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Exploring the DUSK alpha builds 

KIRK COLLECTS
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26 авг 2024

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Комментарии : 21   
@itsrainingcats9968
@itsrainingcats9968 7 месяцев назад
The Chasm: The Rift influences in the early builds are definitely noticable, which is interesting since Szymanski worked on a sourceport of it a couple years ago.
@KIRKCOLLECTS
@KIRKCOLLECTS 7 месяцев назад
Thank you for checking out this video on the DUSK alphas! If you thought this video was worthy please be sure to like, comment and share, this is a big help for the algorithm! What games are you currently playing or looking forward to? Be sure to let me know in the comments! Happy New Year everyone!
@MaximG.
@MaximG. 7 месяцев назад
I gotta say, E3 demo contains my favourite piece of ambient music in Dusk. As much as I love Andrew Hulshult's OST, I still think it's shame that David didn't use his tracks aside from final level's ambiance.
@tibersulla2305
@tibersulla2305 7 месяцев назад
They cut the lost souls like enemy? Thank God.
@Beowolf-jy5rc
@Beowolf-jy5rc 7 месяцев назад
i have played doom 2016 and i understand, because fuck them, their just target's that waste ammo.
@Toby_Kat
@Toby_Kat 7 месяцев назад
I recently got _way_ into Dusk again 💖 Dude, I _really_ appreciate him having made this stuff so accessible! I was super bummed that the first build of Prodeus that got distributed to influencers like IcarusLIVES, Gmanlives, Civvie 11, etc. was never made public. Not even to us Kickstarter backers! I'd also appreciate the beta campaign back, even if it was tweaked and extended for the full release. I love these old archived builds, demos, and development snapshots!! Especially comparing them to the full release years down the line~
@Le_Hibou
@Le_Hibou 7 месяцев назад
I really like the weapon loadout of the final Dusk version but I wish the old early riveter was the actual one, so nice. Awesome video, thank you for sharing this content i didn't know about.
@josedorsaith5261
@josedorsaith5261 7 месяцев назад
Ah that explains why the sawblades appear in most levels!
@swivelmaster
@swivelmaster 7 месяцев назад
I wonder if the two keys / two exits concept was meant to be a nod to Hunted from The Plutonia Experiment?
@KIRKCOLLECTS
@KIRKCOLLECTS 7 месяцев назад
Oooo possibly! I wouldn't put it past him.
@drbakterius9232
@drbakterius9232 7 месяцев назад
My guess would be, since they were done very early in the games production, that the soldiers were mostly a placeholder enemy in the earlier levels
@frogpuffin
@frogpuffin 7 месяцев назад
Damn I'm gonna have to to through the builds as well. They seem interesting
@Calypso694
@Calypso694 7 месяцев назад
Thanks for this. I love dusk but didnt want tot polay through all of these
@captainblood4636
@captainblood4636 7 месяцев назад
I have dejavu
@KIRKCOLLECTS
@KIRKCOLLECTS 7 месяцев назад
That means they changed something in the Matrix....
@captainblood4636
@captainblood4636 7 месяцев назад
@KIRKCOLLECTS could you maybe make a video review about Fortune's Run? its cool little boomer-shooter
@KIRKCOLLECTS
@KIRKCOLLECTS 7 месяцев назад
I've played it and I think it's incredible so far. I might wait for the 1.0 release to review it though.
@TheMC1102
@TheMC1102 7 месяцев назад
You think Amid Evil will get some major update for its 5th anniversary like DUSK did?
@KIRKCOLLECTS
@KIRKCOLLECTS 7 месяцев назад
It's had to say but it'd be awesome if it did. I'm not sure what they could do though because it's already gotten a graphical update with the ray-tracing mode.
@agbrenv
@agbrenv 7 месяцев назад
@@KIRKCOLLECTS best thing that could happen would be a sequel announcement, graphics can't really be tweeked any further since it's a really particular artstyle and it has already recieved DLC
@KIRKCOLLECTS
@KIRKCOLLECTS 7 месяцев назад
@@agbrenv Totally, sequel would be amazing.
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