Regarding the start of the End fight, in the base game, the End doesn't "reform" its moon form, hence why it bolts it from Supreme to repossess its true form, prompting Sage to take control of Supreme to try and destroy it once and for all alongside Sonic. In the DLC, although Sonic manages to turn the Cyber Corruption into his new power, unlike before where your only objective was the search for the Chaos Emeralds alone, due to that and the Trials taken, Sonic ends up taking too long to do all that and defeat Supreme's usual boss fight, resulting in the End's moon form descending upon the arena.
That was my literal frustration with Wyvern cause DEAR THE LOVING FATHER that bastard made my brain start actually taking things seriously and my reflexes were just always ringing
So… fun fact about my experience: When I first played Sonic Frontiers, I didn’t really understand that parrying didn’t require timing. I just dodged every attack thrown my way. So when I fought WYVERN, I kept Game Overing from Ring loss because I kept trying to press parry every time it took a swing at me. Eventually I managed to overcome it this way, and learning I could’ve just held down LR… felt like a joke at my expense. So then this update dropped, and it confirmed that yes: I am being actively trolled.
Cause he's honestly the easiest part of the boss rush lol. Once you have him locked down and cylooped, he has no way of fighting back and just gets blown apart
@@jaylenpage3137 giganto was definitely easier. You just charge up your quick cyclops and use it, and in second phase Parry the attack and boss fight is done. Takes bout 50-60 rings. With knight you have the shield bullshit where you ride it, and then you have to deflect it into knight again.
@bluobo respectfully I gotta disagree. Knight has no retaliation attack when you quick cyclops him leading to an easy win. He also doesn't have any forced qte moves like Gigantos laser which drain your rings(I know you can dodge it somehow but idk how lol) The shield isn't a problem at all cause it goes down in like 3-5 hits. The deflect is annoying but not super detrimental if you position yourself well.
@@jaylenpage3137I somehow dodged the laser once and haven't figured it out since lmfao, and it was during the trial fight so I was like "huh??? You can dodge that???"
A sin you missed: At the end of Rhea Island Sage didn't calculate the odds of Sonic and Eggman working together (since the latter didn't authorise it), but at the beginning of Another Story Sage mentions the story's scenario as one calculation she dismissed... even though it relies on Sonic and Eggman working together. I guess it addresses the issue of "why didn't Sage just immediately undo the corruption" but puts a new issue in its place.
Maybe she only ran the calculation AFTER Eggman "inducted" Sonic? She is an advanced AI, y'know. Fast imaginer. She "did not consider it" for only a few seconds. Or maybe she ran a different-but-practically-equivalent version meant for before Sonic got totally corrupted that wouldn't involve her and Eggman. But that raises the question: how would Sonic and friends even know of such an alternative without her? Sega with this effing franchise, man.
I feel like the ending was kinda similar to the finale of Sonic X, in a way of "Shooting super sonic out of a giant gun into a big bad space rock or whatever". And judging by how many homages this game has, I wouldn't be surprised if it were intentional
Ah, yes, When Sonic and Shadow became the Bullet that Murdered Tails Girlfriend STILL don’t think I’ve mentally recovered from the Japanese version of the scene 😔
The snake's and dragon's trials were insanely difficult for no reason. And you're Wyvern rant perfectly sums up my feelings about that frustration incarnate challenge. But other than those, I really like this DLC. It's fun to play as Sonic's friends, especially Tails in the Cyclone.
I mean it in the most belittling, aggressive, insulting way possible, fuck the boss rush part of the dlc. It is by a far country size distance, the worst shit ive ever been through. The rest of the dlc is fine except maybe the only up parts
Dragon trial I agree with, you're forced to never leave the ground or play campy because engaging the enemy is suicide but snake trial imma say skill issue. I really am. For doing the same thing four times with a ten second margin of error it's really not that bad, almost like a little fun puzzle in a way to see how fast you can do it but it does get annoying after a while when you don't get it fifth try
@@superbodoque7860i was about to insult your entire family tree But again after beating this shit im at a higher level of existence You know that feeling when you finally take a huge shit? Yeah the same one
That Wyvern rant was glorious. I can’t believe that wasn’t worth more sins 😂 This whole video was great and honestly it’s super impressive how fast you were able to push this one out. Your video quality has improved so much-editing, scripting, delivery, presentation… really, just the _cinematography_ of everything, from beginning to end. I’m seriously impressed with how far you’ve come and I look forward to watching how far you’ll go. Here’s to wishing you well with this Project of yours! 🥂✨
That whole Wyvern rant, and it only costed 1 sin. Extra note I like seeing the whole skit at the end in each of these videos its like a deep dive into ones creative psyche reflecting on things.
Another detail about 4-G is that since you're reving an engine, the spindash is more or less treated as "over revving". Boosting to gain speed over time will never cause an over rev, so you'll never blow up from going too fast, where as spindashing for too long causes sonic to "over rev" and explode. I think it's pretty clear with stuff like the Rocket Boost, "Engine Boost" (what I've been calling the gear shift boost mechanic) and the new level design that they're experimenting BIG TIME to see what should and should not be done in the next game. I think with refinement, the Engine Boost could be REALLY good, encouraging skilled play and keeping "momentum" by keeping your speed up and avoiding walls. It's a neat way of encouraging skilled play and stopping the boost from being the "stop and start" button. I like it.
The issue with that is the boost has been like that for so long (Boost to Win) that while the mechanic COULD work, the Engine Boost could absolutely break the experience for the majority of the fanbase. This DLC has already proven that, and not just with the Wyvern.
@@Charriii5 Question can we please get “everything wrong with” videos for “Super Mario Bros Wonder”, “Super Mario RPG”, “Luigi’s Mansion 2/“Princess Peach Showtime”, “Sonic Superstars”, “Mario VS Donkey Kong”, and Paper Mario TTYD remake that comes out next year??
Tip for you all if your stuck in master kings trials or had a hard time with it: Just cross slash and stomp always, also on knight just doge when you get hit with the spikes or boost
@@jaylenpage3137i wish i thought of that before ngl. I beat the trial about 3 hours from now and before the i only managed to reach the knight three tomes in THREE DAYS of almost nonstop trying. And the second time, i got hit by the pre boss fight spikes. I have never been so reasonably angry i my entire life.
@@Pikatwig16that’s… actually pretty decent? A little under a twelfth of a second is fine. Especially since you can immediately repeat the input if you miss the timing slightly
The Wyvern Rant was... I FELT THAT. It was really stinking hard, but once I was in a call with friends, I managed to get through it with their guidance! Also the Endslate conversation was one on a happier note! I really hope you can do the project at some point, and I'm also happy you've made it this far!
11:25 honestly, it could be dumb but I love it, it gives the interactions from Eggman and Tails from SA2, Eggman sees Sonic as inferior but always sees Tails as an equal or slightly less, it’s very touchy especially because Eggman sees intelligence as more important than talent.
What's MOST annoying about having to use the Perfect Parry against the Titans, is that they _weren't designed with the perfect parry in mind_ so NONE of their attacks are well telegraphed to help you know the right timing. And on EASY MODE (the mode that makes climbing the towers trivial) its _still_ really freaking hard! (Edit: Oh you literally said this in the video right after I commented this...)
"They only appear at night because the moon makes them feel safe" Isn't the world-ending monster that they are scared of looks ALMOST IDENTICAL to the moon?
Honestly, one more sin is that the game DOES tell you how to fight The Supreme End, but it only unlocks information by upgrading every character, collecting everything on the island, defeating every Guardian, and completing every single Cyberspace challenge. Eh, I still loved this update despite it's flaws.
Just got to this and the 3 bosses I felt that. Especially since the fixed lvs do make it more tidious than it had any right to be. That being said, amazing video as usual.
A few questions that I still have about Frontiers: > What happened with Knights sword and Supreme's Gun? You can say that Eggman and Sage took his gun, but what did Super Sonic do with Knights sword after slashing him? It doesn't show up after the fight, so did Sonic destroy it? If he did, why? > Actually, why are Knight and Supreme the only Titans that use weapons? Why doesn't Giganto have one? > Where did Eggman find the purple emerald? Each Island (except Rhea) has six Vaults and a Titan that has the Seventh one on his head, so did Eggman fly to the Supreme Titan and take it? > Where is the Master King Koco tower during the Supreme fight?
I can probably answer those questions 1.I'm pretty sure Knight's sword and Supreme's gun just disappears when they are destroyed. 2. I guess it's just to differentiate the different titans and their abilities? 3. Supreme didn't have a chaos emerald on its head like the other titans iirc 4. Supreme's fight is literally just the same exact fight in the base game. In fact, the whole island in Final Horizons is just Ouranos again with different stuff put into it
So regarding Giganto and supreme there might be answers regarding that according to the lore of the titans from one of the side stories According to Sage, the titans were designed after the different tribes that lived together amongst the ancients (A giant tribe aka Giganto, a tribe with no legs aka Wyvern, a tribe with extra legs aka Knight), its possible that supreme is meant to both symbolise the intelligent tribe that survived as it looks more tech advanced with weapons, shooters and a giant mfing gun, and he might be a tribute to all the other titans (Giganto's size, Wyvern's wings, Knight's weapons) It would make sense considering that the pilot of supreme is a lot like sonic where he sacrificed himself and was selfless for the sake of his own people
@@zeyadamr5169 Solid but as you said the Titans were most likely tribute to the fallen tribes of the Ancients. In one of the conversations Sage describes that there were originally 5 Ancient Tribes on their homeworld 4 of which got wiped out before the planet met its ultimate fate. Assuming each Tribe has its Titan tribute the following would have to be true: Giganto is the Titan tribute to the Tribe of the Ancients who had been giants among them. Wyvern is the Titan tribute to the Tribe of the Ancients who had developped tails rather than legs. Knight is the Titan tribute to the Tribe of the Ancients who had four legs rather than two. Supreme is the Titan tribute to the Tribe of the Ancients who had wings. I'd venture to guess that any advanced weapons that were present on each of the Titans could be the supposed tribute of the fifth tribe the ones who were more intelligent above all AKA the beings that became known to Sonic's world as "The Ancients" and the ones you see ingame.
@@manicedawnfire8688 I really hope they expand more on them in entries like the comics or official Yt videos and interviews with Ian, things like whether they coexisted with the black aliens and babolanyians, and how they interacted with the gaias, etc, specially if they want to make this world feel more connected
Titans that use weapons and stuff was explained by there being different tribes, basically first ones muscle second tail third can’t remember and last birds
8:35 you were supposed to break the boxes that were surrounded by the pillars and one of them has a spring inside, knuckles’ glide can break them. 45:36 Also to answer your question it’s like Xenoblade Chronicles 3 where it needs an avatar and would gain more power via memories and emotions in supremes databank, The End also said in that cutscene that supreme would be it’s avatar. Also I can’t believe you disregarded the fact that eggman technically pissed on the moon again!
Idk I feel like this is what would happen if Charrii had to describe why he would say f%&ck this fight in a long rant but you're right I think we were all expecting that line after seeing how long this sin was gonna be XD
43:55 Can I just say, as someone who also struggled against Wyvern, trying to figure out the perfect parry timing and fighting this boss countless times before finally beating it (then going on to beat Knight first try), I NEVER once saw it do this attack.
Maybe it’s because I didn’t touch the game for a while, but I swear they gave the titans new attacks just for this trial specifically. The second attack phase of Wyvern was completely new to me, and it took me forever to figure out the timing. That tail attack it does is DEFINITELY new as well.
Fun fact, at 8:58 that skill piece wasn't bugged, you had to destroy all the boxes after cynuckling the 4 pillars to find a trampoline to get to it. It was much too tedious for a skill piece koco but it WAS possible.
Nothing will change unless they get a whole new team. Visual style, game mechanics, level design. It's all been in a decline since Sonic Unleashed (Sonic Unleashed looks good though, but compare it to Sonic Generations and afterwards...)
@@luis-sophus-8227 no just no. It will change once the get more man power. They don't need a whole new team. That's pointless. Firing people is why we are where we are.
I would have liked to know where and just how exactly Eggman went about getting the last Emerald. Woulda been neat if we could play as him and collect it, even if it was only for as long as a Cyberspace level
Also dude, that ending, it was so heartwarming. I'm so happy for you bro, we're all proud of you and we congratulate you on your success and passion. Take care bro and keep being awesome!
I felt that wyvern rant. I watched charriii struggle against it and my man was fighting demons. The amount of anger and rage was off the charts! Luckily we have a bigger chart. It was painful.. I’m glad he released this video however, it turned out great!
As an aside, can i just say your art is getting so much better? Im genuinely impressed by the almost 1-1 detail of the render to the actual characters of the game.
The Master King Trial was easily the worst part. I almost gave up because of how difficult it was. I did it on easy mode. I still pulled through and beat the final boss. I changed the game back to hard mode after the trial, but before the final boss.
Speaking of the crown thing and interesting detail, at least in my opinion, that Sonic keeps the costume you had him in when you go up and talk to him in the side story cutscenes. I 100% it before the 2nd update I think and put Sonic in the crown outfit, went and talked to him as Amy when The Final Horizon came out and found this little detail.
8:35 oh this one. Ok so, look at the boxes that are floating inside the circle of pillars. The signs make the boxes appear, and inside some of them are springs. One of the springs takes you to the Koco. How did I find this out? Trial and error, and it was the only part of the update that I felt was unfair and unexplained.
11:10 I think you're mistaking what these characters mean when they use the words magic and science. It's easy for us, especially in the context of fiction, to use magic to mean any fantastical phenomena. When Sonic becomes Super Sonic using energy from floating emeralds, it's easy for us to call that magic. Stories with hard magic, magic systems with clearly and strictly defined rules and understanding, make this very clear, because they make magic intensely understandable, to the point where we'd call that magic a *science.* At that point magic simply becomes the term for that subset of science. But when we use the word magic to describe something in real life, particularly in the past, we used magic to describe what we could not explain with any other word, what we could not hope to understand in any other way but the mystical. Magic was the *unknown.* That's how Tails uses the word at the start of the conversation, saying what's happening is so beyond his current understanding that it *feels like magic* to him. Remember that science simply means the process of understanding through rigorous testing and scientific method. When we can understand something further through this process, we call it a science. That's why Eggman advises Tails to never use the word magic, and why he states that, to the Ancients, these phenomena that leave Tails bewildered were the comparatively mundane. What the Ancients were doing was *science,* they knew what phenomena they were using well enough to build this civilization, not by staying bewildered and deeming it unknowable, but by seeking greater understanding through science. Eggman, in all his pride, intellectual curiosity and scientific duty, chooses to never believe that there is something he cannot intensely understand. Eggman's mission as a scientist is to rip away the miraculous awe of the unknown from the world and leave in its place the fascinating wonder of the known, and so he advises Tails, as a fellow scientist, to view this island in much the same way. He *knows* that what exists on these islands is able to be understood, and on his pride as a scientist he *will* uncover its truths. And THAT is an Eggman line if I've ever heard one. 23:29 IF GOD IS RRRRRREAL THEN WHY CAN I FIND *_PORN_* ON MY CELLULAR PHONE?!?!
For the missing Knuckles skill point Koko, the cyloop points cause a spring to appear inside one of floating pink crates that will take you to the koko.
I completely agree with the statement of M-119. It took me hours to complete, and every time I failed, it was because Sonic was in a minute angle from before, and every shot I took never made it to the last ring. I actually ragequit in the game because of it. Thank god you know my pain.
I did it with Tails, it was less frustrating than with the other characters with a Homing Attack, but it still took like 10-15 minutes compared to the others that took like 2-5 minutes.
So I love the new final boss It’s a great fight with obvious issues- But I really wish we had a similar style tone to the first final boss Does anyone else feel this way? Flying through space battling against a giant entity with “I’m With You” playing in the background felt a lot more beautiful and climatic to me than this new one Maybe I’m just going crazy tho
MAN the Wyvern was such a riot to deal with the perfect parry. I still wonder how the heck I managed to defeat it with plenty of rings for the Knight. I streamed it and a viewer was watching and they said I had the skills to beat it and I know i could but lord... I was so exhausted after the trial and Im glad i was able to do it on hard. But I don't hate to admit that Wyvern is my favorite boss of the bunch. It's one of my favorite designs and the music is such a jam. Kellin Quinn is such an amazing singer and even at the Sonic Symphony he killed it on Undefeatable and Break Through It All.
I wished they added sage as a playable character. It would have been fun playing as her and experiencing things from her point of view. She is my literary my favorite character .the father and daughter between her and Eggman was nice to see. Sage deserves more attention
About sin 14 (The one with Knuckles and his pillars). I think what happens is that upon activating the purple treasure markers, a spring appears inside one of the floating boxes...but the game doesn't play a sound cue or anything to let you know that. Speaking of which, if that is what happens (I'm still not sure myself) why have the boxes there at all?
11:01 Tails is so broken in this game 😂 14:29 I hate that one so much because of the aim issue. 38:02 Thank you for the Wyvern rant. That's exactly how it felt 😭
HAH- With the 100% reward sin, he said you get a crown, i paused the video and said "yoo, it's kingdom hearts!" as a bit, unpaused the video, and heard an echo, that shit KILLED ME I freaked out for _real_ man Excellent video, Charriii!!!!
I would just like to say, as an avid hedgehog may cry player before BOTH UPDATES back in December thru may, the amount of concentration one needs to parry the wyvern is crazy. every time i needed to parry a missile i would have to calm myself, de tense, and almost ended up in this euphoric like state of pure bliss before parrying the missile. which was cool it made me feel like a GOD GAMER. but something about the perfect parry just isn't the same as the reduced parry in hedgehog may cry.
If the Ancients created dash panels and Sonic is capable of being energized by them and the dash rings alike, that may prove to be a clue as to why Sonic is the key.
@@TheDMan2003 Well Cyber Corruption has yoyo'd between Sonic and friends multiple times from the base game to The Final Horizon. Who knows what else got jumbled up along the way.
I loved the video in its entirety, and honestly am SO glad you expanded into talking about the gameplay of titles as someone who has been watching your stuff for like a decade and remembers the older EWWs when you didn't. But as a creator who has also been toiling away at my true passion project in the background even as life has beset me with its other plans and worked really hard to get even as far as I have with it, and have worked away at it longer than anything else in my professional career - I empathize with the ending segment the most. Deeply impactful. You will get there. I will get there. Don't give up. When something is that important to you, keep at it long enough, and share it enough times, and sure enough, you'll make it mean something.
When the ending of the video was coming, I expected it to be some advert talk, which would've been understandable. But... I was taken aback by how heartfelt it really was. It's not something I think many can understand without being a creator, let alone an artist, and I'm satisfied that you included the endslate the way you did. From one artist to another, thank you.
It’s not that Eggman doesn’t believe in magic, he ain’t no Seto Kaiba. I believe it’s just Eggman telling Tails to not so quick to dismiss things as just “magic”because he’s a fellow scientist.
For some reason I didn't struggle with the Wyvern at all. Even when it shot out it's beam attack which I'd NEVER seen before, I perfect parried that. For me, it was Giganto that gave me the most trouble with parrying and beating him fast enough. I almost got through the trials but because I failed to parry ONE Giganto attack prior, I lost all my rings ONE attack away from beating the Knight.
You my friend are a blessed being gifted to us by the Gods. I don't want to start a religious war here so I'm saying gods to not specify that I am saying a god. Thus starting chaos and flooding your inbox. I'm being safe to prevent you from suffering a religious war.
I will be waiting Whatever time to FINALLY see Soul Star. I have a passion project of my own and just can't seem to continue it because of all the other stuff, I can COMPLETELY RELATE. So take AS MUCH TIME as you need.. You'll get there eventually. We all will be there.
All I’m thinking with Amy was “why did Amy start the fortune card thing? Why did Sega bring that ridiculously obscure thing about her back?” I didn’t even know that was a thing until Origins brought it back in cutscenes. It’s just so random.
Love this update so much, difficulty is cool but also a pain. They need to do a better job at balancing that. Overall tho, really fun, nice to play as Amy, knuckles and tails in 3d after so long. The final boss is incredible. 💙
With the release of a new Sonic game (or story update in this case) I’m always super excited for the “Everything Wrong With!!” I hope someday you are able to tackle the Sonic shows/Comics.
Wyvern was such a mess of a fight. I literally felt everytime you missed a parry in the video. The only reason i parried the laser attack was because of sheer muscle memory and fear. Ive never seen that attack before cause in the original playthrough, Wyvern would of been dead by now lol
There are audio cues for every attack in the Wyvern fight, it's just that some attacks are so fast that you barely hear the audio cue and you have better luck trying to parry before the attack than on the attack
I didn't use Parry a single time during the regular combat trials And for the shell guys I actually managed to beat them using cyloop You can get up to five hits per cyloop and they each take around 20 It sounds crazy but I did it with only like 5 seconds left
About the perfect parry thing, I noticed that the hitbox for the titans attacks have one thing in common, you had to parry at the end of their animation cause the end of the animation is when the hitbox becomes active, the only problem with this is that they could've explained that via something like "Oh, and be sure to keep note of the enemies movement when they attack" Or "Don't rely on visual effects to parry" or something, it could've solved the problem with this trial...granted I haven't played the dlc yet but I'm getting to it.
I admit, I had issues with certain things in this update. I had issues with the Snake Trial and Master King Koco's trial and the final boss. I had a hard time trying to lock on to the thing attached to the Titan's head and attack it. But I did end up beating it in The End (get it?)
Ok, so Ive done the boss rush on hard twice now for FUN, so here are some tips to anyone who's struggling. For giganto, cyloop right up next to the head as soon as the fight starts, and then either cross slash or stomp spam till you have your quick cyloop bar full. After that, spam dodge to avoid his qte, wait a second for him to swipe, and then rush in and quick cyloop him. Either perfect parry about a half second into his spin or dodge left with the bumper, and finish him off. You should enter Wyvern with around 360-370 rings if you pull it off correctly. For wyvern, the piece of crap needs you to parry him to do ANY damage. The bullets should be intuitive. For his claw attack, you always parry as soon as you see the red claws. The second/fast one will be harder but it comes with practice. The tail parry, you need to parry about midway into his swing. Its weird but its easy once you get it once. The spin parry, if you hit it you win the game. I almost never did, but the window seems to be toward the end of the second spin when the red ribbon is above him. The laser parry if you get it, you just parry as soon as you hear the fire sound and if you're quick enough it can get you the win. Beardbear has great visuals in his guide for anyone who needs them. When you hit the first parry, quick cyloop him, but DO NOT quick cyloop anytime after or wyvern will break his chains and reset you. If you ever fail a parry, press left or right bumper to skip him flying next to you and save time. If you have at least 100 rings for knight, you should be able to win. Attack him once you start, wait for him to pull out his shield, and then dodge past it with left or right bumper. It will let you lock on to his head and you can use your remaining quick cyloop to bring him down to phase two really fast. After that, parry his gear however many times you need, attack him till you get quick cyloop, and finish the job. Before their fights, take it slow and avoid knights spikes or wyverns bullets, because they will end a run. This strategy consistently worked for me. Hopefully it can help some of you.
I can definitely relate to that ending. A lot of times I've had to shift my focus to other things rather than my passion project, so I completely get that feeling.
The Final Horizon was super fun to play through and I had lots of difficulty with Wyvern in the Master King Koco trial on Hard. But it was great Perfect Parry practice tbf.
Here's a weird bug I found, or at least if it is actually a gameplay feature, then they did not play test this dlc at all considering all the things left in it. This takes the cake for the most fun I had in this DLC tho. So, when you build momentum as Amy and you get into your Glide, you essentially can Glide indefinitely because she doesn't fall as fast as she normally would. It's to the point where I went from the far southwest of the main island, to the mountain in the far northeast of the map and back without touching the ground. While you can accomplish this with a well timed spin dash on a hill, the way I did it was using the bars in one of HER puzzles since she gains a lot of speed and is launched high into the air.
the point of the final cyber sonic form was so that he would lose it. Master King had warned sonic that if he used full power he would lose the cyber power since the power wasnt fully acclimated to his body so him going all out was so he would lose the form and not be able to access it for future games. Im assuming the sonic team didnt want people asking for this form like the hyper form so they made it apart of the lore.
That's a really good point! Something that I noticed while making this script is that this game's world-building is a bit too subtle sometimes. It doesn't help that Master King Koco's warning wasn't in an intelligible language, and the consequences are more desired than risk-vs-reward.
A thing I notice is if you pause while Sonic is flying up towards the end, he has the sharp teeth and rings around his eyes like fleetway super sonic. Also I personally would’ve found it sick if Tails, Knuckles and Amy played as if they were in sonic heroes. We have the speed, strength and flight character. Would’ve been cool if all 3 ran together but when it came to their challenge you’re forced to be a specific one for that challenge
Charriii’s little thing at the end of the video was… I just feel like I needed that for some reason even if it wasn’t about me Congrats on the workspace man, still can’t wait to see what else you’ll do!
14:29 Fun Fact about M-119: If you have the wrench throwing unlocked for Tails, he will automatically throw the wrenches to the center of the ball. Some hoops require you to jump and throw the wrench, but it makes the awkward angle pretty much superficial. I couldn't beat it no matter how hard I tried, until I used Tails. Another reason why he "IS BUSTED."
7:06 To address this, what I *think* the intention here was, just using my own (admittedly limited) knowledge of tarot reading, Amy is taking the 'obvious' reading of "obscured" and "danger approaches", and reading into the more esoteric meanings. "Obscured" = "Seek Insight" "Danger" = "Unfamiliar Places" It's not exactly legible for people who aren't familiar with card reading, but I do think it might be a nice detail for people who are. Though, again, my knowledge on card reading is rudimentary at best so, I may be totally wrong.
Another great video Charriii! I do love the EWW's but I also really enjoy anything else you do. Like the Cream side story in Mario and Sonic at the Olympics Keep up the amazing work!
23:50 Eggman: Only a few small insects survived. Charriii5: Untrue: there's also a seagull that flies over the islands every so often. -Sonic- King Arthur: The swallow may fly south with the sun, or the house martin or the plover may seek warmer climes in winter, yet these are not strangers to our land.
For the update, mostly everything was great. Amy, Tails, and Knuckles were really cool to play as and I loved how unique each character felt. The new cyberspace levels were also pretty fun. It was only the Towers, Master King's trial, and the final boss that made this update less enjoyable. As Sam said, the towers were just a Sonic version of "Getting Over It." While Master King's entire trial was straight-up bullcrap, and the end boss perfect parry made it harder to enjoy. Literally, all they needed was to give a single pulley checkpoint while climbing the towers around the halfway point and to make the perfect parry less precise and the entire update would have still been challenging but fair.
I was pretty stressed out with stuff during the week that the dlc came out and so when it did come out, I decided I was gonna live stream it, it was a big mistake. It started to give me more unnecessary stress I didn’t need because I didn’t expect it to be so difficult, specifically the master koco trial and of course, The End. I really thought that it was just skill issue but realized that no, it’s just really that difficult
Something that I guess wouldn’t count as a sin, but deeply bothered me was the specific abilities given to the characters. Don’t get me wrong, I’m REALLY glad Amy’s interest in tarot cards is being implemented into the plot, it makes my autism brain happy. But what I DON’T like is that they essentially used her tarot cards to replace her hammer, and while you could argue that they did that because she doesn’t have a physical form, she does technically have the hammer, but it’s not her main weapon. And I can’t help but wonder…why? Why wouldn’t her signature weapon BE the main weapon? And her tarot cards aren’t a magic ability…they’re…physical objects. So it really doesn’t make sense. Admittedly I’m a little biased because I had literally JUST finished writing a 22 page essay on how Amy is INCREDIBLY neurodivergent coded, and one of the paragraphs was about how her hammer acts as assistive technology when you consider the fact that compared to her friends, who most of which have some kind of ability they were born with, she’s at a huge disadvantage. It was fascinating diving into how Amy physically couldn’t function without her hammer, at least not at the same level as her friends. So I’m biased, I know that. But then I saw that Knuckles had fire abilities, and I could tell that they were just sorta…pulling abilities out of their asses.
Tails' weapons especially speak to how silly of an explanation "it needs to be physical for the characters to utilize it in their moveset" is. That sounds like a very interesting script! One of my favorite things about Amy is how she holds her own in world that holds her at a disadvantage and never thought how neurodivergency is very similar to that!
@@Charriii5 it’s really fascinating! I usually turn to the Adventure era when looking at Amy’s “canon” personality because she doesn’t really do a whole lot during the boost era. She has a few symptoms of ADHD (hyperactivity, struggles with prioritization, and she can get easily frustrated, among other minor things that don’t *always* show up with her character, but are there) but I noticed a lot-and I mean A LOT of autistic traits. There’s the assistive technology, struggles with social cues, high empathy, hell you can even see that she consistently has shutdowns when in extremely stressful situations (as seen in Sonic Adventure 2, Sonic 06, and even Frontiers. Admittedly most of them are very brief, but the way Frontiers presented it really seemed like a shutdown) It’s a fun rabbit-hole because once you spot it, you have a hard time not seeing it in other aspects of her character.
Wow. I didn't realize so many people had trouble with Wyvern. It took me like 2-3 hours to complete the trial overall, and I thought I was going to have to go up against Supreme as well. I thought Wyvern's parries were obvious if a bit tricky because you had to wait for them. The one I had difficulty with parrying was Giganto, and that spin move he has. Do you play any musical instruments? I'm wondering if the varying difficulty spikes between people are due to being used to timing. Anyways, TIL that Wyvern has a hyper beam Good video as always
The way I see why Sonic embraced his cyber corruption to go Cyber Sonic in the final cutscene sorta lines up with a few lines from him, Tails, and Eggman, Sonic saying just before “Sorry Master King, looks like I’m going all out after all”, Tails saying The End’s energy was “On par with Dark Gaia, easy” on Chaos Island, and Eggman telling Sonic before he flew into the gun “Sonic, it’s now or never”, so Sonic realized The End is probably the most dangerous enemy they’ve faced since Dark Gaia or even Solaris (since based off one interaction between him and Silver from the Japanese dialogue of Team Sonic Racing, there’s at least a chance he might remember the events of 06), maybe even a bit more evidence for that being after Cyber Sonic flies through The End, Sonic looks banged up in his SUPER FORM, so unless I’m reading too much into that (which, trust me, I know, I very much might be) when it could just be Super Sonic with a lot of dirt or something on him, that and and the orbs from the controlled Supreme being able to lower the ring count could possibly mean The End can actually hurt Super Sonic, and so in that moment when it was all or nothing, Sonic couldn’t take any chances, he literally couldn’t afford for this attack to go wrong so he decided whatever the consequences to him, he had to give it everything he’s got and go Cyber Sonic to not risk The End surviving his attack Edit: I’d also like to add a few things because I can, first off I’d like to defend what Eggman said in that conversation with Tails about magic, he didn’t say there’s no such thing as magic in general, he said “there’s no such thing as magic on this island”, he didn’t say magic doesn’t exist just that the Ancients didn’t use magic to create everything on the islands. Next I’d like to give a theory about why Sonic is “the key”, I’m pretty sure (unless I’m remembering wrong and if I am, someone please let me know)) the Ancients used the Chaos Emeralds for a lot of things when making everything on the islands, which (again, unless I’m remembering this wrong) may include Cyberspace, and because of how much Sonic has used the Emeralds, my idea is that Sonic has some kind of connection to the Emeralds like Cyberspace which is what allowed him to get in and out of Cyberspace freely, and I’m sure someone may ask “Well what about Knuckles? He’s probably got some kind of connection to the Master Emerald right”, probably, yeah, but the Ancients didn’t use the Master Emerald for any of this, I’m pretty sure they didn’t even know it existed until they were on their way to Earth so Knuckles just wasn’t there. Is that the best explanation? Probably not, but Sega won’t give us some kind of explanation from what I can tell so that’s the best I got. Finally, this isn’t some kind of defense of a line, or explanation, it’s more so just an idea I have for how they could’ve handled some things in the cutscenes better, specifically four cutscenes, because man these cutscenes really feel like they forgot how to properly make them, since the opening of the Final Horizon basically made the final cutscene on Rhea Island pointless I feel like they should’ve had the Warp Ring open up on that island which can or can’t adjust many things about the towers and gameplay of the island but the main thing is that maybe instead in the final cutscene when Tails, Knuckles, and Amy bring Sonic back from his Cyber Corruption, it just does what Sage does here where it pushes it back for a while and the three of them don’t disappear and so are still in their normal bodies (cause really, what was the point in playing as them in their cyber forms and not their normal bodies) so Sage explains the plan to them on the top of that tower and then everything on Ouranos begins, next isn’t a major change but still, when Amy finds the vault where the silver emerald originally was in the base game and is looking at her fortune cards she actually reads them out, gets frustrated from the first two, and then gets the idea of talking to the Koco from the third (really don’t get why they didn’t just even animate something like that in the actual game like come on), when Amy talks to Elder Koco, he tells her how they hid the Emeralds but now to not just have the next one literally just be a repeat of this, he tells her he doesn’t remember where exactly they are and that it’d be best to ask Hermit Koco who’s a little more reluctant to get the Emeralds out there so Amy has to convince him that Sonic may be their only chance to stop The End but he can’t do that without the Emeralds, eventually he basically goes “screw it” and lets her know where they are and how to get them, then we get that cutscene with Tails and Knuckles where Tails gets the idea for Knuckles to start smashing things so he can access Cyberspace so that cutscene after Sonic does the first few trials and Amy’s cyber corruption becomes serious isn’t the millionth case of the game just retelling information we already know
Yeah I was about to say that in the base game, Super Sonic still had to be thrown by Sage and go through mach speed to even defeat The End. What would a weak laser shot from the cannon do, especially with how big it is?
YO GUYS! I FINALLY BEAT THE FUCKIN BOSS RUSH! After three consecutive days of nonstop fighting, button mashing and other ing i beat it. Im actually crying Edit: i finally beat this goofy ass dlc its a 5/10 overall
The Dlc Wyvern is the worst boss fight i will experience in my entire gamer life. Im buying superstars when it comes out and it better quench my thirst for blood
I personally want to believe the way to finish The Supreme End being this was in reference to Sonic X. They had a ship with a cannon that shot Sonic at enemies in a similar method.
48:00 - I didn't even get this cutscene when I got to this point. It took me so long to figure out how to pull the cord out that when the second phase rolled around I attacked it with a cyloop, deflected the laser, attacked with the cyloop again, and kept whaling it over and over again without giving it a chance to attack purely out of spite.
That Wyvern rant is so spot on, like I genuinely felt like "Am I missing something? I'm legit waiting for the red trails of its claws" since I assume thats when a hitbox is active but nah, I essentially have to parry the arm???? I love the update, but Master Koco's trial really did prove the perfect parry was not intended for the base game bosses.
One thing to note is the only time you get the End’s giant energy ball cutscene is if you get hit by one of the little balls in phase 2, if you parry every one then you never even see it