushsang, ahab, wildcliff) not because it's any good but because it looks amazing.
Just use 6 damage dealers, preferably one of which have a healing EGO. You can get through every fight in the game so long as you can fuel a healing EGO
imo t don is less of a priority in tremor teams, since time moratorium can sometimes screw you over, and changing all of your tremor type into tremor chain is not the best if you want to deal damage with tremor reverb i would also say that yurodivy honglu is almost certainly integral to an optimal tremor team, because cavernous wailing is *the* tremor reverb ego for easy conversion
I feel like Burn is easy enough to inflict that the bonus damage from Rodya's passive (also free damage on s3) are better than its effect. I should've definitely mentioned ABS when talking about Ishmael, though.
18:57 i disagree here sinking is amazing for humanoid fights as 90% of humanoids have positive coins so keeping their sanity low and making them panic greatly improves clash potential
I don't consider the ability to decrease an enemy's SP very strong, when other teams like Burn can just beat the encounter 3 turns faseter. Also Sinking is incredible on bosses, and deserves much more recognition than an ok effect on human fights
Was kinda surprised in not seeing Wild Hint Heathcliff. He’s damage scales not only on Dullahan and Coffins, but on amount of sinking on enemies as well, which I found to be really useful
First of all, congratulations on another amazing video, great explanations as always, that said, i'd like to share some things that (for me) were noteworthy; For Bleed, i really enjoyed the bleed segment talking about how to approach different enemies (single/multi parts and coin amount), it was something that i felt like deserved some focus in the bleed video, so i'm happy to see it talked about in a video directed to begginers; For Poise, i think that i'd reccomend BL Don over Cinq Sinclair as a main unit, since despite her lower strength, her capability of contributing to allies' poise, even if they aren't a BL ID, warrants her a spotlight, specially since Meursault's passive only gives poise and his unique buffs to other BL IDs, which means that non BL IDs wouldn't benefit as much from Meursault's support; For Rupture, i'd just like to put for begginers that Yi Sang can be run both with his W or his Ring ID, with Ring being better for count but being RNG-reliant while W is more on the standard rupture ID side of things, though requires some charge ramp-up for S2 and S3 to inflict rupture count, but also offers haste on self to help with DS' passive; For sinking, i'm gonna skip the on-going debate seen everywhere of whether Rime Shank is still necessary or not, rather i'm here to shoutout Ishmael's new EGO, which is sinking focused (and is the only EGO able to inflict Echoes of the Manor (EoM)) and the strange interaction between Yi Sang's Bygone Days (which btw, helps Spicebush clash better) and EoM, where due to the way Yi Sang's EGO applies its sinking potency, which is it applies 1 potency at a time even on the same target, it can apply a lot of count on an enemy with EoM due to the latter's effect of 50% chance of inflicting 1 sinking count when an enemy receives any sinking infliction; As for Tremor, i'd simply swap Hong Lu with Don given that Hong Lu has (currently) the only sources of Tremor - Reverb; Lastly, non-obligatory sinners in this video's top 3s (including limiteds and non-limiteds), just for the fun of it: -Yi Sang (4/7): Bleed (Ring), Burn (Ring, as a non-limited), Rupture (Ring + DS EGO), Sinking (Spicebush); -Faust (5/7): Bleed (Grip), Charge (MC), Poise (BL), Rupture (Seven), Tremor (Regret [Limited] + Everlasting); -Don (2/7): Rupture (Lantern, limited), Tremor (T); -Ryoshu (1/7): Bleed (REP, limited), Charge (W); -Meursault (1/7): Poise (BL); -Hong Lu (1/9): Tremor (Yurodivy + Cavernous Wailing [sole sources of "yellow tremor"], non-limited); -Heathcliff (1/7): Charge (MC); -Ishmael (2/7): Burm (Liu, non-limited), Sinking (Molar); -Rodion (2/7): Burm (Liu), Sinking (Dieci + Rime Shank EGO); -Sinclair (3/7): Burn (Dawn, limited), Poise (Cinq), Rupture (Talisman, non-limited); -Outis (3/7): Bleed (Ring, non-limited), Burn (MB, limited), Tremor (Molar); -Gregor (0/7): - ; As seen above, we can conclude that the moral of this video is that if you want to be chosen more for important roles, be smart.
Time to bookmark this lol, i managed to shard detective hong lu yesterday so now i gotta grind everlasting and then im good (other than maybe rosespanner rodya) EDIT OH GOD SEASON 7 ISS SO CLOSE GOTA GRIND AWAY
"Ultimate guide" Shitty and incredibly shallow, not even mentioning half of the important units for most teams and recommending running yuro hong lu OR regret faust instead of just both (and many similar cases). Unironically the shittiest team building ever. Also ringsang in rupture is such a fucking meme
RingSang actually works really well in Rupture teams lol The dude works fucking everywhere But RingSang works well because of how his S2 rerolls works with Talismans; He almost always has a 100% chance of rerolling from 1 Talisman. In longer fights, WSang is prolly better; But RingSang just makes every fight a short fight.
Everyone in the discord agrees that this dude is full of shit, just look up his name. Just people complaining about his half baked takes and major script flaws
@@boxtupos7718 have you considered 3 count negative/3 count negative/ 4 count negative? It's whatever in md since count is a nonissue, but anywhere else ring sang eats way too much count and only goes nuetrsl if you get lucky and hit a 1/5. Going positive is insanely unlikely.
Well any thoughts on this team of mine? I am stuck on Ricardo. Wild Hunt Heathcliff Manor Outis Manor Faust Butler Ishmael I am not sure if I got the names right since I am not good with names. I am focusing on my Sinking team currently as my Charge Team isn’t ready yet without the Multicrack Faust. I have 130 egoshards for her and I am still stockpiling the remaining ones. Once I get her then that team is almost complete as I actually have all Charge characters except Faust and the other character you mentioned in that respective section of the video. Now outside of that whole thing… I have three Egos for Heathcliff. The base ego, binds, and I forgot the name of the other one but it is related to karma. Let’s just say that my Heathcliff is far stronger than the rest of my team. I also have no other notable egos as they are all base egos and the few other egos I have aren’t applicable to the team. I also have the 000 Meursalt for the Discard Sinking team. But I only have him and the Yi Sang for it. Is that even any good? I am still new to the whole Project Moon series as a whole so I would like some help. Also I did purchase the Limbus Pass as I maxed the thing out before getting it and that is how I got Binds and Wild Hunt.
Ranking Faust or Cinqlair as more important on poise teams than Captain Ishmael feels like a joke ALSO PUTTING T DON OVER DYVAT HONG LU IS FUCKING CRININAL HONG LU IS LITERALLY THE REASON *WHY* TREMOR WORKS AS HES THE ONLY ACCESS TO REVERB RUPTURE Don belongs in the honorable mention slot, NOT Hong Lu These lists are fucking wild, im not even gonna talk about sinking
Just my opinions: For poise: i think BL Don is one of the core id that help gaining a lot of poise. For charge: Don telepole and outis need to be mention
I am here to save 30 minutes of your time 1 Use untis which inflict the same effect, the more potency and the count the better 2 Using 6 best untis in the game and balling is reliable strategy
Hm, have you ever noticed that Talismans and Dimensional Rifts (and arguably electric discharge or however that AEDD thing was called) aren't considered unique Rupture? (Or unique charge in case of ED)
9:06 Funnily enough, I installed Limbus 5 days before this Walpurisnaught ended. Got Dawn Office Sinclair while trying to get SL Yi Sang and/or RE+P Ryōshū'
@@ultranumhere что ж, полагаю акценты всез славянских народов (или по крайней мере определённого процента) в английском языке похожи. А моё предположение было основано на том, что уже видел ответы на коментарии на русском, подобно этому
Have to ask why did you put Dimension Shredder Outis as an envy resonance EGO and not Electric Screaming Meursault? Seems like Outis only gains attack weight and nothing else
Because generally DS Outis is more relavant than ES Meur due to Outis having a better Charge ID than both of Meur's. You're right in pointing out that ES Meur gets a lot more buffs from resonance, though.
I'm genuinely surprised that you suggested ring sang over W Sang for rupture tbh, especially cuz W Sang + Rambling Man (Dim Shredder passive) is a match made in heaven for rupture teams.
Actually think a discussion on whether Ringsang or Warp Sang is better for a rupture team would be interesting. I think Ringsang is better early for rupture but weaker late. Because Warp Sang has amazing sin affinities. S1 is sloth which rupture teams are lacking. Currently in the rupture team I use the only source of sloth is Warp Sang's S1. Which you need for Dim Shredder which is essential for the team. S2 is gluttony which is super important for talisman turns and for K corp ampules. S3 is Gloom which is decent for Gregor AEDD but otherwise not too useful.
You should check out wAgent's video on Rupture. He goes over both Yi Sang identities, and ultimately lands on RingSang being better. I also support his opinion because W Sang's reliance on Charge makes him very weak early, and also weak after every s3. RingSang also deals huge damage due to working well alongside all the unique effects in Rupture, so he's just firing on all cylinders
@@ultranumhere oh yeah I watched that video. The video was talking about the context of resetting for talismans and ringsang immediately working whereas Wsang taking time to setup. I think for old railway or just resetting fights and with talismans reset strat Ringsang is better. For longer fights I think Warp Sang is better. Especially since you can get Dim Shredder off faster unless rupture teams have another source of sloth... Getting Talismans to go off with gluttony res is also kinda huge I realised while playing rupture. I do need to do more testing with Ringsang. Maybe if a fight goes long enough that Ringsang can get S3's in hes better? Doesnt solve the gluttony issue though..
iirc no character is unobtainable forever. However, the Identities from one season are unobtainable in the next season, but obtainable after that. Also Walpurgis-night IDs are only available during Walpurgis-night events, which come every few months. The newest Walpurg identities are obtainable only through extraction in every Warpurg event, while older ones can be crafted. The reason why I'm giving alternatives to limited IDs is because the latest Walpurg event has just ended, and new players watching this video will not be able to obtain them for a while.
@@ultranumhere but we have a MultiCrack Office Rep Faust that was in this season but it can't be crafted. That's because it was just for the event? Does this mean that she will be in the next season
Cap ish is the mvp in any pride res turn wich you do alot as a poise team, helps ramp up the poise since extra skill=lmao, empower next pride skill making even the shittier skills Clash high and actually deal dmg,for example bl don ,bl sault and bl yisang get to use 2 boosted +2 power and +2dmg up skills in a row+3 offense up for no reason. tldr Pride res goes brrr
Faust takes ages to get to work properly since You need to crit for period flowers, if they only consumed on crit they would be waaay better but as they stand they are inconsistent, ish is so braindead to get to work it's not Even close (both as supports)
While there are things I disagree with (BL Yi Sang not being a candidate for Poise core, Rime Shank being considered essential anymore even though it's still really good...), you're generally correct enough that I can't say that you'd be sabotaging newbies either. But man, little details of potential flaw aggregate to "what else can I not trust?" for me.
BL Sang isn't better than the IDs I listed in the top 3 for poise though? Especially for a new player. Rime Shank is still the leading reason for Sinking being a strong effect, without it the team would get a lot less consisntet. Also all of the real flaws are going to be adressed in the pineed comment, so it's easily visible. I understand that I tend to get a lot of things wrong, especially considering how I write the scripts to these videos, but I will do my best not to spread too much misinformation.
I do not agree that charge is a blunt damage type. it's a mix of slash and blunt. I also disagree with the Heathcliff multicreak about the charge, when the rabbit is much stronger in 90% of circumstances, and weaker only in very long battles. and so the video is good
I would say wdon is better then multi crack cliff since i just use him for passive also the fact she has telipole make wdon kinda core with how instant she can make everyone use there nuke skill