Thanks for the video! This is exactly what I've been looking for recently. 2 questions: 1) What is generally considered a "good" roll for the fortune weapon stats? 140/150? 2) In looking at the 6 limbo weapons, we don't have the option for a rainbow gem until time. Does that mean for the first 3 chapters of BoA we can't use any of the rainbow gems we get?
Thanks for the great video! I think if EN players watch this now, and then watch it again once BOA Chapter 1 drops, they should get the hang of the new weapon system pretty easily. All the RNG does make me cringe a little though... Does the Fortune Weapon series extra damage effect apply in the arena? I know that the arena ignores weapon grade so I wonder if it ignores that too.
@@urshikocotc Good to know. I've recently been farming a lot of arena fights so that was the first thing I thought of when I saw the extra damage effect. Lol.
Not sure if it’s just me. But I’m still lost 😂. Not judging you by saying you didn’t explain correctly tho. Maybe it was just too much info in the morning before my morning coffee. I’ll give it a try, thanks .
So if i got this right, just making the base limbo weapons in chapter one should be enough for the boss? Then worry about making them stronger/farming materials?
The Aerial Weapons: This interest me. Where or what point do they become natively available in the story and are they any viable for niche uses.(maybe as good as the brave fan)
@@Chaoszidenrules I know, but what I meant is, well first are they only limited time weapons can you get or when the collab ends, you can still get them somewhere in the story?
@@urshikocotc Yeah, figures. But what I'm trying to ask is if you start up a new game, at what point in the story Kota make them? Is it really until BOA or earlier if somehow they made that happen.
thanks for the video. when you say the upgrading is timegated, does it mean that we cannot upgrade from lvl 1 to lvl2. 3 and 4 at BoA chapter 1? And we have to wait until BoA chapter 4 to fully upgrade the weapons?
If you just want the weapon it's very easy to make. If you want to roll for the perfect soul, then I guess...1 weapon per week? That is assuming you dedicate all the resources onto that one weapon. Now do that for all of the weapon. Once we get board game though it should be less grindy for player
This sounds like something I'll hate. Is the content going to get too difficult to ignore this? Ideally for me I'd just keep using the weapons we have now