If you play around with evolving coms in a skirmish, OPman wasn’t joking - the ARM com gets ridiculous at higher levels - it has a chaining sniper shot that varies between one shotting and dealing 1/4th the health of T3 units, the emp balls (these aggro onto trash though and are going to be eaten by tick/grunt/pawn spam normally) hit with a spybot’s worth, and it’s short range weapons get replaced by various Arc types meaning no amount of spam can overwhelm it - have to get it with artillery/lots of T3.