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FACTORIO 2.0 EXPANSION SPACE AGE BETA PLAY: Gameplay Overview, Dev Insights & First Impressions 

Xterminator
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1 окт 2024

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Комментарии : 230   
@inkwell60
@inkwell60 20 дней назад
Calling it a mod really speaks to the quality of our modding community, honestly
@onatgz
@onatgz 20 дней назад
the first shot looks strangely like... a banana with 2 cherries at the bottom.
@SkorjOlafsen
@SkorjOlafsen 20 дней назад
Strongest shape!
@Xterminator
@Xterminator 20 дней назад
@@onatgz Obviously that shape naturally provides more thrust ;)
@mauws9642
@mauws9642 20 дней назад
You might even say Meat and 2 Veg
@astree214
@astree214 20 дней назад
🤣🤣🤣
@michajastrzebski4383
@michajastrzebski4383 19 дней назад
@@Xterminator and lots of fluid storage :V
@lolmao500
@lolmao500 20 дней назад
The factorio team is small, they're like what 25 people? Amazing game theyve made with such few people. I tried satisfactory which is like factorio but in 3D... and I prefer factorio because managing a big factory in 3D is a biatch and a half.
@Xterminator
@Xterminator 20 дней назад
100% Agree and exactly how I feel when comparing the two.
@arturvegis2571
@arturvegis2571 20 дней назад
The thing I always want to give kudos to for them, is how insanely well the game is optimized.
@varlunmulland3992
@varlunmulland3992 20 дней назад
Completely agree. I got so frustrated with Satisfactory because it's too much effort to build anything well. Building even the simplest, most boring multi-story box of a factory, there's still too many decisions to make as far as wiring, belts... do they go in the walls? The floors? It's just too complicated! And even if you had it completely figured out how you want to build things... it's still agonizing slow to actually go through and build it.
@kenbovr9199
@kenbovr9199 20 дней назад
I looked at satisfactory, and I didn't even give it a chance. Game might be nice, but factorio as a FPS didn't appeal to me. Dyson Sphere Program on the other hand has been a blast. Now, would I say it's better than Factorio? No. The circuit logic side alone is cruelly lacking in DSP. But is it still a really fun game? yup! And I mean... Building a dyson sphere is a lot more exciting than launching a rocket! ;) But I should probably give Satisfactory a chance at some point.
@Hackzor404
@Hackzor404 20 дней назад
With satisfactory, the 3D space can make it a bit complicated at first, but once you figure out how to work in a 3D environment, there's a lot more you can do in satisfactory than you would be able to in factorio. Things like vertically stacking factories as you need more of that resource, mean you can build in a way that allows easy future expansion while keeping everything organized. The bus system works even better in the 3D environment, allowing you to run rails/roads under the bus to bring in extra resources for factories along the bus that need it, the ability to stack bus lanes vertically for as many lanes as you need, smart splitter lanes for low throughout items, etc. Plus their building system is great and you can do a lot with it, gives your factories a more unique feel to them than they would have in a game like factorio. But overall each game has its ups and downs.
@Trupen
@Trupen 19 дней назад
I love how the most popular ship designing was slim and long platform in the middle + 2 storage areas for fuel and thrusters in the bottom Ships like this one 00:00
@ChrisDRimmer
@ChrisDRimmer 19 дней назад
That was us! The ship you put on screen at the end of the event was based on this design too - it was basically our workhorse for the whole game lol
@Xterminator
@Xterminator 19 дней назад
@@Trupen This kind inherently is better of course :P
@ostkaka8397
@ostkaka8397 17 дней назад
I see what you're getting at. I wonder if it could be rotated to the side, so it's wide and slim. storage areas and rockets on the left, collectors on the far right so it looked more like 8=====D :^ ) I challange you to make this kind of rocket instead :P
@erickpederson4480
@erickpederson4480 13 дней назад
I bet the most efficient design will end up being something like an inverted raindrop shape. But its worth the inefficiency to go for the 8=D
@raiguard
@raiguard 20 дней назад
It was an absolute pleasure meeting you! I'm glad that you had fun!
@Xterminator
@Xterminator 20 дней назад
@@raiguard likewise! Hope you get better soon as well! ❤️
@lucidmoses
@lucidmoses 20 дней назад
It's good to hear there is going to be more to it then what they showed in the FFF.
@Xterminator
@Xterminator 20 дней назад
@@lucidmoses Definitely!
@jerryorder9084
@jerryorder9084 20 дней назад
I always thought that there was more then they told and I am glad I was right! I also am excited to see the last planet on my own! Sounds like we won't get a FFF about it
@jwin72
@jwin72 19 дней назад
Which is amazing when ya think about how good that starting point is!
@namshimaru
@namshimaru 19 дней назад
There was no doubt in my mind that they weren't showing everything.
@SirMcMuffintosh
@SirMcMuffintosh 20 дней назад
Did i miss something? Why was Trupen on the stage with the devs?
@Xterminator
@Xterminator 20 дней назад
@@SirMcMuffintoshApparently he's had access to expansion for like over a year and had been working with the devs in a feedback providing capacity and they asked him to like like 'host' the event. He did an awesome job btw
@TyloLeitharc
@TyloLeitharc 20 дней назад
Cuz Trupen is daddy. He has been a long time player, content maker on Factorio
@SirMcMuffintosh
@SirMcMuffintosh 20 дней назад
@@Xterminator That's awesome! Glad for him.
@RichardPhillips1066
@RichardPhillips1066 19 дней назад
I don't take any notice of subscription count but I suspect hes very popular
@ladislavvarga9317
@ladislavvarga9317 19 дней назад
I am crazy proud that game industry in Czech Republic is in such good quality. It is not only Factorio, but many others like Euro/American Truck Simulator 2, Last train home, Kingdom Deliverance, Mafia and many many others. I give myself big pause from playing Factorio is last months (mainly because I completed the SE+K2 mod), I can imagine again playing this to whole night till early morning.
@dripthanos5595
@dripthanos5595 19 дней назад
i pronounce gleba "Gu-leb-uh" because gleba is the polish word for soil, and it is pronounced that way.
@magnus0017
@magnus0017 19 дней назад
So, not sure if you could answer, but, do you have a sense for how long the game and DLC would take to beat? Like, is the three hundred hour playthrough having fun with a megabase, or is that to just reach and complete the end goal, whatever that is? Looking forward to more coverage whatever you do, appreciate you being transparent, congrats on kn being invited to the event once again, and thank you for covering the FFF every week, been one of my Friday rituals for the year listening to your coverage.
@Xterminator
@Xterminator 19 дней назад
@@magnus0017 Firstly, thanks for the kind words and the support by watching all these years! Doing the FFF is such a highlight of each of my weeks. :) That's a good question. The 300+ hour save was definitely just having fun with a megabase. But, the expansion does add a lot of challenging new content so I would say that speed runners aside, it could definitely take an average experience level player at least 40+ hours to beat after launching their first rocket. So probably like 80-100 hours from game start to finish. But, I'm just really guessing here since I haven't actually played it near enough yet to get a full feel for that.
@Lactosis24
@Lactosis24 18 дней назад
Actually, I think it would take a little bit more than that. Even an experienced player is going to look at all of the new mechanics and tools that you get and be astonished. So for a first-time playthrough, I think that even an experienced player is going to take about 120+ hours to finish it.
@jockeril
@jockeril 20 дней назад
WOW, I live so close - in Hungary I could have come to meet all of you - I wish I knew about the event. being a casual player, I didn't expect to be invited, but I still envy you for being there. thanks for sharing your experience with the game and the team
@matthewrose3
@matthewrose3 20 дней назад
Important note regarding any combo spoilers/no spoilers videos: it may a lot harder to prevent spoilers in the comments, especially as YT now "scrolls" through comments automatically while the video is playing. IK it'll be an issue either way, but it's at least easier to delete/block spoiler comments on pure no-spoiler videos as being bad faith.
@brilliantarrow4125
@brilliantarrow4125 19 дней назад
As nice as it is hearing more about the expansion, its a little sad to hear that theres going to be a lot less speculation on the youtube side of things. What am I supposed to do now, come up with my own ideas??
@killjanPL
@killjanPL 18 дней назад
Gleba means literally "soil" in Polish. I assume it is the reason why devs do not use english but slovian pronunciation of this word.
@ryansais13
@ryansais13 20 дней назад
I'm jealous.. but am avoiding all mention of Factorio the week before until I'm done with the first playthrough.
@bubbajiff
@bubbajiff 19 дней назад
THEY BETTER TAKE MY MONEY RIGHT NOWWWWW, I’ve never been so excited for a sequal/expansion ever.
@acoolnameemm
@acoolnameemm 20 дней назад
So I havent really looked at the Pentapods. I know they exist but I havent read that FFF or the Spidertron FFF that included them. But hearing that there is so much they havent shown, Im 50/50 on if I want to just read about them now. Because I want to know everything about Space Age but I want to learn it all myself but I cant stop myself from reading the FFF's theyre so exciting and hearing theres so much still to discover makes me want to read the FFF's I havent read so just ararhweprib aw I am so excited for this DLC. I dont think Ive ever been more excited for a game release and this isnt even a game release its a god bless DLC!
@Xterminator
@Xterminator 20 дней назад
@@acoolnameemm Totally get where you're coming from here! What to will tell you is that even after reading every Friday Facts and making overview videos for them, experiencing the expansion was very exciting and fresh for me, even the stuff I did know about. And again, there was enough things NOT shown in the FFF that made for awesome surprises so even if you go back and read all of them you'll still have plenty of new things to find out once you play.
@acoolnameemm
@acoolnameemm 19 дней назад
@@Xterminator (furiously opens my FFF bookmark to read about Pentapods)
@TijmenZwaan
@TijmenZwaan 19 дней назад
I would add that with the sheer number of changes even in the fff, you're unlikely to even remember it all when you start playing. Personally I had many times during the event where I discovered a mechanic that I had previously read about but had completely forgotten, resulting in "oh right, this exist now! Awesome!" type of reactions.
@Xterminator
@Xterminator 19 дней назад
@@TijmenZwaan can also attest to this! I realized just how much I'd forgot from the FFF when I re-discovered it while playing or someone else did and pointed it out to me
@3laserbeam3
@3laserbeam3 20 дней назад
For those of us who played Space Exploration I only have one question about Space Age - Do you unlock logistic chests on Nauvis? Or do you get them on a different planet?
@walksanator
@walksanator 20 дней назад
The real game changing question Cliffs can be worked around with spaghetti and undergrounds
@tomnar3054
@tomnar3054 20 дней назад
Considering how integrated Logistic bots are into Space Logistics (Rocket silos as "Requester chests" to supply Platforms with building materials according to the FFF), I really hope/assume they stay on Nauvis
@Xterminator
@Xterminator 20 дней назад
@@3laserbeam3 You unlock them on Nauvis as always. :)
@bosch5303
@bosch5303 20 дней назад
Dw, this aint SE :)
@GKinWor
@GKinWor 19 дней назад
thank god
@sproins
@sproins 19 дней назад
This LAN meeting was so amazing that they did that, seriously Factorio has probably the best dev team out there. Other devs could learn a thing or 2 from them.
@vincentvoncarnap
@vincentvoncarnap 19 дней назад
16:38 i really relate to this, im lucky enough to be a beta tester of a game (nuclear option) myself and the devs often hop into VC and we do some testing and then bugs we mention get fixed within the hour, its really awesome actually having a direct talk with the guys behind all this stuff.
@Xterminator
@Xterminator 19 дней назад
@@vincentvoncarnap That's awesome! Yeah it shows how much they care when they actually take time to listen and interact with the community
@MysticalPerson48K
@MysticalPerson48K 19 дней назад
Will Space Age replace free play mode or will it be a scenario or its own option ? Can we still play regular Factorio if we choose too ?
@Xterminator
@Xterminator 18 дней назад
Yes. It will basically act like a mod in the sense that you can just toggle it on/off
@MysticalPerson48K
@MysticalPerson48K 18 дней назад
@Xterminator oh that's cool thanks for the info 😀
@matthewrose3
@matthewrose3 20 дней назад
I'm curious what the most unintuitive things you ran into during the event were, and whether it was something that can be resolved via better tips and tricks in-game or possibly even wiki, or if it would require actually changing the game behavior to resolve. You're not the first person I've heard specifically mention encountering lots of intuitive features/situations so I'm curious to know more about these. I could definitely see these being big content opportunities for you and other YTers once the embargo lifts, too.
@Xterminator
@Xterminator 20 дней назад
@@matthewrose3 Great question! Basically the main things are what I mentioned in the video: How to build your first space platform properly, general travel between planets and automated delivery of products between planets. And also the train inturrupts as a whole. As for fixing the issues, I'd say better tips would help some, but I think better/more clear tooltips would be more helpful. However, some of it probably does need actual adjustments to the process to make it more straight forward and unambiguous. Either way though, you're right, this will be great stuff to make tutorials for once the embargo is lifted!
@RichardPhillips1066
@RichardPhillips1066 19 дней назад
@@Xterminator do you need to master circuits for the ships like in SE?
@SekGuy
@SekGuy 19 дней назад
@14:06 The space constraints are honestly one of the things that appeal to me the most with the expansion. Instead of just being able to build 400000 furnaces in one single spot, this actually creates a bit bigger need for clever on-the-fly and custom solutions to fit whatever space you are given.
@waywardstoner9416
@waywardstoner9416 20 дней назад
I'm a bit sad because I play on a Switch and we probably won't get Space Age
@Xterminator
@Xterminator 20 дней назад
Unfortunately that's probably true, or at least not for quite a while.
@waywardstoner9416
@waywardstoner9416 20 дней назад
​@@Xterminator Hopefully it will only take them a while
@walksanator
@walksanator 20 дней назад
Hopefully it won't take too long. Because it is just another update to the core engine. And then another mod ontop of the game
@tlefevre2918
@tlefevre2918 20 дней назад
@@walksanator I dont think its a matter of porting the content, the content should just work since they already got it working on switch but switch doest have enough power to run the expansion
@nolin132
@nolin132 20 дней назад
​@@tlefevre2918 a lot of the game's increase in production scale comes from non-CPU-intensive sources like stacking belts, higher productivity/speed bonuses, and melting plates into (simpler than v1.1) fluids. I doubt Space Age is dramatically more computationally intensive unless the devs have confirmed themselves.
@RichardPhillips1066
@RichardPhillips1066 19 дней назад
Im glad they improved the bitters they are just a pest at the moment
@TijmenZwaan
@TijmenZwaan 19 дней назад
There were 10 teams in total. Teams 0 through 4 and teams 10 through 14. Why they decided to skip some numbers is probably related to lan ip setup, but that's just me speculating.
@yle_coyote4178
@yle_coyote4178 20 дней назад
inb4 the Trupen comment!
@olivierrobert4173
@olivierrobert4173 19 дней назад
Satisfactory 1.0, space age. Yep nobody gonna see me till the end of the year😂
@JimmyJoeBob
@JimmyJoeBob 20 дней назад
This dev crew is legendary.
@zhuravlevivan4622
@zhuravlevivan4622 19 дней назад
I am still waiting for Trupen shenanigans and SA impressions
@metalstarver642
@metalstarver642 20 дней назад
I see destroyed buildings on Vulcanus... Who destroyed them? Enemies confirmed??
@TlalocTemporal
@TlalocTemporal 20 дней назад
I wonder if it's a volcanic event where the lava floods the area or just starts spitting embers. Or maybe those deposits can only be found from dired up lava, and new lava flows in the biome regularly?
@metalstarver642
@metalstarver642 20 дней назад
@@TlalocTemporal Yeah, I also thought maybe Volcano eruptions or something similar are a thing.
@Xterminator
@Xterminator 20 дней назад
@@metalstarver642 Not sure who's team the footage of that was from but it's also entirely possible it was an oopsie. There were several hilarious incidents of players accidentally hitting the wrong button :p
@psihius
@psihius 19 дней назад
Oh hi Xterm :) This was a blast, was nice to meet you after all these years.
@Xterminator
@Xterminator 19 дней назад
@@psihius You too! Was great to finally meet you and the event was so much fun :)
@yoh6161
@yoh6161 18 дней назад
So the last planet wont be revealed in FFF?
@Xterminator
@Xterminator 18 дней назад
Correct
@FritzHugo3
@FritzHugo3 15 дней назад
Why does this game have to be so good - I can't spend another 5,000+ in it LUL. Oh crap ey! And with all these new possibilities of what this will bring for modders - I need a neural interface so I can play two games side by side, otherwise I'll never see anything but Factorio again ^^. I love that they invited you (absolutely rightly!) to the beta, for all your many mod spotlights, fff videos. Even if I still need many months for my SE+K2+248k+150 mods scenario - I can't wait when the 2.0 is here. One what I can see, why ther are not the "Power grid comb" mod implemented? Spaghetti should be only with belts LUL. Min. 28:50
@AdamMarkowski-z4x
@AdamMarkowski-z4x 19 дней назад
Gleba in polish means soil, so how you say depends if you want to say it polish or english way (analog to how you pronauce name depending on language)
@disskuss4268
@disskuss4268 20 дней назад
Hey Xterminator, how did Nauvis felt to you? I know the procedural generation has changed a bit. Was it very noticeable?
@Xterminator
@Xterminator 20 дней назад
@@disskuss4268 It was noticeable but in a good way! The generation overall, especially with cliffs and tree distribution seems much better than it is in 1.1!
@disskuss4268
@disskuss4268 20 дней назад
@@Xterminator looking forward. Thx for answering!
@b.brenny194
@b.brenny194 18 дней назад
The game looks really good and I'm excited about the new stuff. However, I think Space Age looks to be giving too much attention to enemies. Id venture to guess you can change difficulty with enemies in the settings, but I play factorio to build factories with a hint of danger, not fighting a war. There certainly needs to be a balance with all this. I realize some veteran players like the increased enemy difficulty challenge, but will new players be welcomed into the community with these changes? Time will tell. Aside from that concern of mine, I can't wait for it to launch.
@theslavegamer
@theslavegamer 18 дней назад
Not sure if you can speak on this but did you ask the devs about playing without enemies? I ask because the building on gleba requires a drop from the pentapod nests and you noted that theres an obvious discrepancy with disabling enemies in the FFF overview. I'm absolutly gonna play with enemies I always do I love it but I know lots dont and I'm curious if they have a workaround
@andershelsing4940
@andershelsing4940 19 дней назад
How complex would you say the expansion is on a scale if vanilla 1.1 is 1 and SE+K2 is 10? Closer to vanilla or closer to SE+K2? I really liked SE+K2, but the complexity was too much for me so I never got close to finishing it. I know there are even more complex overhauls like Py, but those are off the scale for me 😂
@Xterminator
@Xterminator 19 дней назад
@@andershelsing4940 Hmmm well I only played K2 on it's own and and SE on its own and that was years ago and they've changed a lot since... But I'd say like a 5. It definitely has some aspects that are quite a bit more complex than what we have now, but it still feels within the realm of vanilla complexity of that makes sense. The most complicated stuff I experienced never felt un-manageable, just a bit confusing (mostly due to needing better explanations) and challenging in a fun way.
@Epb7304
@Epb7304 19 дней назад
21:19 "I mean I could fake it, but whats the point" This is part of the reason why I enjoy your content. none of it feels forced. also if I could make a request on FFF videos, could you (assuming this doesnt violate part of the NDA) say if it was part of the Beta or if it was added since then. edit: do you still have access to the expansion? that would be nifty.
@Xterminator
@Xterminator 18 дней назад
Thanks epb! Yeah for sure, if I'm able to, I'll do that. Although I suspect that nothing added as a result of the Beta testing will actually be shown in a FFF. I do retain access to it yeah. :) Which is huge for being able to make proper content for the release
14 дней назад
12:30 nice power generation setup, too bad we don't get alt mode because I'm wondering how can "sulfur" and water result in a steam considering how they are NOT connected with two inputs each :D
@YodaIzChaos
@YodaIzChaos 20 дней назад
What's with the red belts with yellow guard rails?
@Universe822
@Universe822 19 дней назад
Not sure but I think it's what happens to belts when you wire them for easy sushi. They talked about it in one of the FFF.
@sunRay04
@sunRay04 20 дней назад
6:21 best part
@DVDmatt
@DVDmatt 20 дней назад
Because of notnotmelon?
@sunRay04
@sunRay04 20 дней назад
If you know, you know
@alexbakker8785
@alexbakker8785 20 дней назад
Yeah i noticed it too, certainly wasn't shown before. Later in the video you see it on a planet.
@datman6266
@datman6266 19 дней назад
The thing I want.. They did discuss in one of the FFF that they did simplify and streamline the experience several times.. That is good, but.. I want that they release the complicated and long version as a challenge difficulty, that they have not scrapped the things they decided to streamline and simplify.. Because after beating the regular Space Age few times, I would like to tackle this challenge mod, I believe Earendel was the one that had initially dreamed up the Space Age much more difficult, I want to play that version one day!
@ooofexe7210
@ooofexe7210 19 дней назад
That's basically just the space exploration mod.
@madPav3L
@madPav3L 19 дней назад
I hope they take the feedback with a grain of salt. Streamers and content creators are not the general public (the majority) who play a little differently.
@Xterminator
@Xterminator 19 дней назад
@@madPav3L I hope they don't. The people they invited are people who are extremely experienced at the game and have years and thousands of hours of playtime. So if these people have difficultly figuring out some aspects, then the general public/new players will struggle extremely hard. I won't argue that the general public players differently, but I do definitely disagree with your take here. If I'm having someone test my new product for issues, I want it to be someone who has a deep understanding and experience with the product type and can easily spot things that are broken or poorly designed. Not someone who just picked up the game a week ago.
@madPav3L
@madPav3L 19 дней назад
​@@Xterminator I am not saying that they should ignore all feedback. I am saying that they should think about the feedback and then act on it. Feedback about bugs or something that is not intuitive or something like that is fine, but for example feedback about game balance and things like that is a different thing, because as you said, the people who were invited play the game a lot compared to the general public and therefore have different views on some issues.
@maande20
@maande20 16 дней назад
lol... i through my 2k hours played was a lot.. guess I'm still a early noob :D
@stradgaming4625
@stradgaming4625 15 дней назад
Those tiny rockets launching off the platform look awesome.
@g6qwerty
@g6qwerty 19 дней назад
Wonder if your space ship will spin if your engines are all on one side?
@rhueoflandorin
@rhueoflandorin 19 дней назад
ah, xterm made a wiener rocket. (actually...that was probably b-roll footage. lol. somebody else made a wiener rocket.) on a serious note: did the devs mention when the 2.0 documentation would hit? I have a list of like...15 mods / mod ideas I'd like to push out as soon as possible but about half of them require the 2.0 aspects (things like adding spoilage to different things, tweaking a bunch of things.
@Xterminator
@Xterminator 19 дней назад
@@rhueoflandorin haha multiple teams definitely did that. :p They didn't mention this, but I'm pretty sure most modders already have access to it and have for a while. So if you have mods you need to update/make to work with 2.0 you can probably contact them and ask. :)
@hayzersolar
@hayzersolar 19 дней назад
I've been playing factorio since .12. I like the game so much that I taught myself Lua code so I can write my own mods and play the game how I want to play. Thanks for the update
@Xterminator
@Xterminator 18 дней назад
That's awesome! I've wanted to learn LUA for a long time since playing Factorio but keep failing to grasp it lol
@hayzersolar
@hayzersolar 18 дней назад
@@Xterminator i'm 51 and been missing around with coding for a few decades but nothing like this. my mods are more than less cheats that make the early game faster. like on space exploration i change the recipe back to the vanilla recipe like green circuits.
@tatsverlio5335
@tatsverlio5335 19 дней назад
I’m not sure if I want the new content, new features or just the 2.0 in general to be super intuitive, there is so much fun when figuring things out for yourself and taking the time to understand how it works and not the game telling me in raw this how you do this or that. I understand the need for submitting this to the devs because you were in the middle of it and want to progress as a party in the game or experience with it, but once the DLC comes out for someone who maybe has the time to test his own designs and ideas I think is the best thing. Great video!
@Xterminator
@Xterminator 19 дней назад
@@tatsverlio5335 I agree with you for sure. But I'll just say that it felt kind of beyond that... Like actually frustrating with how unintuitive parts of it where. Even if they make it more understandable there will absolutely still be plenty of trial and error with designs and figuring stuff out on your own. :)
@VeganCheeseburger
@VeganCheeseburger 18 дней назад
"there's not enough weeks" because they've got too many tiny FFFs that barely show anything. i don't buy this "not enough weeks" excuse. I also don't get a good feeling that they're holding back stuff from the FFFs. not a blind purchase for me; I will wait for reviews.
@Xterminator
@Xterminator 18 дней назад
Each to their own. They are purposely holding stuff back and doing some smaller FFF so that players can experience some stuff as a surprise. But hey, you can make whatever decision you want and are comfortable with. :)
@spinba11
@spinba11 19 дней назад
When you say rockets are much cheaper I’m taking that as they no longer take 100 rocket parts to build, because with blue circuits replacing RCUs I don’t think that alone would alter the cost that much, obviously I know you can’t tell us due to the NDA
@Xterminator
@Xterminator 18 дней назад
They do still require 100 rocket parts. That's all I'll say though
@404NameN0tFound
@404NameN0tFound 18 дней назад
The only reason there is not enough days to showcase everything coming is due to the use of non-content filler FFF's that simply waste a Friday without discussing anything in regards to the expansion as to continue the weekly blog posts. If they actually show content instead of performance tweaks or "you can now read some values from reactors" we would know everything just as release came by.
@Xterminator
@Xterminator 18 дней назад
This is 100% intentional btw... And not a bad thing. Knowing every single thing about the expansion before it's even out takes a lot of the fun and "magic" out of it. I don't know why anyone would actually want them to be revealing every single new thing before it's even out... That's like having a movie trailer show every single important scene to the story and then also showing the entire ending of the movie... Lol
@Chikarai-san
@Chikarai-san 18 дней назад
Если есть такие ютуберы, которые уже слили хотя бы некое представление о пятой планете или других функциях или о новых врагах на Вулканусе, то я бы очень хотел посмотреть их.
@seniorfiance
@seniorfiance 19 дней назад
Super excited! Did you mess with the belt item stacking at all? If so, how did it feel? It is one of those "smaller" changes that I am particularly excited about.
@Xterminator
@Xterminator 18 дней назад
Messed with it a bit. Felt pretty good and as you'd expect it to be!
@NahThisIsPatrick
@NahThisIsPatrick 17 дней назад
maaan.. i came here for stuff youre not supposed to say yet ❤
@lars4953
@lars4953 17 дней назад
How does the ship brake? :D
@asmkalrizion7078
@asmkalrizion7078 20 дней назад
I just realized, could you, on a space platform, instead of using belts, just toss stuff off the platform then cqtch them using another inserter to transport items from the front to the rear?
@Xterminator
@Xterminator 20 дней назад
Nope. You can toss stuff off, but the only thing that can grab outside the platform is the Asteroid Collectors and well, they only grab Asteroid chunks.
@bowiemtl
@bowiemtl 20 дней назад
Maybe it is possible but it's not really a good solution once your thrusters are activated, then all the items start floating off. You also can't create gaps in your platform to prevent players from trying to save on materials
@whensonzhou4174
@whensonzhou4174 19 дней назад
Any of the speedrunner attended the event? I wonder what kind of optimized build and theory crafting they started cooking during the events
@Xterminator
@Xterminator 18 дней назад
The main AntiElitz group attended and near the game before anyone else, to the surprise of... No one. Haha
@jacksongodsey
@jacksongodsey 20 дней назад
Don’t know if you can answer this but is there going to be interstellar gameplay for the dlc or is it only the solar system?
@Xterminator
@Xterminator 20 дней назад
@@jacksongodsey Can not say either way right now unfortunately
@dripthanos5595
@dripthanos5595 19 дней назад
probably not, as they haven't mentioned anything about asteroid mining or a 5th planet. SE will probably expand space age alot more with that kind of stuff though
@Megaddd07
@Megaddd07 18 дней назад
The spoiler overview should absolutely be a separate video IMO!
@Xterminator
@Xterminator 18 дней назад
Actually I was literally just thinking this a few minutes ago. 100% agree and will very likely do it this way. :)
@aeggeska1
@aeggeska1 13 дней назад
Audio is very low on this video.
@KrimsonStorm
@KrimsonStorm 19 дней назад
I'm so glad you got to be one of the beta testers. As an indie game dev, i find it incredible that they can have such an event and go through and patch 2 or 3 times DURING the event. The stock footage you got definitely showed off some interesting things. For example the oxidizer for the space platform engines require iron, which is fascinating to me. And in general the rocket capsule landing and jettison from the space platform is super cool to see. I was already planning on going to go to Volcanus first, you only further convinced me since you said it was your favorite to build on. I cannot wait to watch your 2.0 content while at work. I will "become violently sick" the day this comes out.
@EpicCraft1997
@EpicCraft1997 19 дней назад
100% theres an Ice Planet as well
@Firstlastm
@Firstlastm 19 дней назад
Thanks for the blue balls
@ghost591
@ghost591 19 дней назад
im not surprised it feels like a really good quality mod since they got earendal, you know, the guy who made Space Exploration onto the project for feed back. so i have no doubt it is going to be good!
@jitz10
@jitz10 19 дней назад
Algorithm Comment
@-nefeskar-
@-nefeskar- 20 дней назад
💥💥
@dirrtyhairry
@dirrtyhairry 20 дней назад
🎉
@EdelmiraFanning-b7r
@EdelmiraFanning-b7r 19 дней назад
Torphy Creek
@realize8405
@realize8405 19 дней назад
is there a limit to how big the space platform can be?
@Xterminator
@Xterminator 18 дней назад
Well it depends... If you plan to have it be mobile, them at some point you'll hit a limit of how many engines you can actually fit/fuel properly to move such a platform. For a stationary one, I'm actually unsure... Time to test!
@peterschmidt1900
@peterschmidt1900 20 дней назад
Have you seen the subtitled Kovarex video on youtube from 2 days ago?
@RobertRodriguez-p8k
@RobertRodriguez-p8k 11 дней назад
Jast Turnpike
@crazyjake229
@crazyjake229 20 дней назад
Love ur take! I think I'll stick without seeing the final planet til i get there
@RocketMan1081
@RocketMan1081 20 дней назад
I will see your 10,000 hours and raise my 20,000 hours! Playing since April 2016. :)
@ChrisDRimmer
@ChrisDRimmer 19 дней назад
You’ve spent 7 hours a day every day playing Factorio?
@MyNameIsSalo
@MyNameIsSalo 19 дней назад
That's not something to be proud of. Exterminator makes some amoutn of money off his youtube and its a side project for him. What have you gained from 20k hours to show for it? Nothing
@Universe822
@Universe822 19 дней назад
Please make a megabase and post it on youtube
@nbyv
@nbyv 20 дней назад
7:58 i mean from the footage at 25:50 we can atleast see that the rockets dont take rcus anymore.
@Vadymaus
@Vadymaus 20 дней назад
in fact, this was revealed a long time ago
@sillymonkey725
@sillymonkey725 20 дней назад
RCU's are simply gone, the recipe won't exist in 2.0
@walksanator
@walksanator 20 дней назад
​@@sillymonkey725so then what about the A bomb recipe
@sillymonkey725
@sillymonkey725 20 дней назад
@@walksanator I'd expect them to replace RCU with 10 or 20 blue chips in that recipe, something like that. We'll see.
@AbsoluteHuman
@AbsoluteHuman 19 дней назад
​@@sillymonkey725are you sure? I kinda figured they would still exist in the base 2.0 game... The rockets are made cheaper only in the dlc anyway.
@sillymonkey725
@sillymonkey725 20 дней назад
Dang it, I'd have a question that is 80% about the last FFF (PLD nerf and spawners' buff), but the remaining 20% means I wouldn't get an answer. Oh well, 40 more days and I'll know! :D
@Xterminator
@Xterminator 20 дней назад
@@sillymonkey725 lol well now I'm curious. Go ahead and ask, you never know, maybe I can answer it!
@sillymonkey725
@sillymonkey725 20 дней назад
@@Xterminator Q1, did the spawners' health buff feel like a bit too much, at times, on Nauvis? Q2, PLD were good but a 66% nerf is massive. Can you think of a reason why that nerf was needed, other than to simply balance PLD? I'm not looking for you to give that reason (if it exists), more looking for a yes/no answer, because NDA.
@Xterminator
@Xterminator 20 дней назад
I can answer both these actually! If the biters evolve too much past your tech level then they can get out of hand with the new changes. They are challenging regardless but manageable if you keep up with your military tech and defenses. As for the PLDs, the reason given by the devs is that they were just too overpowered, and quite frankly I'd agree. Now I'm not sure I would have nerfed them THAT much but tbh they're still viable. Just not as wildly powerful as they were.
@hellboy19991
@hellboy19991 19 дней назад
@@Xterminator I think the reason why PLD were hit as hard as they were, was because they are functionally free and autoaiming. You can always have more than one armor on hand to switch between running, building and combat. Not to mention the player controlled spidertron is the most dangerous entity in the game, PLDs fire out of the personal armor while in vehicles as well afterall. It'll feel annoying, but I understand WHY it had to happen. It'll make it so you can't just have PLDs and zero investment needed for the moment to moment gameplay.
@sillymonkey725
@sillymonkey725 19 дней назад
@@Xterminator You did answer because those are 66% nerfed versions of the question I'm trying to ask without asking. ;) I can probably infer the answer to the question I'm avoiding, from those answers. But I can only be sure in 40 days. Thanks a lot for taking the time to answer, appreciated.
@emilesteenkamp
@emilesteenkamp 19 дней назад
Glad u had fun. cant wait until the release.
@nemisis010
@nemisis010 20 дней назад
Really, really looking forward to playing this!
@KaneYork
@KaneYork 20 дней назад
6:20 separate notification when someone starts downloading the save to make a desync report!!!
@evanschannel611
@evanschannel611 19 дней назад
6:10 elevated rails are part of the DLC btw. How does evolution work on other planets? What is your preferred planet order based on your experience?
@dripthanos5595
@dripthanos5595 19 дней назад
they are part of the DLC, but you don't need to have the planets and stuff to actually use it, meaning you can use it with any overhaul/combination of mods.
@Xterminator
@Xterminator 19 дней назад
Correct, I don't believe I said otherwise? Evolution works basically the same I think. Although tbh I didn't really pay attention to that during the event so can't be sure as of it. Which planet to visit first is really just personal preference and what will fit best with your goal/base state. Personally I prefer Vulcanus because I love the Foundries and Big Mining drills, but there could be a case made to also choosing Gleba or Fulgora first instead tbh.
@hellboy19991
@hellboy19991 19 дней назад
18:20 interesting, you can configure rocket silos to have requests, was this something announced in a past FFF yet?
@speadge9029
@speadge9029 19 дней назад
yes
@Xterminator
@Xterminator 19 дней назад
@@hellboy19991 yup! They can basically act as a requester chest
@drpygmr2416
@drpygmr2416 20 дней назад
Jeff Bezos owns Factorio now ig
@vmened
@vmened 20 дней назад
Hi. I have a questions: How expansion will be compatible with Space exploration? What cpu core was installed at demo day? Actually i cant finish SE due to low ups on my intel i9-7900x😢. Does this means that i should buy i7-14700kf processor with highest single thread perfomance? Thanks in advance.
@sgt_imalas2409
@sgt_imalas2409 20 дней назад
> i7-14700kf those melt themselves by existing, so definitly not the best cpus you can get for gaming are AMDs X3D models
@Xterminator
@Xterminator 20 дней назад
@@vmened I'm unsure how well it will combine with Space Exploration, as they kind of accomplish the same thing but in slightly different ways and also the creator of Space Exploration is on the official Dev team now and worked heavily on the expansion. The machines for the LAN party had i9 13900k CPU. However, as someone else replied below, that's still not the best option. Right now the AMD x3D CPUs like the 7800x3D are the clear winners for Factorio performance at the moment.
@speadge9029
@speadge9029 19 дней назад
will u start actually reading the fff before starting to record a video about them?
@Xterminator
@Xterminator 19 дней назад
@@speadge9029 nope
@predacon
@predacon 20 дней назад
is there a mod that makes factorio more simple ?
@jammiedodger7040
@jammiedodger7040 20 дней назад
Isn’t space age just a mod as a dlc?
@jacksongodsey
@jacksongodsey 20 дней назад
Yes and no. The person who made space exploration is working on the DLC so there is clearly some inspiration but the dlc is different when compared to the mod. It won’t be as long or as hard. The DLC also is a 2.0 update for the game in general with a bunch of updates for the base game.
@GeneralBolas
@GeneralBolas 20 дней назад
The Space Age DLC, the thing you buy, comes with a series of "mods" and a slightly different executable from 2.0 (and of course all of the art assets, sounds, etc for SA). You get 3 "mods": Space Age, Quality, and Elevated Rails, which you can activate mostly independently (SA-the-mod depends on both quality and elevated rails). This allows you to play a 2.0-vanilla game that has elevated rails, quality, or both. It also allows compatible mods to incorporate those things (K2 + elevated rails, for example); I would expect every still-supported overhaul mod to be modified to *at least* work with elevated rails. So SA is technically a mod, but it is not *just* a mod. It keys off of several pieces of functionality that are part of the DLC's executable. Things like belt stacking, spoilage, etc are all core engine changes that the DLC executable provides and the Space Age mod uses.
@tannerfox4064
@tannerfox4064 20 дней назад
"mod" is an oversimplification for the mods in this game, the base game, for the most part, is a "mod".
@MyNameIsSalo
@MyNameIsSalo 19 дней назад
For factorio standards yeah basically just a big mod. For any other game, its a dlc. Very few games have the same modding community as factorio that develop mods that are equal, if not better, than the content the game developers themself make. Infact the modding community is so good they hire them. The creator of the space exploration mod is behind the space age DLC.
@donald1792
@donald1792 20 дней назад
2nd!
@walterroche8192
@walterroche8192 16 дней назад
The devs f'edup by not doing closed beta a year ago. This 'closed beta' was just a dumb PR event for free advertising by entertainers. Which is the typical casual arrogance of the leadership there. Don't forget that this people make short videos (7 minutes is their goal) so those hundreds of reports will most likely be complaints about time involved and typical normie bitching that it's 'too hard'. Do not buy it for at least 6 full months due to the amount of bug fixes that are gonna take place!!
@silksongreactions
@silksongreactions 20 дней назад
I’m gonna be in Florida on the 21st so I’m gonna have to wait a couple days to play 🫤
@americankid7782
@americankid7782 20 дней назад
I can’t play till the 25th 😢
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