Thanks for playing! You did really well in that Shade-as-oxygen level. I often regret making the final jumps as tight as I did since players end up taking over 10 minutes and getting frustrated and quitting. I don't know what Hollow Knight enemies you're referring to, but people often liken those white aliens to certain enemies in Metroid. That level was for a contest to make custom hazards that others could use, so of course I made overcomplicated hazards that nobody would bother making. Except for the green birds. I've seen those. I only discovered TalkGibberish's space level years after making mine and was surprised by the parallels. I think it's the coolest exploration level in the game, and the closest thing to an Outer Wilds level there will ever be.