Timestamp below. Evolution of Ars Arcanum Animations Final Mix Version - Kingdom Hearts Hey everyone, So recently one of my evolution for ars arcanum videos randomly got bumped up on youtube to where I have been getting multiple comments none stop about certain ars arcanum missing in the previous video. Since traffic is driving to that video, I decided to remake that video fresh while adding the missing ars arcanum that did not appear in the previous video I did. Thank you to everyone who bought this to my attention. So without wasting any more of your time, let's begin the remake version of the evolution of ars arcanum animations in the kingdom hearts series. Enjoy & thanks for watching Also, feel free to check out Mistmaster1 RU-vid channel. ru-vid.com Thanks again, dude. Timestamp To The Video 00:00 - Opening. 00:36 - Kingdom Hearts Final Mix - Ars Arcanum. 01:18 - Kingdom Hearts Chain of Memories - Ars Arcanum. 02:03 - Kingdom Hearts Re Chain of Memorie - Ars Arcanum. 02:41 - Kingdom Hearts 2 Final mix Ars Arcanum. 03:55 - Kingdom Hearts Birth by Sleep Final Mix Ventus Ars Arcanum, Terra, Terranort. 05:07 - Kingdom Hearts 358/2 Days - Xion Ars Arcanum Third Phase Boss Fight. 06:07 - Kingdom Hearts Dream Drop Distance - Sora Ars Arcanum. 06:53 Kingdom Hearts 3 Re Mind Multiple Characters Ars Arcanum Sora, Data Xion, Data Terranort. 09:30 - Kingdom Hearts Melody of Memories Sora Ars Arcanum KH1 Sora & KH3 Sora. 10:26 - Closing Out The Video.
I know I'm a little late, but the attack in Days that you asked about Xion delaying the finisher of isn't Ars Arcanum. That's just one of her basic combos. If you block the start of that combo, she'll react with an unblockable attack that I'm pretty sure is impossible to avoid, which means your only option is to dodge the whole thing outright. I think the finisher is meant to try to catch anyone who dodges towards her. Her Ars Arcanum is the combo where the entirety of her blades glow and ends with the spinning attack.
@@ItzSpookyz1 As it should. Ars Arcanum isn't a flashy airborne combo attack, that goes to Ragnarok. Ars Arcanum should be used to have a fighting chance on the ground. Dream Drop Distance and III ruined what made Ars Arcanum so good in KH I and II.
I’ve noticed that GBA Ars Arcanum does around 9 hits and Terra’s Ars Solum does 9 as well, but in KH3 Terranort’s Ars Solum has 13 hits That’s interesting lol
I had know idea that the GBA version only did nine strikes & as for terra I never paid attention to how many strikes he did but know it was shorter than Ven & Sora ars arcanum.
about the 358 Days Ars Arcanum: no, the downward slash of her three hit combo is not a delayed Ars finisher, it's just the finisher of that three hit combo and the trail is what's glowing during, not the blades
Xion's Ars Arcanum is the multi-strike where she flips more, signified by the right-left-upper, rather than the two side swipes. I honestly don't know what I'd call her 3-hit combo with the downward strike, but *shrug* Something to note about both (and her Aerora trap) whenever her swords glow, which is all her 3rd phase attacks, really. None of them can be blocked, but Dodge Roll frames in this game are pretty busted and Air Slide is fast and repeatable so it's alright. Just don't get cornered, really
Ahh Yes, the incredible abilities we are all familiar with. Ars Arcanum, it's the best special attack that does also create invincibility frames such as KH2FM/KH2.5 Remix. 00:36 I only played the DS(forgot on stream) aka the Non-Final Mix Japanese Version of Kingdom Hearts 1 and I have used Ars Arcanum few times. For me, it deals incredible multiple hits and passively making Sora invincible, among the other 3 this abiloty has the most beautiful special attack. 01:18 Now I know the difference of Chain and Re:chain Yes the GBA version I have that today and Ars Arcanum there was incredibly awesome. You don't need to press Triangle and it came handy for me against Disney Bosses. The drawbacks for Ars Arcanum is, using Jafar's Card for attack bracing doesn't have an effect for "Special Attacks(Sleight Attacks)" that's unfortunate, well I already thought that Nomura doesn't want Sora to be Invincible OP that's why. Also Megalixirs and Ars Arcanum in Guard Armor, WOW 02:03 Back to my 2nd most favorite series, Re:Chain. Difference is Attack Bracers can now have an effect to Special Attacks and I always love filling Ars Arcanum sleights in my Deck and spamming them when fighting at Org Bosses and Rikuplica. Every Triangle hit performance of Ars Arcanum contributes additional movement speed for multiple enemies such as the video you presented. Sora is an OP Card killer than Dark Riku lol. 2:41 Most Familiar attack in KH2FM. What I disagree was the different Enemy revenge values of most Bosses such as Data Roxas, Larxene, Lexaeus and more. But without ending this ability with finishers. They never stand a chance with the Endless Combo attack of Sora. He KH Master (loved calling this name for so long), for the first time I have achieved beating the Lingering Will so quick with his only two revenge values(Desperation move) + Fenrir trick. 3:55 Ars Arcanum for me only fits for Terra. Even it's a bit boring slow attacks, he deals even more damage than Ven. In my PSP version I have only used once to Armor Terra not gonna lie. 5:07 I skip this, I never played this before, also I hate the low quality of their HP Sprites. 06:07 I also never played this too. I can't believe that Sora is very vulnerable to take damage unlike Birth by Sleep, thinking of it the ability is very terrible at this DDD 6:53 Since I don't have updated my game yet or didn't plaued the Re:Mind yet, I only tried Ars Arcanum for only twice in hos Second Form. The attack also gives even more additional movement speed each hit and it became Aerial too. What a great buff. In my opinion, sometimes it increases enemy revenge values even before the finisher slash, very challenging indeed. I also love Ragnarok as well by the Shotlock from BBS. I won't ever forget Terra-nort's Quick Ars Arcanum which is my favorite to him, imagining that he is very aggressive to deal with him at all times. 9:30 I'm excited to play this but not yet haha. I very loved the Ars Arcanum for the Tough enemies here. It's kinda short and not to the beat but also it is very cute using this such as Roxas'. Conclusion, I got a lot of interesting stuffs you presented vocally or being descriptive at all times. Your videos are excellently helpful to me whenever I played the series again 💜 Thank you so much KH Master~~~!!!!
Aw, that is so nice of you & thanks. Yeah, I enjoyed making this video for sure. Yeah, the melody of memories ars was not as good but there was no risk either. I also loved the kh3 version in that game when you face Xeahnort even if it was cut in half still pretty cool. And DDD yeah, that ars arcanum can go bite the dust because it just not worth using if you get both frame trapped & have little to no invincibility frames smh. KH3 ars was the perfect example of a good attack. It granted Sora invincibility frames all the way until it ends & it was so much fun to use on all three of his laser phase until I got snagged at the end lol. Overall it was so much fun making that video & I am glad you found some helpful info as well.
Thanks. Sorry about that. I have been trying to work on my text layout but still need to improve on it especially for thumbnails of the video. Thanks for the feedback.
@@underscore55 I would love to do that but KH3 doesn't have a menu for those characters to see their status. The only thing I can say is that Riku attack animation are on light form & dark form because I seen BioRoxas show that off in his breakdown video. If they gave them a menu to look at then we would be able to see what abilities they had.
KH2FM is usually the game that Ars Arcanum is canceled in the most. The reason we cancel the ars before the final finisher is to keep up the ars loop on them allowing for more combos to be set up since limit form has a cooldown on ars that slightly locks Sora in place that can be interrupted by simply moving forward a little to get out another combo quickly before the boss has time to break out. That is why ars is dropped not to mention the final hit always hits their revenge value guarantee to have them hit back while Sora is stuck in that animation at the end. As for Re: COM that was not an intentional ars drop but more of me accidentally dropping the ars. KH1FM I have never seen a player use ars arcanum in that manner like in KH2FM since most humanoid bosses in that game don't stagger consistently as KH2FM humanoid boss fights do & they would just break out anyway.
in the kh3 version' Sora does around thirteen strikes while using ars arcanum. I didn't mention it in the video of how many strikes he does but I think I mention he does way more hits thsn his other ars abilities.
Well I have my own revenge value after I use the full ars I would most likely use strike raid or sonic rave since infinity would just take up all my remaining MP
That move should not take all your MP but it's close to it though which would probably depend on what mode you are on since critical mode only gets a maximum of 120 MP while the other three modes have a maximum of 140 MP where that move could be used more but I could be wrong.
Actually I tried using arcanum and infinity today while in the goddess of fate cup which I already beat a while ago and it actually did take the remaining mp
I know that is the coolest animation ever along with & unrelated to this but close I also miss that KH3 Sora aerial finish doesn't do the finger point before the final hit either like KH2 did. Stuff like that was small details that would go unseen unless the player was super interested in how the animation works by pausing frame by frame. I hope KH4 will have some taunts during certain finishers.
I was not talking about the game. The video itself is the final mix because I made an older version of the Ars Arcanum video back in 2019 that had a lot of stuff missing from it so I made this video & called it the final mix version. I know KH3 is not a final mix even if it did what the previous final mix did like adding new content & updating Sora modifiers, it is definitely not a final mix.