Thanks for watching! Enjoy!:) 00:00 Mega Man (1987 - NES) 03:16 Mega Man: The Power Battle (1995 - Arcade Systems, PS2, Gamecube) 04:32 Mega Man 2: The Power Fighters (1996 - Arcade Systems, PS2, Gamecube) 06:04 Mega Man Powered Up (2006 - PSP) 10:54 Super Smash Bros (2014 - 3DS, Wii U) 11:46 Mega Man 11 (2018 - Nintendo Switch, PS4, Xbox One, PC) All Yellow Devil Boss Battles in Mega Man games starting in 1987 for NES, PS2, Gamecube, PSP, Nintendo Switch, PS4 and PC in 1080p/60fps
This is what I think Yellow Devil's trying to say. 6:26 "Hey you... you're trespassing here! You will leave now or be squashed!" 6:38 "Are you saying I'm weak?! Do you have any idea who you're talking to?! I'll blast you!!"
- Alright, Guys. We will make another Megaman game. What should we bring back for some good fanservice? - That one boss who you can shoot once, then gets intangible for several seconds. - Great idea, Johnson! You are promoted!
I love that they made the Yellow Devil in MM11 as quick as the one in MM1. I mean, with the speed gear its understandable. ...If only we had the Speed Gear back then... *Would've saved us a lot of trouble...*
@Vikrinox we Reploids need the double gear system for ourselves. I'm confident Protoman will be the first Reploid with the double gear system. He was the first Reploid created.
@@gravitybeetle4921 wasn't the reploids all the robots that was created using X's base blueprint as the source, so technically protoman, zero and base don't count do they?
Yeah, if Whispy Woods spammed one REALLY annoying move in a tight area with almost no room or time to dodge unless you've memorized the pattern, and is only able to be damaged whenever he fuckin feels like poking his goddamn eye out of his yellow arse!
I love that Shadow Devil technically reappeared in the X series (as Shadow Devil) as an allusion to the original villain Dr. Wily. Too bad the X series didn't end there, that would've been a complete circle, and it already had one of the best stories in video game history.
It had all the signs of ending there, then came the unholy pain that was x6... Almost like it was angry and didn't want to come back lmao 😂 Shadow armour was sick tho!
Tips for fighting Yellow Devil: -Be patient -Pay close attention -Drink water before fighting -Don't eat or drink anything with dairy or sugar within 10 or less hours of fighting the Yellow Devil.
I feel like it's a slight missed opportunity only having yellow devil and not all the devils, the reason it's so iconic is cause there's so many of them imo at least
It honestly was not very polished as far as the mega man games go. The second was significantly better, with better boss designs and better sprites. This was mostly apparent in the menu screens, though.
@@whitekittyamberheart7241 yes, every single robot master before Wily's first attempt at world domination, we're just robotic workers, and Mega Man/ Rock was just a helper robot and son of dr. Light before becoming the superhero we see him as today.
@@greatandmightykevin my best hypothesis is that the Joe's are a mass production/recreation of proto man. And as such were never built before Dr. Wily tried world domination.
Yellow Devil: Bumo!!! Aki and Suna: What is that thing. Dr. Wily(Fully Charged) : That is one of mine. Classic MegaMan Cast: Dr. WILY HIMSELF IN FULLY CHARGED!!
Cómo era? Una paciencia ilimitada más horas de vicio para poder vencer a es jefe, claro cuándo eras pequeño, pero ahora cuándo ya te sabes los patrones y te sincronizas no es nada ese boss. ✌🏻😆
you mean Yellow Devil MK2? it slightly different indeed for 2 reasons : 1. the Eye arent Black/Red, its White/Red instead 2. MK2 somewhat have higher shoulders
Mega Man: Holy heck that run was great! Only suggestion is to use the original NTSC version or the Legacy Collection version. From the looks of it you're either TASing the PAL version at 60hz or the Anniversary Collection based off of the different landing sound (it's the same as MM2 in other regions/versions). Power Battle: Can you please use the better sounding CPS2 version next time? The charging sound + sound emulation in general is pretty terrible in that version. Otherwise great run. Power Fighters: Another great run despite the hits. Powered Up: Bumo! Smash Bros.: Idk if it's just me but the light looks like a mobile phone switch. MM11: Not as good of a run but still pretty good considering how the game just came out.
Normally runs at 50 FPS which makes the gameplay and music slower. In MM1 they also changed the jump sound for absolutely no reason. Forcing NTSC doesn't change this either; they went in and changed the sound itself. Otherwise the sound is the exact same as what's in MM2 rather than the one in the video.
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Same difference. He has a very similar movement pattern and has the classic electricity weapon weakness. At least I think he is weak to electricity weapons in all of them. I’m pretty sure he is weak to Energy Beam in MM1, and I know he is weak to Thunder Claw in MM8.
You forgot Megaman 8 Green devil, Megaman 5 GB grey devil, Megaman X5 shadow devil. All these devil are still classified as yellow devil due to same pattern.
Honestly, Mega Man 11 Yellow Devil is easy to defeat with just buster. I have no issue beating that guy. Maybe because I replay the past Mega Man games before it came out. Also, I did buster run when I first got Mega Man 11. Didn't even use the robot master abilities.
12:08 unrelated to the video but, I like to call Wily's gear fortress Wily Fortress 12 (Counting both MegaMan 8 & MegaMan and Bass as both in the MegaMan timeline)