theres a funni glitch u can do with bonk: Requires 1 knockoff user 1 bonk user and 1 zzz user: so the glitch is that u need to get your head cut by knockoff and then get binked by a bonk user, after that u must use Zzz glove ability and wait until u get unsquished and then ur head gets to ur torso and u get a free headless until u die =)
2:40 this is most likely because it was easier for the devs to just set your jump power to 0 instead of actually disabling your jump and then they return it to normal once it ends
Now I noticed to make the unmovealbe thing you will the following: A squished player (bonk) Gravity inside the boogie radius (gravity) Boogie effect Diamond debuff (affected player) And a booster facing down (booster) Then they can never move
Bonk glove was actually added in Slap Battle Remastered [Fanmade] For the Nightmare and Gojo it was added in Slap Battle But Bad And for dig glove it was added in Slap Battles Remastered
@@RajJain-iq7sj small cooldown? 12 seconds is mid at best. Most cooldowns are 12 seconds. And it makes them harder to hit when they are small. It’s not that much of a disadvantage. Snow, which is 42 thousand times cheaper, is way better. I rest my case.
@@D4rkdestroyer it’s not better in any way, bonk has the same hitbox range as blasphemy and you don’t have to get close to where you get slapped that’s an immediately advantage, for snow you have to get close risking you dying depending on what glove they have, then they can’t jump that high meaning they can’t just jump and flick you like slap royal sweats do but even if they weren’t reduced on jump power they still have the slow effect, then it’s aoe so if you’re getting teamed on by close range gloves you’re likely to have an advantage, and finally almost by the time they recover your ability will be back, also it’s pretty funny so it’s almost worth its slaps, tbh stand is better so stand should be 43k and bonk should be 40k.