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Factorio: HOW TO BUILD A BUILDING TRAIN - Tutorial, Guide 

KatherineOfSky
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A building train automatically delivers factory parts with circuit-controlled precision! Buy Factorio at Humble, (supports me at no extra cost to you!): bit.ly/Factorio... IMPORTANT NOTE: Make sure to tick the "Read Robot Statistics" box on the receiving roboport, and change the symbols in the Total Logibots to (logistic bot) and Total Construction Bots to (construction bot), like this: i.imgur.com/gp...
You can find the written version of this guide here: hubpages.com/g...
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16 сен 2024

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Комментарии : 311   
@nasirnasib1275
@nasirnasib1275 4 года назад
Video : "How to build a building train" Me who started playing factorio 2 days ago and having no clue how trains even work : "yes" *didn't really understand much but loved the video anyway!
@KatherineOfSky
@KatherineOfSky 4 года назад
I'm so glad you enjoyed the video ! A building train is more a late or endgame item, used when you start making outposts . Have fun and enjoy your Factorio journey !
@morienbendinelli1554
@morienbendinelli1554 4 года назад
@@KatherineOfSky hey! So nice to know that can be easily automated, too! I watched a video from a guy who had a couple of "parking tracks" for those trains ( *very* endgame indeed), and I wondered how the trains "decided" which track to park on, while waiting for the other train to unload its cargo. Now I have an idea, thanks to this video.👍 Another thing perhaps I have learned is: how to make a filter inserter prioritize an item over another in the same chest. I knew it can be done, but maybe I now know how...just a matter of testing. 🙂
@rossoni666
@rossoni666 4 года назад
Kat, any chance you bp this train for us?
@KatherineOfSky
@KatherineOfSky 4 года назад
@@rossoni666 Nope: it's far more fun to build them yourself! :-)
@Azunaii
@Azunaii 4 года назад
Welcome to your new life! :D
@canebro1
@canebro1 4 года назад
This is great timing, as Nilaus is doing a similar "master class" series right now. It is interesting to compare his, yours, and my styles, and our different takes on various builds.
@0623kaboom
@0623kaboom 4 года назад
yeah seen it his is NOT for new players but returning OLD players ... and speed run enthusiasts ... as for new players Nilaus has FORGOTTEN what a new players needs to know ... and his series shows it ... in the first videos he covers a lot but 70% of what he covers is directly related to speed runs which he is great at ... but is GARBAGE for a new player ... KOS ans Xterminator so far are the best new player guide ... whiel xterminator is doing rushed 20 to 25 min videos when he should be doing 40 to 45 min videos to NOT rush the explanations ... something which KOS ... has down pretty good ..
@Cyclonut96
@Cyclonut96 3 года назад
Yes, but KatharinOfSky is a much better communicator, Nilaus not so much.
@canebro1
@canebro1 3 года назад
@@Cyclonut96 Agree with you there
@drewsterblock5276
@drewsterblock5276 4 года назад
Heh nice to see you back doing Factorio content, I hope you are feeling a lot better take care of yourself.
@KatherineOfSky
@KatherineOfSky 4 года назад
Thank you!
@Just-A-Member-0815
@Just-A-Member-0815 4 года назад
Excellent , new Factorio content. Greetings from Germany
@Tech_Enthusiast_001
@Tech_Enthusiast_001 4 года назад
Finally a fun game again! Best Factorio creator as well, yay!
@kingcrimson1631
@kingcrimson1631 3 года назад
Just setup my building train based on your recommendation. It's a fantastic tool to use for expansion. One of my favourite videos of yours
@solice55
@solice55 20 дней назад
Not sure if you're still playing this game, but I've had it since 0.13 and I'm still having fun with it. Years later, I find your videos and I'm still learning things. For example, having double stacked long inserters with boxes to fill a train car with multiple supplies is brilliant. I can totally use that for a number of purposes and just have outposts take what they need all packed into a single car. Good stuff.
@KatherineOfSky
@KatherineOfSky 20 дней назад
Glad my videos are useful! Of course I am still playing! I have two series running right now
@leedoughty2483
@leedoughty2483 4 года назад
The timing of this video couldn't have been more perfect. I'm moving from a main bus to mega base at the moment. This will help immensely.
@meikeppert1245
@meikeppert1245 4 года назад
Nice tutorial. One suggestion though. Since you are closing the trainstations you could rename the receiving stations all the same. Lets say, you have the "BuildingTrain Depot" where the train gets loaded, and the "BuildingTrain OutPost". Now you could name all your outposts as "BuildingTrain OutPost" and the train could only drive to the opened stations. Sure, you don't have controll which station will be the next ahead, but it would work and reduce the micromanagement alot. One thing I miss is the possibility to send trains out, before one thing is empty - like sulfuric acid for mining uranium or ammunition for defence. You could exploit your networklogic with using a second storage chest/tank while measuring the first only but pressing all to the second storage. Or use combinators to define the treshold.
@achillesa5894
@achillesa5894 4 года назад
Use a constant combinator on the train stop network with, say, -5000 sulfuric acid. This way, the station will open when sulfuric acid is lower than 5000, not when it's 0.
@KatherineOfSky
@KatherineOfSky 4 года назад
I've heard that suggestion before, but I would rather control the order of stations my train stops at because delivering construction materials for a new outpost is far more important than delivering a few modules. Speaking of modules... in your suggestion, the train will only go to the nearest stop and then come back to the base station. Normally, modules are what the outposts are constantly lacking, so it would basically never get to any other stops but the closest.
@ImpossibumPlays
@ImpossibumPlays 4 года назад
Hope you're feeling better KatherineOfSky. So happy to see you putting out more content again! :)
@KatherineOfSky
@KatherineOfSky 4 года назад
Thank you so much!
@SoyKhalid
@SoyKhalid 3 года назад
Katherine, this is genius! You are a phenomenal Factorio teacher!
@KatherineOfSky
@KatherineOfSky 3 года назад
Thank you! 😊
@DavidDugay808
@DavidDugay808 4 года назад
OMG KoS! I've been experimenting with a universal construction train lately. I never realized how much better it would be with a circuit network. thanks!
@Teneombre
@Teneombre 4 года назад
Really nice set up ! I learn the "every thing" signal and it changes my life for ever. Thanks !
@jockeril
@jockeril 4 месяца назад
Thank you Katherine ! This was *very* informative and actually resolved my issue with how to setup my supply train that I wanted to provide outposts with ammo as well as other items like turrets, belts, inserters etc.
@phobos1963
@phobos1963 4 года назад
My brain : *How to build a train* Me : *You're missing a word buddy*
@KevinSmithGeo
@KevinSmithGeo 4 года назад
I ended up trying the same thing using more complicated circuits to control how many items each stack inserter would put in the train to avoid the stall when the train was full. It mostly worked but it was a huge pain to get working. My second version was closer to KoS but I used the values from the logistic network as a whole and made the station chests active rather than passive providers and items to recycle had to be set explicitly rather than being automatic, I also had hysteresis so the level where the station would summon a train was much lower than the level where it would stop unloading a train that was present. I think of them more as supply trains than building trains because their main function for me is to resupply ammunition, repair packs, and spare parts, especially the second system which I used while getting the no lasers achievement. Simplifying construction is just a nice bonus compared to keeping the defences up.
@KatherineOfSky
@KatherineOfSky 4 года назад
I have a separate train for supplying defensive positions loaded with walls, lasers, robots, etc. This is specifically for building outposts (including module delivery).
@KevinSmithGeo
@KevinSmithGeo 4 года назад
@@KatherineOfSky Yeah that's what I should have done Trying to cram both functions into one design that was only half the size you're using was over complicating things.
@CharmCaster
@CharmCaster 4 года назад
this game gets real overwhelming real quick
@KatherineOfSky
@KatherineOfSky 4 года назад
Just take it one step at a time and enjoy yourself! :-)
@0623kaboom
@0623kaboom 4 года назад
go to her version 1.0 series she started recently ... THAT has what you need to know in better detail ... this guide portion is more late game and as a newer player will be overwhelming ... once the new player starter guide playthrough progresses ... everything she covered in this video will be more clear and better understood
@0623kaboom
@0623kaboom 4 года назад
@@KatherineOfSky so far so good .. perhaps mentioning this is more late game content and better explanations can be seen in your starter series for ver1.0 ... would be a good thing to add near the beginning ... and dont forget to appease the belt gods too ... Derpy Belts
@KatherineOfSky
@KatherineOfSky 4 года назад
@@0623kaboom Actually, I tend to use it as soon as I start making outposts :-) It's "advanced" content, but not late-game. Also, there's no way to change a video unless I delete this one and reupload, which is not good for the YT gods...
@JETZcorp
@JETZcorp 2 года назад
It's been a million years since I've played Factorio and this video is hurting my brain. I keep remembering why I had to stop playing. The engineering challenges are so addicting and the room for personal expansion is infinite.
@mrkleenupguy5781
@mrkleenupguy5781 4 года назад
Oh wow! I thought this was something from a while back! I've been on a Satisfactory binge this week and have been watching some of your vids while I play. Always love me some Factorio too!
@KatherineOfSky
@KatherineOfSky 4 года назад
Thanks! This is a brand new tutorial I made over the past two days! :-)
@ricouxstephane1628
@ricouxstephane1628 4 года назад
Katherine, what a pleasure to get some Factorio content (not that other contents are not great, but are not the ones I mostly like). Side note I am playing Space Engineers for some time and I think that you should give it a try! Thanks for the amazing work and hoping that you feel better. Cheers from Toulouse, France.
@KatherineOfSky
@KatherineOfSky 4 года назад
Thank you Stéphane! I might do so in the future. We had a multiplayer server for Space Engineers for a long time with players in our discord!
@Bender24k
@Bender24k 4 года назад
Glad to see new Factorio content from you! Watched so many hours of your videos in the past 2 years. Cheers from New York!
@KatherineOfSky
@KatherineOfSky 4 года назад
Glad you are enjoying my content!
@Cyclonut96
@Cyclonut96 3 года назад
@@KatherineOfSky will there be more, please? Maybe SE? You could help Tuplex, he is struggling right now. The two of you have the best voices and best instructive Factorio tutorials of all.
@mizzmatrix
@mizzmatrix 4 года назад
Wow! Now I actually will be able to make my own efficient building-train-network myself. Thank you, Katherine! ❤️❤️❤️
@KatherineOfSky
@KatherineOfSky 4 года назад
:D
@dichterdichter3593
@dichterdichter3593 4 года назад
The timing is fantastic, i just started to build this one!
@jowilson5581
@jowilson5581 3 года назад
wow! omg. I finally got to nuclear power and logistics drones and stuff for the first time this week, and I was starting to have an inkling of the kinds of powerful non-linear sorts of builds I could make happen using drones and such. but you just blew my mind. I am DEFINITELY looking at using a big train loop to set up and supply outposts in the future. thanks for this! in particular i love the arithmetic combinator setting of * -1, to use the chests' contents themselves (rather than train logic) to dictate the schedule. brilliant
@MascotCoding
@MascotCoding 4 года назад
Every time I watch it I understand a bit deeper. Not quite there to build it by myself yet, but soon! Thanks Katherine!
@xcq1
@xcq1 3 года назад
Finally need to get my megabase going and didn't have a good plan how to go about building it. Remembered the building train from one of your videos, so I thought maybe there's a video with something I can pick up and copy, but of course there's a full tutorial. And you even made a written one, which doesn't get enough credit is such a helpful forgotten art nowadays! Thank you very much.
@elaron2537
@elaron2537 4 года назад
Always good to see more Factorio content from you. Looking forward to your 1.0 series!
@TheTalkoftheStreetPodcast
@TheTalkoftheStreetPodcast 4 года назад
Gottta say, I didn't really see the worth in a building train until I followed this tutorial and built one for myself. Never going back! Cheers, Katherine!
@DavidSchmitt
@DavidSchmitt 4 года назад
Excellent explanation and design! I need to try this on my next base...
@KatherineOfSky
@KatherineOfSky 4 года назад
Enjoy!
@50shadesofskittles9
@50shadesofskittles9 4 года назад
Very nice guide. Encourages me to get back into Factorio. 😊👌
@KatherineOfSky
@KatherineOfSky 4 года назад
Thank you!
@naywenne6761
@naywenne6761 Месяц назад
I love your content! It's been making a lot of things finally click for me ☺️
@linamishima
@linamishima 4 года назад
Excellent tutorial - I reverse engineered this design from your lets-play series, really good to have a guide to help others :) It may be worth making dedicated versions of this for two specialist trains - the wall repair train from the same playthrough (such a game changer!), and a version I built that makes the gap between getting solar and getting nuclear easier - a solar farm train (solar panels, accumulators, substations, large power poles, radar, roboports, optionally landfill and cliff explosives depending on location)
@KatherineOfSky
@KatherineOfSky 4 года назад
Indeed! I usually also have a module train as well.
@zardozspeakshs1111
@zardozspeakshs1111 3 года назад
Saw you using this setup in your Megabase series and I decided to implement it. One single giant bot network was becoming untenable, even at high bot speeds, mostly because of large lakes. I think I'm going to opt for fewer building train stations and just use them regionally, each station for a few outposts, instead of building stockpiles at every outpost. But I've already carved up my not-yet-megabase into a few regions and it's working great. Thanks for this well done tutorial!
@ljport78
@ljport78 3 года назад
Great video. One suggestion, you could give all the outposts the same name. Then just have 2 stops for the building train's schedule. It will only go to outposts that have an enabled train stop anyway.
@KatherineOfSky
@KatherineOfSky 3 года назад
And most will be enabled if I am missing a difficult-to-produce item like modules. ;-) I do things very specifically for good reason!
@Safari2009ify
@Safari2009ify 4 года назад
I'm so glad to have you back! I reckon you show case Factorio like no one else. Thank you and please keep these coming now that 1.0 has been released
@nenpenthes
@nenpenthes 4 года назад
Very detailed explanation. You're the best one so far.
@0623kaboom
@0623kaboom 4 года назад
yup so true ... xterminator has an ok set but he is too tushed with 20 to 25min content for new players and misses most of what is needed ... while KOS makes sure the basics are covered fully ... ok this video is more end game content ... but her new series is building up to this content and covers in better detail everything you need to know to get to this point in nice sized 40 to 45min chunks
@sprinterpd
@sprinterpd 4 года назад
This was VERY helpful. Thank you for going slow enough to explain the circuit logic. Truly understanding gives more confidence to do it myself. Now if only I had the nerve to design my own mall....
@KatherineOfSky
@KatherineOfSky 4 года назад
Just take it one step at a time: combine items with similar inputs. Take frequent breaks, and have fun with it! Good luck!
@TheDoomCompany
@TheDoomCompany 2 года назад
Amazing tutorial! I was nervous about its length, but it was quite digestible
@KatherineOfSky
@KatherineOfSky 2 года назад
Glad it was helpful!
@bobsmithisabando
@bobsmithisabando 4 года назад
Really enjoyed the info presented here. Creating outposts is something I don't do too often (I tend to bring everything back to a centralized base), but something similar to what you did would make my life so much easier.
@KatherineOfSky
@KatherineOfSky 4 года назад
You only really need outposts if you play on default settings (low amount of ores), or if you want to launch multiple rockets or build a megabase. Having a building train is great for ghost building and letting the factory build stuff automatically in far-off locations. :-)
@travistharp4215
@travistharp4215 2 года назад
I’m still so confused haha but I suppose I could re watch this while playing and eventually figure it out. I just got the passive and requester chests and logi bots and love ❤️ how they make my life easier
@emilesteenkamp
@emilesteenkamp 2 года назад
Thank you KoS. Got My Builder Train working. Will use it in my first Megabase. Gona use Spidertron to build the outpost and The Rail then the buildertrain can then build the Rest
@ColinTimmins
@ColinTimmins 4 года назад
Great video. I love how methodical you are in your instructions, good tutorial!
@Kyrkby
@Kyrkby 4 года назад
Glad to see you're back making videos. May I suggest you clear your inventory and only use basic stuff for demonstrations, like normal inserters? I'm overwhelmed as soon as I open the video and within a minute or two you're talking about logistic chests. If you're a beginner you problably have no idea what that even is, let alone how to set up a train network.
@KatherineOfSky
@KatherineOfSky 4 года назад
This tutorial is an advanced topic. If you are a beginner, I suggest watching my Entry Level to Megabase series, where I talk about all of the things you mentioned :-)
@benoitranque7791
@benoitranque7791 4 года назад
Really nice, I actually came up with this exact system on my own in a playthrough. Took me forever, but I got a nice blueprint out of it. Used it to keep an outpost supplied with ammo, and repair supplies. One improvement this needs: as is stands, the whole train will be requested if any of the items drop below the threshold. Bit inefficient. Instead it's better to activate the station when items get below say 50%.
@KatherineOfSky
@KatherineOfSky 4 года назад
If you only need 1-2 modules, they'll never get delivered ;-) (I find that most materials are delivered within a couple of rounds, so no need to activate a threshold, but I really like the idea!)
@benoitranque7791
@benoitranque7791 4 года назад
@@KatherineOfSky in my case is was more of an issue because of the ammo. One biter attack, turrets would fire, ammo would move, train would be called. For 3 magazines. But yes, if you set a very low amount you would never get the items
@Mighty_Atheismo
@Mighty_Atheismo 4 года назад
Your factorio content frickin r00lz! I start every game with your main bus tutorial on steam workshop cuz i always forget how many of each belt ima need. Thanks for all your hard work!
@KatherineOfSky
@KatherineOfSky 4 года назад
Thank you so much! Have fun!
@nobodx
@nobodx 4 года назад
I’d change it a little, but this would make it more expensive - since all provider-chests are inside a network, you can use an additional roboport to read the entire networks content, without having to connect each chest. Connect the 2nd roboport with red wires to the input of the arithmetic combinators and set it to read networks content. Also only connect the Green wire from the first arithmetic combinator to the constant one. The filter inserters to unload will receive negative values for any item in the network, but will discard anything less than zero anyway.
@nobodx
@nobodx 4 года назад
And to get even further, you could add another arithmetic combinator for the recycling wagon and replace the storage-chests with (blue) requester. The combinator will still be set to „each“ „multiply“ „-1“ and result „each“. Connect the combinators input with a green wire to the powerpoles, and the output with any color to the requester chests. This way, the requesters will pull any excess item from the entire network, and sends it back to base.
@KatherineOfSky
@KatherineOfSky 4 года назад
Interesting idea! Would you mind sharing the bp in our discord? My dyslexia is kicking in a bit and I'm having trouble following the construction.
@nobodx
@nobodx 4 года назад
KatherineOfSky can do this later
@TitoRigatoni
@TitoRigatoni 4 года назад
@@nobodx If you do this recycling thing you probably want to override the stack size on your inserters to 1. Otherwise you could get in an oscillating situation where your system is constantly requesting then recycling the same two items over and over ;-)
@kevingallineauii9353
@kevingallineauii9353 3 года назад
So very helpful. I just got to this point in my base build where I have 20-30 ore patches that all need mining setups. I was trying to build pickup/dropoff stations so that I could just plop down blueprints (I modified rail blueprints so that my rail network is also my roboport network with scanners). Obviously, this would be very slow as I only have one main hub. I saw a video for artillery building trains and thought "someone has to have done this already, the game is over 4 years old". Can't wait to top out the UPS of my computer and effectively finish this build.
@KatherineOfSky
@KatherineOfSky 3 года назад
Have fun with it!
@jokcho5
@jokcho5 4 года назад
Welcome back! Always a pleasure to watch your videos
@KatherineOfSky
@KatherineOfSky 4 года назад
Aww, thank you so much!
@poseidondredd
@poseidondredd 3 года назад
Like the way how the CN being explain..clear and details. For me, this the important parts....got some idea but dunno how to make it happen via CN method..
@seandavchrsn
@seandavchrsn 4 года назад
Yeah, cheers! Thanks for the nice explanation. Great to see some cats now and then, too. Gudday, from springtime, New Zealand.
@KatherineOfSky
@KatherineOfSky 4 года назад
Greetings!
@radiowavz
@radiowavz 2 года назад
Thank you for all that you do. Your instructional videos are of great value. Keep up the great work.
@KatherineOfSky
@KatherineOfSky 2 года назад
You are very welcome! I appreciate the compliment!
@recklessroges
@recklessroges 4 года назад
blah blah blah undergroundies ... ;-) I've missed the queen of the belts.
@KatherineOfSky
@KatherineOfSky 4 года назад
Hahahaha! I'm delighted to be back!!!
@anon1963
@anon1963 3 года назад
is there a start tag in html5?
@hyperion3229
@hyperion3229 4 года назад
You forgot to change the output signals for robots (total number) in the roboport at outpost. Thanks a lot for your tutorials.
@KatherineOfSky
@KatherineOfSky 4 года назад
Yep, that's why there is a comment and note in the description to that effect ;-)
@hyperion3229
@hyperion3229 4 года назад
@@KatherineOfSky lol I'm sorry. I'm totaly blind :)
@captainbube1217
@captainbube1217 Год назад
this is really nice. i ahve a way to complicated system this helped me to streamline it.
@Azunaii
@Azunaii 4 года назад
Lovely video KoS! Nice pacing of explanation too. I've started using separate building trains for Mining outposts vs Sub-factory outposts. And a Spidertron that handles the building of the initial constructor station plus connection of rails to the main train network :-) All so lovely, not having to go places myself.
@Olaus_
@Olaus_ 4 года назад
You are easy to understand. I know several other youtubers have covered LTN, but I would be very interested if you were to do a tutorial on that as well. :) Oh, just saw that it has already been asked. :o
@ChrislyBear
@ChrislyBear 4 года назад
LTN is really useful, but I think in this case it would create multiple item requests (one for each building material) and send one train per material to the outpost train stop. I don't think it is capable to combine multiple requests per train, even though loading and unloading with some easy circuitry - very similar to Katherine's method - wouldn't be a problem.
@dukecunning7046
@dukecunning7046 2 года назад
Thank You Katherine for such a great tutorial :)
@SERCORT1993
@SERCORT1993 4 года назад
Logistic network is driving me nuts because it very is not explained well at all on this game. It's a shame because in other gamse that's one of the aspect I like the most( logistic/logic gate etc). Thanks to you I will understand a bit more what's happening, and be able to setup my wall building station. Manually driving the train is quite time consuming. Thanks a lot for you videos! I've been following you for few years now!
@ZeGeeN
@ZeGeeN 2 года назад
Great setup! When I googled "factorio building train" and your video poped up, I was like "YES!". Good design, easy explanation and efficient. All the things that are need for the factory to grow. Thank you :) Do you have only one train or multiple?
@KatherineOfSky
@KatherineOfSky 2 года назад
I have a few similar trains. One main building train that runs automatically, one building train that I drive myself. I have a separate solar train/station. I also start another train for modules, when I get a megabse factory producing those in their own area. i generally also have a separate train for military/repair stuff.
@kingcrimson1631
@kingcrimson1631 3 года назад
Katherine, I've constructed a variation of your wonderful building train. If you flip a switch it empties all the chests and moves them to the storage chests at the back to your train can take all the remaining stuff back to base. Let me know if you are interested in seeing the blueprint, and if so, how I can get it to you :)
@joelrightler
@joelrightler 4 года назад
Welcome back, KOS
@KatherineOfSky
@KatherineOfSky 4 года назад
Thank you!
@stevenarvola5647
@stevenarvola5647 4 года назад
Factorio + Tutorial = Factorial
@GlassDeviant
@GlassDeviant 4 года назад
Wow, a KoS Factorio video! I was starting to think I dreamed them. :) :) :)
@KatherineOfSky
@KatherineOfSky 4 года назад
hahaha! Just wait until 1.0!!!! XD
@gibbosgarage2613
@gibbosgarage2613 4 года назад
Something i couldn't get to work was being able to have a train return to the outpost to pickup anything that was put in the storage chests. The train would only return to the station once the number of items in the storage chest became greater than the number of items that i had stored in the provider chests. I solved it by adding a combinator and multiplying the anything signal by like +1000 to give me massive numbers of items in the system above that of what is actually stored. The system still drops off what i need but will now return to pickup what i've put in the storage chests. Another thing that stopped me was the 'Read Robot Statistics' box not being checked on the roboport as well as it outputting the signals for the 4 options as letters. I had to change the letters of both total and available bots in the system to their respective bots for it to work.
@soft4736
@soft4736 Год назад
Hi, instead of having different station names, just use the same name for each station and modify the number of allowed trains to each stop between 0 and 1 to activate the station. It works a bit more smoothly and you dont have to change the train route when creating a new outpost
@KatherineOfSky
@KatherineOfSky Год назад
That doesn't work with the building train. It will always go to the nearest station and not visit any others until the station is closed. Defeinitely NOT a good solution when you have outposts needing many modules, but you are building more outposts down the line, since it can take hours to fill those module requests.
@soft4736
@soft4736 Год назад
@@KatherineOfSky You change the allowed trains variable from 0 (closed station, material demand is met) to 1 (open station, when missing material) using logic. Trust me this works perfectly and you can have one name for all stations.
@TheRealgSe7eN
@TheRealgSe7eN 4 года назад
Hello and thank you for taking the time to create this video. Your dictation and tempo as well as production quality are all superior to most videos on youtube so well done on that. Are the blueprints used in this video shared with the public someplace that we can download?
@KatherineOfSky
@KatherineOfSky 4 года назад
Thanks! So far I haven't had time to upload BPs for this particular station. Plus, you will probably want to make your own since you might want different quantities of things in your train.
@TheRealgSe7eN
@TheRealgSe7eN 4 года назад
@@KatherineOfSky That's completely reasonable. I know so little about this game that it really scares me how little I know. Factorio is MASSIVE. I'm following along and setting this up according to your specifications for now. I understand a fraction of what you discussed in this video but I'm completely OK with that. I'm blindly following along and watching things fall into place. I suspect I'll botch the practical application of the result, then I'll watch another video to figure out why I'm wrong, and start all over again with gained knowledge and understanding in the end. I do want to reiterate that I think your videos (the three I've seen so far) are BRILLIANT. So many people who, in fairness, with good intent, put the microphone I swear in another room and you can't hear them, or then you have others who I swear place the microphone in their mouth, yell as loud as they can, and crank the gain to +12dbFS and it takes them 6 minutes to make one single point. In contrast, your production might as well be commercial grade. Speaking of taking forever to make a point, I'm just saying that there's enough strife and negativity in the world, your stuff is on point. Thank you =)
@KatherineOfSky
@KatherineOfSky 4 года назад
Thank you so much for the high praise. I really appreciate it!
@TitoRigatoni
@TitoRigatoni 4 года назад
It's a lot of work to set up, but wow! The first time you upgrade an outpost from map mode, and the outpost bots just start building it, and the train automatically jumps to life and brings them the materials they need... it makes all the effort to set it up worthwhile!
@KatherineOfSky
@KatherineOfSky 4 года назад
I'm glad you are experiencing the bounties of the Building Train! May its blueprint serve you in all the future factories :D
@dremonX
@dremonX 4 года назад
welcome back to Factorio :)
@matthijsbeets424
@matthijsbeets424 4 года назад
super good video, thank you. i didnt even want to build one but now i do
@KatherineOfSky
@KatherineOfSky 4 года назад
Thank you! Have fun with it!
@Metaz
@Metaz 4 года назад
Keep them coming Katherine!
@KatherineOfSky
@KatherineOfSky 4 года назад
Thank you!
@kensavage7657
@kensavage7657 4 года назад
3:28 - "The number at the bottom will default to the stack size". Wow - I've played Factorio for years, and still have problems remembering stack sizes for items. Yet another little, offhand, comment, in one of your videos, that is going to make a huge difference for me in the game!!!
@markriggs3415
@markriggs3415 4 года назад
Very much enjoyed this tutorial thank you for posting it. Hoping to see a new 0.18 lets play as well!
@KatherineOfSky
@KatherineOfSky 4 года назад
Thank you! Yep, it's coming!
@markriggs3415
@markriggs3415 4 года назад
@@KatherineOfSky even better news! thanks so much :D
@andreys7944
@andreys7944 3 года назад
From this video I discovered that you can BP train itself. I always did Ctrl-C, fml. Note, you will also need to change Y and T signals of the Roboport into corresponding robot icons, or they will not be counted by arithmetic combinator
@Revolver.Ocelot
@Revolver.Ocelot Год назад
Problem with this setup, that your train keeps requesting stuff when 1 item is used. So if you get attacked once your train is allready driving cause you needed 1 repair pack or a mine. I have a complicated one with stack inserters filters and tell each one how many they should load max while looking at the total amount of the robologistics. And a decider combinator is triggered if minimum gets reached so the train will be called, if train not needed then the outpost is closed. So now your train is not called everytime. Ok your buffer is a little bit bigger but at this point you have enough stuff.
@KatherineOfSky
@KatherineOfSky Год назад
With this setup, the buffer is plenty big since if the request is for 5 power poles, for example, all 5 inserters will reach into the train at the same time and pull out 5, giving 30 power poles. I feel there is plenty of leeway, but if you want more, it's good to make those alterations.
@rszakats
@rszakats 4 года назад
Wow, nice tutorial! Thank you!
@michaelvaugncadiz359
@michaelvaugncadiz359 4 года назад
Yey. Cathy's back. 😊
@KatherineOfSky
@KatherineOfSky 4 года назад
I go by Katherine :-) Glad you're here!
@Pat4yczek
@Pat4yczek 4 года назад
You can have multiple items in chest, but it needed to use filtered stack inserter and circuit connection
@KatherineOfSky
@KatherineOfSky 4 года назад
That's far more complicated and far less throughput than my design. I want to make things as easy as possible in my tutorials!
@marcoherlaar5518
@marcoherlaar5518 4 года назад
Great tutorial ! Thanks
@AlipashaSadri
@AlipashaSadri 4 года назад
Hooray! Factorio again! :D
@KatherineOfSky
@KatherineOfSky 4 года назад
Make sure to tick the "Read Robot Statistics" box on the receiving roboport, and change the symbols in the Total Logibots to (logistic bot) and Total Construction Bots to (construction bot), like this: i.imgur.com/gpvtZm9.png
@atheros6058
@atheros6058 4 года назад
and change the total available of each to their coresponding item. i was having problem with having the 4 letters on that
@Revolver.Ocelot
@Revolver.Ocelot 3 года назад
Omg did not know you could change that icon.
@cameronmcmahon9955
@cameronmcmahon9955 Год назад
Hey I know this is an old post but would you be able to provide an updated link? Running into issues with the bots and can't figure out what the symbols should be
@Glivirlin
@Glivirlin 4 года назад
Adding to "Read Robot statistics" in the roboport, i would also change, the output of "Total Logistics bots" to Logistics bot item. Leaving it on "X" or "Y", causes it not to function at all
@cfhnyy
@cfhnyy 4 года назад
KOS.... FACTORIO.... YAY!!!!!
@tanko.reactions176
@tanko.reactions176 8 месяцев назад
damn, this is amazing
@KatherineOfSky
@KatherineOfSky 8 месяцев назад
Have fun with it!
@webbugt
@webbugt 4 года назад
Is train item filtering a vanilla feature? I've managed to over engeneer a circuit system that fills the train to a specific number of items by reading train contents and filtering for each filter inserter (which support multiple items). Also unloads any excess items or items that shouldn't be on that train
@KatherineOfSky
@KatherineOfSky 4 года назад
Yep, train filtering is vanilla :-)
@FutureProp
@FutureProp 4 года назад
I never knew this! "Each stack in the cargo wagon can be filtered. This works in the same way as the quickbar; the default key to define or remove the filter is the middle mouse button." -Factorio Wiki
@tomodonnell6383
@tomodonnell6383 2 года назад
Is there a way to automatically trash excess items? Say if I have 35 extra miners sitting in the passive provider chests in an outpost. Is there a way to send them to the storage chests and back on to the trash wagon?
@KatherineOfSky
@KatherineOfSky 2 года назад
Not really,. But don't worry, you'll get them all back when you deconstruct the outpost. 35 miners is insignificant anyway... just make sure you have your mall setup to make them automatically
@AmirHameed-picwellwisher12pk
@AmirHameed-picwellwisher12pk 3 года назад
Amazing
@oliverr.8316
@oliverr.8316 4 года назад
nice Thank you
@El_Presidente_5337
@El_Presidente_5337 2 года назад
Haha enourmous drone system goes brrrrrrrr
@LazyLoneLion
@LazyLoneLion 3 года назад
No blueprint string?
@ongbak190
@ongbak190 4 года назад
Damn.... This is rocket science man :(
@KatherineOfSky
@KatherineOfSky 4 года назад
Just follow each step: pause the video when you need to :-)
@anirapixel2499
@anirapixel2499 3 года назад
I'm not a fan of how this handles bots and set mine up differently. This method will dump as many into the single roboport as it can and only make sure to have N of each in storage, but I'm more interested in having N in the network. I accomplish this by taking them out of the constant combinator (but not the train car) then disconnecting 2 of the filter inserters from the red wires and setting them to either bot type, then having inserters between their chests and the roboport that are connected just to the roboport which is set to read robot statistics and not network contents then set each inserter to enable if Y or T are less than the numbers I want
@KatherineOfSky
@KatherineOfSky 3 года назад
You are incorrect: it will not "dump as many as it can" into the roboport network. (I hope you saw the pinned comment/description on the roboport interface settings.) I've made a different version that reads available bots in the network as well.
@anirapixel2499
@anirapixel2499 3 года назад
@@KatherineOfSky ahhhhh I see that now, thanks. I like that even better than my setup
@ShiroyWolf
@ShiroyWolf 2 года назад
2:23 YOU CAN SET FILTERS ON THE SLOTS?! I wish I knew this 743 hours earlier.
@Abarovic
@Abarovic 4 года назад
I have followed the tutorial, however I'm facing an issue with filter inserters and Roboport. Roboport even though is connected to the input of the arithmetic combinator - the network doesn't see how many bots are in the Roboport, resulting in the train constantly supplying the outpost until Roboport is full of bots. Tried changing the settings and different connections, roboport network readings - nothing seems to work. What am I missing?
@KatherineOfSky
@KatherineOfSky 4 года назад
Read the description and/or the pinned comment about changing roboport signals :-)
@kareesse02
@kareesse02 3 года назад
oh at least some good tutorial about factorio
@DennizjeMusic
@DennizjeMusic 3 года назад
How do I make it so that my roboport isn't getting filled up with robots at the receiving station? For the life of me I can't figure out how to make the network have like a maximum of let's say 50 bots of both kinds in its network.
@KatherineOfSky
@KatherineOfSky 3 года назад
Read the pinned comment.
@user-nk6bo3sy9z
@user-nk6bo3sy9z Год назад
Hello KoS - when the output is build and all items have been used, how do you stop the system from requesting the items needed for the outpost again? Thank you.
@KatherineOfSky
@KatherineOfSky Год назад
If you want no more (ever) to be delivered, then you can change the combinator settings. However, the amounts I request are so insignificant, that I just leave it.
@Kevin-ri5jn
@Kevin-ri5jn 3 года назад
I followed along as best I can, but when I test it, some items wont unload since the filter inserters only have 5 spaces on the white/blacklist. On your design, the constant combinator requests more than 5 different items, did you run into the same problem?
@KatherineOfSky
@KatherineOfSky 3 года назад
That is a limitation of the system, and why the filter inserters are gruped by car (instead of all of them being tied to one combinator). You just need to make more material or request less.
@Lucky-jd8eh
@Lucky-jd8eh 4 года назад
ME trying to understand this: 404 Error: Brain has left the building. CAN YOU EXPLAIN THE PART ABOUT THE EVERYTHING PLS.
@KatherineOfSky
@KatherineOfSky 4 года назад
Just follow the video step by step. Pause when you need to build.
@remconius
@remconius 3 года назад
This is really an excellent video and big help to newer player like me. Is the blueprint available for these two stations? I can build it, but seems a bit tedious work... :-)
@KatherineOfSky
@KatherineOfSky 3 года назад
My philosophy is that one learns better when you build it yourself :-)
@remconius
@remconius 3 года назад
@@KatherineOfSky That is true and I built it over the weekend. Thanks for the advice :-)
@arbitrarydice7761
@arbitrarydice7761 2 года назад
Question: How does the receiver know not to overload the bot network with construction and logistic bots?
@KatherineOfSky
@KatherineOfSky 2 года назад
It reads the bot statistics from the roboport. (Make sure you follow the instructions in the pinned ocmment)
@robertdabrowski1367
@robertdabrowski1367 4 года назад
Which signals are used from the connected roboport and why? Is it making sure there are enough bots in that network?
@KatherineOfSky
@KatherineOfSky 4 года назад
None of the explicit (letter) signals from the roboport are used. The red wire allows the bots in the roboport to be counted, so it acts kinda like a big chest. (It will read all bots in the local logistics network -- no need to connect red wire to all the 'ports.)
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