Appreciate the video. Just wanted to let you know that Improved Alacrity, since the nerf, is actually a net loss in WvW. The 50% benefit paired with 33% reduced duration (old version) was positive, but 35% benefit with a 33% reduced duration is actually worse than getting the 25% benefit and no reduced duration (baseline alacrity). Have crunched the numbers on this. Technically it's better if your alacrity uptime is greater than 100% (i.e. you're overbooning your party, but the reduced duration is kicking in on you); obviously that's not realistic.
Thanks for the new video with the ''current'' meta of the chronomancer :) may I ask , why we still use null field after the last nurf hammer ? so in inspiration trait line, we can use a faster CD for focus and reflect as well on the top (which is a dmg mitigation )
Null Field is still good boon removal. It strips fewer boons and removes fewer conditions overall, but while it's active, it strips and cleanses faster than it used to, which is powerful for coordinating a spike or clearing many condition applications quickly. Also, Resistance is a great defensive boon, and Null Field is a good way to apply it alongside Rifle 5. I value that more highly than faster Focus skills and reflects on Focus skills -- you'll generally have Firebrand or Vindicator handling reflects, and if you don't have either of those, then you probably want Chronomancer to run Feedback (which is also a Glamour, and will still benefit from the Superspeed/Resistance trait anyway).
is it really faster? it went from 6 ticks and 5 seconds to 3 ticks and 2 seconds with is the same... one tick on cast and then one tick after every second... I still prefer well of precognotion and time warp over null field and gravy... and if I have to replace a firebrand I trait mental defense, but overall it looks like the go to chrono right now
Faster boon removal (as well as faster condition removal) is stronger than people realize, because of how many boons and conditions are generated at once with most current WvW professions. You have a better chance of actually ripping stab with Null Field if the ticks are closer together, because the margin of time that the defender has to re-apply or cover is shorter. That said, Precog is a very good skill now after the buffs. If you don't feel like Null is cutting it, you could drop Null for Precog. I just think Signet of Illusions is the weakest of your three non-heal, non-elite utilities, and that's the one I'd drop first.
@@demianpelos It's a damage meter. I made a guide to setting it up and using it here: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-Yl-kn7zAWrQ.html&pp=ygUWc2hlZmZwbGF5c2dhbWVzIGFyY2Rwcw%3D%3D