if you have enough space in your farming city, you can go for main building in the Fellowship Event and start building the Jester's Stage. It gives you fragment of ,,Finish special production", that can be used on wishing well. You will need more of them, to get one full item every day, so efectivity per tile is really terrible, but since buildings producing diamonds are hart to get nowadays, I see this is valid option, if you can play event seriously on more cities
I believe the numbers on diamonds / encounter in GBG has been slightly nerfed (down 9%) to .209/encounter in diamond league (fighting); you have a 1% chance in rewards at 45 diamonds.
@@Burningarrow7 5 diamonds pays for (one) complete collection of my entire city. It's a very useful ability, and well worth the diamond cost. Of course, you mostly need to use the diamonds from a Seed Vault or CF (much much bigger sources than incidents) - I was just being pedantic in listing other ingame sources of (a tiny amount of) diamonds. :p
Great job, great video. Congrats. Mine had a completely different perspective. Your way of showing without a gameplay does look cool. I'd just add 3 things: 1) the forum and other medias (as they sometimes invite users to respond something and then some diamonds are given randomly); 2) the "come back" (as sometimes Innogames offer some users a couple of diamonds - about 500 - to come back to the game, or just when the user has always a very small amount - specially for NOT doing the Expedition, Guild Battleground etc) 3) the shop itself. I know the video is about GETTING diamonds, not BUYING them, but as you get bigger sales, an amount comes as bonus, for "free" Looking forward to watching the next one. I'm Brazilian, so maybe one or two things may not match the game naming. Still, I hope you can understand what I write.
I didn't include the friend invite link because that's not really something you can *do* yourself. You can't really farm that, and for most players they'll never have someone sign up. Similarly, you can't really farm surveys (or at least, not that I know of). You're right about why I didn't include the shop, but I don't know enough about the return offers. How to trigger them, how long it takes, etc. Anyways - great points, and I'm glad you enjoyed!
when you count blue galaxy, are you talking if you only use it on diamond wells or also when u guess( you obviously not going to click on a well where there are coins or supplies above them but even on boxes there can be goods, medals and fp/ if you use foe helper you know exaxtly witch well produces diamonds) also side note, if there isnt 10 wells producing diamonds( which is in most cases you can use it on other buildings giving you more fps to level it faster
It's assumed that you're hitting 50 diamonds with each charge of the blue galaxy. So the real number of diamonds/day or /year is actually probably much lower.
No, lower. It assumes that every day, you're able to use every charge of the blue galaxy on a well producing diamonds. In reality, you'd have days with fewer wells producing diamonds, and some days with more. In other words, you won't always be able to use all your charges on diamonds. And if you have more wells producing diamonds than charges, you can't double those, so that doesn't help your production at all (in terms of just looking at the BG ability to double)
If I have 1500 wishing Wells 1% of them give 50 diamonds, so I have 15 wishing Wells giving diamonds if my bg is level 100 it has on each of those 15 Wells 71%chance to dubbel 15 (wells) x 50 (diamonds) x .71 (71% chance) = 532.5 diamonds daily from the BG times 365 days a year if fetched always on time
I like ur vids :) But i think the % for dias in pvp are wrong... I fight arround 20 pvp-arena fights per day and got never diamonds in a year... (this is what i memorized idk if i got dias before from it)
Level 4 in GE, the 4th, 8th, and 12th battles give a 30% chance of winning 90 diamonds. The chart on this video assumes you always win them, but 70% of the time you just get FP's.
Why do you need 100k diamonds now? To pass the game? This game never ends. What will you do after buying them? You will be wasting time either you buy diamonds or not. Thats the point of the game: neverending resource recolecting, because why not? I love this game but I can get tired of it for months or years because it can be repetitive and pointless af. I better dont spend any $ to this game because of that reason
I forget who said it, but its true now more than ever: If you really want diamonds in foe, just work an extra few hours per week and spend the money on diamonds
I'm still building 3 of my diamond farm. For players preferring low-effort they can do Mughal settlement and even if they don't do it as fast as they can at the end they will gather Well frags. If they want do more they can level up their ToR to increase their chance to get FoY and while waiting for their attempt to fill up they can do PvP arena. If you chose less active world it wouldn't be too hard to get to higher rank
I forgot to add Antique Dealers. If you lucky you can find 1 or 2 Well frags, Hedge Maze and also Crow's Nest selection kit there and if you do Expedition there is no problem with AD Coins and Gems
Would you rather have none? It may not be that much, but it's sure nice to have a decent cache of diamonds to dip into now and again when you want to get something without having to spend a dime :)
One GE per week. That's 52 x 3 chances per year, so total 156 chances to win 90 per year. That's 14,040 total diamonds IF you win them every single time, which you won't. It's only a 30% chance when you click to collect reward after those diamond battles to win 90, and 30% of 156 = 46.8. So, yeah, averaging around 4212 diamonds per year, BUT that's an average over MANY years. Some years will be significantly LESS, some years above average. Since Inno is notorious for nerfing odds of winning diamonds DOWN year after year as their preferred method of trying to leverage players to spend more money on diamonds, it would be foolish to assume these numbers will remain constant, let alone improve in the future. I've said this before and I'll say it again: At some point, Inno's failed attempts to generate more cash by making the acquisition of any meaningful number of diamonds more and more difficult without buying them, will result in driving so many players from the game that they won't be able to sustain it any longer. If they switched from a "free to play/pay to play" model to a more affordable subscription based model, I believe they would retain MOST of the free players for a small monthly subscription, enabling them to continue making a profit while making diamonds a lot easier to come by for low-end subscribers, and still allow players to purchase additional diamonds with dollars who wish to either speed things up or obtain exclusive buildings, etc.
That’s 4k per city that can reliably finish ge64 every week, this is NOT that hard to build and not that long to play out… you can have 10-15-20 of those….