Yeah, Mika the main idea of trenchant is that sweep hit counts as heavy attacks so sweeps with spear will be omg dmg, I will put jagged on it, and coup de gra perk on armor, so dots dmg will be strong too, bleed and poison, with hatchet debuffs
I just want to see if i need to change my tumbler or void dp for the ironheart pants. I 'm playing as a bruiser for a long while because of your videos. Its the role that most feels good for me to play. And having your videos as a gamestyle baseline and tips its just amazing. Keep up the good work.
They change it again (Phoenix), so you have missed that.. Now it heals you to 100% health, but give you debuff that you cant cleanse that does 14% damage every seconds till you die or get a kill..
Ey Mika, Nature's Wrath reduces temporal empower to 0, the description is not really good tbh. Basically nullify all temporal empower, but It could be good for magic weapons in general because u can reach empower cap with harnessing, runeglass and things like Rune of Helios or Oblivion still works with Nature's Wrath because are not temporal empowers, are persistent empowers with duration. It could be used in some PvE builds or maybe specific group setups, like using the sns passive and other sources of empower to reach cap without temporal sources. Great video, looking forward for the next one 🔥❤
For natures wrath I hate AGS wording, expires 200% faster would that mean that your empower expires 3x as fast which if the case this will be the 100% meta for dps. This also has to work with empowered amulet so you actually get the empower for longer, and who knows if it will count the empowered amulet first and then do 200% or will it go 200% and then add empower amulet on top. If it allows you to have 0 empower it is not worth it for 20% extra base dmg imo, at least speaking from a musket standpoint.