I bought the Zero elite after launching the game today because of the buff. That's why it's so much better for Ubisoft to buff weaker operators instead of nerfing stronger ones.
Zero always was a good op to run on maps like bank, chalet, Emerald plains, Lair and nightlab, IF def wasn't hard hunting cams. Now with 2 extra cams, it's not as stressful when someone is actively looking for them, and now have spares for flank watch. Also, the Zero elite goes hard, especially the elite weapon skins. but the payday Dallas body with the right head (I use the one that dropped in Flores season pass) is clean.
I like the change to Zofia but I feel like the same thing that happened to Buck is going to happen to her. Now they're both one (wo)man armies, equipped with insanely strong guns and the best primary/secondary gadget synergy in the game.
Video 5 of asking kudos what he’d think of my idea for the next siege mailbox - what if sledge was able to use the crowbar side of his sledgehammer to wedge into the lever of the reinforcements. After doing this he’s able to take down reinforcements but not destroy them so that if he’s killed or an area is cleared, it can just be set back up by the defenders. If he is alive still though he’s able to make soft rotates for him and his teammates out of site if a defender is already holding off a large section, preventing them from getting out or prepping a plant. * I think this is balanced because it’s means that sledge is able to compete with other operator’s breaching capabilities due to him being a Swiss Army knife at that point. But also being a balanced so that he needs to be where that reinforcement is which is likely in site, to take it down. It also ties in with his gadget without changing him too much.
@@MilanVoorhees he’s not breaching as much as he is just undoing what the defenders did. He has to be present in site to actually use it whereas someone like thermite can set it, run away, and use it or how ace can just throw it and get rid of a portion of a wall. His overall ability stays the same except for him having to now spend time, facing an away to actually do this, leaving him vulnerable to defenders and having to use a small portion of his hammer’s durability. It’s not really imbalanced as stated before that that it’s just to take down the reinforcements but not destroy them so that defenders still have a chance to retake site. Sledge is essentially a corpse of what he once was, with nades being nerfed and his smg-11 gone so this would be a nice addition.
I have a Zero buff idea that I think people might like. It’s really simple but I don’t think Cav should be able to integrate Zero. Sam fisher wouldn’t rat in splinter cell so why would he in siege? Anyone else think that’s a good buff idea?
I would say as a kind of counter, if cav does interrogate zero he refuses to give up his teammate but cav retrieves his device that he uses to access his cams
go into arcade free for all and play for a few hours im a clean roller player no zim no cronus zem or scuff controller all that is for losers you spend some time in the shooting range and arcade and you’ll get good with her gun
Pro tip: if kitchen Hatch on Clubhouse is reinforced and kaided off, go Thermite and place it on the wooden floor this will give tons of vert as well as bypassing the kaided Hatch.
Yo, Iana's buff is sick! It's so underrated, but taking 10 seconds off every ability reset in Siege is insane. That's the best upgrade here, mathematically speaking.
The problem w zero cameras is not the count but how easy to see and hear them. I think they should be smaller but remove red ping. Only yellow ping and maybe an icon when they detect movement enemy or friendly.
This midseason patch brings me hope that other ops that are lacking get similar TLC. Thorn, Tachanka, Sledge, Sens need similar TLC to their fuctions as they too are lacking.
That last user bug was annoying. I finished the pass.and was gonna spend my token on the fire and ice skin and i couldnt and of course they fix it after i spend it
honestly sam fisher beeing the king of intel just i find funny like hes sam fisher the master of flanking and hes the master of flank watch in this game that i find funny (also mozzie now having granades i find just perfect the shorty feels like something mozzie made himself , then they removed it , then they gave him impacts now wich fits to his personality its grenades )
I really hope they gonna fix Nøkk soon. After her supposed "buff" she's at -1,5% win delta (tieing her as the 3rd worst attacker, while she was at only -0,5% last season LOL). It's not that hard ubisoft. If she's not supposed to be played fast+silent, but slower, so make her gadget reduce noise while walking/crouching (she's still ways too loud so if the enemies have enough time to react, at least she should be much quiteter (there's also an inbetween, not only silent or noisy af) and give her a decent gun fitting that playstyle (M4 CQR or any DMR)
I personally hate the idea of nokk being a rat crouch walking op. It was 2 op when she had that it would be even worse now. I think she should get immunity to electronic based traps (kapkans, fenrir s, elas, thorns, etc.). To balance this her ability would only have 3 charges and would burn out very quickly. Essentially her play style would be a fast entry that can bypass traps early. And then late round shoe won't have ability anymore making her a gun up operator
@@alphachadgaming3146 i understand your points, but i've got one big issue: her gadgets main deal is to bypass cameras, which gets increasingly more important the more enemies are dead. So having her gadget supposed to be used early and then run out of charge is paradoxical. But ignoring (some) gadgets would definitely be an option to buff it. I just don't see the point with the limited charges
@@andreas_rr it's to make her not OP. She would become a entry op. If she could bypass electronic traps the whole round she would be broken and would make trap ops unplayable. 3 charges would equal maybe like 45 seconds of up time. This is plenty of time to float in and take a gap without making trap ops unplayable
@@andreas_rr also when it comes to the silent s steps on nokk coming back I just don't like cuz imagine ur playing solo que siege and die just to see ur tm8 on nokk crouched in a random corner of the map doing nothing. I would pop a blood vessel from the anger
@@alphachadgaming3146 i mean, i dont need her to be silent. Just decently quiet. I've died several times because, even though i was crouching AND slow-walking, defenders still heard me from 2 rooms away. If i'd be sprinting, at least they would have less time to react. But if i'm walking as slow as possible to avoid noise and still get heard while the defender has almost infinite time to prepare, that doesnt make sense and is really frustrating. They can just make her gadget do like -30% noise. Or -20% or whatever they think is fine, anything is better than nothing. But there's more options than just 0% or 100%. There are 10 3-speed attackers, and not getting seen by cameras is just pointless if you're that noisy. So, i'd say, make her 3 speed or make her a little bit quieter when using the gadget, or at least while gadget+crouching, or just fix crouch/slow-walk noise in general (even at 2 speed, i should be able to sneak good enough when doing both, thus moving at roughly 0,2m/s, instead of being heard from 2 rooms away).
@kudos Ik I'm late again, but please acknowledge the marketplace problems. You keep saying people can just buy old/new stuff there since the in game shop isn't selling it (Doctors Curse). But it's simplely not true. I can't even find most of it(half is already been sold out). And the other stuff is getting more and more rare / expensive. Thought/idea, Maybe Ubisoft should sell everything themselves a long side the players, maybe use the average price or the in game shops price? I really want to get the full collections. Im willing to buy. But Ubisoft won't sell me it, players aren't selling. And the ones who are (players) are eventually going to stop selling, at least at decent prices. (I will send this every chance till It gets covered. Thx)❤
How about the devs bring back secure area for ranked, but with a twist no drones, no intel, or cameras except operator gadgets. Make Siege great again. 😅
What do you think if zofia was able to bring like 4 inpacks or 3 inpacks and one stun do you think that would make her better or like 1 impact and the less grenades she brings the faster she can be with a limit of 4 grenades
Shield nerf when ? They just feel frustrating to play against nowadays since they are quite strong right now. I feel like it wasn't so frustrating to play against when they had just been reworked but since then ubisoft had nerfed/removed impact nades from the defenders, and most traps only hold them off for a short amount of time if it even does anything like kapkan is commonly banned or his traps are easily destroyed/hacked, they can walk through fenrir gadget without fear of getting shot, thorn's gadget is easily avoidable and ela's mine and gu mines only stop expose then for a short while which is difficult to capitalize on if they're not walking alone.
I main shields, and in high ranks it’s like a walking casket. I would have rather had an ar than getting nitro celled, legs shot, shoulder shot and shot through shield.
i think it’s rumored that he’s getting a rework either next season or year 10 based on lore i can’t remember where from but it said he took his last rifle shield to mira