I swear i hope you do a video of everything about boosting skills someday (or even about ALL skills), because i want to know how emotional support works exactly and how it's different about Phantom and with that video i will clear all about questions about boosting and different skills so i know what to aim for my #BestCustomCharacter ; )
Nice video!! Just one question, when you said tackle speed you are talking about the speed of your defender running after rival or the speed of the actual tackle?
Thank you for another amazing video. I have a question that isn't related to this video. If you could explain to me about the captain skill German spirit? Because i didn't understand exactly what it does? And could you do a video about captain skills ranking? Thank you
The lower the v-zone goes, the higher all stats boost your entire team gets The first quarter is 0% Second quarter is 20% Third quarter is 30% Fourth quarter is 60% I have no intention of making any more Captain Tsubasa guides Other good Captain skills are: One shot certain victory(Kojiro): Captain shots become super strong Canaria Corps(Alberto): increase team all stats everytime someone from your team successfully Dribbles someone Technical Corps(Ishida): increase TEC for your teammates Gutsy Play(Ishizaki Nankatsu Route): increase dribble/Tackle spirit cost but increase teammate all stats by 30% Hyper-offensive Soccer(Kluivoort): For the amount of passes you do before shoting, your shot power will be increased
Question about pressure monster. In the description of the skill it says "after dribbling while activating v-zone". So how does this skill is really working? ( sorry for the bada english)
Thank you for answering my questions so far.i have another one. The skill zoning expert also work after you activating your zone or only after you activate your v-zone with dribble
@@MiracleMS Yes they still didnt fix Blakes skill even though i sent Bandai a video talking about it. Now about Ryan, i managed to make good use of it with him, however it is not worth for the cost, unless the skill would be active for an entire half of a game.