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Factorio Rocket Launch Minimum Time (with Beacons) 

urbanelemental
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This is a follow up to my previous video:
• Factorio Rocket Launch...
This time I did a proper screen capture. :)
Just slightly over 26 seconds (26:10) to launch a rocket.
Thanks for the advice from people on the Factorio reddit.

Игры

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28 фев 2017

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Комментарии : 12   
@sharkasaurus220
@sharkasaurus220 6 лет назад
It's counter-intuitive that speed modules slowed it down!
@urbanelemental3308
@urbanelemental3308 7 лет назад
Note that after retesting this, the official time is ~20.6 seconds.
@drted
@drted 7 лет назад
What changed? Why the difference between test and retest?
@urbanelemental3308
@urbanelemental3308 7 лет назад
I re-engineered it to maximize the use of beacons as suggested by someone else in order to try the meet the theoretical maximum.
@drted
@drted 7 лет назад
Ah, are you saying there's a way to get more than 20 beacons around the silo?
@urbanelemental3308
@urbanelemental3308 7 лет назад
No, the previous video did not have beacons.
@drted
@drted 7 лет назад
Hmm, sorry if I'm being dense, but I'm confused. The video shows it taking 26 seconds but your comment says you retested it and got 20.6 seconds.
@cheatyhotbeef2636
@cheatyhotbeef2636 7 лет назад
I can launch a rocket in twice the speed with 2 silos
@urbanelemental3308
@urbanelemental3308 7 лет назад
No you can't. :P You'd have to switch between the two can click launch... Therefore there'd be a delay. The point wasn't to see what was humanly possible, but what was the absolute maximum speed at which a rocket could be 'built' and then launched. I wonder if there's a way to just auto launch rockets. :/
@cheatyhotbeef2636
@cheatyhotbeef2636 7 лет назад
urbanelemental tool assisted speedruns might ::))))
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