How many duplicate stars are in the game? Why do some not show up in the Star Tracker program? Why do some of them not count towards the total? Why do some never stay collected? All of these questions, and maybe two or three more, will be answered exhaustively in this video.
This is also the point where I'm making my spreadsheet officially public. So if you want to see what stuff you've missed, or just want to have something open as you play to see where all the connections go, feel free to check it out. I may still make some changes to it in the future (aside from adding stuff that I've missed and probably changing some area names), but it's otherwise finished, and is a very in-depth resource.
Spreadsheet link:
docs.google.co...
The Star Tracker/Manager/Display (whatever you want to call it) can be downloaded here (this links to a github page):
mario64hacks.f...
And here's the file to allow the Tracker to display all the extra star IDs added in this hack:
drive.google.c...
Just open the program while you have the game running, and it should auto-detect the emulator and read the save data. There's some options you can mess with by right-clicking, and be warned that in Files B, C, and D, there may be some junk data that shows stars you don't actually have. If you still want to use those anyway, you can switch to them by going to Game Edits - "Pick File".
To load the custom display for this hack, right-click and go to Layout - "Load From" and select the jsml file. It should display all the "slot 8" stars when you do this, but to do this without using the file, you can also go to Layout - "Edit Layout", then click any of the course numbers. In the new window that pops up, you can check the "Show 8 Stars" box.
If you want to edit what stars you have collected, you can go to Game Edits - "Edit File", and then you can just click the stars to turn them on and off.
My relevant links:
/ giadrosich
/ skrumpei
/ skrumpei
28 сен 2024